Celeste/Update history
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Celeste
Revision as of 21:17, 7 March 2026 by
Amauruss
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(Update from March 6, 2026)
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Overview
Update history
Lore
Voice lines
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Update
Changes
March 6, 2026
Gravity reduced from -20% to -28% (less gravity)
Air Control/Acceleration reduced from +50/18% to +38/12% (less air control and acceleration)
Shining Wonder
bounce range reduced from 17m to 15m.
Shining Wonder
linger duration reduced from 4.5s to 3.25s.
February 13, 2026
Air Acceleration reduced from 25% to 18% (gravity/air control part unchanged)
Bullet damage rescaled from 25 + 0.4/boon to 18 + 0.6/boon.
Light Eater
T1 and T2 swapped the Lifesteal and Cooldown Reduction.
Radiant Daggers
base damage reduced from 60 to 55.
Radiant Daggers
CD increased by 3s (moved to T2)
Shining Wonder
bounce speed reduced a bit.
Shining Wonder
air glide now falls faster after a short period.
February 12, 2026
Now has a base -6% Bullet Resistance.
Base damage reduced from 29 to 25.
Light Eater
Spirit Lifesteal
no longer grants lifesteal to allies doing damage.
Light Eater
now respects line of sight.
Dazzling Trick
explosion radius reduced from 15m to 14m.
Radiant Daggers
damage reduced from 65 to 60.
Radiant Daggers
spirit scaling reduced from 0.49 to 0.42.
Shining Wonder
damage reduced from 115 to 105.
Shining Wonder
now causes you glide down more slowly while channeling it if cast in the air.
February 10, 2026
Street Brawl
:
(Undocumented)
Removed
Shining Wonder
damage reduction
February 9, 2026
Added to the game.
Street Brawl
:
(Undocumented)
Shining Wonder
damage reduced by 30%
(Undocumented)
Shining Wonder
max linger duration reduced by 30%
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