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| {{ItemIcon|Inhibitor}} || Damage Reduction and [[Healing]] Reduction | | {{ItemIcon|Inhibitor}} || Damage Reduction and [[Healing]] Reduction | ||
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| {{ItemIcon|Toxic Bullets}} | | {{ItemIcon|Toxic Bullets}} || Bleed ([[Spirit Damage]] over time) | ||
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| {{ItemIcon|Spiritual Overflow}} | | {{ItemIcon|Spiritual Overflow}}* || [[Fire Rate]], [[Spirit Power]] and [[Lifesteal|Spirit Lifesteal]] | ||
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<nowiki> | <nowiki>*</nowiki> {{ItemIcon|Spiritual Overflow}} is a special case: its build-up affects the shooter rather than the target. However, the build-up meter still accumulates on the target being shot, meaning it is impossible to accelerate the process by shooting multiple different targets at once. It is also the only build-up source where the progress is not shown above the target. | ||
==Heroes== | ==Heroes== | ||