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* Active no longer causes affected enemies to receive additional 40% Weapon damage from your team. | * Active no longer causes affected enemies to receive additional 40% Weapon damage from your team. | ||
* Active Spirit damage now scales with spirit | * Active Spirit damage now scales with spirit | ||
* Active now applies -8% {{ss|0. | * Active now applies -8% {{ss|0.056}} bullet resist to affected enemies. | ||
* Cooldown increased from 28s to 30s. | * Cooldown increased from 28s to 30s. | ||
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Revision as of 16:59, 26 October 2025
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