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| Latest revision | Your text | ||
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{| class="wikitable" | {| class="wikitable" | ||
|Weapon Loop | |Weapon Loop | ||
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|} | |} | ||
'''Celeste's weapon consists of 2 audios that play simultanously''' | '''Celeste's weapon consists of 2 audios that play simultanously''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Fire Main 01 | |Fire Main 01 | ||
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|- | |- | ||
|Fire Main 02 | |Fire Main 02 | ||
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|- | |- | ||
|Fire Main 03 | |Fire Main 03 | ||
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|- | |- | ||
|Fire Main 04 | |Fire Main 04 | ||
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|- | |- | ||
|Fire Main 05 | |Fire Main 05 | ||
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|- | |- | ||
|Fire Main 06 | |Fire Main 06 | ||
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|Fire Tail 01 | |Fire Tail 01 | ||
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|- | |- | ||
|Fire Tail 02 | |Fire Tail 02 | ||
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|- | |- | ||
|Fire Tail 03 | |Fire Tail 03 | ||
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|- | |- | ||
|Fire Tail 04 | |Fire Tail 04 | ||
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|- | |- | ||
|Fire Tail 05 | |Fire Tail 05 | ||
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|- | |- | ||
|Fire Tail 06 | |Fire Tail 06 | ||
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|} | |} | ||
'''Celeste's last shot uses and additional audio''' | '''Celeste's last shot uses and additional audio''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Last Shot | |Last Shot | ||
| | | | ||
|} | |} | ||
'''Audio plays if Celeste's shots whiz by you''' | '''Audio plays if Celeste's shots whiz by you''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Whiz By 01 | |Whiz By 01 | ||
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|- | |- | ||
|Whiz By 02 | |Whiz By 02 | ||
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|- | |- | ||
|Whiz By 03 | |Whiz By 03 | ||
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|- | |- | ||
|Whiz By 04 | |Whiz By 04 | ||
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|- | |- | ||
|Whiz By 05 | |Whiz By 05 | ||
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|- | |- | ||
|Whiz By 06 | |Whiz By 06 | ||
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|} | |} | ||
'''Celeste's shots are able to bounce on the ground and walls''' | '''Celeste's shots are able to bounce on the ground and walls''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Bounce 01 | |Bounce 01 | ||
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|- | |- | ||
|Bounce 02 | |Bounce 02 | ||
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|- | |- | ||
|Bounce 03 | |Bounce 03 | ||
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|- | |- | ||
|Bounce 04 | |Bounce 04 | ||
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|- | |- | ||
|Bounce 05 | |Bounce 05 | ||
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|} | |} | ||
| Line 94: | Line 94: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Start 01 | |Start 01 | ||
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|- | |- | ||
|Start 02 | |Start 02 | ||
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|- | |- | ||
|Start 03 | |Start 03 | ||
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|Mid 01 | |Mid 01 | ||
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|- | |- | ||
|Mid 02 | |Mid 02 | ||
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|- | |- | ||
|Mid 03 | |Mid 03 | ||
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|End 01 | |End 01 | ||
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|- | |- | ||
|End 02 | |End 02 | ||
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|- | |- | ||
|End 03 | |End 03 | ||
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|} | |} | ||
| Line 127: | Line 127: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Footstep 01 | |Footstep 01 | ||
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|- | |- | ||
|Footstep 02 | |Footstep 02 | ||
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|- | |- | ||
|Footstep 03 | |Footstep 03 | ||
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|- | |- | ||
|Footstep 04 | |Footstep 04 | ||
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|- | |- | ||
|Footstep 05 | |Footstep 05 | ||
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|- | |- | ||
|Footstep 06 | |Footstep 06 | ||
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|- | |- | ||
|Footstep 07 | |Footstep 07 | ||
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|- | |- | ||
|Footstep 08 | |Footstep 08 | ||
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|- | |- | ||
|Footstep 09 | |Footstep 09 | ||
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|- | |- | ||
|Footstep 10 | |Footstep 10 | ||
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|- | |- | ||
|Footstep 11 | |Footstep 11 | ||
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|- | |- | ||
|Footstep 12 | |Footstep 12 | ||
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|- | |- | ||
|Footstep 13 | |Footstep 13 | ||
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|- | |- | ||
|Footstep 14 | |Footstep 14 | ||
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|Footstep 15 | |Footstep 15 | ||
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|- | |- | ||
|Footstep 16 | |Footstep 16 | ||
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|- | |- | ||
|Footstep 17 | |Footstep 17 | ||
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|} | |} | ||
'''A sparkle sound can sometimes be heard when Celeste moves around''' | '''A sparkle sound can sometimes be heard when Celeste moves around''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Sparkle Sweetener 01 | |Sparkle Sweetener 01 | ||
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|- | |- | ||
|Sparkle Sweetener 02 | |Sparkle Sweetener 02 | ||
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|- | |- | ||
|Sparkle Sweetener 03 | |Sparkle Sweetener 03 | ||
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|Sparkle Sweetener 04 | |Sparkle Sweetener 04 | ||
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|- | |- | ||
|Sparkle Sweetener 05 | |Sparkle Sweetener 05 | ||
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|- | |- | ||
|Sparkle Sweetener 06 | |Sparkle Sweetener 06 | ||
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|Sparkle Sweetener 07 | |Sparkle Sweetener 07 | ||
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|- | |- | ||
|Sparkle Sweetener 08 | |Sparkle Sweetener 08 | ||
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|- | |- | ||
|Sparkle Sweetener 09 | |Sparkle Sweetener 09 | ||
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|- | |- | ||
|Sparkle Sweetener 10 | |Sparkle Sweetener 10 | ||
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|- | |- | ||
|Sparkle Sweetener 11 | |Sparkle Sweetener 11 | ||
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|- | |- | ||
|Sparkle Sweetener 12 | |Sparkle Sweetener 12 | ||
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|} | |} | ||
'''A foley sound sometimes plays when Celeste moves''' | '''A foley sound sometimes plays when Celeste moves''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Foley Short 01 | |Foley Short 01 | ||
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|- | |- | ||
|Foley Short 02 | |Foley Short 02 | ||
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|- | |- | ||
|Foley Short 03 | |Foley Short 03 | ||
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|- | |- | ||
|Foley Short 04 | |Foley Short 04 | ||
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|- | |- | ||
|Foley Short 05 | |Foley Short 05 | ||
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|- | |- | ||
|Foley Short 06 | |Foley Short 06 | ||
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|- | |- | ||
|Foley Short 07 | |Foley Short 07 | ||
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|- | |- | ||
|Foley Short 08 | |Foley Short 08 | ||
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|- | |- | ||
|Foley Short 09 | |Foley Short 09 | ||
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|- | |- | ||
|Foley Short 10 | |Foley Short 10 | ||
| | | | ||
|} | |} | ||
'''While idle, Celeste sometimes twirls her baton''' | '''While idle, Celeste sometimes twirls her baton''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Twirl 01 | |Twirl 01 | ||
| | | | ||
|- | |- | ||
|Twirl 02 | |Twirl 02 | ||
| | | | ||
|- | |- | ||
|Twirl 03 | |Twirl 03 | ||
| | | | ||
|} | |} | ||
'''When Celeste dashes, sparkles can be heard''' | '''When Celeste dashes, sparkles can be heard''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Dash Sweetener 01 | |Dash Sweetener 01 | ||
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|- | |- | ||
|Dash Sweetener 02 | |Dash Sweetener 02 | ||
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|- | |- | ||
|Dash Sweetener 03 | |Dash Sweetener 03 | ||
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|- | |- | ||
|Dash Sweetener 04 | |Dash Sweetener 04 | ||
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|- | |- | ||
|Dash Sweetener 05 | |Dash Sweetener 05 | ||
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|- | |- | ||
|Dash Sweetener 06 | |Dash Sweetener 06 | ||
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|- | |- | ||
|Dash Sweetener 07 | |Dash Sweetener 07 | ||
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|- | |- | ||
|Dash Sweetener 08 | |Dash Sweetener 08 | ||
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|- | |- | ||
|Dash Sweetener 09 | |Dash Sweetener 09 | ||
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|- | |- | ||
|Dash Sweetener 10 | |Dash Sweetener 10 | ||
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|- | |- | ||
|Dash Sweetener 11 | |Dash Sweetener 11 | ||
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|- | |- | ||
|Dash Sweetener 12 | |Dash Sweetener 12 | ||
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|- | |- | ||
|Dash Sweetener 13 | |Dash Sweetener 13 | ||
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|- | |- | ||
|Dash Sweetener 14 | |Dash Sweetener 14 | ||
| | | | ||
|} | |} | ||
'''Even when Celeste melees sparkles can be heard''' | '''Even when Celeste melees sparkles can be heard''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Melee Sweetener 01 | |Melee Sweetener 01 | ||
| | | | ||
|- | |- | ||
|Melee Sweetener 02 | |Melee Sweetener 02 | ||
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|- | |- | ||
|Melee Sweetener 03 | |Melee Sweetener 03 | ||
| | | | ||
|} | |} | ||
| Line 427: | Line 427: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast 01 | |Cast 01 | ||
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|- | |- | ||
|Cast 02 | |Cast 02 | ||
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|- | |- | ||
|Cast 03 | |Cast 03 | ||
| | | | ||
|} | |} | ||
'''Audio plays on the AoE of the spell''' | '''Audio plays on the AoE of the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|AoE Warning | |AoE Warning | ||
| | | | ||
|} | |} | ||
'''After a short delay an explosion will happen inside the AoE''' | '''After a short delay an explosion will happen inside the AoE''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Explode 01 | |Explode 01 | ||
| | | | ||
|- | |- | ||
|Explode 02 | |Explode 02 | ||
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|- | |- | ||
|Explode 03 | |Explode 03 | ||
| | | | ||
|} | |} | ||
'''Audio plays if the spell successfully hits an enemy''' | '''Audio plays if the spell successfully hits an enemy''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Hit Confirm 01 | |Hit Confirm 01 | ||
| | | | ||
|- | |- | ||
|Hit Confirm 02 | |Hit Confirm 02 | ||
| | | | ||
|- | |- | ||
|Hit Confirm 03 | |Hit Confirm 03 | ||
| | | | ||
|} | |} | ||
'''Successfully hitting an enemy with the spell will also give Celeste charges that will buff her spirit damage''' | '''Successfully hitting an enemy with the spell will also give Celeste charges that will buff her spirit damage''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Luminous Buff | |Luminous Buff | ||
| | | | ||
|} | |} | ||
'''Audio loops while having the buff''' | '''Audio loops while having the buff''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Buff Loop | |Buff Loop | ||
| | | | ||
|} | |} | ||
'''If Celeste reaches max charges an audio will play''' | '''If Celeste reaches max charges an audio will play''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Buff Max | |Buff Max | ||
| | | | ||
|} | |} | ||
'''Audio plays when the buff expires''' | '''Audio plays when the buff expires''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Buff Expire | |Buff Expire | ||
| | | | ||
|} | |} | ||
| Line 487: | Line 487: | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast Delay | |Cast Delay | ||
| | | | ||
|} | |} | ||
'''Celeste can hold down the spell, audio will loop throughout the duration''' | '''Celeste can hold down the spell, audio will loop throughout the duration''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Channel Loop | |Channel Loop | ||
| | | | ||
|} | |} | ||
'''Audio plays when the orb is cast''' | '''Audio plays when the orb is cast''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Orb Cast | |Orb Cast | ||
| | | | ||
|} | |} | ||
'''Audio loops on the orb throughout it's duration''' | '''Audio loops on the orb throughout it's duration''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Orb Loop | |Orb Loop | ||
| | | | ||
|} | |} | ||
'''The orb bounces from enemy to enemy if they are close enough''' | '''The orb bounces from enemy to enemy if they are close enough''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Orb Bounce 01 | |Orb Bounce 01 | ||
| | | | ||
|- | |- | ||
|Orb Bounce 02 | |Orb Bounce 02 | ||
| | | | ||
|- | |- | ||
|Orb Bounce 03 | |Orb Bounce 03 | ||
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|- | |- | ||
|Orb Bounce 04 | |Orb Bounce 04 | ||
| | | | ||
|- | |- | ||
|Orb Bounce 05 | |Orb Bounce 05 | ||
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|- | |- | ||
|Orb Bounce 06 | |Orb Bounce 06 | ||
| | | | ||
|- | |- | ||
|Orb Bounce 07 | |Orb Bounce 07 | ||
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|- | |- | ||
|Orb Bounce 08 | |Orb Bounce 08 | ||
| | | | ||
|} | |} | ||
'''An additional audio plays on the last bounce''' | '''An additional audio plays on the last bounce''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Final Hit | |Final Hit | ||
| | | | ||
|} | |} | ||
'''If there are no enemies close by, the orb will linger on the last enemy it bounced to until it finds a new target''' | '''If there are no enemies close by, the orb will linger on the last enemy it bounced to until it finds a new target''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Grace Loop | |Grace Loop | ||
| | | | ||
|} | |} | ||
'''Audio plays when the orb expires''' | '''Audio plays when the orb expires''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Orb Expire | |Orb Expire | ||
| | | | ||
|} | |} | ||
{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Sounds]] | |||
[[Category:Celeste | [[Category:Celeste]] | ||