Apollo/Update history
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Apollo
Revision as of 00:25, 7 March 2026 by
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(Update from March 6, 2026)
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Overview
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Changes
March 6, 2026
Fixed
Riposte
not leaving the ground when started on the ground.
Riposte
no longer triggers from trooper or neutral damage.
Flawless Advance
T2 no longer increases
Apollo
's lunge speed.
Flawless Advance
now gets interrupted by stun and sleep.
Itani Lo Sahn
base damage reduced from 225 to 190 and spirit scaling increased from 1.6 to 2.3.
Itani Lo Sahn
's hit width no longer scales with radius increases.
February 17, 2026
Fixed
Slowing Hex
not preventing
Disengaging Sigil
.
Riposte
On Pummel Hit changed from -15% Bullet Resist to -22% Melee Resist (affects T2 as well)
Flawless Advance
hit radius reduced by ~10%.
Flawless Advance
Base Hold Damage reduced from 30 to 25.
Flawless Advance
Base Hold Damage spirit scaling reduced from 0.7 to 0.55.
Flawless Advance
Max Hold Damage reduced from 45 to 40.
Flawless Advance
Max Hold Damage spirit scaling reduced from 1.1 to 0.9.
Flawless Advance
Perfect Damage reduced from 75 to 65.
Flawless Advance
Perfect Damage spirit scaling reduced from 1.65 to 1.55.
Flawless Advance
T3 reduced from +75 Perfect Damage to +65.
Flawless Advance
T3 spirit scaling indirectly reduced (it is +15% Spirit Scaling)
Flawless Advance
T1 heal on hit reduced from 35 to 30.
Itani Lo Sahn
now goes on cooldown when interrupted.
Fixed
Itani Lo Sahn
hitting targets behind him.
Itani Lo Sahn
base damage reduced from 250 to 225.
Itani Lo Sahn
spirit scaling reduced from 1.75 to 1.6.
February 13, 2026
Bullet damage growth increased from 0.6 to 0.75.
Flawless Advance
T2 now also increases bullet resist while performing the hold/lunge.
February 12, 2026
Added to the game
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