Cultist Sacrifice: Difference between revisions

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Notes: updated
TheMilkMan (talk | contribs)
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| item_name = Cultist Sacrifice
| item_name = Cultist Sacrifice
| has_components = true
| has_components = true
| has_passive1 = false
| has_passive2 = false
| has_active1 = true
| has_active1 = true
| has_components2 =
| has_iscomponentof = false
| has_iscomponentof2 = false
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen#Out of Combat Health Regen|Out of Combat Regen]]
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen#Out of Combat Health Regen|Out of Combat Regen]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower}} [[Weapon Damage]] vs. [[NPC]]s
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower}} [[Weapon Damage]] vs. [[NPC]]s
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBulletResist}} [[Bullet Resist]] vs. [[NPC]]s
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBulletResist}} [[Bullet Resist]] vs. [[NPC]]s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = Target an enemy NPC and consume it for '''150% Bonus Souls''' and grants a powerful long lasting buff.
| active1_description = {{#invoke:Lang|get_string|upgrade_non_player_bonus_sacrifice_desc|item_name={{#var:item_key_or_en}}}}
| active1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]] (Conditional)
| active1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]] (Conditional)
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]] (Conditional)
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]] (Conditional)
| active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplier}} [[Ability Range]] (Conditional)
| active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplier}} [[Ability Range]] (Conditional)
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| has_iscomponentof3 =
| component1_name = Monster Rounds
| component1_name = Monster Rounds
| sound1 = cultist sacrifice cast 01.mp3
| sound1 = cultist sacrifice cast 01.mp3