Editing Damage AmplificationGive feedback
Revision as of 09:28, 8 July 2026 by Voxic. (talk | contribs) (Big changes on Damage Amplification and Reduction calculations. My math is very on the spot without much testing so verification is necessary. Also check all the notices I posted, I will be making a forum post on the Damage Reduction bug, and if anyone has the time, please check over my math on Total Amplification because I know it's wrong but I don't know why it's wrong. Thanks a bunch!)
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