Editing Character Tech

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{{Outdated|Missing tech from [[Old Gods, New Blood]] heroes and ability reworks}}
{{Construction}}
{{Movement Wiki}}
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
'''Character Tech''' is movement tech that only one or a handful of [[Heroes]] in the game can execute. These are usually tied to abilities or special attributes.
'''Character Tech''' is movement tech that only one or a handful of characters in the game can execute. These are usually tied to abilities or special attributes.


Not all heroes have specific movement tech, though new tech may be discovered and explored over time.
As of now, there are 14 characters without any character-specific movement tech: {{HeroIcon|Bebop}}, {{HeroIcon|Billy}}, {{HeroIcon|Calico}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Haze}}, {{HeroIcon|Kelvin}}, {{HeroIcon|Lady Geist}}, {{HeroIcon|McGinnis}}, {{HeroIcon|Mina}}, {{HeroIcon|Mirage}}, {{HeroIcon|Paige}}, {{HeroIcon|Victor}}, {{HeroIcon|Vyper}}, {{HeroIcon|Warden}}.


Below is a list of known character techniques currently in the game:
Below are a list of character techniques currently in the game:
{| class="wikitable sortable" style="max-width:100%; width:auto;"
{| class="wikitable sortable" style="max-width:100%; width:auto;"
! Character
! Character
! Movement Tech
! Movement Tech
|-
|-
| rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}}
| rowspan="2" | {{HeroIcon|Abrams}}
|
|
{{Plink|Abrams/Movement#Charge_Cancel|Charge Cancel|pic=Shoulder Charge|size=20}}
{{PageRef|Shoulder Charge|alt_name=Charge Cancel|alt_link=Abrams/Charge Cancel}}
|-
|-
|
|
{{Plink|Abrams/Movement#Charge_Launch|Charge Launch|pic=Shoulder Charge|size=20}}
{{PageRef|Shoulder Charge|alt_name=Charge Launch|alt_link=Abrams/Charge Launch}}
|-
|-
| rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}}
| {{HeroIcon|Drifter}}
|
|
{{Plink|The_Doorman/Movement#Doorway|Doorway|pic=Doorway|size=20}}
{{PageRef|Stalker's Mark|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Drifter/Stalker's Mark Air Dash Momentum Conservation}}
|-
|-
| rowspan="2" | {{HeroIcon|Dynamo}}
|
|
{{Plink|The_Doorman/Movement#Self_Cart|Self Cart|pic=Luggage_Cart|size=20}}
{{PageRef|Singularity|alt_name=Singularity Heavy Melee Cancel|alt_link=Dynamo/Singularity Heavy Melee Cancel}}
|-
|-
| {{PageRef|Drifter|alt_link=Drifter/Movement}}
|
|
{{Plink|Drifter/Movement#Stalker's_Mark_Teleport_Momentum_Conservation|Stalker's Mark Teleport Momentum Conservation|pic=Stalker's Mark|size=20}}
{{PageRef|Singularity|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Dynamo/Dynamo Zipline Momentum Conservation}}
|-
|-
| rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}}
| {{HeroIcon|Holliday}}
|
|
{{Plink|Dynamo/Movement#Singularity_Heavy_Melee_Cancel|Singularity Heavy Melee Cancel|pic=Singularity|size=20}}
{{PageRef|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Bounce Pad}}
|-
|-
| rowspan="3" | {{HeroIcon|Infernus}}
|
|
{{Plink|Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation|Dynamo Zipline Momentum Conservation|pic=Singularity|size=20}}
{{PageRef|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Rolling Flame Dash}}
|-
|-
| {{PageRef|Haze|alt_link=Haze/Movement}}
|
|
{{Plink|Haze/Movement#Bullet_Dance_Slide|Bullet Dance Slide|pic=Bullet Dance|size=20}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Flame Dash Slide}}
|-
|-
| {{PageRef|Holliday|alt_link=Holliday/Movement}}
|
|
{{Plink|Holliday/Movement#Bounce_Pad|Bounce Pad|pic=Bounce Pad|size=20}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Flame Dash Slide Bunnyhopping}}
|-
|-
| rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}}
| rowspan="3" | {{HeroIcon|Ivy}}
|
|
{{Plink|Infernus/Movement#Rolling_Flame_Dash|Rolling Flame Dash|pic=Flame Dash|size=20}}
{{PageRef|Air Drop|alt_name=Air Drop|alt_link=Ivy/Air Drop}}
|-
|-
|
|
{{Plink|Infernus/Movement#Flame_Dash_Slide|Flame Dash Slide|pic=Flame Dash|size=20}}
{{PageRef|Air Drop|alt_name=Solo Urn|alt_link=Ivy/Solo Urn}}
|-
|-
|
|
{{Plink|Infernus/Movement#Flame_Dash_Slide_Bunnyhopping|Flame Dash Slide Bunnyhopping|pic=Flame Dash|size=20}}
{{PageRef|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Ivy Zipline Momentum Conservation}}
|-
|-
| rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}}
| rowspan="3" | {{HeroIcon|Lash}}
|
|
{{Plink|Ivy/Movement#Air_Drop|Air Drop|pic=Air Drop|size=20}}
{{PageRef|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Lash Zipline Momentum Conservation}}
|-
|-
|
|
{{Plink|Ivy/Movement#Ivy_Zipline_Momentum_Conservation|Ivy Zipline Momentum Conservation|pic=Air Drop|size=20}}
{{PageRef|Grapple|alt_name=Grapple Slide|alt_link=Lash/Grapple Slide}}
|-
|-
| rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}}
|
|
{{Plink|Lash/Movement#Lash_Zipline_Momentum_Conservation|Lash Zipline Momentum Conservation|pic=Death Slam|size=20}}
{{PageRef|Death Slam|alt_name=Slam Slide|alt_link=Lash/Slam Slide}}
|-
|-
| rowspan="4" | {{HeroIcon|Mo & Krill}}
|
|
{{Plink|Lash/Movement#Grapple_Slide|Grapple Slide|pic=Grapple|size=20}}
{{PageRef|Burrow|alt_name=Burrow|alt_link=Mo & Krill/Burrow}}
|-
|-
|
|
{{Plink|Lash/Movement#Slam_Slide|Slam Slide|pic=Death Slam|size=20}}
{{PageRef|Burrow|alt_name=Air Jump Burrow|alt_link=Mo & Krill/Air Jump Burrow}}
|-
|-
| rowspan="10" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}}
|
|
{{Plink|Mo & Krill/Movement#Burrow|Burrow|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=IAD Burrow|alt_link=Mo & Krill/IAD Burrow}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Pseudo|Pseudo|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo & Krill/Magic Carpet Burrow}}
|-
|-
| rowspan="3" | {{HeroIcon|Paradox}}
|
|
{{Plink|Mo & Krill/Movement#IAD Pseudo|IAD Pseudo|pic=Burrow|size=20}}
{{PageRef|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Kinetic Carbine Aerial Momentum Cancel}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Heavy/Light Punch Pseudo|Punch Pseudo|pic=Burrow|size=20}}
{{PageRef|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Time Wall Momentum Stop}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Burrow & Dash Burrow|Dash Burrow|pic=Burrow|size=20}}
{{PageRef|Time Wall|alt_name=Time Jump|alt_link=Paradox/Time Jump}}
|-
|-
| rowspan="2" | {{HeroIcon|Pocket}}
|
|
{{Plink|Mo & Krill/Movement#Burrow Slide|Burrow Slide|pic=Burrow|size=20}}
{{PageRef|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Pocket Zipline Momentum Conservation}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Air_Jump_Burrow|Air Jump Burrow|pic=Burrow|size=20}}
{{PageRef|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Flying Cloak Momentum Conservation}}
|-
|-
| rowspan="2" | {{HeroIcon|Seven}}
|
|
{{Plink|Mo & Krill/Movement#Mantle Unburrow/Spin|Mantle Burrow|pic=Burrow|size=20}}
{{PageRef|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Sky Lift}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#IAD_Burrow|IAD Burrow|pic=Burrow|size=20}}
{{PageRef|Lightning Ball|alt_name=Lightning Ball Hidden Melee|alt_link=Seven/Lightning Ball Hidden Melee}}
|-
|-
| rowspan="10" | {{HeroIcon|Shiv}}
|
|
{{Plink|Mo & Krill/Movement#Magic_Carpet_Burrow|Magic Carpet Burrow|pic=Burrow|size=20}}
{{PageRef|Damage|alt_name=Alt-fire|alt_link=Shiv/Alt-fire}}
|-
|-
| rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}}
|
|
{{Plink|Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel|Kinetic Carbine Aerial Momentum Cancel|pic=Kinetic Carbine|size=20}}
{{PageRef|Damage|alt_name=Force Jumping|alt_link=Shiv/Force Jumping}}
|-
|-
|
|
{{Plink|Paradox/Movement#Time_Wall_Momentum_Stop|Time Wall Momentum Stop|pic=Time Wall|size=20}}
{{PageRef|Damage|alt_name=M2 Recoil Skip|alt_link=Shiv/M2 Recoil Skip}}
|-
|-
|
|
{{Plink|Paradox/Movement#Time_Jump|Time Jump|pic=Time Wall|size=20}}
{{PageRef|Damage|alt_name=M2 Sliding|alt_link=Shiv/M2 Sliding}}
|-
|-
| rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}}
|
|
{{Plink|Pocket/Movement#Pocket_Zipline_Momentum_Conservation|Pocket Zipline Momentum Conservation|pic=Barrage|size=20}}
{{PageRef|Damage|alt_name=M2 Slide Hopping|alt_link=Shiv/M2 Slide Hopping}}
|-
|-
|
|
{{Plink|Pocket/Movement#Flying_Cloak_Momentum_Conservation|Flying Cloak Momentum Conservation|pic=Flying Cloak|size=20}}
{{PageRef|Damage|alt_name=M2 Heavy Melee Climb|alt_link=Shiv/M2 Heavy Melee Climb}}
|-
|-
| {{PageRef|Seven|alt_link=Seven/Movement}}
|
|
{{Plink|Seven/Movement#Sky_Lift|Sky Lift|pic=Storm Cloud|size=20}}
{{PageRef|Damage|alt_name=Infinite M2 Slide|alt_link=Shiv/Infinite M2 Slide}}
|-
|-
| rowspan="9" | {{PageRef|Shiv|alt_link=Shiv/Movement}}
|
|
{{Plink|Shiv/Movement#Alt-fire|Alt-fire|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Infinite M2 Slide Acceleration|alt_link=Shiv/Infinite M2 Slide Acceleration}}
|-
|-
|
|
{{Plink|Shiv/Movement#Force_Jumping|Force Jumping|pic=Damage|size=20}}
{{PageRef|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Slice and Dice Leap}}
|-
|-
|
|
{{Plink|Shiv/Movement#M2_Recoil_Skip|M2 Recoil Skip|pic=Damage|size=20}}
{{PageRef|Killing Blow|alt_name=Bluetooth Ult|alt_link=Shiv/Bluetooth Ult}}  
|-
|-
| rowspan="2" | {{HeroIcon|Sinclair}}
|
|
{{Plink|Shiv/Movement#M2_Sliding|M2 Sliding|pic=Damage|size=20}}
{{PageRef|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Audience Participation}}
|-
|-
|
|
{{Plink|Shiv/Movement#M2_Slide_Hopping|M2 Slide Hopping|pic=Damage|size=20}}
{{PageRef|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Spectral Assistant Momentum Conservation}}
|-
|-
| rowspan="2" | {{HeroIcon|Vindicta}}
|
|
{{Plink|Shiv/Movement#M2_Heavy_Melee_Climb|M2 Heavy Melee Climb|pic=Damage|size=20}}
{{PageRef|Flight|alt_name=Super Jump|alt_link=Vindicta/Super Jump}}
|-
|-
|
|
{{Plink|Shiv/Movement#Infinite_M2_Slide|Infinite M2 Slide|pic=Damage|size=20}}
{{PageRef|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Vindicta Zipline Momentum Conservation}}
|-
|-
| rowspan="10" | {{HeroIcon|Viscous}}
|
|
{{Plink|Shiv/Movement#Infinite_M2_Slide_Acceleration|Infinite M2 Slide Acceleration|pic=Damage|size=20}}
{{PageRef|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Puddle Punch Boosting}}
|-
|-
|
|
{{Plink|Shiv/Movement#Slice_and_Dice_Leap|Slice and Dice Leap|pic=Slice and Dice|size=20}}
{{PageRef|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Wall Punch Dash}}
|-
|-
| rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}}
|
|
{{Plink|Sinclair/Movement#Audience_Participation|Audience Participation|pic=Audience Participation|size=20}}
{{PageRef|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Air Vent Puddle Boost}}
|-
|-
|
|
{{Plink|Sinclair/Movement#Spectral_Assistant_Momentum_Conservation|Spectral Assistant Momentum Conservation|pic=Spectral Assistant|size=20}}
{{PageRef|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Frogpunch}}
|-
|-
| rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}}
|
|
{{Plink|Vindicta/Movement#Super_Jump|Super Jump|pic=Flight|size=20}}
{{PageRef|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Frogpunch/Ball-less Frogpunch}}
|-
|-
|
|
{{Plink|Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation|Vindicta Zipline Momentum Conservation|pic=Flight|size=20}}
{{PageRef|The Cube|alt_name=The Cube|alt_link=Viscous/The Cube}}
|-
|-
| rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}}
|
|
{{Plink|Viscous/Movement#Puddle_Punch_Boosting|Puddle Punch Boosting|pic=Puddle Punch|size=20}}
{{PageRef|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/The Cube/Slope Acceleration}}
|-
|-
|
|
{{Plink|Viscous/Movement#Wall_Punch_Dash|Wall Punch Dash|pic=Puddle Punch|size=20}}
{{PageRef|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Goo Ball}}
|-
|-
|
|
{{Plink|Viscous/Movement#Air_Vent_Puddle_Boost|Air Vent Puddle Boost|pic=Puddle Punch|size=20}}
{{PageRef|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Goo Ball/Cube Turnaround}}
|-
|-
|
|
{{Plink|Viscous/Movement#Frogpunch|Frogpunch|pic=Puddle Punch|size=20}}
{{PageRef|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Magic Carpet Goo Ball}}
|-
|-
| {{HeroIcon|Wraith}}
|
|
{{Plink|Viscous/Movement#Ball-less_Frogpunch|Ball-less Frogpunch|pic=Puddle Punch|size=20}}
{{PageRef|Project Mind|alt_name=Telezip|alt_link=Wraith/Telezip}}
|-
|-
| rowspan="3" | {{HeroIcon|Yamato}}
|
|
{{Plink|Viscous/Movement#The_Cube|The Cube|pic=The Cube|size=20}}
{{PageRef|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Dash Slash}}
|-
|-
|
|
{{Plink|Viscous/Movement#Slope_Acceleration|Slope Acceleration|pic=The Cube|size=20}}
{{PageRef|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Empty Strike}}
|-
|-
|
|
{{Plink|Viscous/Movement#Goo_Ball|Goo Ball|pic=Goo Ball|size=20}}
{{PageRef|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Yamato Zipline Momentum Conservation}}
|-
|
{{Plink|Viscous/Movement#Cube_Turnaround|Cube Turnaround|pic=Goo Ball|size=20}}
|-
|
{{Plink|Viscous/Movement#Magic_Carpet_Goo_Ball|Magic Carpet Goo Ball|pic=Goo Ball|size=20}}
|-
| {{PageRef|Wraith|alt_link=Wraith/Movement}}
|
{{Plink|Wraith/Movement#Telezip|Telezip|pic=Project Mind|size=20}}
|-
| rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}}
|
{{Plink|Yamato/Movement#Dash_Slash|Dash Slash|pic=Power Slash|size=20}}
|-
|
{{Plink|Yamato/Movement#Empty_Strike|Empty Strike|pic=Flying Strike|size=20}}
|-
|
{{Plink|Yamato/Movement#Yamato_Zipline_Momentum_Conservation|Yamato Zipline Momentum Conservation|pic=Power Slash|size=20}}
|}
|}
[[Category:Character Tech]]
[[Category:Character Tech]]
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