Billy/Update history: Difference between revisions

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Update from January 30, 2026
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
* Bullet damage growth reduced from 0.18 to 0.165.
* {{AbilityIcon|Blasted}} Amp increased from 9% to 10%.
* {{AbilityIcon|Blasted}} Melee Bonus Health reduced from 80 to 70.
* {{AbilityIcon|Blasted}} Melee Bonus Health spirit scaling increased from 0.7 to 0.8.
* {{AbilityIcon|Chain Gang}} damage reduced from 150 to 120.
* {{AbilityIcon|Chain Gang}} now always goes on full cooldown after interruption.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|December|30|2025}}
| update = {{Update link|December|30|2025}}

Revision as of 19:12, 31 January 2026

Update Changes

January 30, 2026

  • Bullet damage growth reduced from 0.18 to 0.165.
  • Blasted Amp increased from 9% to 10%.
  • Blasted Melee Bonus Health reduced from 80 to 70.
  • Blasted Melee Bonus Health spirit scaling increased from 0.7 to 0.8.
  • Chain Gang damage reduced from 150 to 120.
  • Chain Gang now always goes on full cooldown after interruption.

December 30, 2025

  • Base bullet damage reduced from 6.79 to 6.3

December 16, 2025

  • Health regen reduced from 3 to 2.5.
  • Blasted non-player effectiveness reduced from 35% to 25%.
  • Blasted light melee effectiveness reduced from 50% to 40%.
  • Chain Gang will now break slightly faster when target is out of LOS.

December 3, 2025

  • Blasted no longer works against Sinner's Sacrifice
  • Blasted Max Health melee spirit scaling reduced from 0.78 to 0.7
  • Chain Gang will now break slightly faster when target is out of LOS
  • Chain Gang can no longer be broken by mantling

November 21, 2025

  • Rising Ram T2 increased from +25% Weapon Damage to +35%.
  • Rising Ram T3 increased from 6% Max Health as spirit damage to 6.5%.

October 2, 2025

  • Add footsteps to Billy's out of combat run animations
  • Base move speed reduced from 7.3 to 7.1
  • Blasted T1 movespeed increased from +1.75 to +2.25m

September 4, 2025

  • Base health from 730 to 740.
  • Rising Ram cooldown decreased from 33s to 30s.

August 28, 2025

  • Bashdown melee scaling increased from 1x to 1.1x
  • Bashdown spirit damage reduced from 40 to 35 and scaling reduced from 1.2x to 1.1x
  • Bashdown impact center is now slightly closer to Billy
  • Chain Gang will snap slightly faster when target is out of LOS
  • Chain Gang pull consistency improved in complex terrain

August 22, 2025

  • Health regen increased from 2.5 to 3.0.
  • Health per boon reduced from 44 to 43.
  • Blasted bullet amp increased from 8% to 9%.
  • Blasted increased base health boost from 75 to 80 and reduced T3 health boost from +65 to +50.
  • Blasted reduced health boost spirit scaling from 0.9x to 0.8x.
  • Blasted base duration reduced from 8.5s to 8.0s and duration on heavy melee reduced from 5.0s to 4.5s.
  • Blasted cooldown reduced from 30s to 27s.
  • Blasted no longer gives bonus health from objectives.
  • Chain Gang time to break LOS increased by 0.1s.

August 20, 2025

  • Added to the game.

May 8, 2025

  • (Undocumented) Added to the game files.