Bebop: Difference between revisions

m Update history: Template Renaming
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- {{AbilityIcon|Hyper Beam|Size=20}} Nearby damage now does <u>25%</u> less than the full amount.
- {{AbilityIcon|Hyper Beam|Size=20}} Nearby damage now does <u>25%</u> less than the full amount.
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|Update: August 1, 2024
|[[Update: August 1, 2024]]
| - Bullet resistance growth per boon Increased: 2% → <u>2.5%</u>.
| - Bullet resistance growth per boon Increased: 2% → <u>2.5%</u>.
- {{AbilityIcon|Sticky Bomb|Size=20}} Now prioritizes enemies over allies.
- {{AbilityIcon|Sticky Bomb|Size=20}} Now prioritizes enemies over allies.
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- {{AbilityIcon|Hyper Beam|Size=20}} Spirit scaling Increased: {{Ss|2.2}} → <u>{{Ss|2.4}}</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} Spirit scaling Increased: {{Ss|2.2}} → <u>{{Ss|2.4}}</u>.
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|Update: July 23, 2024
|[[Update: July 23, 2024]]
| - Fixed a recent issue with Bebop gun not using lag compensation correctly when hitting orbs.
| - Fixed a recent issue with Bebop gun not using lag compensation correctly when hitting orbs.
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|Update: July 18, 2024
|[[Update: July 18, 2024]]
| - Base HP Regen Increased: 1 → <u>2.5</u>.
| - Base HP Regen Increased: 1 → <u>2.5</u>.
- No longer has 24% base bullet resist.
- No longer has 24% base bullet resist.
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- {{AbilityIcon|Hyper Beam|Size=20}} T2 Increased: +120 → <u>+140</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} T2 Increased: +120 → <u>+140</u>.
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|Update: July 4, 2024
|[[Update: July 4, 2024]]
| - Base HP regen Reduced: 2 → <u>1</u>.
| - Base HP regen Reduced: 2 → <u>1</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} Cast range Increased: 60m → <u>70m</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} Cast range Increased: 60m → <u>70m</u>.
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|Update: June 27, 2024
|[[Update: June 27, 2024]]
| - Fixed a bug where pinging Bebop's {{AbilityIcon|Hook|Size=20}} and {{AbilityIcon|Sticky Bomb|Size=20}} abilities would call the wrong ability name.
| - Fixed a bug where pinging Bebop's {{AbilityIcon|Hook|Size=20}} and {{AbilityIcon|Sticky Bomb|Size=20}} abilities would call the wrong ability name.
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|Update: June 20, 2024
|[[Update: June 20, 2024]]
| - Fixed the unit target UI not showing up for instant-cast abilities (''MoKrill ult, Lady Geist ult, Bebop bomb'').
| - Fixed the unit target UI not showing up for instant-cast abilities (''MoKrill ult, Lady Geist ult, Bebop bomb'').
- {{AbilityIcon|Hook|Size=20}} Hitbox Reduced: 36 → <u>33 Inches</u>.
- {{AbilityIcon|Hook|Size=20}} Hitbox Reduced: 36 → <u>33 Inches</u>.
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- {{AbilityIcon|Hyper Beam|Size=20}} Cooldown Increased: 100s → <u>110s</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} Cooldown Increased: 100s → <u>110s</u>.
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|Update: June 13, 2024
|[[Update: June 13, 2024]]
| - {{AbilityIcon|Sticky Bomb|Size=20}} Base damage Reduced: 130 → <u>120</u>.
| - {{AbilityIcon|Sticky Bomb|Size=20}} Base damage Reduced: 130 → <u>120</u>.
- {{AbilityIcon|Hook|Size=20}} Grab radius Reduced: 40 → <u>36 (''Inches'')</u>.
- {{AbilityIcon|Hook|Size=20}} Grab radius Reduced: 40 → <u>36 (''Inches'')</u>.
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- {{AbilityIcon|Hyper Beam|Size=20}} Tracking speed Increased by <u>10%</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} Tracking speed Increased by <u>10%</u>.
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|Update: June 6, 2024
|[[Update: June 6, 2024]]
| - {{AbilityIcon|Hyper Beam|Size=20}} Slow now effects stamina dashes.
| - {{AbilityIcon|Hyper Beam|Size=20}} Slow now effects stamina dashes.
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|Update: May 30, 2024
|[[Update: May 30, 2024]]
| - {{AbilityIcon|Hyper Beam|Size=20}} Width Increased: 2.7m → <u>2.9m</u>.
| - {{AbilityIcon|Hyper Beam|Size=20}} Width Increased: 2.7m → <u>2.9m</u>.
- Base bullet resist Increased: 20% → <u>24%</u>.
- Base bullet resist Increased: 20% → <u>24%</u>.
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|Update: May 23, 2024
|[[Update: May 23, 2024]]
| - Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (''e.g. {{AbilityIcon|Sticky Bomb|Size=20}}'').
| - Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (''e.g. {{AbilityIcon|Sticky Bomb|Size=20}}'').
- {{AbilityIcon|Sticky Bomb|Size=20}} T3 Changed from silence to <u>disarm</u>.
- {{AbilityIcon|Sticky Bomb|Size=20}} T3 Changed from silence to <u>disarm</u>.
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- {{AbilityIcon|Hyper Beam|Size=20}} Width Increased: 2.5m → <u>2.7m</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} Width Increased: 2.5m → <u>2.7m</u>.
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|Update: May 16, 2024
|[[Update: May 16, 2024]]
| - {{AbilityIcon|Sticky Bomb|Size=20}} T3 Now applies silence on cast instead of on detonation.
| - {{AbilityIcon|Sticky Bomb|Size=20}} T3 Now applies silence on cast instead of on detonation.
- {{AbilityIcon|Sticky Bomb|Size=20}} T3 Silence duration Reduced: 5s → <u>3.5s</u>.
- {{AbilityIcon|Sticky Bomb|Size=20}} T3 Silence duration Reduced: 5s → <u>3.5s</u>.
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- {{AbilityIcon|Sticky Bomb|Size=20}} Now uses a new instant cast mechanism. A valid target indicator will appear when in range.
- {{AbilityIcon|Sticky Bomb|Size=20}} Now uses a new instant cast mechanism. A valid target indicator will appear when in range.
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|Update: May 10, 2024
|[[Update: May 10, 2024]]
| - No longer has +15% base spirit resist.
| - No longer has +15% base spirit resist.
- Now has <u>+20%</u> base bullet resist.
- Now has <u>+20%</u> base bullet resist.
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- {{AbilityIcon|Hyper Beam|Size=20}} DPS Increased: 180 → <u>210</u>.
- {{AbilityIcon|Hyper Beam|Size=20}} DPS Increased: 180 → <u>210</u>.
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|Update: May 3, 2024
|[[Update: May 3, 2024]]
| - Weapon no longer has horizontal & vertical recoil.
| - Weapon no longer has horizontal & vertical recoil.
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