Charge-Up: Difference between revisions

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Overview: units
Fixed typo
 
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==Notes==
==Notes==
* When recasting {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Mercurial Magnum}}, they will refresh their current fire rate bonus regardless of charge-up time, unless the charge is higher then the previous cast, in which case the fire rate is increased accordingly.
* When recasting {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Mercurial Magnum}}, they will refresh their current fire rate bonus regardless of charge-up time, unless the charge is higher than the previous cast, in which case the fire rate is increased accordingly.
* {{ItemIcon|Mercurial Magnum}} will always give the full Spirit damage on bullet hit bonus, regardless of charge-up.
* {{ItemIcon|Mercurial Magnum}} will always give the full Spirit damage on bullet hit bonus, regardless of charge-up.
* {{ItemIcon|Tankbuster}} triggers on non-player enemies but does not use any of its charge-up.
* {{ItemIcon|Tankbuster}} triggers on non-player enemies but does not use any of its charge-up.


{{Stats}}
{{Stats}}