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| Latest revision | Your text | ||
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{{Infobox item/ | <tabber> | ||
Default= | |||
{{Infobox item | |||
| item_name = Berserker | |||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_berserker_desc}} | |||
| passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|WeaponPowerPerStack}} [[Weapon Damage]] per [[Stack]] | |||
| passive1_stat2 = {{ItemData|{{#var:item_key_or_en}}|DamageToStack}} Damage taken to [[Stack]] | |||
| passive1_stat3 = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s | |||
| passive1_stat4 = {{ItemData|{{#var:item_key_or_en}}|DamageDuration}}s Duration | |||
}} | |||
|-| | |||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Berserker | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResist|prefix=+|suffix=|noicon=true}} [[Bullet Resist]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_berserker_desc}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|WeaponPowerPerStack|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] per [[Stack]] | |||
| passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamageToStack|prefix=|suffix=|noicon=true}} Damage taken to [[Stack]] | |||
| passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MaxStacks|prefix=|suffix=|noicon=true}} Max [[Stack]]s | |||
| passive1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DamageDuration|prefix=|suffix=s|noicon=true}} Duration | |||
}} | |||
</tabber> | |||
'''Berserker''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants bonus [[Bullet Resist]]. Its passive effect causes heroes to gain stacking Weapon Damage as they take sustained damage. This damage bonus expires after a few seconds. | |||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | == Notes == | ||
* Gaining new | * Gaining new berserker stacks refreshes the duration of all already-existing berserker stacks. It is possible to maintain max stacks by continuing to take damage. | ||
* Stacks are calculated before damage resistance effects such as Bullet Resist and Spirit Resist, but not Invulnerability. | * Stacks are calculated before damage resistance effects such as Bullet Resist and Spirit Resist, but not Invulnerability. | ||
* For example, this means that it is still possible to gain stacks even with | * For example, this means that it is still possible to gain stacks even with Metal Skin active. | ||
* For example, this means that it is NOT possible to gain stacks with | * For example, this means that it is NOT possible to gain stacks with Ethereal Shift active. | ||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||