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'''{{plink|Ammo|pic=Clip size icon|size=32}}''', also known as '''Clip Size''', is a stat that dictates the maximum number of rounds that can be stored and fired from a weapon. As the weapon is fired, the number of available rounds decreases from the maximum to zero, at which point no more rounds can be fired. Weapons can be [[Reload Time|reloaded]] to regain rounds up to the maximum. | '''{{plink|Ammo|pic=Clip size icon|size=32}}''', also known as '''Clip Size''', is a stat that dictates the maximum number of rounds that can be stored and fired from a weapon. As the weapon is fired, the number of available rounds decreases from the maximum to zero, at which point no more rounds can be fired. Weapons can be [[Reload Time|reloaded]] to regain rounds up to the maximum. | ||
{{#ev:youtube|yu7dzf5ottg|360|description=Video explaining Ammo}} | {{#ev:youtube|yu7dzf5ottg|360|description=Video explaining Ammo}} | ||
{{Clear}} | |||
== Base Clip Size == | == Base Clip Size == | ||
Values referenced from [[Hero | Values referenced from [[Hero Attributes Table]]. | ||
{{#invoke:HeroDataArrays|heroClipSizeTable}} | {{#invoke:HeroDataArrays|heroClipSizeTable}} | ||
== | == Notes == | ||
Ammo is | Ammo is displayed under the [[stamina]] bars. | ||
[[File:Ammo under stamina bar.png|thumb|'''Ammo under the stamina bar''']] | |||
While sliding, the player has infinite ammo, indicated by a light green infinity symbol. | |||
The formula for | == Math == | ||
The formula for clip size increase is: <math>x_f = \left\lceil (x_i + \sum^n \text{BonusClipSize}) * (1 + \sum^n \text{BonusClipSizePercent} + \sum^n \text{Golden Statues}) \right\rceil</math> | |||
<math>\text{ | where <math>\text{BonusClipSize}</math> is additive ammo, <math>\text{BonusClipSizePercent}</math> is multiplicative ammo, and <math>\text{Golden Statues}</math> is the golden statue bonus. | ||
== Sources == | == Sources == | ||
{{Item stat table|Ammo}} | {{Item stat table|Ammo}} | ||
* | * | ||
=== Map spawns === | === Map spawns === | ||
* [[Golden Statue]]s can provide a permanent increase: + | * [[Golden Statue]]s can provide a permanent increase: +<b>4</b>% Ammo before 10 minutes, or +<b>6</b>% Ammo before 30 minutes, or +<b>8</b>% Ammo after 30 minutes. | ||
* [[Powerup]] runes can provide a temporary Gun buff that provides +''' | * [[Powerup]] runes can provide a temporary Gun buff that provides +'''20'''% to +'''60'''% Ammo for 160 seconds (scaling with game time from 5 to 40 minutes). | ||
== Trivia == | == Trivia == | ||
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<references /> | <references /> | ||
{{Stat Navbox}} | {{Stat Navbox}} | ||