| Update
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Changes
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March 6, 2026
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- Active now grants you an additional +30% Melee Damage
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December 16, 2025
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- Bonus Health reduced from +600 to +300.
- Now grants +15% Base Health.
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October 2, 2025
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- Active resist increased from 30% to 35%.
- Radius increased from 12m to 14m.
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May 8, 2025
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- Cost increased from 6000 to 6400.
- No longer grants +20% Melee Damage.
- Weapon Damage reduced from 20% to 15%.
- Active Bullet and Spirit resist reduced from +40% to +30%.
- Now upgrades from
Extra Health.
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November 21, 2024
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- Cost reduced from 6.2k to 6k souls (global T4 item change).
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October 24, 2024
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- Slow reduced from 35% to 30%.
- Slow radius reduced from 14m to 12m.
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October 10, 2024
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September 26, 2024
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- Slow radius increased from 12m to 14m.
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September 12, 2024
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- Cost reduced from 6.3k to 6.2k souls (global T4 item change).
- Radius increased from 10m to 12m.
- Cooldown reduced from 45s to 35s.
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August 29, 2024
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- Slow increased from 25% to 35%.
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August 15, 2024
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- Slow increased from 20% to 25%.
- Slow now affects stamina distances.
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August 1, 2024
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- Bonus HP increased from 500 to 600.
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July 18, 2024
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- Cost reduced from 6.5k to 6.3k souls (global T4 item change).
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July 4, 2024
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- Cooldown reduced from 65s to 45s.
- Model size increase from 10% to 20%.
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June 20, 2024
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