Damage Resistance: Difference between revisionsGive feedback
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Update formatting, clarify mechanics, reorder the article. |
Added a graph |
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<math>0.1 + 1 - (1-0.0125)^{14} = 26.2%</math> | <math>0.1 + 1 - (1-0.0125)^{14} = 26.2%</math> | ||
== | ==Effective Health== | ||
{{Construction}} | {{Construction}} | ||
[[File:Resistance-graph.png|thumb|A graph showing how despite the resistance percentage not growing additively, it scales the player's effective health additively.]] | |||
''Include graph of effective health as a function of Damage Reduction.'' In the mean time, feel free to refer to this [https://www.desmos.com/calculator/97vhqmutyz Desmos graph]. | ''Include graph of effective health as a function of Damage Reduction.'' In the mean time, feel free to refer to this [https://www.desmos.com/calculator/97vhqmutyz Desmos graph]. | ||