Editing Character Tech

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{{Outdated|Missing tech from [[Old Gods, New Blood]] heroes and ability reworks}}
{{Construction}}
{{Movement Wiki}}
{{Movement Wiki}}
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
'''Character Tech''' is movement tech that only one or a handful of [[Heroes]] in the game can execute. These are usually tied to abilities or special attributes.
'''Character Tech''' is movement tech that only one or a handful of [[Heroes]] in the game can execute. These are usually tied to abilities or special attributes.


Not all heroes have specific movement tech, though new tech may be discovered and explored over time.
Not all heroes have specific movement tech, though new tech may be discovered and explored over time. ''(Note: Character tech from [[Old Gods, New Blood]] heroes hasn't been added)''


Below is a list of known character techniques currently in the game:
Below is a list of known character techniques currently in the game:
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| rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}}
| rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}}
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{{Plink|Abrams/Movement#Charge_Cancel|Charge Cancel|pic=Shoulder Charge|size=20}}
{{PageRef|Shoulder Charge|alt_name=Charge Cancel|alt_link=Abrams/Movement#Charge_Cancel}}
|-
|-
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{{Plink|Abrams/Movement#Charge_Launch|Charge Launch|pic=Shoulder Charge|size=20}}
{{PageRef|Shoulder Charge|alt_name=Charge Launch|alt_link=Abrams/Movement#Charge_Launch}}
|-
|-
| rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}}
| rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}}
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{{Plink|The_Doorman/Movement#Doorway|Doorway|pic=Doorway|size=20}}
{{PageRef|Doorway|alt_link=The Doorman/Movement#Doorway}}
|-
|-
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{{Plink|The_Doorman/Movement#Self_Cart|Self Cart|pic=Luggage_Cart|size=20}}
{{PageRef|Luggage Cart|alt_name=Self Cart|alt_link=The Doorman/Movement#Self_Cart}}
|-
|-
| {{PageRef|Drifter|alt_link=Drifter/Movement}}
| {{PageRef|Drifter|alt_link=Drifter/Movement}}
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{{Plink|Drifter/Movement#Stalker's_Mark_Teleport_Momentum_Conservation|Stalker's Mark Teleport Momentum Conservation|pic=Stalker's Mark|size=20}}
{{PageRef|Stalker's Mark|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Drifter/Movement#Stalker's_Mark_Air_Dash_Momentum_Conservation}}
|-
|-
| rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}}
| rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}}
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{{Plink|Dynamo/Movement#Singularity_Heavy_Melee_Cancel|Singularity Heavy Melee Cancel|pic=Singularity|size=20}}
{{PageRef|Singularity|alt_name=Singularity Heavy Melee Cancel|alt_link=Dynamo/Movement#Singularity_Heavy_Melee_Cancel}}
|-
|-
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{{Plink|Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation|Dynamo Zipline Momentum Conservation|pic=Singularity|size=20}}
{{PageRef|Singularity|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation}}
|-
|-
| {{PageRef|Haze|alt_link=Haze/Movement}}
| {{PageRef|Haze|alt_link=Haze/Movement}}
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|  
{{Plink|Haze/Movement#Bullet_Dance_Slide|Bullet Dance Slide|pic=Bullet Dance|size=20}}
{{PageRef|Bullet Dance|alt_name=Bullet Dance Slide|alt_link=Haze/Movement#Bullet_Dance_Slide}}
|-
|-
| {{PageRef|Holliday|alt_link=Holliday/Movement}}
| {{PageRef|Holliday|alt_link=Holliday/Movement}}
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{{Plink|Holliday/Movement#Bounce_Pad|Bounce Pad|pic=Bounce Pad|size=20}}
{{PageRef|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Movement#Bounce_Pad}}
|-
|-
| rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}}
| rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}}
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{{Plink|Infernus/Movement#Rolling_Flame_Dash|Rolling Flame Dash|pic=Flame Dash|size=20}}
{{PageRef|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Movement#Rolling_Flame_Dash}}
|-
|-
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{{Plink|Infernus/Movement#Flame_Dash_Slide|Flame Dash Slide|pic=Flame Dash|size=20}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Movement#Flame_Dash_Slide}}
|-
|-
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{{Plink|Infernus/Movement#Flame_Dash_Slide_Bunnyhopping|Flame Dash Slide Bunnyhopping|pic=Flame Dash|size=20}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Movement#Flame_Dash_Slide_Bunnyhopping}}
|-
|-
| rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}}
| rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}}
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{{Plink|Ivy/Movement#Air_Drop|Air Drop|pic=Air Drop|size=20}}
{{PageRef|Air Drop|alt_name=Air Drop|alt_link=Ivy/Movement#Air_Drop}}
|-
|-
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{{Plink|Ivy/Movement#Ivy_Zipline_Momentum_Conservation|Ivy Zipline Momentum Conservation|pic=Air Drop|size=20}}
{{PageRef|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Movement#Ivy_Zipline_Momentum_Conservation}}
|-
|-
| rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}}
| rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}}
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{{Plink|Lash/Movement#Lash_Zipline_Momentum_Conservation|Lash Zipline Momentum Conservation|pic=Death Slam|size=20}}
{{PageRef|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Movement#Lash_Zipline_Momentum_Conservation}}
|-
|-
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{{Plink|Lash/Movement#Grapple_Slide|Grapple Slide|pic=Grapple|size=20}}
{{PageRef|Grapple|alt_name=Grapple Slide|alt_link=Lash/Movement#Grapple_Slide}}
|-
|-
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{{Plink|Lash/Movement#Slam_Slide|Slam Slide|pic=Death Slam|size=20}}
{{PageRef|Death Slam|alt_name=Slam Slide|alt_link=Lash/Movement#Slam_Slide}}
|-
|-
| rowspan="10" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}}
| rowspan="4" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}}
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{{Plink|Mo & Krill/Movement#Burrow|Burrow|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=Burrow|alt_link=Mo & Krill/Movement#Burrow}}
|-
|-
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{{Plink|Mo & Krill/Movement#Pseudo|Pseudo|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=Air Jump Burrow|alt_link=Mo & Krill/Movement#Air_Jump_Burrow}}
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|-
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{{Plink|Mo & Krill/Movement#IAD Pseudo|IAD Pseudo|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=IAD Burrow|alt_link=Mo & Krill/Movement#IAD_Burrow}}
|-
|-
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{{Plink|Mo & Krill/Movement#Heavy/Light Punch Pseudo|Punch Pseudo|pic=Burrow|size=20}}
{{PageRef|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo & Krill/Movement#Magic_Carpet_Burrow}}
|-
|-
| rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}}
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{{Plink|Mo & Krill/Movement#Burrow & Dash Burrow|Dash Burrow|pic=Burrow|size=20}}
{{PageRef|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel}}
|-
|-
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{{Plink|Mo & Krill/Movement#Burrow Slide|Burrow Slide|pic=Burrow|size=20}}
{{PageRef|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Movement#Time_Wall_Momentum_Stop}}
|-
|-
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{{Plink|Mo & Krill/Movement#Air_Jump_Burrow|Air Jump Burrow|pic=Burrow|size=20}}
{{PageRef|Time Wall|alt_name=Time Jump|alt_link=Paradox/Movement#Time_Jump}}
|-
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{{Plink|Mo & Krill/Movement#Mantle Unburrow/Spin|Mantle Burrow|pic=Burrow|size=20}}
|-
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{{Plink|Mo & Krill/Movement#IAD_Burrow|IAD Burrow|pic=Burrow|size=20}}
|-
|-
| rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}}
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{{Plink|Mo & Krill/Movement#Magic_Carpet_Burrow|Magic Carpet Burrow|pic=Burrow|size=20}}
{{PageRef|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Movement#Pocket_Zipline_Momentum_Conservation}}
|-
|-
| rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}}
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{{Plink|Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel|Kinetic Carbine Aerial Momentum Cancel|pic=Kinetic Carbine|size=20}}
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{{Plink|Paradox/Movement#Time_Wall_Momentum_Stop|Time Wall Momentum Stop|pic=Time Wall|size=20}}
|-
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{{Plink|Paradox/Movement#Time_Jump|Time Jump|pic=Time Wall|size=20}}
|-
| rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}}
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{{Plink|Pocket/Movement#Pocket_Zipline_Momentum_Conservation|Pocket Zipline Momentum Conservation|pic=Barrage|size=20}}
{{PageRef|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Movement#Flying_Cloak_Momentum_Conservation}}
|-
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| rowspan="2" | {{PageRef|Seven|alt_link=Seven/Movement}}
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{{Plink|Pocket/Movement#Flying_Cloak_Momentum_Conservation|Flying Cloak Momentum Conservation|pic=Flying Cloak|size=20}}
{{PageRef|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Movement#Sky_Lift}}
|-
|-
| {{PageRef|Seven|alt_link=Seven/Movement}}
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{{Plink|Seven/Movement#Sky_Lift|Sky Lift|pic=Storm Cloud|size=20}}
{{PageRef|Lightning Ball|alt_name=Lightning Ball Hidden Melee|alt_link=Seven/Movement#Lightning_Ball_Hidden_Melee}}
|-
|-
| rowspan="9" | {{PageRef|Shiv|alt_link=Shiv/Movement}}
| rowspan="10" | {{PageRef|Shiv|alt_link=Shiv/Movement}}
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{{Plink|Shiv/Movement#Alt-fire|Alt-fire|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Alt-fire|alt_link=Shiv/Movement#Alt-fire}}
|-
|-
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{{Plink|Shiv/Movement#Force_Jumping|Force Jumping|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Force Jumping|alt_link=Shiv/Movement#Force_Jumping}}
|-
|-
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{{Plink|Shiv/Movement#M2_Recoil_Skip|M2 Recoil Skip|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Recoil Skip|alt_link=Shiv/Movement#M2_Recoil_Skip}}
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|-
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{{Plink|Shiv/Movement#M2_Sliding|M2 Sliding|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Sliding|alt_link=Shiv/Movement#M2_Sliding}}
|-
|-
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{{Plink|Shiv/Movement#M2_Slide_Hopping|M2 Slide Hopping|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Slide Hopping|alt_link=Shiv/Movement#M2_Slide_Hopping}}
|-
|-
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{{Plink|Shiv/Movement#M2_Heavy_Melee_Climb|M2 Heavy Melee Climb|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=M2 Heavy Melee Climb|alt_link=Shiv/Movement#M2_Heavy_Melee_Climb}}
|-
|-
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{{Plink|Shiv/Movement#Infinite_M2_Slide|Infinite M2 Slide|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Infinite M2 Slide|alt_link=Shiv/Movement#Infinite_M2_Slide}}
|-
|-
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{{Plink|Shiv/Movement#Infinite_M2_Slide_Acceleration|Infinite M2 Slide Acceleration|pic=Damage|size=20}}
{{PageRef|Damage|alt_name=Infinite M2 Slide Acceleration|alt_link=Shiv/Movement#Infinite_M2_Slide_Acceleration}}
|-
|-
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{{Plink|Shiv/Movement#Slice_and_Dice_Leap|Slice and Dice Leap|pic=Slice and Dice|size=20}}
{{PageRef|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Movement#Slice_and_Dice_Leap}}
|-
|-
| rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}}
| rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}}
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{{Plink|Sinclair/Movement#Audience_Participation|Audience Participation|pic=Audience Participation|size=20}}
{{PageRef|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Movement#Audience_Participation}}
|-
|-
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{{Plink|Sinclair/Movement#Spectral_Assistant_Momentum_Conservation|Spectral Assistant Momentum Conservation|pic=Spectral Assistant|size=20}}
{{PageRef|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Movement#Spectral_Assistant_Momentum_Conservation}}
|-
|-
| rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}}
| rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}}
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{{Plink|Vindicta/Movement#Super_Jump|Super Jump|pic=Flight|size=20}}
{{PageRef|Flight|alt_name=Super Jump|alt_link=Vindicta/Movement#Super_Jump}}
|-
|-
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{{Plink|Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation|Vindicta Zipline Momentum Conservation|pic=Flight|size=20}}
{{PageRef|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation}}
|-
|-
| rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}}
| rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}}
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{{Plink|Viscous/Movement#Puddle_Punch_Boosting|Puddle Punch Boosting|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Movement#Puddle_Punch_Boosting}}
|-
|-
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{{Plink|Viscous/Movement#Wall_Punch_Dash|Wall Punch Dash|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Movement#Wall_Punch_Dash}}
|-
|-
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{{Plink|Viscous/Movement#Air_Vent_Puddle_Boost|Air Vent Puddle Boost|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Movement#Air_Vent_Puddle_Boost}}
|-
|-
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{{Plink|Viscous/Movement#Frogpunch|Frogpunch|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Movement#Frogpunch}}
|-
|-
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{{Plink|Viscous/Movement#Ball-less_Frogpunch|Ball-less Frogpunch|pic=Puddle Punch|size=20}}
{{PageRef|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Movement#Ball-less_Frogpunch}}
|-
|-
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{{Plink|Viscous/Movement#The_Cube|The Cube|pic=The Cube|size=20}}
{{PageRef|The Cube|alt_name=The Cube|alt_link=Viscous/Movement#The_Cube}}
|-
|-
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{{Plink|Viscous/Movement#Slope_Acceleration|Slope Acceleration|pic=The Cube|size=20}}
{{PageRef|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/Movement#Slope_Acceleration}}
|-
|-
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{{Plink|Viscous/Movement#Goo_Ball|Goo Ball|pic=Goo Ball|size=20}}
{{PageRef|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Movement#Goo_Ball}}
|-
|-
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{{Plink|Viscous/Movement#Cube_Turnaround|Cube Turnaround|pic=Goo Ball|size=20}}
{{PageRef|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Movement#Cube_Turnaround}}
|-
|-
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{{Plink|Viscous/Movement#Magic_Carpet_Goo_Ball|Magic Carpet Goo Ball|pic=Goo Ball|size=20}}
{{PageRef|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Movement#Magic_Carpet_Goo_Ball}}
|-
|-
| {{PageRef|Wraith|alt_link=Wraith/Movement}}
| {{PageRef|Wraith|alt_link=Wraith/Movement}}
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{{Plink|Wraith/Movement#Telezip|Telezip|pic=Project Mind|size=20}}
{{PageRef|Project Mind|alt_name=Telezip|alt_link=Wraith/Movement#Telezip}}
|-
|-
| rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}}
| rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}}
|
|
{{Plink|Yamato/Movement#Dash_Slash|Dash Slash|pic=Power Slash|size=20}}
{{PageRef|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Movement#Dash_Slash}}
|-
|-
|
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{{Plink|Yamato/Movement#Empty_Strike|Empty Strike|pic=Flying Strike|size=20}}
{{PageRef|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Movement#Empty_Strike}}
|-
|-
|
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{{Plink|Yamato/Movement#Yamato_Zipline_Momentum_Conservation|Yamato Zipline Momentum Conservation|pic=Power Slash|size=20}}
{{PageRef|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Movement#Yamato_Zipline_Momentum_Conservation}}
|}
|}


[[Category:Character Tech]]
[[Category:Character Tech]]
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