Celeste/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|August|22|2026}}
| changes =
* {{AbilityIcon|Dazzling Trick}} cooldown increased from 32s to 34s.
* {{AbilityIcon|Dazzling Trick}} T2 barrier rescaled from "+80 and +0.7 scaling" to "+70 and +0.76".
* {{AbilityIcon|Dazzling Trick}} T3 cooldown increased from -18s to -20s.
* {{AbilityIcon|Dazzling Trick}} T3 reduced from +1.5s Silence to +1.25s.
* {{AbilityIcon|Radiant Daggers}} Spirit Amp per stack reduced from +8% to +7%.
* {{AbilityIcon|Radiant Daggers}} T3 Spirit Amp per stack increased from +3% to +4%.
* {{AbilityIcon|Shining Wonder}} bounce range reduced from 17.5m to 16.5m.
* {{AbilityIcon|Shining Wonder}} damage reduced from 165 to 140.
* {{AbilityIcon|Shining Wonder}} spirit scaling reduced from 0.9 to 0.6.
* {{AbilityIcon|Shining Wonder}} T2 now also increases spirit scaling by +0.45.
}}
{{Update history table/row
| update = {{Update link|July|28|2026}}
| changes =
* {{AbilityIcon|Shining Wonder}} radius increased from 16.5m to 17.5m.
* {{AbilityIcon|Shining Wonder}} damage increased by 10%.
* {{AbilityIcon|Shining Wonder}} buffer duration increased from 3s to 3.25s.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|June|30|2026}}
| update = {{Update link|June|30|2026}}
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}}
}}
}}
}}
[[Category:Celeste|U]]
[[Category:Hero changelogs]]

Latest revision as of 00:16, 24 August 2026

This page documents the full update history for Celeste.

Update Changes

August 22, 2026

July 28, 2026

June 30, 2026

May 22, 2026

  • Improved hero's hitboxes (easier to hit).
  • Stamina cooldown increased from 4.5s to 5s.
  • Radiant Daggers T2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage".
  • Shining Wonder T2 increased from +50 Damage to +70.

April 30, 2026

  • Bullet cycle time reduced from 0.65 to 0.58.
  • Shining Wonder radius increased from 14m to 15.5m.
  • Shining Wonder damage increased from 120 to 135.

April 10, 2026

  • Base health reduced from 790 to 700.
  • Health per boon reduced from 47 to 45.
  • No longer has negative base bullet resistance.
  • Bullet damage rescaled from 22 + 0.7/boon to 18 + 0.82/boon.
  • Bullet cycle time increased from 0.6 to 0.65 (this is an 8% reduction in fire rate base and overall dps).
  • Light Eater initial impact damage rescaled from 50 + 0.35 to 40 + 0.47.
  • Light Eater on bullet hit rescaled from 20 + 0.28 to 15 + 0.34.
  • Light Eater debuff duration reduced from 12s to 8s.
  • Light Eater debuff duration now scales with spirit (0.05).
  • Dazzling Trick Barrier reduced from 120 to 100.
  • Dazzling Trick T2 Barrier reduced from +100 to +80.
  • Radiant Daggers T3 increased from 7% Fire Rate per Stack to 9%.
  • Shining Wonder damage increased from 105 + 0.63 to 120 + 0.73.

March 25, 2026

  • Base regen reduced from 2 to 1.
  • Dazzling Trick T3 silence duration reduced from +2s to +1.5s.

March 21, 2026

  • Bullet/Melee resistance reduced from -6% to -8%.
  • Gun now has falloff 22m->60m.
  • Bullet damage increased from 18+0.6 to 22+0.7.
  • Light Eater spirit scaling increased from 0.23 to 0.28.
  • Dazzling Trick no longer grants +1m Move Speed.
  • Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m.
  • Radiant Daggers spirit scaling increased from 0.42 to 0.56.
  • Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage".
  • Radiant Daggers T3 fire rate increased from 6% to 7%.
  • Shining Wonder range reduced from 15m to 14m.
  • Shining Wonder T3 reduced from +10 Max Bounces to +8.

March 10, 2026

  • Gravity from 28% to 25% (was 20% previous patch).
  • Air Control increased from 38% to 44% (was 50% previous patch).
  • Light Eater on hit damage reduced from 25 to 20.
  • Dazzling Trick barrier spirit scaling reduced from 1.1 to 0.8.
  • Shining Wonder no longer refunds half cooldown on miss.
  • Shining Wonder linger time reduced from 3.25s to 3s.

March 6, 2026

  • Gravity reduced from -20% to -28% (less gravity)
  • Air Control/Acceleration reduced from +50/18% to +38/12% (less air control and acceleration)
  • Shining Wonder bounce range reduced from 17m to 15m.
  • Shining Wonder linger duration reduced from 4.5s to 3.25s.
  • Can now buy Split Shot (3 at 70 degrees).

February 13, 2026

  • Air Acceleration reduced from 25% to 18% (gravity/air control part unchanged)
  • Bullet damage rescaled from 25 + 0.4/boon to 18 + 0.6/boon.
  • Light Eater T1 and T2 swapped the Lifesteal and Cooldown Reduction.
  • Radiant Daggers base damage reduced from 60 to 55.
  • Radiant Daggers CD increased by 3s (moved to T2)
  • Shining Wonder bounce speed reduced a bit.
  • Shining Wonder air glide now falls faster after a short period.

February 12, 2026

February 10, 2026

Street Brawl:

February 9, 2026

  • Added to the game.

Street Brawl: