Bebop/Sounds: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) Created page with "List of sound effects for '''Bebop'''. == Abilities == === Exploding Uppercut === === Sticky Bomb === === Grapple Arm === === Hyper Beam === {| class="wikitable mw-collapsible" !Description !Audio |- | rowspan="10" |Jazz sound |File:Bebop primaryweapon jazz a loop 01.mp3 |- |File:Bebop primaryweapon jazz b loop 01.mp3 |- |File:Bebop primaryweapon jazz c loop 01.mp3 |- |File:Bebop primaryweapon jazz d loop 01.mp3 |- |File:Bebop primaryweapon jazz e..." |
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List of sound effects for '''Bebop'''. | {{HeroTabs}} | ||
List of sound effects for {{HeroIcon|Bebop}}. | |||
== Weapon == | |||
'''Audio plays when Bebop prepares his laser''' | |||
{| class="wikitable" | |||
|Prepare | |||
|[[File:Bebop primaryweapon prepare.mp3]] | |||
|} | |||
'''Audio plays when his laser starts shooting''' | |||
{| class="wikitable" | |||
|Weapon Start | |||
|[[File:Bebop primaryweapon start.mp3]] | |||
|} | |||
'''Audio loops on Bebop when shooting his laser''' | |||
{| class="wikitable" | |||
|Weapon Loop | |||
|[[File:Bebop primaryweapon loop.mp3]] | |||
|} | |||
'''Audio plays when Bebop hides his laser''' | |||
{| class="wikitable" | |||
|Pack Away | |||
|[[File:Bebop primaryweapon packaway.mp3]] | |||
|} | |||
== Movement == | |||
'''Bebop's movement is a combination of 2 audios playing simultaneously, a footstep and a foley sound''' | |||
{| class="wikitable" | |||
|Footstep 01 | |||
|[[File:Bebop footstep 01.mp3]] | |||
|- | |||
|Footstep 02 | |||
|[[File:Bebop footstep 02.mp3]] | |||
|- | |||
|Footstep 03 | |||
|[[File:Bebop footstep 03.mp3]] | |||
|- | |||
|Footstep 04 | |||
|[[File:Bebop footstep 04.mp3]] | |||
|- | |||
|Footstep 05 | |||
|[[File:Bebop footstep 05.mp3]] | |||
|- | |||
|Footstep 06 | |||
|[[File:Bebop footstep 06.mp3]] | |||
|- | |||
|Footstep 07 | |||
|[[File:Bebop footstep 07.mp3]] | |||
|- | |||
|Footstep 08 | |||
|[[File:Bebop footstep 08.mp3]] | |||
|- | |||
|Footstep 09 | |||
|[[File:Bebop footstep 09.mp3]] | |||
|- | |||
|Footstep 10 | |||
|[[File:Bebop footstep 10.mp3]] | |||
|- | |||
|Footstep 11 | |||
|[[File:Bebop footstep 11.mp3]] | |||
|- | |||
|Footstep 12 | |||
|[[File:Bebop footstep 12.mp3]] | |||
|- | |||
|Foley 01 | |||
|[[File:Bebop foley 01.mp3]] | |||
|- | |||
|Foley 02 | |||
|[[File:Bebop foley 02.mp3]] | |||
|- | |||
|Foley 03 | |||
|[[File:Bebop foley 03.mp3]] | |||
|- | |||
|Foley 04 | |||
|[[File:Bebop foley 04.mp3]] | |||
|- | |||
|Foley 05 | |||
|[[File:Bebop foley 05.mp3]] | |||
|- | |||
|Foley 06 | |||
|[[File:Bebop foley 06.mp3]] | |||
|- | |||
|Foley 07 | |||
|[[File:Bebop foley 07.mp3]] | |||
|- | |||
|Foley 08 | |||
|[[File:Bebop foley 08.mp3]] | |||
|- | |||
|Foley 09 | |||
|[[File:Bebop foley 09.mp3]] | |||
|- | |||
|Foley 10 | |||
|[[File:Bebop foley 10.mp3]] | |||
|- | |||
|Foley 11 | |||
|[[File:Bebop foley 11.mp3]] | |||
|- | |||
|Foley 12 | |||
|[[File:Bebop foley 12.mp3]] | |||
|} | |||
== Abilities == | == Abilities == | ||
=== Exploding Uppercut === | === {{AbilityIcon|Exploding Uppercut}} === | ||
'''Audio plays on bebop after using the spell''' | |||
{| class="wikitable" | |||
|Uppercut | |||
|[[File:Bebop uppercut 01.mp3]] | |||
|} | |||
'''Audio plays on the target unit after being hit''' | |||
{| class="wikitable" | |||
|Impact 01 | |||
|[[File:Impact 01.mp3]] | |||
|- | |||
|Impact 02 | |||
|[[File:Impact 02.mp3]] | |||
|- | |||
|Impact 03 | |||
|[[File:Impact 03.mp3]] | |||
|} | |||
'''After being hit, an audio loops on the target unit while being airborne''' | |||
{| class="wikitable" | |||
|Uppercutted | |||
|[[File:Uppercutted.mp3]] | |||
|} | |||
'''Audio plays when the target unit lands on the ground''' | |||
{| class="wikitable" | |||
|Stomp | |||
|[[File:Holliday a2 bounce pad stomp.mp3]] | |||
|} | |||
=== Sticky Bomb === | === {{AbilityIcon|Sticky Bomb}} === | ||
'''Audio plays on the target unit after attaching a bomb on them''' | |||
{| class="wikitable" | |||
|Attach | |||
|[[File:Bebop stickybomb attach.mp3]] | |||
|} | |||
'''Ticking sound loops on the attached target''' | |||
{| class="wikitable" | |||
| colspan="2" |Loop | |||
| colspan="2" |[[File:Bebop stickybomb alarm loop.mp3]] | |||
|} | |||
'''Ticking sound becomes urgent on the last second before it explodes''' | |||
{| class="wikitable" | |||
| colspan="2" |Urgent | |||
| colspan="2" |[[File:Bebop stickybomb alarm urgent.mp3]] | |||
|} | |||
'''Audio plays when the bomb explodes''' | |||
{| class="wikitable" | |||
|Explode 01 | |||
|[[File:Bebop explode 01.mp3]] | |||
|- | |||
|Explode 02 | |||
|[[File:Bebop explode 02.mp3]] | |||
|} | |||
=== Grapple Arm === | === {{AbilityIcon|Grapple Arm}} === | ||
'''Audio plays on Bebop after launching his hook''' | |||
=== Hyper Beam === | {| class="wikitable" | ||
{| class="wikitable | | colspan="2" |Hook Shot | ||
| colspan="2" |[[File:Bebop hook shoot.mp3]] | |||
|} | |||
'''Audio loops on the hook while traveling''' | |||
{| class="wikitable" | |||
| colspan="2" |Loop | |||
| colspan="2" |[[File:Proj mono lp.mp3]] | |||
|} | |||
'''If the hook connects, audio plays on the target unit''' | |||
{| class="wikitable" | |||
| colspan="2" |Impact Success | |||
| colspan="2" |[[File:Bebop a3 hook impact success 01.mp3]] | |||
|} | |||
'''Audio loops on the target while Bebop is pulling them in.''' | |||
{| class="wikitable" | |||
| colspan="2" |Loop | |||
| colspan="2" |[[File:Bebop hook retracting lp 01.mp3]] | |||
|} | |||
'''Audio plays when the target unit arrives to Bebop''' | |||
{| class="wikitable" | |||
|Expire 01 | |||
|[[File:Bebop hook retract end 01.mp3]] | |||
|- | |||
|Expire 02 | |||
|[[File:Bebop hook retract end 02.mp3]] | |||
|- | |||
|Expire 03 | |||
|[[File:Bebop hook retract end 03.mp3]] | |||
|} | |||
=== {{AbilityIcon|Hyper Beam}} === | |||
'''Audio plays on Bebop while preparing to shoot his Hyper Beam''' | |||
{| class="wikitable" | |||
| colspan="2" |Prep Start | |||
| colspan="2" |[[File:Bebop hyperbeam prepstart.mp3]] | |||
|} | |||
'''Jazz sound plays while Bebop is preparing his Hyper Beam''' | |||
{| class="wikitable" | |||
| colspan="2" |Prepare Jazz 01 | |||
| colspan="2" |[[File:Bebop hyperbeam prepare jazz 01.mp3]] | |||
|- | |||
| colspan="2" |Prepare Jazz 02 | |||
| colspan="2" |[[File:Bebop hyperbeam prepare jazz 02.mp3]] | |||
|} | |||
'''Bebop's Hyper Beam is a combination of 2 audios, a beam and jazz sounds''' | |||
{| class="wikitable" | |||
|Beam Loop | |||
|[[File:Bebop hyperbeam loop.mp3]] | |||
|- | |- | ||
|Jazz Loop 01 | |||
|[[File:Bebop primaryweapon jazz a loop 01.mp3]] | |[[File:Bebop primaryweapon jazz a loop 01.mp3]] | ||
|- | |- | ||
|Jazz Loop 02 | |||
|[[File:Bebop primaryweapon jazz b loop 01.mp3]] | |[[File:Bebop primaryweapon jazz b loop 01.mp3]] | ||
|- | |- | ||
|Jazz Loop 03 | |||
|[[File:Bebop primaryweapon jazz c loop 01.mp3]] | |[[File:Bebop primaryweapon jazz c loop 01.mp3]] | ||
|- | |- | ||
|Jazz Loop 04 | |||
|[[File:Bebop primaryweapon jazz d loop 01.mp3]] | |[[File:Bebop primaryweapon jazz d loop 01.mp3]] | ||
|- | |- | ||
|Jazz Loop 05 | |||
|[[File:Bebop primaryweapon jazz e loop 01.mp3]] | |[[File:Bebop primaryweapon jazz e loop 01.mp3]] | ||
|- | |- | ||
|Jazz Loop 06 | |||
|[[File:Bebop primaryweapon jazz f loop 01.mp3]] | |[[File:Bebop primaryweapon jazz f loop 01.mp3]] | ||
|- | |- | ||
|Jazz Loop 07 | |||
|[[File:Bebop primaryweapon jazz g loop 01.mp3]] | |[[File:Bebop primaryweapon jazz g loop 01.mp3]] | ||
|- | |- | ||
|Jazz Loop 08 | |||
|[[File:Bebop primaryweapon jazz h loop 01.mp3]] | |[[File:Bebop primaryweapon jazz h loop 01.mp3]] | ||
|} | |} | ||
[[ | '''When Hyper Beam ends, 2 audios play, a mechanical and jazz sounds''' | ||
[[Category:Bebop]] | {| class="wikitable" | ||
|Beam End | |||
|[[File:Bebop hyperbeam end.mp3]] | |||
|- | |||
|Jazz End 01 | |||
|[[File:Bebop primaryweapon jazz a end.mp3]] | |||
|- | |||
|Jazz End 02 | |||
|[[File:Bebop primaryweapon jazz b end.mp3]] | |||
|- | |||
|Jazz End 03 | |||
|[[File:Bebop primaryweapon jazz c end.mp3]] | |||
|- | |||
|Jazz End 04 | |||
|[[File:Bebop primaryweapon jazz d end.mp3]] | |||
|- | |||
|Jazz End 05 | |||
|[[File:Bebop primaryweapon jazz e end.mp3]] | |||
|- | |||
|Jazz End 06 | |||
|[[File:Bebop primaryweapon jazz f end.mp3]] | |||
|- | |||
|Jazz End 07 | |||
|[[File:Bebop primaryweapon jazz g end.mp3]] | |||
|- | |||
|Jazz End 08 | |||
|[[File:Bebop primaryweapon jazz h end.mp3]] | |||
|} | |||
== Emotes == | |||
'''''Bebop's voice lines that play in specific situations.''''' | |||
=== Efforts === | |||
'''Audio plays for generic efforts (such as jumping or ledge mantling.)''' | |||
{| class="wikitable" | |||
|Effort 01 | |||
|[[File:Bebop effort general 01.mp3]] | |||
|- | |||
|Effort 02 | |||
|[[File:Bebop effort general 02.mp3]] | |||
|- | |||
|Effort 03 | |||
|[[File:Bebop effort general 03.mp3]] | |||
|- | |||
|Effort 04 | |||
|[[File:Bebop effort general 04.mp3]] | |||
|- | |||
|Effort 05 | |||
|[[File:Bebop effort general 05.mp3]] | |||
|- | |||
|Effort 06 | |||
|[[File:Bebop effort general 06.mp3]] | |||
|} | |||
'''Audio plays when dashing.''' | |||
{| class="wikitable" | |||
|Dash 01 | |||
|[[File:Bebop effort dash 01.mp3]] | |||
|- | |||
|Dash 02 | |||
|[[File:Bebop effort dash 02.mp3]] | |||
|- | |||
|Dash 03 | |||
|[[File:Bebop effort dash 03.mp3]] | |||
|- | |||
|Dash 04 | |||
|[[File:Bebop effort dash 04.mp3]] | |||
|- | |||
|Dash 05 | |||
|[[File:Bebop effort dash 05.mp3]] | |||
|- | |||
|Dash 06 | |||
|[[File:Bebop effort dash 06.mp3]] | |||
|- | |||
|Dash 07 | |||
|[[File:Bebop effort dash 07.mp3]] | |||
|- | |||
|Dash 08 | |||
|[[File:Bebop effort dash 08.mp3]] | |||
|} | |||
'''Audio plays during light melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Light Melee 01 | |||
|[[File:Bebop effort melee small 01.mp3]] | |||
|- | |||
|Light Melee 02 | |||
|[[File:Bebop effort melee small 02.mp3]] | |||
|- | |||
|Light Melee 03 | |||
|[[File:Bebop effort melee small 03.mp3]] | |||
|- | |||
|Light Melee 04 | |||
|[[File:Bebop effort melee small 04.mp3]] | |||
|- | |||
|Light Melee 05 | |||
|[[File:Bebop effort melee small 05.mp3]] | |||
|- | |||
|Light Melee 06 | |||
|[[File:Bebop effort melee small 06.mp3]] | |||
|- | |||
|Light Melee 07 | |||
|[[File:Bebop effort melee small 07.mp3]] | |||
|- | |||
|Light Melee 08 | |||
|[[File:Bebop effort melee small 08.mp3]] | |||
|- | |||
|Light Melee 09 | |||
|[[File:Bebop effort melee small 09.mp3]] | |||
|- | |||
|Light Melee 10 | |||
|[[File:Bebop effort melee small 10.mp3]] | |||
|} | |||
=== Pain === | |||
'''Audio sometimes plays when taking a small amount of damage.''' | |||
{| class="wikitable" | |||
|Small Pain 01 | |||
|[[File:Bebop pain small 01.mp3]] | |||
|- | |||
|Small Pain 02 | |||
|[[File:Bebop pain small 02.mp3]] | |||
|- | |||
|Small Pain 03 | |||
|[[File:Bebop pain small 03.mp3]] | |||
|- | |||
|Small Pain 04 | |||
|[[File:Bebop pain small 04.mp3]] | |||
|- | |||
|Small Pain 05 | |||
|[[File:Bebop pain small 05.mp3]] | |||
|- | |||
|Small Pain 06 | |||
|[[File:Bebop pain small 06.mp3]] | |||
|- | |||
|Small Pain 07 | |||
|[[File:Bebop pain small 07.mp3]] | |||
|- | |||
|Small Pain 08 | |||
|[[File:Bebop pain small 08.mp3]] | |||
|} | |||
'''Audio sometimes plays when taking a large amount of damage.''' | |||
{| class="wikitable" | |||
|Big Pain 01 | |||
|[[File:Bebop pain big 01.mp3]] | |||
|- | |||
|Big Pain 02 | |||
|[[File:Bebop pain big 02.mp3]] | |||
|- | |||
|Big Pain 03 | |||
|[[File:Bebop pain big 03.mp3]] | |||
|- | |||
|Big Pain 04 | |||
|[[File:Bebop pain big 04.mp3]] | |||
|- | |||
|Big Pain 05 | |||
|[[File:Bebop pain big 05.mp3]] | |||
|- | |||
|Big Pain 06 | |||
|[[File:Bebop pain big 06.mp3]] | |||
|- | |||
|Big Pain 07 | |||
|[[File:Bebop pain big 07.mp3]] | |||
|} | |||
'''Audio plays when Bebop is killed.''' | |||
{| class="wikitable" | |||
|Death 01 | |||
|[[File:Bebop pain death 01.mp3]] | |||
|- | |||
|Death 02 | |||
|[[File:Bebop pain death 02.mp3]] | |||
|- | |||
|Death 03 | |||
|[[File:Bebop pain death 03.mp3]] | |||
|- | |||
|Death 04 | |||
|[[File:Bebop pain death 04.mp3]] | |||
|- | |||
|Death 05 | |||
|[[File:Bebop pain death 05.mp3]] | |||
|- | |||
|Death 06 | |||
|[[File:Bebop pain death 06.mp3]] | |||
|} | |||
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Scream 01 | |||
|[[File:Bebop pain akira laser 01.mp3]] | |||
|- | |||
|Scream 02 | |||
|[[File:Bebop pain akira laser 02.mp3]] | |||
|- | |||
|Scream 03 | |||
|[[File:Bebop pain akira laser 03.mp3]] | |||
|} | |||
== Removed Sound Effects == | |||
=== {{AbilityIcon|Grapple Arm}} === | |||
'''Yank sound played on the target unit when Bebop pulled them.''' | |||
{| class="wikitable" | |||
| colspan="2" |'''Yank''' | |||
| colspan="2" |'''[[File:Bebop hook yank.mp3]]''' | |||
|} | |||
'''Audio played when the target unit arrived to Bebop.''' | |||
{| class="wikitable" | |||
| colspan="2" |'''Target Arrived''' | |||
| colspan="2" |'''[[File:Bebop hook targetarrived.mp3]]''' | |||
|} | |||
{{Sounds navbox}} | |||
[[Category:Bebop|S]] | |||