Bebop: Difference between revisionsGive feedback
m →Update history: clean up |
m →Update history: clean up, replaced: 08-29-2024 Update → Update: August 29, 2024, Update 08-29-2024 → Update: August 29, 2024, Update 08-15-2024 → Update: August 15, 2024, removed: Update: |
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|'''Changes''' | |'''Changes''' | ||
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|[[Update: | |[[Update: August 29, 2024]] | ||
| - Fixed Bebop being able to sprint while his gun is spun up. | | - Fixed Bebop being able to sprint while his gun is spun up. | ||
- Gun range Increased: 30m → <u>32m</u>. | - Gun range Increased: 30m → <u>32m</u>. | ||
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- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' can now be cancelled by using parry. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' can now be cancelled by using parry. | ||
|- | |- | ||
|Update | |[[Update: August 15, 2024]] | ||
| - Fixed Bebop's {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Sometimes misfiring. | | - Fixed Bebop's {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Sometimes misfiring. | ||
- Improved visibility of AOE around Bebop while casting {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam'''. | - Improved visibility of AOE around Bebop while casting {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam'''. | ||