Bebop: Difference between revisions

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Abilities: Bomb self damage type is Spirit and can be mitigated
Changed grapple
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* The target receives a {{#invoke:Abilities|get_ability_prop|Grapple Arm|SlowPercent}}% move slow that lasts for {{#invoke:Abilities|get_ability_prop|Grapple Arm|RestrictionDuration}}s when it finishes being pulled-in.  
* The target receives a {{#invoke:Abilities|get_ability_prop|Grapple Arm|SlowPercent}}% move slow that lasts for {{#invoke:Abilities|get_ability_prop|Grapple Arm|RestrictionDuration}}s when it finishes being pulled-in.  
* T1 damage bonus works by applying a unique debuff to the enemy. This debuff can be shortened (e.g. {{ItemIcon|Debuff Reducer}}) and cleansed (e.g. {{ItemIcon|Dispel Magic}})
* T1 damage bonus works by applying a unique debuff to the enemy. This debuff can be shortened (e.g. {{ItemIcon|Debuff Reducer}}) and cleansed (e.g. {{ItemIcon|Dispel Magic}})
*  Damaging the grapple in flight will cause ability to despawn
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