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'''Bebop''' is a [[Hero]] in ''[[Deadlock]]''. A scrap golem with a big heart and a bigger extendable arm, Bebop is a potent threat on the battlefield when supported by his team. His '''[[Bebop#Grapple Arm|Grappling Arm]]''' can pull friends and enemies alike towards him, saving them from certain doom or guaranteeing it. Bebop can attach '''[[Bebop#Sticky Bomb|Sticky Bombs]]''' to nearby foes and launch them in any direction with a powerful [[Bebop#Exploding Uppercut|'''Exploding Uppercut''']]. For any foes left standing, Bebop's '''[[Bebop#Hyper Beam|Hyper Beam]]''' can cut across the battlefield and finish them off. | '''Bebop''' is a [[Hero]] in ''[[Deadlock]]''. A scrap golem with a big heart and a bigger extendable arm, Bebop is a potent threat on the battlefield when supported by his team. His '''[[Bebop#Grapple Arm|Grappling Arm]]''' can pull friends and enemies alike towards him, saving them from certain doom or guaranteeing it. Bebop can attach '''[[Bebop#Sticky Bomb|Sticky Bombs]]''' to nearby foes and launch them in any direction with a powerful [[Bebop#Exploding Uppercut|'''Exploding Uppercut''']]. For any foes left standing, Bebop's '''[[Bebop#Hyper Beam|Hyper Beam]]''' can cut across the battlefield and finish them off. | ||
The mechanical son of a widowed junkyard attendant, Bebop and | The mechanical son of a widowed junkyard attendant, Bebop and Miss Shelly lived together at a junkyard, working with scrap metal by day and listening to jazz music by night. But once Miss Shelly fell ill, Bebop had to resort to participating in bloodsport at the [[Bear Pit]] to pay for her medicine. And while Bebop's creator wouldn't approve of his illicit activities, what she doesn't know can't hurt her. | ||
== Weapon == | == Weapon == | ||
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* The target receives a {{#invoke:Abilities|get_ability_prop|Grapple Arm|SlowPercent}}% move slow that lasts for {{#invoke:Abilities|get_ability_prop|Grapple Arm|RestrictionDuration}}s when it finishes being pulled-in. | * The target receives a {{#invoke:Abilities|get_ability_prop|Grapple Arm|SlowPercent}}% move slow that lasts for {{#invoke:Abilities|get_ability_prop|Grapple Arm|RestrictionDuration}}s when it finishes being pulled-in. | ||
* T1 damage bonus works by applying a unique debuff to the enemy, which can be shortened and cleansed. | * T1 damage bonus works by applying a unique debuff to the enemy, which can be shortened and cleansed. | ||
* Though it does light melee damage, Grapple Arm triggers the effects of some items as if it does heavy melee damage ({{ItemIcon|Spirit Snatch}}, {{ItemIcon|Lifestrike}}), but not for others ({{ItemIcon|Crushing Fists}}). This is likely unintentional. | * Though it does light melee damage, Grapple Arm triggers the effects of some items as if it does heavy melee damage ({{ItemIcon|Spirit Snatch}}, {{ItemIcon|Lifestrike}}), but not for others ({{ItemIcon|Melee Charge}} and {{ItemIcon|Crushing Fists}}). This is likely unintentional. | ||
| interactions = | | interactions = | ||
{{AbilityInteraction | interaction = debuff resist | text = | {{AbilityInteraction | interaction = debuff resist | text = | ||
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{{3D_Model|Bebop}} | {{3D_Model|Bebop}} | ||
===Weapon=== | ===Weapon=== | ||
{{3D Model|Bebop Weapon}} | {{3D Model|Bebop Weapon|size=240px}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Bebop card.png|Bebop portrait | File:Bebop card.png|Bebop portrait | ||
File:Bebop Gloat.png|Gloat portrait for Bebop | |||
File:Bebop Critical.png|Critical health portrait for Bebop | |||
File:Bebop MM.png|Bebop icon | File:Bebop MM.png|Bebop icon | ||
File:Bebop Render.png|Bebop in-game render | File:Bebop Render.png|Bebop in-game render | ||
File:Bebop select background.png|Bebop's select background | File:Bebop select background.png|Bebop's select background | ||
File:Bebop Reference Sheet.png|Bebop reference sheet | File:Bebop Reference Sheet.png|Bebop reference sheet | ||
File:Bebop name.svg|Bebop name typography | File:Bebop Weapon.png|Bebop weapon - ''Humble Pie'' | ||
</gallery> | |||
=== Typography === | |||
<gallery> | |||
File:Bebop name.svg|Bebop's name typography | |||
File:Bebop italian.svg|Bebop's Italian typography | File:Bebop italian.svg|Bebop's Italian typography | ||
File:Bebop russian.svg|Bebop's Russian typography | File:Bebop russian.svg|Bebop's Russian typography | ||
File:Bebop schinese.svg|Bebop's Simplified Chinese typography | File:Bebop schinese.svg|Bebop's Simplified Chinese typography | ||
File:Bebop ukrainian.svg|Bebop's Ukrainian typography | File:Bebop ukrainian.svg|Bebop's Ukrainian typography | ||
File:Bebop | </gallery> | ||
=== Visual novel === | |||
<gallery> | |||
File:Bebop visual novel.png|Bebop visual novel art | |||
</gallery> | |||
=== Removed/Unused content === | |||
<gallery> | |||
File:Bebop card old.png|Previous Bebop portrait | File:Bebop card old.png|Previous Bebop portrait | ||
File:Bebop icon old.png|Previous Bebop icon | File:Bebop icon old.png|Previous Bebop icon | ||
File:Bebop winter.png|Bebop 2024 [[Seasonal events#Winter|Winter skin]] | File:Bebop winter.png|Bebop 2024 [[Seasonal events#Winter|Winter skin]] | ||
</gallery> | |||
=== [[Neon Prime]] === | |||
File:Bebop | <gallery> | ||
File:Bebop Neon Prime.png|Neon Prime Bebop | |||
</gallery> | </gallery> | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||