Base Turret: Difference between revisions

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m Overview: Each spawn has 4 turrets and the turrets have blind spots
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== Overview ==
== Overview ==
There are 2 base turrets per team, one on each side of the team's spawn area. Base turrets will target enemies close to the spawn. Their damage increases the closer the enemy gets, up to 432 [[Weapon Damage]] DPS (144 per shot) inside the spawn, mitigated by [[Bullet Resist]].
There are 4 Base Turrets per team: two facing each room to the side of the team's spawn area and two facing inwards inside the spawn area.  
Base Turrets will target enemies close to the spawn and can see up to 90° to their sides. Their damage increases the closer the enemy gets, up to 432 [[Weapon Damage]] DPS (144 per shot) inside the spawn, mitigated by [[Bullet Resist]].


Base Turrets will not target an enemy while they're being pushed by {{HeroIcon|The Doorman}}'s {{AbilityIcon|Luggage Cart}}.
Base Turrets will not target an enemy while they're being pushed by {{HeroIcon|The Doorman}}'s {{AbilityIcon|Luggage Cart}}.

Revision as of 02:27, 29 August 2026

Base Turret
[[File:{{{Image}}}|200px]]
Stats
Health
Base Health:
Damage
DPS: 432


Base Turrets, also known as Fountain Turrets, are an indestructible defense unit in Deadlock.

Overview

There are 4 Base Turrets per team: two facing each room to the side of the team's spawn area and two facing inwards inside the spawn area. Base Turrets will target enemies close to the spawn and can see up to 90° to their sides. Their damage increases the closer the enemy gets, up to 432 Weapon Damage DPS (144 per shot) inside the spawn, mitigated by Bullet Resist.

Base Turrets will not target an enemy while they're being pushed by The Doorman's Luggage Cart.

Trivia