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| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Infobox item | {{Infobox item | ||
| item_name = Burst Fire | |||
| has_components = true | |||
| has_passive1 = true | |||
| has_passive2 = false | |||
| has_active1 = false | |||
| has_iscomponentof = false | |||
| has_iscomponentof2 = | |||
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlideScale}}% [[Slide Distance]] | |||
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}}% [[Fire Rate]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_burst_fire_desc}} | |||
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ActivatedFireRate}}% [[Fire Rate]] (Conditional) | |||
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional) | |||
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | |||
| component1_name = Rapid Rounds | |||
}} | |||
{{ | '''Burst Fire''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants increased [[Slide Distance]] and [[Fire Rate]]. Its passive effect causes the user to briefly gain additional Fire Rate and [[Movement Speed]] whenever one of their bullets hits an enemy hero. | ||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Rapid Rounds}}, making up {{Souls|{{#invoke:ItemData|get_cost|Rapid Rounds}}}} of the cost. | |||
== Update history == | == Update history == | ||
{{Main|Burst Fire/Update history|l1=Update history}} | |||
{{Update history}} | {{Update history}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||