Bebop: Difference between revisions

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| notes      =
| notes      =
* The percentage damage increase is applied to the total damage of the bomb. Formula: ((Base dmg + Upgrade + Spirit scaling) * stack multiplier).
* The percentage damage increase is applied to the total damage of the bomb. Formula: ((Base dmg + Upgrade + Spirit scaling) * stack multiplier).
** EX: With the "+75 Damage" upgrade, 6 bomb stacks (+9% damage), and 33 Spirit; Sticky Bomb will deal <u>244.81 damage</u> (110 ''[Base]'' + 75 ''[Upgrade]'' + 33*1.2 ''[Spirit scaling]'') * 1.09 ''[Stack Multiplier]''
** EX: With the "+{{#invoke:Abilities|get_ability_upgrade_prop|Sticky Bomb|2|Damage}} Damage" upgrade, 6 bomb stacks (+9% damage), and 33 Spirit; Sticky Bomb will deal <u>244.81 damage</u> (110 ''[Base]'' + {{#invoke:Abilities|get_ability_upgrade_prop|Sticky Bomb|2|Damage}} ''[Upgrade]'' + 33*{{#invoke:Abilities|get_ability_prop|Sticky Bomb|Damage.Scale.Value}} ''[Spirit scaling]'') * 1.09 ''[Stack Multiplier]''
* Can be attached to allies.
* Can be attached to allies.
* Can be attached to self by holding Alternate cast, dealing 20% self-damage on explode.
* Can be attached to self by holding Alternate cast, dealing 20% self-damage on explode.
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* Also gains stacks for enemy heroes that die while a bomb is attached to them.
* Also gains stacks for enemy heroes that die while a bomb is attached to them.
* To get an "On Hero Kill" [[stack]], the enemy has to die within 12s of the bomb exploding.
* To get an "On Hero Kill" [[stack]], the enemy has to die within 12s of the bomb exploding.
* If the target enemy uses {{ItemIcon|Dispel Magic}}, the bomb is dropped on the ground and still explodes.
If the target enemy uses a [[Status_Effects#Purge|purge effect]] (e.g. {{ItemIcon|Dispel Magic}}), the bomb is dropped on the ground but still detonates.
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