Bebop: Difference between revisions

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Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM)
Vergir (talk | contribs)
Remove redundant ability headings already rendered by AbilitySection template (with help from vergir-bot LLM)
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== Abilities ==
== Abilities ==
=== Exploding Uppercut ===


{{AbilitySection
{{AbilitySection
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* Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime.
* Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime.
}}
}}
=== Sticky Bomb ===


{{AbilitySection
{{AbilitySection
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* If the target enemy uses {{ItemIcon|Dispel Magic}}, the bomb is dropped on the ground and still explodes.
* If the target enemy uses {{ItemIcon|Dispel Magic}}, the bomb is dropped on the ground and still explodes.
}}
}}
=== Grapple Arm ===


{{AbilitySection
{{AbilitySection
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| ability_num = 3
| ability_num = 3
}}
}}
=== Hyper Beam ===


{{AbilitySection
{{AbilitySection