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| {{HeroTabs}}
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| This page documents the full update history for {{HeroIcon|Calico}}.
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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|July|28|2026}}
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| | changes =
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| * {{AbilityIcon|Ava}} T2 reduced from +45% Move Speed to +40%.
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| * {{AbilityIcon|Ava}} T3 reduced from +20% damage amp to +18%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|11|2026}}
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| | changes =
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| * {{AbilityIcon|Gloom Bombs}} melee resist debuff now stacks additively.
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| * {{AbilityIcon|Gloom Bombs}} T2 increased from -5% Melee Resist for 5s to -6% for 6s.
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| * {{AbilityIcon|Gloom Bombs}} melee resist now applies on impact rather than explosion.
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| * {{AbilityIcon|Return to Shadows}} damage increased from 140 to 150.
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| * {{AbilityIcon|Return to Shadows}} T2 damage increased from +65 to +75.
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| * {{AbilityIcon|Return to Shadows}} T3 heal increased from 350 to 450.
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| * {{AbilityIcon|Return to Shadows}} cooldown increased from 100s to 115s. (Global ult change)
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| * {{AbilityIcon|Return to Shadows}} T1 reduced from -25s Cooldown to -20s. (Global ult change)
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * {{AbilityIcon|Gloom Bombs}} T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks).
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|25|2026}}
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| | changes =
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| * {{AbilityIcon|Leaping Slash}} base damage increased from 50 to 60.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|21|2026}}
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| | changes =
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| * {{AbilityIcon|Leaping Slash}} scaling reduced from 1.2 to 0.8.
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| * {{AbilityIcon|Leaping Slash}} cooldown increased from 11s to 13s.
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| * {{AbilityIcon|Leaping Slash}} T2 reduced from "+225s within 4s" to "+200 within 3s".
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| * {{AbilityIcon|Ava}} is no longer disabled by damage over time abilities (same as zipline rules)
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| * {{AbilityIcon|Return to Shadows}} move speed reduced from 30% to 20%.
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| * {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|10|2026}}
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| | changes =
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| * Move speed reduced from 7.2 to 6.8.
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| * Fixed {{AbilityIcon|Gloom Bombs}} T2 giving an extra +15 flat bonus (released a couple days ago).
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| * {{AbilityIcon|Leaping Slash}} scaling reduced from 1.5 to 1.2.
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| * {{AbilityIcon|Leaping Slash}} T2 reduced from 300 Souls to 225.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * Bullets no longer have gravity.
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| * Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots.
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| * {{AbilityIcon|Gloom Bombs}} changed so the first grenade always lands in the middle.
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| * {{AbilityIcon|Gloom Bombs}} projectile sticky radius increased from 10 to 15.
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| * {{AbilityIcon|Gloom Bombs}} cast delay reduced from 0.15s to 0.1s.
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| * {{AbilityIcon|Gloom Bombs}} T2 changed from +16.2 damage to +75 bonus damage vs barriers.
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| * {{AbilityIcon|Leaping Slash}} improved targeting of dash to end early if near enemy heroes.
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| * {{AbilityIcon|Leaping Slash}} can now dash vertically, even while on the ground.
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| * {{AbilityIcon|Leaping Slash}} T2 changed from +40 damage to +300 souls on hero kill.
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| * {{AbilityIcon|Leaping Slash}} T3 changed from -50% CDR on hit to -50% CDR and +60 damage.
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| * {{AbilityIcon|Leaping Slash}} radius reduced from 4.5m to 4m.
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| * {{AbilityIcon|Ava}} can no longer manipulate movement if meleeing while midair.
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| * {{AbilityIcon|Ava}} now uses healthbar modifier style for duration.
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| * {{AbilityIcon|Ava}} fixed camera not being centered around {{AbilityIcon|Ava}}.
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| * {{AbilityIcon|Ava}} melee attack delay reduced from 0.4s to 0.0s.
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| * {{AbilityIcon|Ava}} melee attack cooldown increased from 0.75 to 0.85.
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| * {{AbilityIcon|Ava}} melee attack now goes the way you are looking.
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| * {{AbilityIcon|Ava}} now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage.
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| * {{AbilityIcon|Ava}} now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration.
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| * {{AbilityIcon|Ava}} cooldown reduced from 45s to 30s.
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| * {{AbilityIcon|Ava}} duration reduced from 16s to 15s.
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| * {{AbilityIcon|Ava}} T1 duration increased from +14s to 15s.
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| * {{AbilityIcon|Ava}} T2 changed from +45% Speed to +45% Speed and +15 Health Regen.
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| * {{AbilityIcon|Ava}} T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s.
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| * {{AbilityIcon|Return to Shadows|l1=Return To Shadows}} now allows for some vertical flight movement during channel.
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| * {{AbilityIcon|Return to Shadows|l1=Return To Shadows}} now has new channel bar.
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| * {{AbilityIcon|Return to Shadows}} T2 reduced from 67.5 Damage to 65.
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| * {{AbilityIcon|Return to Shadows}} T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead.
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| }}
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| {{Update history table/row
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| | update = {{Update link|January|30|2026}}
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| | changes =
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| [[Street Brawl]]:
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| * {{AbilityIcon|Return to Shadows}} cooldown reduced from 90s to 60s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2025}}
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| | changes =
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| * Clip size increased from 10 to 12.
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| * Reload time increased from 2.5s to 2.6s.
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| * {{AbilityIcon|Gloom Bombs}} cooldown increased from 12s to 14s.
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| * {{AbilityIcon|Return To Shadows}} T3 Damage Amp reduced from +24% to +18%.
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| * {{AbilityIcon|Return To Shadows}} T3 duration increased from 5s to 6s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|24|2025}}
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| | changes =
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| * {{AbilityIcon|Gloom Bombs}} cooldown increased from 10s to 12s.
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| * {{AbilityIcon|Gloom Bombs}} base damage from 55 to 45.
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| * {{AbilityIcon|Gloom Bombs}} spirit scaling reduced from 0.74 to 0.64.
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| * {{AbilityIcon|Gloom Bombs}} multi bomb damage ratio increased from 50% to 65%.
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| * {{AbilityIcon|Ava}} no longer replenishes stamina on usage.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|2|2025}}
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| | changes =
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| * Base bullet damage increased from 1.9 to 2.0
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| * {{AbilityIcon|Gloom Bombs}} radius increased from 2.5m to 3m
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| * {{AbilityIcon|Ava}} duration increased from 14s to 16s
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| * {{AbilityIcon|Leaping Slash}} height increased from 1.5m to 2.5m
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| * {{AbilityIcon|Return to Shadows}} cooldown reduced from 100s to 90s
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| * {{AbilityIcon|Return to Shadows}} radius increased from 7m to 7.5m
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|4|2025}}
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| | changes =
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| * {{AbilityIcon|Gloom Bombs}} T3 increased from +2 Bombs to +3.
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| * {{AbilityIcon|Leaping Slash}} melee damage scaling increased from 1.3 to 1.5.
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| * {{AbilityIcon|Leaping Slash}} heal spirit scaling increased from 1.2 to 1.4.
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| * {{AbilityIcon|Ava}} T3 increased from -15s Cooldown to -20s.
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| * {{AbilityIcon|Ava}} T3 increased from +25 Health Regen to +35.
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| * {{AbilityIcon|Return to Shadows}} cooldown reduced from 110s to 100s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|17|2025}}
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| | changes =
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| * {{AbilityIcon|Ava}} no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them.
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| * Base Health reduced from 700 to 650.
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| * Base Health Growth reduced by 13%.
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| * {{AbilityIcon|Leaping Slash}} melee multiplier has been reduced from 1.6 to 1.3.
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| * {{AbilityIcon|Return to Shadows}} T3 reduced from +30% Amp to +24%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|27|2025}}
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| | changes =
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| * Ammo increased from 9 to 10.
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| * {{AbilityIcon|Ava}} self slow on damage duration increased from 1.5s to 2s.
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| * {{AbilityIcon|Ava}} self slow on damage increased from -50% to -65%.
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| * {{AbilityIcon|Ava}} duration reduced from 15s to 14s.
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| * {{AbilityIcon|Ava}} T1 duration reduced from +20s to +14s.
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| * {{AbilityIcon|Ava}} recent damage window increased from 5s to 6s.
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| * Fixed {{ItemIcon|Curse}} and stuns not interrupting {{AbilityIcon|Ava}} (similar to {{AbilityIcon|Ice Path}} and {{AbilityIcon|Flame Dash}}).
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|8|2025}}
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| | changes =
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| * Remastered several characters' weapon fire sounds using the new feature set ({{HeroIcon|Wraith}}, {{HeroIcon|Dynamo}}, {{HeroIcon|Calico}}, and {{HeroIcon|Abrams}}).
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| * {{AbilityIcon|Leaping Slash}}: Fixed animation getting stuck when stunned during the ability cast.
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| * {{Undocumented}} Gun damage reduced from 1.98 to 1.9.
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| * {{Undocumented}} {{AbilityIcon|Leaping Slash}} T1 heal reduced from +30 to +25.
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| * {{Undocumented}} {{AbilityIcon|Ava}} T3 health regen reduced from 30 to 25.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|17|2025}}
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| | changes =
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| * Base ammo reduced from 12 to 9.
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| * Gun damage growth reduced by 25%.
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| * {{AbilityIcon|Gloom Bombs}} T1 and T2 swapped.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|4|2025}}
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| | changes =
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| * Health growth per boon reduced from 41 to 34.
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| * {{AbilityIcon|Leaping Slash}} Heal reduced from 50 to 40.
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| * {{AbilityIcon|Leaping Slash}} Heal Spirit Scaling reduced from 1.6 to 1.1.
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| }}
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| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|February|25|2025}} | | | update = February 25, 2025 |
| | changes = | | | changes = |
| * {{AbilityIcon|Gloom Bombs}} now has updated vfx. | | * {{AbilityIcon|Gloom Bombs}} now has updated vfx. |
| * {{AbilityIcon|Leaping Slash}} now has updated vfx. | | * {{AbilityIcon|Leaping Slash}} now has updated vfx. |
| * Updated Neutral Soul Orbs location while controlling {{AbilityIcon|Ava}}. | | * Updated Neutral Soul Orbs location while controlling Ava. |
| * {{AbilityIcon|Return to Shadows}} now has updated vfx. | | * {{AbilityIcon|Return to Shadows}} now has updated vfx. |
| * Fix {{AbilityIcon|Return to Shadows}} not breaking boxes on its damage portions. | | * Fix {{AbilityIcon|Return to Shadows}} not breaking boxes on its damage portions. |
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| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|February|11|2025}} | | | update = February 11, 2025 |
| | changes = | | | changes = |
| * {{AbilityIcon|Leaping Slash}} T2 damage decreased from +75 to +60. | | * {{AbilityIcon|Leaping Slash}} T2 damage decreased from +75 to +60 |
| * {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s. | | * {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s |
| * {{AbilityIcon|Return to Shadows}} speed reduced from +50% to +30%. | | * {{AbilityIcon|Return to Shadows}} speed reduced from +50% to +30% |
| * {{AbilityIcon|Return to Shadows}} T2 now also grants +20% speed. | | * {{AbilityIcon|Return to Shadows}} T2 now also grants +20% speed |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|January|27|2025}} | | | update = January 27, 2025 |
| | changes = | | | changes = |
| * {{AbilityIcon|Gloom Bombs}} now has updated impact SFX. | | * {{AbilityIcon|Gloom Bombs}} now has updated impact SFX |
| * {{AbilityIcon|Gloom Bombs}} now has an arming effect for when they are about to detonate. | | * {{AbilityIcon|Gloom Bombs}} now has an arming effect for when they are about to detonate |
| * {{AbilityIcon|Leaping Slash}} only heals when hitting heroes. | | * {{AbilityIcon|Leaping Slash}} only heals when hitting heroes |
| * {{AbilityIcon|Leaping Slash}} fixed VFX to match the damage area more accurately. | | * {{AbilityIcon|Leaping Slash}} fixed VFX to match the damage area more accurately |
| * {{AbilityIcon|Leaping Slash}} updated to break breakables in the area. | | * {{AbilityIcon|Leaping Slash}} updated to break breakables in the area |
| * {{AbilityIcon|Leaping Slash}} fixed a bug where calico's slash would deal no damage near walls. | | * {{AbilityIcon|Leaping Slash}} fixed a bug where calico's slash would deal no damage near walls |
| * {{AbilityIcon|Ava}} duration reduced from 20s to 15s. | | * {{AbilityIcon|Ava}} duration reduced from 20s to 15s |
| * {{AbilityIcon|Ava}} cooldown reduced from 50s to 45s. | | * {{AbilityIcon|Ava}} cooldown reduced from 50s to 45s |
| * {{AbilityIcon|Ava}} now gets slowed by 30% for 1s anytime she takes damage. | | * {{AbilityIcon|Ava}} now gets slowed by 30% for 1s anytime she takes damage |
| * {{AbilityIcon|Ava}} speed reduced from 75% to 65%. | | * {{AbilityIcon|Ava}} speed reduced from 75% to 65% |
| * {{AbilityIcon|Ava}} T2 speed increased from +35% to +45%. | | * {{AbilityIcon|Ava}} T2 speed increased from +35% to +45% |
| * {{AbilityIcon|Ava}} now can now meow with m1. | | * {{AbilityIcon|Ava}} no longer replenishes your Stamina |
| * {{AbilityIcon|Return to Shadows}} cooldown increased from 80s to 90s. | | * {{AbilityIcon|Ava}} can now meow with m1 |
| * Fixed {{AbilityIcon|Leaping Slash}} doing bonus damage from Melee Charge. | | * {{AbilityIcon|Return to Shadows}} cooldown increased from 80s to 90s |
| * {{Undocumented}} {{AbilityIcon|Ava}} no longer replenishes your stamina.
| | * Fixed {{AbilityIcon|Leaping Slash}} doing bonus damage from Melee Charge |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|January|19|2025}} | | | update = January 19, 2025 |
| | changes = | | | changes = |
| * Bullet Damage increased from 2 to 2.2. | | * Bullet Damage increased from 2 to 2.2 |
| * {{AbilityIcon|Leaping Slash}} Radius increased from 4m to 4.5m. | | * {{AbilityIcon|Leaping Slash}} Radius increased from 4m to 4.5m |
| * {{AbilityIcon|Leaping Slash}} T2 damage increased from +50 to +75. | | * {{AbilityIcon|Leaping Slash}} T2 damage increased from +50 to +75 |
| * {{AbilityIcon|Ava}} now destroys breakables it runs through. | | * {{AbilityIcon|Ava}} now destroys breakables it runs through |
| * {{AbilityIcon|Ava}} T2 increased from 25% movespeed to 35%. | | * {{AbilityIcon|Ava}} T2 increased from 25% movespeed to 35% |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|January|17|2025}} | | | update = January 17, 2025 |
| | changes = | | | changes = |
| * Added to the main gamemode. | | * Added to main roster |
| * {{Undocumented}} Sekhmet's Spirit reworked into {{AbilityIcon|Gloom Bombs}}. | | * (Undocumented) Sekhmet's Spirit reworked into {{AbilityIcon|Gloom Bombs}} |
| * {{Undocumented}} Pounce reworked into {{AbilityIcon|Leaping Slash}}. | | * (Undocumented) Pounce reworked into {{AbilityIcon|Leaping Slash}} |
| * {{Undocumented}} Nekomata Ward reworked into {{AbilityIcon|Ava}}. | | * (Undocumented) Nekomata Ward reworked into {{AbilityIcon|Ava}} |
| * {{Undocumented}} Queen of Shadows reworked into {{AbilityIcon|Return to Shadows}}. | | * (Undocumented) Queen of Shadows reworked into {{AbilityIcon|Return to Shadows}} |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|October|29|2024}} | | | update = October 29, 2024 |
| | changes = | | | changes = |
| * Gun: Decreased Reload time from 3.5 to 3. | | * Decreased Gun Reload time from 3.5s to 3 |
| * Gun: Reduced Clip Size from 18 to 16. | | * Reduced Gun Clip Size from 18 to 16 |
| * Gun: Increased AltFire Bullet Damage from 6 to 7. | | * Increased Alt Fire Bullet Damage from 6 to 7 |
| * {{AbilityIcon|Gloom Bombs|l1=Sekhmet's Spirit}}: Can now be detonated immediately after cast. | | * {{AbilityIcon|Gloom Bombs|Sekhmet's Spirit}} Can now be detonated immediately after cast |
| * {{AbilityIcon|Gloom Bombs|l1=Sekhmet's Spirit}}: Will only pop up targets that were hit/dragged by the moving cat. | | * {{AbilityIcon|Gloom Bombs|Sekhmet's Spirit}} Will only pop up targets that were hit/dragged by the moving cat |
| * {{AbilityIcon|Ava|l1=Nekomata Ward}}: No longer has charges. | | * {{AbilityIcon|Ava|Nekomata Ward}} No longer has charges |
| * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Now has a separate 'Attack Range' of 30m. | | * {{AbilityIcon|Ava|Nekomata Ward}} Now has a seperate 'Attack Range' of 30m |
| * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Duration from 120 to 60. | | * {{AbilityIcon|Ava|Nekomata Ward}} Duration reduced from 120s to 60s |
| * {{AbilityIcon|Ava|l1=Nekomata Ward}}: DPS spirit scaling from 0.4 to 0.3. | | * {{AbilityIcon|Ava|Nekomata Ward}} DPS spirit scaling reduced from 0.4 to 0.3 |
| * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Health Spirit Scaling reduced from 3.0 to 2.0. | | * {{AbilityIcon|Ava|Nekomata Ward}} Health Spirit Scaling reduced from 3.0 to 2.0 |
| * {{AbilityIcon|Ava|l1=Nekomata Ward}}: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus. | | * {{AbilityIcon|Ava|Nekomata Ward}} Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|October|24|2024}} | | | update = October 24, 2024 |
| | changes = | | | changes = |
| * Added {{HeroIcon|Calico}} to [[Hero Labs]]. | | * Added {{HeroIcon|Calico}} to [[Hero Labs]] |
| }} | | }} |
| }} | | }} |
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| [[Category:Calico|U]]
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| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |