Editing Character Tech

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{{Outdated|Missing tech from [[Old Gods, New Blood]] heroes and ability reworks}}
{{Construction}}
{{Movement Wiki}}
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
'''Character Tech''' is movement tech that only one or a handful of [[Heroes]] in the game can execute. These are usually tied to abilities or special attributes.
'''Character Tech''' is movement tech that only one or a handful of characters in the game can execute. These are usually tied to abilities or special attributes.


Not all heroes have specific movement tech, though new tech may be discovered and explored over time.
As of now, there are 14 characters without any character-specific movement tech: {{HeroIcon|Bebop}}, {{HeroIcon|Billy}}, {{HeroIcon|Calico}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Kelvin}}, {{HeroIcon|Lady Geist}}, {{HeroIcon|McGinnis}}, {{HeroIcon|Mina}}, {{HeroIcon|Mirage}}, {{HeroIcon|Paige}}, {{HeroIcon|Victor}}, {{HeroIcon|Vyper}}, {{HeroIcon|Warden}}.


Below is a list of known character techniques currently in the game:
Below are a list of character techniques currently in the game:
{| class="wikitable sortable" style="max-width:100%; width:auto;"
{| class="wikitable sortable" style="max-width:100%; width:auto;"
! Character
! Character
! Movement Tech
! Movement Tech
|-
|-
| rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}}
| rowspan="2" | {{HeroIcon|Abrams}}
|
|
{{Plink|Abrams/Movement#Charge_Cancel|Charge Cancel|pic=Shoulder Charge|size=20}}
{{PageRef|Shoulder Charge|alt_name=Charge Cancel|alt_link=Abrams/Charge Cancel}}
|-
|-
|
|
{{Plink|Abrams/Movement#Charge_Launch|Charge Launch|pic=Shoulder Charge|size=20}}
{{PageRef|Shoulder Charge|alt_name=Charge Launch|alt_link=Abrams/Charge Launch}}
|-
|-
| rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}}
| {{HeroIcon|Drifter}}
|
|
{{Plink|The_Doorman/Movement#Doorway|Doorway|pic=Doorway|size=20}}
{{PageRef|Stalker's Mark|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Drifter/Stalker's Mark Air Dash Momentum Conservation}}
|-
|-
| rowspan="2" | {{HeroIcon|Dynamo}}
|
|
{{Plink|The_Doorman/Movement#Self_Cart|Self Cart|pic=Luggage_Cart|size=20}}
{{PageRef|Singularity|alt_name=Singularity Heavy Melee Cancel|alt_link=Dynamo/Singularity Heavy Melee Cancel}}
|-
|-
| {{PageRef|Drifter|alt_link=Drifter/Movement}}
|
|
{{Plink|Drifter/Movement#Stalker's_Mark_Teleport_Momentum_Conservation|Stalker's Mark Teleport Momentum Conservation|pic=Stalker's Mark|size=20}}
{{PageRef|Singularity|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Dynamo/Dynamo Zipline Momentum Conservation}}
|-
|-
| rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}}
| {{HeroIcon|Haze}}
|
|  
{{Plink|Dynamo/Movement#Singularity_Heavy_Melee_Cancel|Singularity Heavy Melee Cancel|pic=Singularity|size=20}}
{{PageRef|Bullet Dance|alt_name=Bullet Dance Slide|alt_link=Haze/Bullet Dance}}
|-
|
{{Plink|Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation|Dynamo Zipline Momentum Conservation|pic=Singularity|size=20}}
|-
| {{PageRef|Haze|alt_link=Haze/Movement}}
|
{{Plink|Haze/Movement#Bullet_Dance_Slide|Bullet Dance Slide|pic=Bullet Dance|size=20}}
|-
| {{PageRef|Holliday|alt_link=Holliday/Movement}}
|
{{Plink|Holliday/Movement#Bounce_Pad|Bounce Pad|pic=Bounce Pad|size=20}}
|-
| rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}}
|
{{Plink|Infernus/Movement#Rolling_Flame_Dash|Rolling Flame Dash|pic=Flame Dash|size=20}}
|-
|
{{Plink|Infernus/Movement#Flame_Dash_Slide|Flame Dash Slide|pic=Flame Dash|size=20}}
|-
|-
| {{HeroIcon|Holliday}}
|
|
{{Plink|Infernus/Movement#Flame_Dash_Slide_Bunnyhopping|Flame Dash Slide Bunnyhopping|pic=Flame Dash|size=20}}
{{PageRef|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Bounce Pad}}
|-
|-
| rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}}
| rowspan="3" | {{HeroIcon|Infernus}}
|
|
{{Plink|Ivy/Movement#Air_Drop|Air Drop|pic=Air Drop|size=20}}
{{PageRef|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Rolling Flame Dash}}
|-
|-
|
|
{{Plink|Ivy/Movement#Ivy_Zipline_Momentum_Conservation|Ivy Zipline Momentum Conservation|pic=Air Drop|size=20}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Flame Dash Slide}}
|-
|-
| rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}}
|
|
{{Plink|Lash/Movement#Lash_Zipline_Momentum_Conservation|Lash Zipline Momentum Conservation|pic=Death Slam|size=20}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Flame Dash Slide Bunnyhopping}}
|-
|-
| rowspan="3" | {{HeroIcon|Ivy}}
|
|
{{Plink|Lash/Movement#Grapple_Slide|Grapple Slide|pic=Grapple|size=20}}
{{PageRef|Air Drop|alt_name=Air Drop|alt_link=Ivy/Air Drop}}
|-
|-
|
|
{{Plink|Lash/Movement#Slam_Slide|Slam Slide|pic=Death Slam|size=20}}
{{PageRef|Air Drop|alt_name=Solo Urn|alt_link=Ivy/Solo Urn}}
|-
|-
| rowspan="10" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}}
|
|
{{Plink|Mo & Krill/Movement#Burrow|Burrow|pic=Burrow|size=20}}
{{PageRef|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Ivy Zipline Momentum Conservation}}
|-
|-
| rowspan="3" | {{HeroIcon|Lash}}
|
|
{{Plink|Mo & Krill/Movement#Pseudo|Pseudo|pic=Burrow|size=20}}
{{PageRef|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Lash Zipline Momentum Conservation}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#IAD Pseudo|IAD Pseudo|pic=Burrow|size=20}}
{{PageRef|Grapple|alt_name=Grapple Slide|alt_link=Lash/Grapple Slide}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Heavy/Light Punch Pseudo|Punch Pseudo|pic=Burrow|size=20}}
{{PageRef|Death Slam|alt_name=Slam Slide|alt_link=Lash/Slam Slide}}
|-
|-
| rowspan="4" | {{HeroIcon|Mo & Krill}}
|
|
{{Plink|Mo & Krill/Movement#Burrow & Dash Burrow|Dash Burrow|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=Burrow|alt_link=Mo & Krill/Burrow}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Burrow Slide|Burrow Slide|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=Air Jump Burrow|alt_link=Mo & Krill/Air Jump Burrow}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Air_Jump_Burrow|Air Jump Burrow|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=IAD Burrow|alt_link=Mo & Krill/IAD Burrow}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Mantle Unburrow/Spin|Mantle Burrow|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo & Krill/Magic Carpet Burrow}}
|-
|-
| rowspan="3" | {{HeroIcon|Paradox}}
|
|
{{Plink|Mo & Krill/Movement#IAD_Burrow|IAD Burrow|pic=Burrow|size=20}}
{{PageRef|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Kinetic Carbine Aerial Momentum Cancel}}
|-
|-
|
|
{{Plink|Mo & Krill/Movement#Magic_Carpet_Burrow|Magic Carpet Burrow|pic=Burrow|size=20}}
{{PageRef|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Time Wall Momentum Stop}}
|-
|-
| rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}}
|
|
{{Plink|Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel|Kinetic Carbine Aerial Momentum Cancel|pic=Kinetic Carbine|size=20}}
{{PageRef|Time Wall|alt_name=Time Jump|alt_link=Paradox/Time Jump}}
|-
|-
| rowspan="2" | {{HeroIcon|Pocket}}
|
|
{{Plink|Paradox/Movement#Time_Wall_Momentum_Stop|Time Wall Momentum Stop|pic=Time Wall|size=20}}
{{PageRef|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Pocket Zipline Momentum Conservation}}
|-
|-
|
|
{{Plink|Paradox/Movement#Time_Jump|Time Jump|pic=Time Wall|size=20}}
{{PageRef|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Flying Cloak Momentum Conservation}}
|-
|-
| rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}}
| rowspan="2" | {{HeroIcon|Seven}}
|
|
{{Plink|Pocket/Movement#Pocket_Zipline_Momentum_Conservation|Pocket Zipline Momentum Conservation|pic=Barrage|size=20}}
{{PageRef|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Sky Lift}}
|-
|-
|
|
{{Plink|Pocket/Movement#Flying_Cloak_Momentum_Conservation|Flying Cloak Momentum Conservation|pic=Flying Cloak|size=20}}
{{PageRef|Lightning Ball|alt_name=Lightning Ball Hidden Melee|alt_link=Seven/Lightning Ball Hidden Melee}}
|-
|-
| {{PageRef|Seven|alt_link=Seven/Movement}}
| rowspan="10" | {{HeroIcon|Shiv}}
|
|
{{Plink|Seven/Movement#Sky_Lift|Sky Lift|pic=Storm Cloud|size=20}}
{{PageRef|Damage|alt_name=Alt-fire|alt_link=Shiv/Alt-fire}}
|-
|-
| rowspan="9" | {{PageRef|Shiv|alt_link=Shiv/Movement}}
|
|
{{Plink|Shiv/Movement#Alt-fire|Alt-fire|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Force Jumping|alt_link=Shiv/Force Jumping}}
|-
|-
|
|
{{Plink|Shiv/Movement#Force_Jumping|Force Jumping|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Recoil Skip|alt_link=Shiv/M2 Recoil Skip}}
|-
|-
|
|
{{Plink|Shiv/Movement#M2_Recoil_Skip|M2 Recoil Skip|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Sliding|alt_link=Shiv/M2 Sliding}}
|-
|-
|
|
{{Plink|Shiv/Movement#M2_Sliding|M2 Sliding|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Slide Hopping|alt_link=Shiv/M2 Slide Hopping}}
|-
|-
|
|
{{Plink|Shiv/Movement#M2_Slide_Hopping|M2 Slide Hopping|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Heavy Melee Climb|alt_link=Shiv/M2 Heavy Melee Climb}}
|-
|-
|
|
{{Plink|Shiv/Movement#M2_Heavy_Melee_Climb|M2 Heavy Melee Climb|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Infinite M2 Slide|alt_link=Shiv/Infinite M2 Slide}}
|-
|-
|
|
{{Plink|Shiv/Movement#Infinite_M2_Slide|Infinite M2 Slide|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Infinite M2 Slide Acceleration|alt_link=Shiv/Infinite M2 Slide Acceleration}}
|-
|-
|
|
{{Plink|Shiv/Movement#Infinite_M2_Slide_Acceleration|Infinite M2 Slide Acceleration|pic=Damage|size=20}}
{{PageRef|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Slice and Dice Leap}}
|-
|-
|
|
{{Plink|Shiv/Movement#Slice_and_Dice_Leap|Slice and Dice Leap|pic=Slice and Dice|size=20}}
{{PageRef|Killing Blow|alt_name=Bluetooth Ult|alt_link=Shiv/Bluetooth Ult}}  
|-
|-
| rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}}
| rowspan="2" | {{HeroIcon|Sinclair}}
|
|
{{Plink|Sinclair/Movement#Audience_Participation|Audience Participation|pic=Audience Participation|size=20}}
{{PageRef|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Audience Participation}}
|-
|-
|
|
{{Plink|Sinclair/Movement#Spectral_Assistant_Momentum_Conservation|Spectral Assistant Momentum Conservation|pic=Spectral Assistant|size=20}}
{{PageRef|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Spectral Assistant Momentum Conservation}}
|-
|-
| rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}}
| rowspan="2" | {{HeroIcon|Vindicta}}
|
|
{{Plink|Vindicta/Movement#Super_Jump|Super Jump|pic=Flight|size=20}}
{{PageRef|Flight|alt_name=Super Jump|alt_link=Vindicta/Super Jump}}
|-
|-
|
|
{{Plink|Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation|Vindicta Zipline Momentum Conservation|pic=Flight|size=20}}
{{PageRef|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Vindicta Zipline Momentum Conservation}}
|-
|-
| rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}}
| rowspan="10" | {{HeroIcon|Viscous}}
|
|
{{Plink|Viscous/Movement#Puddle_Punch_Boosting|Puddle Punch Boosting|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Puddle Punch Boosting}}
|-
|-
|
|
{{Plink|Viscous/Movement#Wall_Punch_Dash|Wall Punch Dash|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Wall Punch Dash}}
|-
|-
|
|
{{Plink|Viscous/Movement#Air_Vent_Puddle_Boost|Air Vent Puddle Boost|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Air Vent Puddle Boost}}
|-
|-
|
|
{{Plink|Viscous/Movement#Frogpunch|Frogpunch|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Frogpunch}}
|-
|-
|
|
{{Plink|Viscous/Movement#Ball-less_Frogpunch|Ball-less Frogpunch|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Frogpunch/Ball-less Frogpunch}}
|-
|-
|
|
{{Plink|Viscous/Movement#The_Cube|The Cube|pic=The Cube|size=20}}
{{PageRef|The Cube|alt_name=The Cube|alt_link=Viscous/The Cube}}
|-
|-
|
|
{{Plink|Viscous/Movement#Slope_Acceleration|Slope Acceleration|pic=The Cube|size=20}}
{{PageRef|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/The Cube/Slope Acceleration}}
|-
|-
|
|
{{Plink|Viscous/Movement#Goo_Ball|Goo Ball|pic=Goo Ball|size=20}}
{{PageRef|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Goo Ball}}
|-
|-
|
|
{{Plink|Viscous/Movement#Cube_Turnaround|Cube Turnaround|pic=Goo Ball|size=20}}
{{PageRef|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Goo Ball/Cube Turnaround}}
|-
|-
|
|
{{Plink|Viscous/Movement#Magic_Carpet_Goo_Ball|Magic Carpet Goo Ball|pic=Goo Ball|size=20}}
{{PageRef|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Magic Carpet Goo Ball}}
|-
|-
| {{PageRef|Wraith|alt_link=Wraith/Movement}}
| {{HeroIcon|Wraith}}
|
|
{{Plink|Wraith/Movement#Telezip|Telezip|pic=Project Mind|size=20}}
{{PageRef|Project Mind|alt_name=Telezip|alt_link=Wraith/Telezip}}
|-
|-
| rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}}
| rowspan="3" | {{HeroIcon|Yamato}}
|
|
{{Plink|Yamato/Movement#Dash_Slash|Dash Slash|pic=Power Slash|size=20}}
{{PageRef|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Dash Slash}}
|-
|-
|
|
{{Plink|Yamato/Movement#Empty_Strike|Empty Strike|pic=Flying Strike|size=20}}
{{PageRef|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Empty Strike}}
|-
|-
|
|
{{Plink|Yamato/Movement#Yamato_Zipline_Momentum_Conservation|Yamato Zipline Momentum Conservation|pic=Power Slash|size=20}}
{{PageRef|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Yamato Zipline Momentum Conservation}}
|}
|}


[[Category:Character Tech]]
[[Category:Character Tech]]
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