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{{Infobox item | {{Infobox item | ||
| item_name = Alchemical Fire | |||
| item_type = Weapon | |||
| item_tier = 3 | |||
| has_components = false | |||
| has_passive1 = false | |||
| has_passive2 = false | |||
| has_active1 = true | |||
| has_iscomponentof = false | |||
| item_stat1 = +1m/s [[Sprint Speed]] | |||
| item_stat2 = +225 [[Bullet Shield]] Health | |||
| item_stat3 = +14% [[Weapon Damage]] | |||
| item_stat4 = +7 [[Spirit Power]] | |||
| souls = 3,000 | |||
| active1_description = Throw a flask that explodes on contact, creating an area that does increasing '''Spirit Damage per second''' and causes enemies to receive additional '''Weapon Damage''' from your team.<br><br>Deals 50% less DPS vs non-heroes. | |||
| active1_cooldown = 28s | |||
| active1_stat1 = 45 DPS | |||
| active1_stat2 = +40% [[Weapon Damage]] (Conditional) | |||
| active1_stat3 = 95 Max DPS | |||
| active1_stat4 = 10m Radius | |||
| active1_stat5 = 5s Duration | |||
}} | |||
{{ | '''Alchemical Fire''' is a Tier 3 Weapon [[item]] that grants increased [[Sprint Speed]], [[Bullet Shield]] Health, [[Weapon Damage]] and [[Spirit Power]]. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage. | ||
It can be purchased from the [[Shop]] for {{Souls|3,000}}. | |||
== Notes == | == Notes == | ||
* With no other items, Alchemical Fire (with its default + | * The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead. | ||
* The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage. | |||
* With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 424 Spirit Damage. | |||
* Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances. | * Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances. | ||
* With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only). | * With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only). | ||
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== Update history == | == Update history == | ||
{{Main|Alchemical Fire/Update history}} | |||
{{Update history}} | {{Update history}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | [[Category:Active Items]] | ||