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Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM) |
Remove redundant ability headings already rendered by AbilitySection template (with help from vergir-bot LLM) |
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== Abilities == | == Abilities == | ||
{{AbilitySection | {{AbilitySection | ||
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* Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime. | * Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime. | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||
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* If the target enemy uses {{ItemIcon|Dispel Magic}}, the bomb is dropped on the ground and still explodes. | * If the target enemy uses {{ItemIcon|Dispel Magic}}, the bomb is dropped on the ground and still explodes. | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||
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| ability_num = 3 | | ability_num = 3 | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||