Data:ItemCards.json: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Deadbot (talk | contribs)
Deadbot v1.10.0-6460
Deadbot (talk | contribs)
Deadbot v1.10.0-6468
Line 1,868: Line 1,868:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_high_velocity_mag"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 1,885: Line 1,887:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusBulletSpeedPercent",
"Value": 60,
"Type": "bullet_damage"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 8,
"Type": "bullet_damage"
},
{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 10
"Value": 7
}
}
]
]
Line 1,899: Line 1,911:
{
{
"Key": "BaseAttackDamagePercentBonus",
"Key": "BaseAttackDamagePercentBonus",
"Value": 45,
"Value": 30,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 2,235: Line 2,247:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 75,
"Value": 50,
"Type": "health"
"Type": "health"
},
},
Line 2,248: Line 2,260:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_counterspell_desc",
"DescKey": "#upgrade_counterspell_desc",
"Cooldown": 20,
"Cooldown": 23,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 2,389: Line 2,401:
"Upgrades": {
"Upgrades": {
"StatusResistancePercent": 10,
"StatusResistancePercent": 10,
"BaseAttackDamagePercent": 35
"BaseAttackDamagePercent": 35,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
},
},
"Other": {
"Other": {
Line 2,754: Line 2,768:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 25,
"Value": 10,
"Type": "bullet_damage"
"Type": "bullet_damage"
},
},
Line 2,905: Line 2,919:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 12,
"Value": 10,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 3,113: Line 3,127:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 15,
"Value": 17,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
}
}
Line 3,128: Line 3,142:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_dps_aura_active_desc",
"DescKey": "#upgrade_dps_aura_active_desc",
"Cooldown": 25,
"Cooldown": 22,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 3,953: Line 3,967:
"Alt": [
"Alt": [
{
{
"Key": "BonusMoveSpeed",
"Key": "BonusHealth",
"Value": "0.75m",
"Value": 160,
"Type": "move_speed"
"Type": "health"
},
{
"Key": "TechResist",
"Value": 15,
"Type": "tech_armor_up"
},
},
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 10
"Value": 15
}
}
]
]
Line 3,971: Line 3,980:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_fervor_passive",
"DescKey": "#upgrade_fervor_passive",
"Cooldown": null,
"Cooldown": 16,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "FervorMovespeed",
"Key": "FervorMovespeed",
"Value": "2.5m",
"Value": "4m",
"Type": "move_speed",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 3,982: Line 3,991:
{
{
"Key": "FervorFireRate",
"Key": "FervorFireRate",
"Value": 25,
"Value": 40,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "FervorTechResist",
"Key": "FervorStatusResistancePercent",
"Value": 20,
"Value": 30,
"Type": "tech_armor_up",
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "AbilityDuration",
"Value": 10,
"Type": "duration"
}
]
},
},
"Upgrades": {
"Upgrades": {
"BonusHealth": 125,
"FervorFireRate": 20,
"FervorFireRate": 20,
"FervorMovespeed": "3m",
"FervorMovespeed": "3m",
"FervorTechResist": 20
"FervorStatusResistancePercent": 15
},
},
"Other": {
"Other": {
Line 4,018: Line 4,034:
"Key": "LowHealthThreshold",
"Key": "LowHealthThreshold",
"Value": 50
"Value": 50
},
"LingerDuration": {
"Key": "LingerDuration",
"Value": 5,
"Type": "duration"
}
}
}
}
Line 4,510: Line 4,521:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 12,
"Value": 10,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 5,714: Line 5,725:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 16,
"Value": 13,
"Type": "healing"
"Type": "healing"
}
}
Line 5,995: Line 6,006:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 16,
"Value": 10,
"Type": "tech_armor_up",
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
Line 6,415: Line 6,426:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
Line 6,486: Line 6,503:
}
}
],
],
"Alt": []
"Alt": [
},
{
"Info2": {
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_improved_bullet_armor_desc",
"DescKey": "#upgrade_improved_bullet_armor_desc",
Line 6,805: Line 6,828:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 30,
"Value": 25,
"Type": "healing"
"Type": "healing"
},
},
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 30,
"Value": 25,
"Type": "healing"
"Type": "healing"
}
}
Line 6,817: Line 6,840:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 120,
"Value": 160,
"Type": "health"
"Type": "health"
},
},
Line 6,970: Line 6,993:
"Key": "upgrade_trophy_collector",
"Key": "upgrade_trophy_collector",
"Name": "Trophy Collector",
"Name": "Trophy Collector",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Cost": 3200,
"Cost": 1600,
"Tier": 3,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
Line 7,001: Line 7,024:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 4,
"Value": 2,
"Type": "healing"
"Type": "healing"
}
}
Line 7,012: Line 7,035:
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
"Key": "StackingBonusHealth",
"Value": 20,
"Type": "health",
"LocTokenOverride": "BonusHealth"
},
{
{
"Key": "StackingBonusSprintSpeed",
"Key": "StackingBonusSprintSpeed",
Line 7,026: Line 7,043:
{
{
"Key": "StackingTechRangeMultiplier",
"Key": "StackingTechRangeMultiplier",
"Value": 1,
"Value": 0.75,
"Type": "distance",
"Type": "distance",
"LocTokenOverride": "TechRangeMultiplier"
"LocTokenOverride": "TechRangeMultiplier"
Line 7,032: Line 7,049:
{
{
"Key": "StackingGoldPerMinute",
"Key": "StackingGoldPerMinute",
"Value": 25,
"Value": 18,
"Type": "souls"
"Type": "souls"
}
}
Line 7,046: Line 7,063:
"StackingTechRadiusMultiplier": 3,
"StackingTechRadiusMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingBonusHealth": 25,
"OutOfCombatHealthRegen": 6,
"OutOfCombatHealthRegen": 6,
"BonusSprintSpeed": "12m",
"BonusSprintSpeed": "12m",
Line 7,068: Line 7,084:
"StackingTechRadiusMultiplier": {
"StackingTechRadiusMultiplier": {
"Key": "StackingTechRadiusMultiplier",
"Key": "StackingTechRadiusMultiplier",
"Value": 1,
"Value": 0.75,
"Type": "distance"
"Type": "distance"
},
},
Line 8,131: Line 8,147:
"Key": "upgrade_tech_overflow",
"Key": "upgrade_tech_overflow",
"Name": "Spiritual Overflow",
"Name": "Spiritual Overflow",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EAbility Duration\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 8,154: Line 8,170:
"Alt": [
"Alt": [
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "BonusAbilityDurationPercent",
"Value": 15,
"Value": 15,
"Type": "healing"
"Type": "duration"
}
}
]
]
Line 8,179: Line 8,195:
},
},
{
{
"Key": "BonusAbilityDurationPercent",
"Key": "AbilityLifestealPercentHero",
"Value": 20,
"Value": 16,
"Type": "duration"
"Type": "healing"
}
}
],
],
Line 8,250: Line 8,266:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 10,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
}
}
Line 8,263: Line 8,279:
{
{
"Key": "BulletDamageReflectedPct",
"Key": "BulletDamageReflectedPct",
"Value": 60,
"Value": 65,
"Type": "bullet_damage"
"Type": "bullet_damage"
},
},
Line 8,510: Line 8,526:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 16,
"Value": 13,
"Type": "healing"
"Type": "healing"
}
}
Line 8,746: Line 8,762:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 10,
"Value": 8,
"Type": "healing",
"Type": "healing",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
Line 8,766: Line 8,782:
{
{
"Key": "ImbueAbilityLifesteal",
"Key": "ImbueAbilityLifesteal",
"Value": 27,
"Value": 22,
"Type": "healing",
"Type": "healing",
"LocTokenOverride": "ImbueAbilityLifesteal"
"LocTokenOverride": "ImbueAbilityLifesteal"
Line 9,347: Line 9,363:
},
},
"Upgrades": {
"Upgrades": {
"MagicIncreasePerStack": 2,
"MagicIncreasePerStack": 1.5,
"TechResist": 8,
"TechResist": 8,
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -10,
"MaxStacks": 8
"MaxStacks": 6
},
},
"Other": {
"Other": {
Line 10,504: Line 10,520:
{
{
"Key": "AbilityCastRange",
"Key": "AbilityCastRange",
"Value": "32m",
"Value": "35m",
"Type": "range"
"Type": "range"
}
}
Line 11,123: Line 11,139:
},
},
{
{
"Key": "CooldownReduction",
"Key": "StatusResistancePercent",
"Value": 4,
"Value": 15,
"Type": "cooldown"
"Type": "duration"
}
}
]
]
Line 11,167: Line 11,183:
"MaxHealthPercentAsDPS": 2,
"MaxHealthPercentAsDPS": 2,
"CombatBarrier": 300,
"CombatBarrier": 300,
"CooldownReduction": 12,
"StatusResistancePercent": 20,
"BonusHealth": 125,
"BonusHealth": 125,
"AbilityDuration": 3
"AbilityDuration": 3
Line 12,071: Line 12,087:
"Name": "Shadow Weave",
"Name": "Shadow Weave",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "InstantCast",
Line 12,093: Line 12,109:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 10,
"Value": 5,
"Type": "healing"
"Type": "healing"
},
},
Line 12,106: Line 12,122:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_cloaking_device_active_desc",
"DescKey": "#upgrade_cloaking_device_active_desc",
"Cooldown": 32,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 12,115: Line 12,131:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 18,
"Value": 10,
"Type": "duration",
"Type": "duration",
"LocTokenOverride": "StealthDuration"
"LocTokenOverride": "StealthDuration"
Line 12,123: Line 12,139:
{
{
"Key": "SpottedRadius",
"Key": "SpottedRadius",
"Value": "18m"
"Value": "20m"
},
},
{
{
Line 12,140: Line 12,156:
{
{
"Key": "AmbushBonusFireRate",
"Key": "AmbushBonusFireRate",
"Value": 32,
"Value": 20,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,146: Line 12,162:
{
{
"Key": "AmbushBonusTechPower",
"Key": "AmbushBonusTechPower",
"Value": 35,
"Value": 20,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,152: Line 12,168:
{
{
"Key": "AmbushBonusMeleeDamage",
"Key": "AmbushBonusMeleeDamage",
"Value": 25,
"Value": 20,
"Type": "melee_damage",
"Type": "melee_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,160: Line 12,176:
{
{
"Key": "AmbushDuration",
"Key": "AmbushDuration",
"Value": 8,
"Value": 5,
"Type": "duration"
"Type": "duration"
}
}
Line 12,750: Line 12,766:
{
{
"Key": "HealPerStack",
"Key": "HealPerStack",
"Value": 20,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.4,
"Value": 0.32,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,761: Line 12,777:
{
{
"Key": "MaxStacks",
"Key": "MaxStacks",
"Value": 20
"Value": 25
},
},
{
{
Line 13,000: Line 13,016:
{
{
"Key": "AbilityLifestealPercentHeroPassive",
"Key": "AbilityLifestealPercentHeroPassive",
"Value": 16,
"Value": 13,
"Type": "healing"
"Type": "healing"
},
},
Line 13,023: Line 13,039:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 80,
"Value": 70,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 13,394: Line 13,410:
{
{
"Key": "SpiritPower",
"Key": "SpiritPower",
"Value": 8,
"Value": 10,
"Type": "tech_damage"
"Type": "tech_damage"
}
}
Line 13,519: Line 13,535:
"Alt": [
"Alt": [
{
{
"Key": "TechResist",
"Key": "InnateStatusResistancePercent",
"Value": 8,
"Type": "duration"
},
{
"Key": "TechResist",
"Value": 8
"Value": 8
},
},
Line 13,550: Line 13,571:
{
{
"Key": "StatusResistancePercent",
"Key": "StatusResistancePercent",
"Value": 40,
"Value": 35,
"Type": "duration"
"Type": "duration"
},
},
Line 14,138: Line 14,159:
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
"Key": "BonusHealth",
"Value": 300,
"Type": "health"
},
{
{
"Key": "BonusBaseHealth",
"Key": "BonusBaseHealth",
"Value": 15,
"Value": 25,
"Type": "health"
"Type": "health"
}
}
Line 14,204: Line 14,220:
},
},
"Upgrades": {
"Upgrades": {
"BonusHealth": 700,
"BonusBaseHealth": 15,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowthTooltip": 20,
"ModelScaleGrowthTooltip": 20,
Line 14,336: Line 14,352:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "3.5m"
"Value": "5m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,459: Line 14,475:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "3.5m"
"Value": "5m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 15,283: Line 15,299:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 18,
"Value": 14,
"Type": "healing"
"Type": "healing"
},
},
Line 15,371: Line 15,387:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 16,
"Value": 13,
"Type": "healing"
"Type": "healing"
},
},
Line 15,394: Line 15,410:
{
{
"Key": "ActiveBonusLifesteal",
"Key": "ActiveBonusLifesteal",
"Value": 80,
"Value": 70,
"Type": "healing"
"Type": "healing"
},
},
Line 15,936: Line 15,952:
{
{
"Key": "TechPowerGain",
"Key": "TechPowerGain",
"Value": 15,
"Value": 20,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 15,984: Line 16,000:
"TechPowerReduction": {
"TechPowerReduction": {
"Key": "TechPowerReduction",
"Key": "TechPowerReduction",
"Value": -15,
"Value": -20,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 17,058: Line 17,074:
},
},
{
{
"Key": "BonusHealth",
"Key": "BulletResist",
"Value": 50,
"Value": 8,
"Type": "health"
"Type": "bullet_armor_up"
}
}
]
]
Line 17,086: Line 17,102:
"Upgrades": {
"Upgrades": {
"TechPower": 12,
"TechPower": 12,
"BonusHealth": 90,
"BulletResist": 16,
"FireRateSlow": 20
"FireRateSlow": 20
},
},
Line 17,660: Line 17,676:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_sprint_booster"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 17,675: Line 17,693:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusSprintSpeed",
"Value": "2.0m",
"Type": "move_speed"
},
{
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Type": "healing"
},
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 175,
"Value": 125,
"Type": "health"
"Type": "health"
},
},
Line 17,779: Line 17,807:
"Key": "upgrade_vex_barrier",
"Key": "upgrade_vex_barrier",
"Name": "Reactive Barrier",
"Name": "Reactive Barrier",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Erestores one stamina\u003C/span\u003E and gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 17,785: Line 17,813:
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"Info1": {
"Type": "Passive",
"DescKey": "#upgrade_vex_barrier_desc",
"Cooldown": 55,
"ChargeUp": null,
"Main": [
{
"Key": "VexBarrierCombatBarrier",
"Value": 325,
"Scale": {
"Value": 1.8,
"Type": "spirit"
},
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied",
"LocTokenOverride": "CombatBarrier"
}
],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 10,
"Type": "duration"
}
]
},
"Upgrades": {
"VexBarrierCombatBarrier": 375,
"AbilityCooldown": -15
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_auto_cleanse": {
"Key": "upgrade_auto_cleanse",
"Name": "Indomitable",
"Description": null,
"Cost": 6400,
"Tier": 4,
"Slot": "Armor",
"Activation": "Passive",
"Components": [
"upgrade_vex_barrier"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 17,796: Line 17,888:
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [
"Alt": [
{
"Key": "BulletResist",
"Value": 8,
"Type": "bullet_armor_up"
},
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 6,
"Value": 8,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
]
],
"Alt": []
},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": null,
"DescKey": "#upgrade_vex_barrier_desc",
"DescKey": "#upgrade_upgrade_auto_cleanse_desc",
"Cooldown": 40,
"Cooldown": 55,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 17,815: Line 17,912:
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 2.0925,
"Value": 1.8,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,830: Line 17,927:
}
}
]
]
},
"Upgrades": {
"TechResist": 10,
"VexBarrierCombatBarrier": 375,
"AbilityCooldown": -15
},
},
"Other": {
"Other": {
Line 17,850: Line 17,942:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"CooldownReductionOnProc": {
"Key": "CooldownReductionOnProc",
"Value": 20,
"Type": "cooldown"
}
}
}
}
Line 18,010: Line 18,107:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_split_shot_desc",
"DescKey": "#upgrade_split_shot_desc",
"Cooldown": 24,
"Cooldown": 27,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 18,021: Line 18,118:
{
{
"Key": "WeaponDamagePerStack",
"Key": "WeaponDamagePerStack",
"Value": 10,
"Value": 8,
"Type": "bullet_damage"
"Type": "bullet_damage"
}
}
Line 18,033: Line 18,130:
{
{
"Key": "MaxStacks",
"Key": "MaxStacks",
"Value": 6
"Value": 5
},
},
{
{
Line 18,104: Line 18,201:
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 22,
"Value": 25,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 18,110: Line 18,207:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 18,
"Value": 14,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 18,587: Line 18,684:
"Value": 24,
"Value": 24,
"Scale": {
"Scale": {
"Value": 0.05,
"Value": 0.06,
"Type": "spirit"
"Type": "spirit"
},
},
Line 19,961: Line 20,058:
{
{
"Key": "AirBonusDamageTaken",
"Key": "AirBonusDamageTaken",
"Value": -60
"Value": -40
}
}
],
],
Line 20,867: Line 20,964:
"Key": "upgrade_unstable_concoction",
"Key": "upgrade_unstable_concoction",
"Name": "Unstable Concoction",
"Name": "Unstable Concoction",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 20,952: Line 21,049:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"RespawnTimeMod": {
"Key": "RespawnTimeMod",
"Value": 50
}
}
}
}

Revision as of 23:56, 30 April 2026

{
	"ability_item_pickup_effects": {
		"Key": "ability_item_pickup_effects",
		"Name": null,
		"Description": null,
		"Cost": null,
		"Tier": null,
		"Slot": null,
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"Hero"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 2,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_base": {
		"Key": "upgrade_base",
		"Name": null,
		"Description": null,
		"Cost": null,
		"Tier": null,
		"Slot": null,
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"armor_upgrade_base": {
		"Key": "armor_upgrade_base",
		"Name": null,
		"Description": null,
		"Cost": null,
		"Tier": null,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"armor_upgrade_t1": {
		"Key": "armor_upgrade_t1",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"armor_upgrade_t2": {
		"Key": "armor_upgrade_t2",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"armor_upgrade_t3": {
		"Key": "armor_upgrade_t3",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"armor_upgrade_t4": {
		"Key": "armor_upgrade_t4",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"armor_upgrade_t5": {
		"Key": "armor_upgrade_t5",
		"Name": null,
		"Description": null,
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"weapon_upgrade_base": {
		"Key": "weapon_upgrade_base",
		"Name": null,
		"Description": null,
		"Cost": null,
		"Tier": null,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"weapon_upgrade_t1": {
		"Key": "weapon_upgrade_t1",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"weapon_upgrade_t2": {
		"Key": "weapon_upgrade_t2",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"weapon_upgrade_t3": {
		"Key": "weapon_upgrade_t3",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"weapon_upgrade_t4": {
		"Key": "weapon_upgrade_t4",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"weapon_upgrade_t5": {
		"Key": "weapon_upgrade_t5",
		"Name": null,
		"Description": null,
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"tech_upgrade_base": {
		"Key": "tech_upgrade_base",
		"Name": null,
		"Description": null,
		"Cost": null,
		"Tier": null,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"tech_upgrade_t1": {
		"Key": "tech_upgrade_t1",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"tech_upgrade_t2": {
		"Key": "tech_upgrade_t2",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"tech_upgrade_t3": {
		"Key": "tech_upgrade_t3",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"tech_upgrade_t4": {
		"Key": "tech_upgrade_t4",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"tech_upgrade_t5": {
		"Key": "tech_upgrade_t5",
		"Name": null,
		"Description": null,
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"item_projectile_test_01": {
		"Key": "item_projectile_test_01",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#item_projectile_test_01_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "0.5m",
					"Type": "distance"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 1,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.01,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "0.5m"
			}
		}
	},
	"item_projectile_test_02": {
		"Key": "item_projectile_test_02",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#item_projectile_test_02_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "0.5m",
					"Type": "distance"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 1,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.01,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "0.5m"
			}
		}
	},
	"item_projectile_test_03": {
		"Key": "item_projectile_test_03",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#item_projectile_test_03_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "0.5m",
					"Type": "distance"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 1,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.01,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "0.5m"
			}
		}
	},
	"item_projectile_test_04": {
		"Key": "item_projectile_test_04",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#item_projectile_test_04_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "0.5m",
					"Type": "distance"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 1,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.01,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "0.5m"
			}
		}
	},
	"item_projectile_test_05": {
		"Key": "item_projectile_test_05",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#item_projectile_test_05_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "0.5m",
					"Type": "distance"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 1,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.01,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "0.5m"
			}
		}
	},
	"item_projectile_test_06": {
		"Key": "item_projectile_test_06",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#item_projectile_test_06_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "0.5m",
					"Type": "distance"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 1,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.01,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "0.5m"
			}
		}
	},
	"upgrade_clip_size": {
		"Key": "upgrade_clip_size",
		"Name": "Extended Magazine",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 30
				}
			],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 8,
					"Type": "bullet_damage"
				}
			]
		},
		"Upgrades": {
			"BonusClipSizePercent": 30
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_non_player_bonus": {
		"Key": "upgrade_non_player_bonus",
		"Name": "Monster Rounds",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "NonPlayerBonusWeaponPower",
					"Value": 25,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "NonPlayerBulletResist",
					"Value": 25,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 1,
					"Type": "healing"
				}
			]
		},
		"Upgrades": {
			"NonPlayerBonusWeaponPower": 35,
			"NonPlayerBulletResist": 35,
			"OutOfCombatHealthRegen": 1
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_non_player_bonus_sacrifice": {
		"Key": "upgrade_non_player_bonus_sacrifice",
		"Name": "Cultist Sacrifice",
		"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E170% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Press",
		"Components": [
			"upgrade_non_player_bonus"
		],
		"TargetTypes": [
			"TrooperEnemy",
			"Neutral",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2,
					"Type": "healing"
				},
				{
					"Key": "NonPlayerBonusWeaponPower",
					"Value": 30,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "NonPlayerBulletResist",
					"Value": 30,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_non_player_bonus_sacrifice_desc",
			"Cooldown": 270,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 8,
					"Scale": {
						"Value": 0.7,
						"Type": "power_increase"
					},
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Scale": {
						"Value": 4,
						"Type": "power_increase"
					},
					"Type": "health",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "TechRangeMultiplier",
					"Value": 12,
					"Type": "distance",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 160,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"TechRadiusMultiplier": 40,
			"TechRangeMultiplier": 40,
			"BaseAttackDamagePercent": 47,
			"BonusHealth": 300,
			"NonPlayerBonusWeaponPower": 30,
			"NonPlayerBulletResist": 30
		},
		"Other": {
			"AbilityCastRange": {
				"Key": "AbilityCastRange",
				"Value": "7m",
				"Type": "range"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusSoulsPct": {
				"Key": "BonusSoulsPct",
				"Value": 170
			},
			"BonusAbilityCharges": {
				"Key": "BonusAbilityCharges",
				"Value": 1,
				"Type": "cast",
				"UsageFlags": "ConditionallyApplied"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 12,
				"Type": "distance",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_ammo_scavenger": {
		"Key": "upgrade_ammo_scavenger",
		"Name": "Ammo Scavenger",
		"Description": "Any time you secure or deny a Soul from an entity you \u003Cspan class=\"highlight\"\u003Eget ammo back\u003C/span\u003E and gain stacking \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cbr\u003EAt Max Stacks, gain bonus Sprint speed",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_ammo_scavenger_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AmmoPerSoul",
					"Value": 2
				},
				{
					"Key": "SpiritPowerPerSoul",
					"Value": 1,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "2m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AbilityDuration",
					"Value": 45,
					"Type": "duration",
					"LocTokenOverride": "AmmoScavengerDuration"
				},
				{
					"Key": "MaxStacks",
					"Value": 18
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_clip_size_fixed": {
		"Key": "upgrade_clip_size_fixed",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSize",
					"Value": 6
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_clip_size_fixed_t3": {
		"Key": "upgrade_clip_size_fixed_t3",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusClipSize": {
				"Key": "BonusClipSize",
				"Value": 12
			}
		}
	},
	"upgrade_chain_lightning": {
		"Key": "upgrade_chain_lightning",
		"Name": "Tesla Bullets",
		"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_chain_lightning_desc",
			"Cooldown": 0.25,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DamagePerChain",
					"Value": 33,
					"Scale": {
						"Value": 0.19,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "ProcChance",
					"Value": 15
				}
			],
			"Alt": [
				{
					"Key": "ChainCount",
					"Value": 4
				},
				{
					"Key": "ChainRadius",
					"Value": "8m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"DamagePerChain": 25,
			"BonusPerChain": 25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusPerChain": {
				"Key": "BonusPerChain",
				"Value": 33,
				"Scale": {
					"Value": 0.19,
					"Type": "spirit"
				},
				"Type": "tech_damage"
			},
			"ChainTickRate": {
				"Key": "ChainTickRate",
				"Value": 0.4
			}
		}
	},
	"upgrade_capacitor": {
		"Key": "upgrade_capacitor",
		"Name": "Capacitor",
		"Description": "Launch a projectile that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E, applies a strong slow that recovers over time, \u003Cspan class=\"highlight\"\u003Eprevents Stamina usage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_chain_lightning"
		],
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"BossEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 5,
					"Type": "fire_rate"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_chain_lightning_desc",
			"Cooldown": 0.25,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DamagePerChain",
					"Value": 43,
					"Scale": {
						"Value": 0.19,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "ProcChance",
					"Value": 20
				}
			],
			"Alt": [
				{
					"Key": "ChainCount",
					"Value": 6
				},
				{
					"Key": "ChainRadius",
					"Value": "10m",
					"Type": "distance"
				}
			]
		},
		"Info3": {
			"Type": "Active",
			"DescKey": "#upgrade_capacitor_desc",
			"Cooldown": 40,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Damage",
					"Value": 100,
					"Type": "tech_damage"
				},
				{
					"Key": "MaxSlowPercent",
					"Value": 75,
					"Type": "slow"
				}
			],
			"Alt": [
				{
					"Key": "SlowDuration",
					"Value": 3,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"ProcChance": 5,
			"BonusFireRate": 15,
			"DamagePerChain": 25,
			"AbilityCooldown": -32,
			"Damage": 25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusPerChain": {
				"Key": "BonusPerChain",
				"Value": 43,
				"Scale": {
					"Value": 0.19,
					"Type": "spirit"
				},
				"Type": "tech_damage"
			},
			"ChainTickRate": {
				"Key": "ChainTickRate",
				"Value": 0.4
			}
		}
	},
	"upgrade_galvanic_storm": {
		"Key": "upgrade_galvanic_storm",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_galvanic_storm_passive1",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DamagePerChain",
					"Value": 50,
					"Scale": {
						"Value": 0.304668,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "BonusPerChain",
					"Value": 75,
					"Scale": {
						"Value": 0.457002,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "ProcChance",
					"Value": 30
				},
				{
					"Key": "ChainRadius",
					"Value": "7m",
					"Type": "distance"
				},
				{
					"Key": "ChainCount",
					"Value": 7
				},
				{
					"Key": "ChainTickRate",
					"Value": 0.2
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_galvanic_storm_passive2",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BuffDamageMult",
					"Value": 2
				}
			],
			"Alt": [
				{
					"Key": "BuffMoveSpeedBonus",
					"Value": "3m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "GalvanicBuffDuration",
					"Value": 7,
					"Type": "duration"
				}
			]
		},
		"Info3": {
			"Type": "Innate",
			"DescKey": "#upgrade_regenerating_tech_shield",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ProcCooldown": {
				"Key": "ProcCooldown",
				"Value": 0.4,
				"Type": "cooldown"
			},
			"TechShieldMaxHealth": {
				"Key": "TechShieldMaxHealth",
				"Value": 400,
				"Type": "tech_armor_up"
			},
			"GalvanicDebuffDuration": {
				"Key": "GalvanicDebuffDuration",
				"Value": 5,
				"Type": "duration"
			},
			"ExplodeRadius": {
				"Key": "ExplodeRadius",
				"Value": "10m",
				"Type": "distance"
			}
		}
	},
	"upgrade_hollow_point_rounds": {
		"Key": "upgrade_hollow_point_rounds",
		"Name": "Hollow Point",
		"Description": "When you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and your bullets reduce enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 4.5,
					"Type": "healing"
				},
				{
					"Key": "BonusHealth",
					"Value": 125,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_hollow_point_rounds_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 35,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BulletArmorReduction",
					"Value": -9,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 8,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BulletArmorReduction": -12,
			"BonusHealth": 150,
			"BaseAttackDamagePercent": 25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LifeThreshold": {
				"Key": "LifeThreshold",
				"Value": 65
			}
		}
	},
	"upgrade_pristine_emblem": {
		"Key": "upgrade_pristine_emblem",
		"Name": "Opening Rounds",
		"Description": "Your attacks have additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E against \u003Cspan class=\"highlight\"\u003Eenemies above 50% health\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_high_velocity_mag"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusBulletSpeedPercent",
					"Value": 60,
					"Type": "bullet_damage"
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 8,
					"Type": "bullet_damage"
				},
				{
					"Key": "TechPower",
					"Value": 7
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_pristine_emblem_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercentBonus",
					"Value": 30,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BaseAttackDamagePercentBonus": 25,
			"TechPower": 18
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"EnemyLifeThreshold": {
				"Key": "EnemyLifeThreshold",
				"Value": 50
			}
		}
	},
	"upgrade_stabilizer": {
		"Key": "upgrade_stabilizer",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": "#upgrade_stabilizer_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusBulletSpeedPercent",
					"Value": 30
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MoveWhileShootingSpeedPenaltyReductionPercent": {
				"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
				"Value": 100,
				"Type": "move_speed"
			},
			"MoveWhileZoomedSpeedPenaltyReductionPercent": {
				"Key": "MoveWhileZoomedSpeedPenaltyReductionPercent",
				"Value": 100,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_high_velocity_mag": {
		"Key": "upgrade_high_velocity_mag",
		"Name": "High-Velocity Rounds",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusBulletSpeedPercent",
					"Value": 60,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 8,
					"Type": "bullet_damage"
				}
			]
		},
		"Upgrades": {
			"BonusBulletSpeedPercent": 45,
			"BaseAttackDamagePercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_lifestrike_gauntlets": {
		"Key": "upgrade_lifestrike_gauntlets",
		"Name": "Melee Lifesteal",
		"Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is 1.5x as long for Light Melee hits.\u003C/span\u003E",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 12,
					"Type": "melee_damage"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_lifestrike_gauntlets_desc",
			"Cooldown": 8,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "LifestrikeHeal",
					"Value": 100,
					"Type": "healing"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusMeleeDamagePercent": 12,
			"AbilityCooldown": -6
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LightMeleeCooldownMult": {
				"Key": "LightMeleeCooldownMult",
				"Value": 1.5
			},
			"NonHeroHealPct": {
				"Key": "NonHeroHealPct",
				"Value": 30
			}
		}
	},
	"upgrade_melee_rebuttal": {
		"Key": "upgrade_melee_rebuttal",
		"Name": "Rebuttal",
		"Description": "On a successful \u003Cspan class=\"highlight\"\u003EParry\u003C/span\u003E against an enemy Hero, \u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E yourself for the damage parried and returns that damage to the target, and temporarily gain increased \u003Cspan class=\"highlight\"\u003Edamage.\u003C/span\u003E",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "ParryCooldownReduction",
					"Value": 2,
					"Type": "cooldown"
				},
				{
					"Key": "MeleeResistPercent",
					"Value": 18
				},
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_melee_rebuttal_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusDamagePercent",
					"Value": 30,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "BuffDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"ParryCooldownReduction": 0.5,
			"MeleeResistPercent": 22,
			"BonusDamagePercent": 20,
			"BonusHealth": 150
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ParrySuccessHealPercentage": {
				"Key": "ParrySuccessHealPercentage",
				"Value": 100,
				"Type": "healing"
			}
		}
	},
	"upgrade_counterspell": {
		"Key": "upgrade_counterspell",
		"Name": "Counterspell",
		"Description": "Your next parry \u003Cspan class=\"highlight\"\u003Eprotects you from the damage and effects of enemy abilities and items\u003C/span\u003E. On a successful spell parry {g:citadel_inline_attribute:'Heal'} and gain {g:citadel_inline_attribute:'MoveSpeed'} and {g:citadel_inline_attribute:'Spirit'}.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				},
				{
					"Key": "SpiritPowerInnate",
					"Value": 8,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_counterspell_desc",
			"Cooldown": 23,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealOnSuccess",
					"Value": 150,
					"Type": "healing",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "HealOnCounterSpell"
				},
				{
					"Key": "SpiritPower",
					"Value": 20,
					"Type": "tech_power",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.75m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "BuffDuration",
					"Value": 6,
					"Type": "duration"
				},
				{
					"Key": "SpellParryDuration",
					"Value": 0.8,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"SpiritPower": 20,
			"BonusHealth": 150,
			"HealOnSuccess": 250,
			"BonusMoveSpeed": "2m",
			"AbilityCooldown": -8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_weighted_shots": {
		"Key": "upgrade_weighted_shots",
		"Name": "Weighted Shots",
		"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_slowing_bullets"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 40,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "StatusResistancePercent",
					"Value": 20,
					"Type": "duration"
				},
				{
					"Key": "StaminaCooldownReduction",
					"Value": -14
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "-0.5m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_weighted_shots_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlowPercent",
					"Value": 30,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "GroundDashReductionPercent",
					"Value": -25,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SlowDuration",
					"Value": 3.5,
					"Type": "duration"
				},
				{
					"Key": "BuildUpPerShot",
					"Value": 0.7
				}
			]
		},
		"Upgrades": {
			"StatusResistancePercent": 10,
			"BaseAttackDamagePercent": 35,
			"SlowPercent": 20,
			"GroundDashReductionPercent": -10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 5,
				"Type": "duration"
			}
		}
	},
	"upgrade_ancient_shield": {
		"Key": "upgrade_ancient_shield",
		"Name": "Ancient Shield",
		"Description": null,
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletResist",
					"Value": 40,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "TechResist",
					"Value": 40,
					"Type": "tech_armor_up"
				},
				{
					"Key": "StatusResistancePercent",
					"Value": 40,
					"Type": "duration"
				},
				{
					"Key": "DegenResistance",
					"Value": 40,
					"Type": "healing",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 40,
					"Type": "healing"
				}
			]
		},
		"Upgrades": {
			"DegenResistance": 10,
			"StatusResistancePercent": 10,
			"TechResist": 10,
			"OutOfCombatHealthRegen": 10,
			"BulletResist": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_close_range": {
		"Key": "upgrade_close_range",
		"Name": "Close Quarters",
		"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when in \u003Cspan class=\"highlight\"\u003Eclose range\u003C/span\u003E to your target.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "MeleeResistPercent",
					"Value": 20
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_close_range_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CloseRangeBonusWeaponPower",
					"Value": 20,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "CloseRangeBonusDamageRange",
					"Value": "15m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"CloseRangeBonusWeaponPower": 15,
			"MeleeResistPercent": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_long_range": {
		"Key": "upgrade_long_range",
		"Name": "Long Range",
		"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusAttackRangePercent",
					"Value": 8,
					"Type": "distance"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_long_range_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "LongRangeBonusWeaponPower",
					"Value": 40,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "LongRangeBonusWeaponPowerMinRange",
					"Value": "15m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"BonusAttackRangePercent": 8,
			"LongRangeBonusWeaponPower": 30
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_slowing_bullets": {
		"Key": "upgrade_slowing_bullets",
		"Name": "Slowing Bullets",
		"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 15,
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_slowing_bullets_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlowPercent",
					"Value": 30,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "GroundDashReductionPercent",
					"Value": -25,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SlowDuration",
					"Value": 3.5,
					"Type": "duration"
				},
				{
					"Key": "BuildUpPerShot",
					"Value": 0.7
				}
			]
		},
		"Upgrades": {
			"BaseAttackDamagePercent": 30,
			"SlowPercent": 20,
			"GroundDashReductionPercent": -10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 5,
				"Type": "duration"
			}
		}
	},
	"upgrade_inhibitor": {
		"Key": "upgrade_inhibitor",
		"Name": "Inhibitor",
		"Description": "Your bullets build up to reduce the target's \u003Cspan class=\"highlight\"\u003Eoutgoing damage\u003C/span\u003E and apply \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 10,
					"Type": "bullet_damage"
				},
				{
					"Key": "BonusHealth",
					"Value": 150,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_inhibitor_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "OutgoingDamagePenaltyPercent",
					"Value": -30,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "HealAmpReceivePenaltyPercent",
					"Value": -40,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 5,
					"Type": "duration"
				},
				{
					"Key": "BuildUpPerShot",
					"Value": 0.77
				}
			]
		},
		"Upgrades": {
			"OutgoingDamagePenaltyPercent": -20,
			"HealAmpReceivePenaltyPercent": -20,
			"HealAmpRegenPenaltyPercent": -20,
			"BonusHealth": 125,
			"BaseAttackDamagePercent": 20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 5,
				"Type": "duration"
			},
			"HealAmpRegenPenaltyPercent": {
				"Key": "HealAmpRegenPenaltyPercent",
				"Value": -40,
				"Type": "damage",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_small_attack_speed": {
		"Key": "upgrade_small_attack_speed",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 8
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_tech_defense_shredders": {
		"Key": "upgrade_tech_defense_shredders",
		"Name": "Spirit Shredder Bullets",
		"Description": "Your bullets apply a debuff that reduces the \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E of the target and grants you and your allies \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E against them.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_tech_defense_shredders_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechArmorDamageReduction",
					"Value": -8,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 10,
					"Type": "healing",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 8,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"TechArmorDamageReduction": -10,
			"AbilityLifestealPercentHero": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_attack_speed_1": {
		"Key": "upgrade_attack_speed_1",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 15
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_nearby_enemy_boost": {
		"Key": "upgrade_nearby_enemy_boost",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"FireRate",
			"Movement"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 90,
					"Type": "health"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_nearby_enemy_boost_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 48,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusFireRate",
					"Value": 30,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "20m",
					"Type": "distance"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 1
			},
			"MinTargetsRequired": {
				"Key": "MinTargetsRequired",
				"Value": 2
			}
		}
	},
	"upgrade_dps_aura": {
		"Key": "upgrade_dps_aura",
		"Name": "Heroic Aura",
		"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E to nearby friendly units.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": [
			"FireRate",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "1.5m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_dps_aura_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletResist",
					"Value": 17,
					"Type": "bullet_armor_up"
				}
			],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "30m",
					"Type": "distance"
				}
			]
		},
		"Info3": {
			"Type": "Active",
			"DescKey": "#upgrade_dps_aura_active_desc",
			"Cooldown": 22,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ActiveBonusMoveSpeed",
					"Value": "2.25m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusFireRate",
					"Value": 26,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "ActiveRadius",
					"Value": "30m",
					"Type": "distance"
				},
				{
					"Key": "AbilityDuration",
					"Value": 7,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"ActiveBonusMoveSpeed": "3m",
			"BonusFireRate": 34,
			"BulletResist": 10,
			"ActiveRadius": "15m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"NonHeroMult": {
				"Key": "NonHeroMult",
				"Value": 2
			}
		}
	},
	"upgrade_armor_reduction_debuff": {
		"Key": "upgrade_armor_reduction_debuff",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 12,
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_armor_reduction_debuff_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletShieldDamagePercent",
					"Value": 60,
					"Type": "bullet_damage"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 8,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ResistReduction": {
				"Key": "ResistReduction",
				"Value": -60,
				"Type": "bullet_armor_down",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_weapon_detention_ammo": {
		"Key": "upgrade_weapon_detention_ammo",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 100,
					"Type": "health"
				},
				{
					"Key": "BonusFireRate",
					"Value": 15
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_weapon_detention_ammo_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TetherDuration",
					"Value": 2.3,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "BuildUpPerShot",
					"Value": 1.2
				},
				{
					"Key": "TetherRadius",
					"Value": "7m",
					"Type": "distance"
				},
				{
					"Key": "ImmunityDuration",
					"Value": 8,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 10,
				"Type": "duration"
			}
		}
	},
	"upgrade_height_advantage": {
		"Key": "upgrade_height_advantage",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": "#upgrade_height_advantage_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HighGroundBonusWeaponPower": {
				"Key": "HighGroundBonusWeaponPower",
				"Value": 50,
				"Type": "bullet_damage"
			}
		}
	},
	"upgrade_targeted_silence": {
		"Key": "upgrade_targeted_silence",
		"Name": "Silence Wave",
		"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_targeted_silence_desc",
			"Cooldown": 42,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				},
				{
					"Key": "Damage",
					"Value": 75,
					"Scale": {
						"Value": 0.7,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "40m",
					"Type": "range"
				},
				{
					"Key": "AbilityDuration",
					"Value": 3,
					"Type": "duration",
					"LocTokenOverride": "#SilenceDuration"
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -10,
			"Damage": 125,
			"BonusHealth": 75
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"CooldownOnMiss": {
				"Key": "CooldownOnMiss",
				"Value": 30
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "1m"
			},
			"GrowthPerMeter": {
				"Key": "GrowthPerMeter",
				"Value": "0.15m"
			},
			"InitialWidth": {
				"Key": "InitialWidth",
				"Value": "5.0m"
			}
		}
	},
	"upgrade_haunting_scream": {
		"Key": "upgrade_haunting_scream",
		"Name": "Haunting Scream",
		"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption"
		],
		"IsDisabled": true,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechPowerPercent",
					"Value": 30
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_haunting_scream_desc",
			"Cooldown": 25,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				},
				{
					"Key": "StatusEffectDisarmed",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "40m",
					"Type": "range"
				},
				{
					"Key": "AbilityDuration",
					"Value": 3,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -8,
			"TechPowerPercent": 10,
			"AbilityDuration": 0.25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": "1m"
			},
			"GrowthPerMeter": {
				"Key": "GrowthPerMeter",
				"Value": "0.15m"
			},
			"InitialWidth": {
				"Key": "InitialWidth",
				"Value": "5.0m"
			},
			"Damage": {
				"Key": "Damage",
				"Value": 400
			},
			"SkipFrames": {
				"Key": "SkipFrames",
				"Value": 6,
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_proc_silence": {
		"Key": "upgrade_proc_silence",
		"Name": "Silencer",
		"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 15,
					"Type": "tech_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_proc_silence_debuff_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechDamageReduction",
					"Value": -25,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 6
				}
			]
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_proc_silence_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "SilenceDuration",
					"Value": 2.5
				},
				{
					"Key": "ImmunityDuration",
					"Value": 10
				},
				{
					"Key": "BuildUpPerShot",
					"Value": 1.04
				}
			]
		},
		"Upgrades": {
			"TechDamageReduction": -15,
			"SilenceDuration": 1.25,
			"TechResist": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 5,
				"Type": "duration"
			}
		}
	},
	"upgrade_silencer": {
		"Key": "upgrade_silencer",
		"Name": "Silencer",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 20,
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_silencer_active",
			"Cooldown": 36,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "EMPDuration",
					"Value": 2
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 4,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_proc_disarm": {
		"Key": "upgrade_proc_disarm",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_proc_disarm_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectDisarmed",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 5,
					"Type": "duration"
				},
				{
					"Key": "BuildUpPerShot",
					"Value": 1
				},
				{
					"Key": "BuildUpDuration",
					"Value": 10,
					"Type": "duration"
				},
				{
					"Key": "ImmunityDuration",
					"Value": 3
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_berserker": {
		"Key": "upgrade_berserker",
		"Name": "Berserker",
		"Description": "Your \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E increases as you take sustained damage.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletResist",
					"Value": 8,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_berserker_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "WeaponPowerPerStack",
					"Value": 7,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "DamageToStack",
					"Value": 120,
					"Type": "bullet_armor_up"
				},
				{
					"Key": "MaxStacks",
					"Value": 10
				},
				{
					"Key": "DamageDuration",
					"Value": 10,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"WeaponPowerPerStack": 3,
			"BulletResist": 8,
			"MaxStacks": 8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_fervor": {
		"Key": "upgrade_fervor",
		"Name": "Frenzy",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"FireRate",
			"ClipSize",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 160,
					"Type": "health"
				},
				{
					"Key": "BonusFireRate",
					"Value": 15
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_fervor_passive",
			"Cooldown": 16,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "FervorMovespeed",
					"Value": "4m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "FervorFireRate",
					"Value": 40,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "FervorStatusResistancePercent",
					"Value": 30,
					"Type": "duration",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 10,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusHealth": 125,
			"FervorFireRate": 20,
			"FervorMovespeed": "3m",
			"FervorStatusResistancePercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LowHealthThreshold": {
				"Key": "LowHealthThreshold",
				"Value": 50
			}
		}
	},
	"upgrade_siphon_bullets": {
		"Key": "upgrade_siphon_bullets",
		"Name": "Siphon Bullets",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 15,
					"Type": "bullet_damage"
				},
				{
					"Key": "BulletResist",
					"Value": 10,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_siphon_bullets_desc_passive2",
			"Cooldown": 1.2,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealthStealPctHero",
					"Value": 2.5,
					"Type": "health",
					"LocTokenOverride": "SiphonBullets_HealthStealPctHero"
				}
			],
			"Alt": [
				{
					"Key": "StealDuration",
					"Value": 17,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"HealthStealPctHero": 1.5,
			"BulletResist": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"StealPerHit": {
				"Key": "StealPerHit",
				"Value": 1
			},
			"StealPerKill": {
				"Key": "StealPerKill",
				"Value": 1
			},
			"StackLostPerDeath": {
				"Key": "StackLostPerDeath",
				"Value": 2
			},
			"MaxStacks": {
				"Key": "MaxStacks",
				"Value": 9999
			},
			"ParticleRadius": {
				"Key": "ParticleRadius",
				"Value": "1m",
				"Type": "distance"
			}
		}
	},
	"upgrade_headshot_booster": {
		"Key": "upgrade_headshot_booster",
		"Name": "Headshot Booster",
		"Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 30,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_headshot_booster_desc",
			"Cooldown": 9,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HeadShotBonusDamage",
					"Value": 45,
					"Type": "bullet_damage"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"HeadShotBonusDamage": 55
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ProcChance": {
				"Key": "ProcChance",
				"Value": 100
			}
		}
	},
	"upgrade_headshot_booster2": {
		"Key": "upgrade_headshot_booster2",
		"Name": "Weakening Headshot",
		"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 60,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_headshot_booster2_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletResistReduction",
					"Value": -13,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 12,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BulletResistReduction": -7,
			"BonusHealth": 125
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"DiminishingMultiplier": {
				"Key": "DiminishingMultiplier",
				"Value": 0.5
			}
		}
	},
	"upgrade_sharpshooter": {
		"Key": "upgrade_sharpshooter",
		"Name": "Sharpshooter",
		"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_long_range"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusAttackRangePercent",
					"Value": 20,
					"Type": "distance"
				},
				{
					"Key": "BonusZoomPercent",
					"Value": 25,
					"Type": "distance"
				}
			],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "1.0m",
					"Type": "move_speed"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "-0.7m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_sharpshooter_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "LongRangeBonusWeaponPower",
					"Value": 70,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "LongRangeBonusWeaponPowerMinRange",
					"Value": "15m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"LongRangeBonusWeaponPower": 40,
			"BonusAttackRangePercent": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_headhunter": {
		"Key": "upgrade_headhunter",
		"Name": "Headhunter",
		"Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_headshot_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 5,
					"Type": "bullet_damage"
				},
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_headhunter_desc",
			"Cooldown": 8,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HeadShotBonusDamage",
					"Value": 75,
					"Scale": {
						"Value": 4,
						"Type": "power_increase"
					},
					"Type": "bullet_damage"
				},
				{
					"Key": "HealPercentPerHeadshot",
					"Value": 4,
					"Scale": {
						"Value": 0.06,
						"Type": "power_increase"
					},
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.75m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "MovementSpeedBonusDuration",
					"Value": 3,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"HeadShotBonusDamage": 75,
			"HealPercentPerHeadshot": 4,
			"AbilityCooldown": -3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ProcChance": {
				"Key": "ProcChance",
				"Value": 100
			}
		}
	},
	"upgrade_spellslinger_headshots": {
		"Key": "upgrade_spellslinger_headshots",
		"Name": "Spirit Rend",
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_tech_defense_shredders"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_spellslinger_headshots_part1_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechArmorDamageReduction",
					"Value": -8,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 10,
					"Type": "healing",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": []
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_spellslinger_headshots_part2_desc",
			"Cooldown": 2,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MagicResistReduction",
					"Value": -7,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "SpellSlingerHeadshots_SpiritShredPerStack"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 8,
					"Type": "duration"
				},
				{
					"Key": "MaxStacks",
					"Value": 4
				}
			]
		},
		"Upgrades": {
			"MagicResistReduction": -5,
			"AbilityLifestealPercentHero": 10,
			"TechArmorDamageReduction": -10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_banshee_slugs": {
		"Key": "upgrade_banshee_slugs",
		"Name": "Crippling Headshot",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_headshot_booster2"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 125,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_banshee_slugs_headshots_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletResistReduction",
					"Value": -16,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "MagicResistReduction",
					"Value": -16,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "HealAmpRegenPenaltyPercent",
					"Value": -35,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 12,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"MagicResistReduction": -12,
			"BulletResistReduction": -12,
			"HealAmpReceivePenaltyPercent": -25,
			"HealAmpRegenPenaltyPercent": -25,
			"BonusHealth": 150
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HealAmpReceivePenaltyPercent": {
				"Key": "HealAmpReceivePenaltyPercent",
				"Value": -35,
				"Type": "damage",
				"UsageFlags": "ConditionallyApplied"
			},
			"DiminishingMultiplier": {
				"Key": "DiminishingMultiplier",
				"Value": 0.5
			}
		}
	},
	"upgrade_proc_tech_damage": {
		"Key": "upgrade_proc_tech_damage",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": null,
			"DescKey": "#upgrade_proc_tech_damage_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "NanoTechPerShot",
					"Value": 1,
					"Scale": {
						"Value": 3.04668,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "BaseDamagePct",
					"Value": 0.0001,
					"Scale": {
						"Value": 3.04668,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BaseDamagePerShot": {
				"Key": "BaseDamagePerShot",
				"Value": 1
			},
			"SpellAmplificationMultiplier": {
				"Key": "SpellAmplificationMultiplier",
				"Value": 5
			}
		}
	},
	"upgrade_crackshot": {
		"Key": "upgrade_crackshot",
		"Name": "Mystic Shot",
		"Description": "Your next bullet deals bonus {g:citadel_inline_attribute:'SpiritDamage'}.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "SpiritPower",
					"Value": 7,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_crackshot_desc",
			"Cooldown": 8,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ProcBonusMagicDamage",
					"Value": 40,
					"Scale": {
						"Value": 1,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"ProcBonusMagicDamage": 109,
			"SpiritPower": 14
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "1m"
			},
			"ProcChance": {
				"Key": "ProcChance",
				"Value": 100
			},
			"ProcCooldown": {
				"Key": "ProcCooldown",
				"Value": 1,
				"Type": "cooldown"
			}
		}
	},
	"upgrade_critshot": {
		"Key": "upgrade_critshot",
		"Name": "Lucky Shot",
		"Description": "Your bullets have a chance to be empowered, causing them to deal \u003Cspan class=\"highlight\"\u003Ebonus weapon damage\u003C/span\u003E on hit.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EBonus damage cannot Crit.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 30
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_critshot_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CritDamagePercent",
					"Value": 100,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "ProcChance",
					"Value": 25
				}
			]
		},
		"Upgrades": {
			"CritDamagePercent": 30,
			"BonusClipSizePercent": 40,
			"ProcChance": 5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "1m",
				"Type": "distance"
			}
		}
	},
	"upgrade_close_quarter_combat": {
		"Key": "upgrade_close_quarter_combat",
		"Name": "Point Blank",
		"Description": "When in \u003Cspan class=\"highlight\"\u003Eclose range\u003C/span\u003E to your target, gain \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and your bullets apply a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_close_range"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				},
				{
					"Key": "MeleeResistPercent",
					"Value": 30
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_close_quarter_combat_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CloseRangeBonusWeaponPower",
					"Value": 50,
					"Type": "bullet_damage"
				},
				{
					"Key": "SlowPercent",
					"Value": 25,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "SlowDuration",
					"Value": 2,
					"Type": "duration"
				},
				{
					"Key": "CloseRangeBonusDamageRange",
					"Value": "15m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"CloseRangeBonusWeaponPower": 30,
			"MeleeResistPercent": 30,
			"BonusHealth": 150,
			"SlowPercent": 5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_clip_size_2": {
		"Key": "upgrade_clip_size_2",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusClipSizePercent": {
				"Key": "BonusClipSizePercent",
				"Value": 30
			}
		}
	},
	"upgrade_clip_size_3": {
		"Key": "upgrade_clip_size_3",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 60
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_toxic_bullets": {
		"Key": "upgrade_toxic_bullets",
		"Name": "Toxic Bullets",
		"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan class=\"highlight\"\u003Epercentage\u003C/span\u003E of their \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E over time. Also applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E on the bleeding target.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": null,
			"DescKey": "#upgrade_toxic_bullets_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DotHealthPercent",
					"Value": 1.7,
					"Scale": {
						"Value": 0.005,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "HealAmpReceivePenaltyPercent",
					"Value": -35,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DotDuration",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "BuildUpPerShot",
					"Value": 1.28
				}
			]
		},
		"Upgrades": {
			"HealAmpReceivePenaltyPercent": -30,
			"HealAmpRegenPenaltyPercent": -30,
			"DotHealthPercent": 0.7
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 5,
				"Type": "duration"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.5
			},
			"HealAmpRegenPenaltyPercent": {
				"Key": "HealAmpRegenPenaltyPercent",
				"Value": -35,
				"Type": "damage",
				"UsageFlags": "ConditionallyApplied"
			},
			"DotMultiplerTroopers": {
				"Key": "DotMultiplerTroopers",
				"Value": 0.5
			}
		}
	},
	"upgrade_attack_speed_2": {
		"Key": "upgrade_attack_speed_2",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 25
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_drum_magazine": {
		"Key": "upgrade_drum_magazine",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusClipSize": {
				"Key": "BonusClipSize",
				"Value": 20
			},
			"ReloadSpeedMultipler": {
				"Key": "ReloadSpeedMultipler",
				"Value": -25
			}
		}
	},
	"upgrade_ricochet": {
		"Key": "upgrade_ricochet",
		"Name": "Ricochet",
		"Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"BossEnemy",
			"TrooperEnemy",
			"PropEnemy",
			"MinionEnemy",
			"Neutral"
		],
		"ShopFilters": [
			"ClipSize"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 18
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_ricochet_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "RicochetDamagePercent",
					"Value": 65,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "RicochetTargetsTooltipOnly",
					"Value": 2
				},
				{
					"Key": "RicochetRadius",
					"Value": "13m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"RicochetDamagePercent": 15,
			"BonusFireRate": 25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_apex_combat": {
		"Key": "upgrade_apex_combat",
		"Name": "Apex Combat",
		"Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_ricochet"
		],
		"TargetTypes": [
			"HeroEnemy",
			"BossEnemy",
			"TrooperEnemy",
			"PropEnemy",
			"MinionEnemy",
			"Neutral"
		],
		"ShopFilters": [
			"ClipSize"
		],
		"IsDisabled": true,
		"StreetBrawl": true,
		"Info1": {
			"Type": null,
			"DescKey": "#upgrade_apex_combat_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "RicochetDamagePercent",
					"Value": 65,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "RicochetTargetsTooltipOnly",
					"Value": 4
				},
				{
					"Key": "RicochetRadius",
					"Value": "13m",
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_critshot_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CritDamagePercent",
					"Value": 125,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "ProcChance",
					"Value": 40
				}
			]
		},
		"Upgrades": {
			"RicochetDamagePercent": 25,
			"CritDamagePercent": 30,
			"ProcChance": 5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_health": {
		"Key": "upgrade_health",
		"Name": "Extra Health",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusHealth",
					"Value": 210,
					"Type": "health"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusHealth": 115
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_health_2": {
		"Key": "upgrade_health_2",
		"Name": "Toughness",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusHealth",
					"Value": 200,
					"Type": "health"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_toughness_3": {
		"Key": "upgrade_toughness_3",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 125,
					"Type": "health"
				},
				{
					"Key": "BonusHealthRegen",
					"Value": 2,
					"Type": "healing"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_bullet_armor": {
		"Key": "upgrade_bullet_armor",
		"Name": "Bullet Armor",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletResist",
					"Value": 18,
					"Type": "bullet_armor_up"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_tech_armor": {
		"Key": "upgrade_tech_armor",
		"Name": "Spirit Armor",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechResist",
					"Value": 15,
					"Type": "tech_armor_up"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_health_regen_1": {
		"Key": "upgrade_health_regen_1",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealthRegen",
					"Value": 2.75,
					"Type": "healing"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_vampire": {
		"Key": "upgrade_vampire",
		"Name": "Bullet Lifesteal",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletLifestealPercent",
					"Value": 13,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 90,
					"Type": "health"
				}
			]
		},
		"Upgrades": {
			"BulletLifestealPercent": 16,
			"BonusHealth": 120
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_double_jump": {
		"Key": "upgrade_double_jump",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 8.5,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"AirJumps": {
				"Key": "AirJumps",
				"Value": 1
			},
			"AirJumpVerticalSpeedPercent": {
				"Key": "AirJumpVerticalSpeedPercent",
				"Value": 75,
				"Type": "move_speed"
			},
			"InterruptCooldown": {
				"Key": "InterruptCooldown",
				"Value": 4,
				"Type": "cooldown"
			}
		}
	},
	"upgrade_health_regen_aura": {
		"Key": "upgrade_health_regen_aura",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_health_regen_aura_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealAmount",
					"Value": 40,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "HealRadius",
					"Value": "9m",
					"Type": "distance"
				},
				{
					"Key": "HealInterval",
					"Value": 3,
					"Type": "cooldown"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_combo_breaker": {
		"Key": "upgrade_combo_breaker",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_combo_breaker_desc",
			"Cooldown": 23,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealPercentAmount",
					"Value": 30,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "RegenDuration",
					"Value": 10
				}
			]
		},
		"Info2": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechArmor",
					"Value": 2,
					"Type": "tech_armor_up"
				},
				{
					"Key": "BonusHealthRegen",
					"Value": 2.75,
					"Type": "healing"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_debuff_reducer": {
		"Key": "upgrade_debuff_reducer",
		"Name": "Debuff Reducer",
		"Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_debuff_reducer_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "StatusResistancePercent",
					"Value": 25,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"StatusResistancePercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_reduce_debuff_duration": {
		"Key": "upgrade_reduce_debuff_duration",
		"Name": "Dispel Magic",
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechResist",
					"Value": 10,
					"Type": "tech_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_reduce_debuff_duration_active_desc",
			"Cooldown": 40,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealOnActivate",
					"Value": 250,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "ActiveBonusMoveSpeed",
					"Value": "2m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BuffDuration",
					"Value": 3,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"HealOnActivate": 150,
			"TechResist": 20,
			"AbilityCooldown": -25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_high_impact_armor": {
		"Key": "upgrade_high_impact_armor",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"DamageThreshold": {
				"Key": "DamageThreshold",
				"Value": 40
			},
			"DamageReduction": {
				"Key": "DamageReduction",
				"Value": 60
			}
		}
	},
	"upgrade_slow_immunity": {
		"Key": "upgrade_slow_immunity",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 32,
				"Type": "cooldown"
			},
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 6,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_bullet_armor_2": {
		"Key": "upgrade_bullet_armor_2",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletArmor",
					"Value": 2,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_weapon_power_and_health_drain": {
		"Key": "upgrade_weapon_power_and_health_drain",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_weapon_power_and_health_drain_desc",
			"Cooldown": 11.5,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "WeaponPowerWhileActivated",
					"Value": 135,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "HealthDrainedPerSecond",
					"Value": 35
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Interval": {
				"Key": "Interval",
				"Value": 0.1
			}
		}
	},
	"upgrade_active_bullet_shield": {
		"Key": "upgrade_active_bullet_shield",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly",
			"MinionFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_active_bullet_shield_desc",
			"Cooldown": 64,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 15,
					"Type": "duration"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_generic_bullet_shield_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_sprint_booster_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "5m",
					"Type": "move_speed"
				}
			]
		},
		"Other": {
			"AbilityCastRange": {
				"Key": "AbilityCastRange",
				"Value": "25m",
				"Type": "range"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.25,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "30m",
				"Type": "distance"
			}
		}
	},
	"upgrade_ablative_coat": {
		"Key": "upgrade_ablative_coat",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_ablative_coat_desc",
			"Cooldown": 21,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MaxBulletResist",
					"Value": 30,
					"Type": "bullet_armor_up"
				}
			],
			"Alt": [
				{
					"Key": "ArmorLossPerHit",
					"Value": 4,
					"Type": "bullet_armor_down"
				}
			]
		},
		"Info2": {
			"Type": "Innate",
			"DescKey": "#upgrade_ablative_coat_innate",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "3m",
					"Type": "move_speed"
				},
				{
					"Key": "BulletArmor",
					"Value": 1,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"StackLossFrequency": {
				"Key": "StackLossFrequency",
				"Value": 1
			}
		}
	},
	"upgrade_tech_purge": {
		"Key": "upgrade_tech_purge",
		"Name": "Spirit Resilience",
		"Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechResist",
					"Value": 30,
					"Type": "tech_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 3,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_tech_purge_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealthThreshold",
					"Value": 50
				},
				{
					"Key": "TechResistBelowThreshold",
					"Value": 15,
					"Type": "tech_armor_up",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "#TechResist"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"TechResist": 10,
			"TechResistBelowThreshold": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_improved_bullet_armor": {
		"Key": "upgrade_improved_bullet_armor",
		"Name": "Bullet Resilience",
		"Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletResist",
					"Value": 30,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 3,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_improved_bullet_armor_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealthThreshold",
					"Value": 50
				},
				{
					"Key": "BulletResistBelowThreshold",
					"Value": 15,
					"Type": "bullet_armor_up",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "#BulletResist"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BulletResist": 10,
			"BulletResistBelowThreshold": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_metal_skin": {
		"Key": "upgrade_metal_skin",
		"Name": "Metal Skin",
		"Description": "Become \u003Cspan class=\"highlight\"\u003Eimmune to bullets\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletResist",
					"Value": 12,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_metal_skin_desc",
			"Cooldown": 24,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "ActiveMoveSpeedPenalty",
					"Value": "-1.5m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "GroundDashReductionPercent",
					"Value": -20,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AbilityDuration",
					"Value": 5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"ActiveMoveSpeedPenalty": "6.5m",
			"GroundDashReductionPercent": 60,
			"AbilityCooldown": -2,
			"BulletResist": 5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_healing_booster": {
		"Key": "upgrade_healing_booster",
		"Name": "Healing Booster",
		"Description": "Increases the effectiveness of your \u003Cspan class=\"highlight\"\u003Ehealing\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_endurance"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealthRegen",
					"Value": 3,
					"Type": "healing"
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 1,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_healing_booster_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealAmpCastPercent",
					"Value": 20
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"HealAmpRegenPercent": 15,
			"HealAmpCastPercent": 15,
			"BonusHealthRegen": 9
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HealAmpRegenPercent": {
				"Key": "HealAmpRegenPercent",
				"Value": 20
			}
		}
	},
	"upgrade_chonky": {
		"Key": "upgrade_chonky",
		"Name": "Fortitude",
		"Description": "After not taking damage for a period, gain health regen.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_health"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusHealth",
					"Value": 375,
					"Type": "health"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_chonky_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "RestoreDelay",
					"Value": 10
				},
				{
					"Key": "HealLifePercentOutOfCombat",
					"Value": 2
				}
			],
			"Alt": []
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_chonky_high_health_passive_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.25m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"RestoreDelay": -6,
			"BonusHealth": 375,
			"BonusMoveSpeed": "1m",
			"HealLifePercentOutOfCombat": 1
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HealthThreshold": {
				"Key": "HealthThreshold",
				"Value": 75
			}
		}
	},
	"upgrade_damage_recycler": {
		"Key": "upgrade_damage_recycler",
		"Name": "Leech",
		"Description": "Reduces the effect of enemy applied \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_vampire",
			"upgrade_health_stealing_magic"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 25,
					"Type": "healing"
				},
				{
					"Key": "BulletLifestealPercent",
					"Value": 25,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 160,
					"Type": "health"
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 12,
					"Type": "bullet_damage"
				},
				{
					"Key": "TechPower",
					"Value": 12,
					"Type": "tech_damage"
				}
			]
		},
		"Upgrades": {
			"BulletLifestealPercent": 15,
			"AbilityLifestealPercentHero": 15,
			"BonusHealth": 100,
			"TechPower": 15,
			"BaseAttackDamagePercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_bullet_damage_reduction_aura": {
		"Key": "upgrade_bullet_damage_reduction_aura",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_bullet_damage_reduction_aura_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "FireRateSlow",
					"Value": 30,
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "Radius",
					"Value": "12m",
					"Type": "distance"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_sprint_booster": {
		"Key": "upgrade_sprint_booster",
		"Name": "Sprint Boots",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "2.0m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2,
					"Type": "healing"
				}
			]
		},
		"Upgrades": {
			"OutOfCombatHealthRegen": 8,
			"BonusSprintSpeed": "12m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_trophy_collector": {
		"Key": "upgrade_trophy_collector",
		"Name": "Trophy Collector",
		"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_sprint_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "2.0m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_trophy_collector_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StackingBonusSprintSpeed",
					"Value": "0.15m",
					"Type": "move_speed",
					"LocTokenOverride": "BonusSprintSpeed"
				},
				{
					"Key": "StackingTechRangeMultiplier",
					"Value": 0.75,
					"Type": "distance",
					"LocTokenOverride": "TechRangeMultiplier"
				},
				{
					"Key": "StackingGoldPerMinute",
					"Value": 18,
					"Type": "souls"
				}
			],
			"Alt": [
				{
					"Key": "MaxStacks",
					"Value": 16
				}
			]
		},
		"Upgrades": {
			"StackingTechRadiusMultiplier": 3,
			"StackingTechRangeMultiplier": 3,
			"OutOfCombatHealthRegen": 6,
			"BonusSprintSpeed": "12m",
			"MaxStacks": 83
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"StackingTechRadiusMultiplier": {
				"Key": "StackingTechRadiusMultiplier",
				"Value": 0.75,
				"Type": "distance"
			},
			"ThinkRate": {
				"Key": "ThinkRate",
				"Value": 3
			}
		}
	},
	"upgrade_cardio_calibrator": {
		"Key": "upgrade_cardio_calibrator",
		"Name": "Enduring Speed",
		"Description": "Reduces the effect of enemy \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E penalties.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_sprint_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Movement",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusMoveSpeed",
					"Value": "2.0m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_cardio_calibrator_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlowResistancePercent",
					"Value": 25,
					"Type": "move_speed"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"SlowResistancePercent": 30,
			"BonusMoveSpeed": "2m",
			"OutOfCombatHealthRegen": 8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_superior_stamina": {
		"Key": "upgrade_superior_stamina",
		"Name": "Stamina Mastery",
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_improved_stamina"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Stamina",
					"Value": 2
				},
				{
					"Key": "StaminaCooldownReduction",
					"Value": 18
				},
				{
					"Key": "AirMoveIncreasePercent",
					"Value": 23
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_superior_stamina_passive",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Upgrades": {
			"Stamina": 2,
			"AirMoveIncreasePercent": 40,
			"StaminaCooldownReduction": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_aerial_supremacy": {
		"Key": "upgrade_aerial_supremacy",
		"Name": "Aerial Supremacy",
		"Description": null,
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_superior_stamina"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement",
			"FireRate"
		],
		"IsDisabled": true,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Stamina",
					"Value": 7
				},
				{
					"Key": "AirMoveIncreasePercent",
					"Value": 70
				},
				{
					"Key": "StaminaCooldownReduction",
					"Value": 40
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_aerial_supremacy_passive",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Upgrades": {
			"Stamina": 3,
			"AirMoveIncreasePercent": 30,
			"StaminaCooldownReduction": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_rapid_rounds": {
		"Key": "upgrade_rapid_rounds",
		"Name": "Rapid Rounds",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 9
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusFireRate": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_improved_stamina": {
		"Key": "upgrade_improved_stamina",
		"Name": "Extra Stamina",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Stamina",
					"Value": 1
				}
			],
			"Alt": [
				{
					"Key": "StaminaCooldownReduction",
					"Value": 12
				}
			]
		},
		"Upgrades": {
			"Stamina": 1,
			"StaminaCooldownReduction": 14
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_bullet_armor_reduction_aura": {
		"Key": "upgrade_bullet_armor_reduction_aura",
		"Name": "Hunter's Aura",
		"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption",
			"ClipSize"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 100,
					"Type": "health"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_bullet_armor_reduction_aura_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletArmorReduction",
					"Value": -10,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "FireRateSlow",
					"Value": 14,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyEnemyApplied"
				}
			],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "15m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"FireRateSlow": 5,
			"BulletArmorReduction": -6,
			"BonusHealth": 125,
			"BonusSprintSpeed": "3m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SingleTargetPlayerMultiplier": {
				"Key": "SingleTargetPlayerMultiplier",
				"Value": 2
			}
		}
	},
	"upgrade_camouflage": {
		"Key": "upgrade_camouflage",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 10.5,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"InvisAlertWhenFading": {
				"Key": "InvisAlertWhenFading",
				"Value": 1
			},
			"InvisFadeToDuration": {
				"Key": "InvisFadeToDuration",
				"Value": 1,
				"Type": "duration"
			},
			"SpottedRadius": {
				"Key": "SpottedRadius",
				"Value": "20m"
			},
			"RevealOnSpottedDuration": {
				"Key": "RevealOnSpottedDuration",
				"Value": 0.25,
				"Type": "duration"
			},
			"MovementThresholdSq": {
				"Key": "MovementThresholdSq",
				"Value": 200
			},
			"RegenWhileInvisible": {
				"Key": "RegenWhileInvisible",
				"Value": 5
			}
		}
	},
	"upgrade_regenerative_armor": {
		"Key": "upgrade_regenerative_armor",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 5,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusHealthRegen": {
				"Key": "BonusHealthRegen",
				"Value": 20,
				"Type": "healing",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_weapon_shielding": {
		"Key": "upgrade_weapon_shielding",
		"Name": "Weapon Shielding",
		"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2.5,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_weapon_shielding_desc",
			"Cooldown": 35,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CombatBarrier",
					"Value": 300,
					"Scale": {
						"Value": 5,
						"Type": "power_increase"
					},
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.75m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "DamageThreshold",
					"Value": 250,
					"Type": "bullet_armor_up"
				},
				{
					"Key": "DamageWindow",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "BarrierDuration",
					"Value": 8
				}
			]
		},
		"Upgrades": {
			"OutOfCombatHealthRegen": 3,
			"CombatBarrier": 225,
			"BonusMoveSpeed": "3m",
			"AbilityCooldown": -20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_spirit_bubble": {
		"Key": "upgrade_spirit_bubble",
		"Name": "Spirit Shielding",
		"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2.5,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_spirit_bubble_desc",
			"Cooldown": 45,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CombatBarrier",
					"Value": 300,
					"Scale": {
						"Value": 5,
						"Type": "power_increase"
					},
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.75m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "DamageThreshold",
					"Value": 225,
					"Type": "bullet_armor_up"
				},
				{
					"Key": "DamageWindow",
					"Value": 3.5,
					"Type": "duration"
				},
				{
					"Key": "BarrierDuration",
					"Value": 8
				}
			]
		},
		"Upgrades": {
			"OutOfCombatHealthRegen": 3,
			"CombatBarrier": 175,
			"BonusMoveSpeed": "1m",
			"AbilityCooldown": -20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_regenerating_bullet_shield": {
		"Key": "upgrade_regenerating_bullet_shield",
		"Name": "Battle Vest",
		"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletResist",
					"Value": 18,
					"Type": "bullet_armor_up"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 3,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_regenerating_bullet_shield_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 15,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusFireRate",
					"Value": 7,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"OutOfCombatHealthRegen": 3,
			"BulletResist": 12,
			"BaseAttackDamagePercent": 15,
			"BonusFireRate": 8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LifeThreshold": {
				"Key": "LifeThreshold",
				"Value": 65
			}
		}
	},
	"upgrade_magic_shield": {
		"Key": "upgrade_magic_shield",
		"Name": "Enchanter's Emblem",
		"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechResist",
					"Value": 18
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_shield_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechPower",
					"Value": 15,
					"Type": "tech_damage",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "CooldownReduction",
					"Value": 5,
					"Type": "cooldown",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"TechResist": 13,
			"OutOfCombatHealthRegen": 3,
			"TechPower": 15,
			"CooldownReduction": 7
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LifeThreshold": {
				"Key": "LifeThreshold",
				"Value": 65
			}
		}
	},
	"upgrade_improved_spirit": {
		"Key": "upgrade_improved_spirit",
		"Name": "Extra Spirit",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechPower",
					"Value": 10
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"TechPower": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_mystic_regeneration": {
		"Key": "upgrade_mystic_regeneration",
		"Name": "Mystic Regeneration",
		"Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemy Heroes grants you Bonus {g:citadel_inline_attribute:'Regen'}. Stacks when dealing damage to different heroes.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_mystic_regeneration_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Regeneration",
					"Value": 4,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "RegenerationDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"Regeneration": 8,
			"BonusHealth": 150
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_soaring_spirit": {
		"Key": "upgrade_soaring_spirit",
		"Name": "Improved Spirit",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_improved_spirit"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Movement",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechPower",
					"Value": 18
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 1.5,
					"Type": "healing"
				}
			]
		},
		"Upgrades": {
			"TechPower": 22,
			"OutOfCombatHealthRegen": 3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusSprintSpeed": {
				"Key": "BonusSprintSpeed",
				"Value": "1m",
				"Type": "move_speed"
			},
			"BonusHealth": {
				"Key": "BonusHealth",
				"Value": 75,
				"Type": "health"
			}
		}
	},
	"upgrade_tech_overflow": {
		"Key": "upgrade_tech_overflow",
		"Name": "Spiritual Overflow",
		"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 15,
					"Type": "duration"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_tech_overflow_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 32,
					"Type": "fire_rate",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "BonusSpirit",
					"Value": 40,
					"Type": "tech_damage",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 16,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "BuildUpPerShot",
					"Value": 0.75
				},
				{
					"Key": "AbilityDuration",
					"Value": 15,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusAbilityDurationPercent": 15,
			"BonusSpirit": 30,
			"BonusFireRate": 20,
			"AbilityLifestealPercentHero": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 5,
				"Type": "duration"
			}
		}
	},
	"upgrade_return_fire": {
		"Key": "upgrade_return_fire",
		"Name": "Return Fire",
		"Description": "Automatically \u003Cspan class=\"highlight\"\u003Efire a bullet\u003C/span\u003E towards any attacker who damages you with their abilities or weapon.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletResist",
					"Value": 10,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_return_fire_desc",
			"Cooldown": 23,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletDamageReflectedPct",
					"Value": 65,
					"Type": "bullet_damage"
				},
				{
					"Key": "SpiritDamageReflectedPct",
					"Value": 25,
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BulletResist": 16,
			"SpiritDamageReflectedPct": 15,
			"BulletDamageReflectedPct": 25,
			"AbilityCooldown": -10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_tech_range": {
		"Key": "upgrade_tech_range",
		"Name": "Greater Expansion",
		"Description": "Increases the \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eeffect radius\u003C/span\u003E of your abilities and items.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_magic_reach"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 10,
					"Type": "tech_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_tech_range_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 30,
					"Type": "distance"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"TechResist": 10,
			"TechRadiusMultiplier": 20,
			"TechRangeMultiplier": 20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 30,
				"Type": "distance"
			}
		}
	},
	"upgrade_magic_reach": {
		"Key": "upgrade_magic_reach",
		"Name": "Mystic Expansion",
		"Description": "Imbue an ability to increase its \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eeffect radius\u003C/span\u003E.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_reach_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 20,
					"Type": "distance"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"TechRadiusMultiplier": 15,
			"TechRangeMultiplier": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 20,
				"Type": "distance"
			}
		}
	},
	"upgrade_extra_charge": {
		"Key": "upgrade_extra_charge",
		"Name": "Extra Charge",
		"Description": "Adds one to your ability max \u003Cspan class=\"highlight\"\u003Echarges\u003C/span\u003E.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": "#upgrade_extra_charge_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusAbilityCharges",
					"Value": 1,
					"Type": "cast"
				}
			],
			"Alt": [
				{
					"Key": "BonusSpiritForChargedAbilities",
					"Value": 7
				}
			]
		},
		"Upgrades": {
			"BonusAbilityCharges": 1,
			"BonusSpiritForChargedAbilities": 7
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_health_stealing_magic": {
		"Key": "upgrade_health_stealing_magic",
		"Name": "Spirit Lifesteal",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Healing",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 13,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 70,
					"Type": "health"
				},
				{
					"Key": "TechPower",
					"Value": 6,
					"Type": "tech_damage"
				}
			]
		},
		"Upgrades": {
			"AbilityLifestealPercentHero": 14,
			"BonusHealth": 80,
			"TechPower": 9
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"NonHeroAbilityLifestealTooltipOnly": {
				"Key": "NonHeroAbilityLifestealTooltipOnly",
				"Value": 3
			}
		}
	},
	"upgrade_disarm": {
		"Key": "upgrade_disarm",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 25,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_disarm_desc",
			"Cooldown": 26,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "FireRateSlow",
					"Value": 30,
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SpiritSteal",
					"Value": 22
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "17m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SpiritStealDuration": {
				"Key": "SpiritStealDuration",
				"Value": 6,
				"Type": "duration"
			}
		}
	},
	"upgrade_bullet_resist_shredder": {
		"Key": "upgrade_bullet_resist_shredder",
		"Name": "Bullet Resist Shredder",
		"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal {g:citadel_inline_attribute:'SpiritDamage'}.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletResist",
					"Value": 8,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "BonusHealth",
					"Value": 65,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_bullet_resist_shredder_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletArmorReduction",
					"Value": -10,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 8,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BulletResist": 7,
			"BulletArmorReduction": -11,
			"BonusHealth": 90
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_mystic_reverb": {
		"Key": "upgrade_mystic_reverb",
		"Name": "Mystic Reverb",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 8,
					"Type": "healing",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_tech_bleed_desc",
			"Cooldown": 6.25,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechDamagePercent",
					"Value": 50,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "ImbueAbilityLifesteal",
					"Value": 22,
					"Type": "healing",
					"LocTokenOverride": "ImbueAbilityLifesteal"
				},
				{
					"Key": "MovementSpeedSlow",
					"Value": 40,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "16m",
					"Type": "distance"
				},
				{
					"Key": "DelayDuration",
					"Value": 3,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"AbilityLifestealPercentHero": 25,
			"TechDamagePercent": 20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MinimumDamage": {
				"Key": "MinimumDamage",
				"Value": 100
			},
			"MaxHealthDamage": {
				"Key": "MaxHealthDamage",
				"Value": 10,
				"Type": "tech_damage",
				"UsageFlags": "ConditionallyApplied",
				"LocTokenOverride": "MagicShockDamage"
			}
		}
	},
	"upgrade_magic_burst": {
		"Key": "upgrade_magic_burst",
		"Name": "Mystic Burst",
		"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan class=\"highlight\"\u003E80\u003C/span\u003E damage to deal additional damage.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_burst_desc",
			"Cooldown": null,
			"ChargeUp": 14,
			"Main": [
				{
					"Key": "Damage",
					"Value": 40,
					"Type": "tech_damage",
					"LocTokenOverride": "MagicBurstDamage"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"Damage": 60
		},
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 14,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MinimumDamage": {
				"Key": "MinimumDamage",
				"Value": 80
			}
		}
	},
	"upgrade_magic_shock": {
		"Key": "upgrade_magic_shock",
		"Name": "Tankbuster",
		"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan class=\"highlight\"\u003E165\u003C/span\u003E damage to deal additional damage. \u003Cspan class=\"highlight\"\u003EIgnores Spirit Resistance.\u003C/span\u003E",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_magic_burst"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_shock_desc",
			"Cooldown": null,
			"ChargeUp": 14,
			"Main": [
				{
					"Key": "Damage",
					"Value": 40,
					"Type": "tech_damage"
				},
				{
					"Key": "CurrentHealthDamage",
					"Value": 8,
					"Type": "tech_damage",
					"LocTokenOverride": "MagicShockDamage"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"CurrentHealthDamage": 5,
			"BonusHealth": 100
		},
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 14,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MinimumDamage": {
				"Key": "MinimumDamage",
				"Value": 165
			},
			"ReProcLockoutTime": {
				"Key": "ReProcLockoutTime",
				"Value": 5
			},
			"WatcherMaxDuration": {
				"Key": "WatcherMaxDuration",
				"Value": 30
			}
		}
	},
	"upgrade_arcane_medallion": {
		"Key": "upgrade_arcane_medallion",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_arcane_medallion_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechPower",
					"Value": 35,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 12,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MinimumDamage": {
				"Key": "MinimumDamage",
				"Value": 200
			}
		}
	},
	"upgrade_magic_vulnerability": {
		"Key": "upgrade_magic_vulnerability",
		"Name": "Mystic Vulnerability",
		"Description": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 8,
					"Type": "tech_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_vulnerability_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechArmorDamageReduction",
					"Value": -8,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 7,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"TechResist": 8,
			"TechArmorDamageReduction": -10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_healbane": {
		"Key": "upgrade_healbane",
		"Name": "Healbane",
		"Description": "Your {g:citadel_inline_attribute:'SpiritDamage'} applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Healing",
			"Disruption",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechPower",
					"Value": 7,
					"Type": "tech_damage"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_healbane_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealAmpReceivePenaltyPercent",
					"Value": -35,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "HealOnKill",
					"Value": 275,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 8,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"HealAmpRegenPenaltyPercent": -20,
			"HealAmpReceivePenaltyPercent": -20,
			"TechPower": 11,
			"HealOnKill": 125
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HealAmpRegenPenaltyPercent": {
				"Key": "HealAmpRegenPenaltyPercent",
				"Value": -35,
				"Type": "damage",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_magic_slow": {
		"Key": "upgrade_magic_slow",
		"Name": "Mystic Slow",
		"Description": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 30,
					"Type": "health"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_slow_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MovementSpeedSlow",
					"Value": 30,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "GroundDashReductionPercent",
					"Value": -12,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 2,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"MovementSpeedSlow": 15,
			"GroundDashReductionPercent": -10,
			"BonusHealth": 100,
			"BonusSprintSpeed": 1
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_escalating_exposure": {
		"Key": "upgrade_escalating_exposure",
		"Name": "Escalating Exposure",
		"Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your {g:citadel_inline_attribute:'SpiritDamage'} to the target.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_magic_vulnerability"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechArmorDamageReduction",
					"Value": -8,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "EscalatingExposureTechArmorDamageReduction"
				},
				{
					"Key": "TechResist",
					"Value": 17
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_escalating_exposure_desc",
			"Cooldown": 0.7,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MagicIncreasePerStack",
					"Value": 4.5,
					"Type": "tech_armor_down"
				}
			],
			"Alt": [
				{
					"Key": "MaxStacks",
					"Value": 12
				},
				{
					"Key": "AbilityDuration",
					"Value": 12,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"MagicIncreasePerStack": 1.5,
			"TechResist": 8,
			"TechArmorDamageReduction": -10,
			"MaxStacks": 6
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_rapid_recharge": {
		"Key": "upgrade_rapid_recharge",
		"Name": "Rapid Recharge",
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_extra_charge"
		],
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusAbilityCharges",
					"Value": 2,
					"Type": "cast"
				},
				{
					"Key": "CooldownBetweenChargeReduction",
					"Value": 30,
					"Type": "cooldown"
				}
			],
			"Alt": [
				{
					"Key": "CooldownReductionOnChargedAbilities",
					"Value": 14
				},
				{
					"Key": "BonusSpiritForChargedAbilities",
					"Value": 10
				}
			]
		},
		"Upgrades": {
			"BonusAbilityCharges": 2,
			"CooldownReductionOnChargedAbilities": 15,
			"BonusSpiritForChargedAbilities": 20,
			"CooldownBetweenChargeReduction": 5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_omnicharge_pendant": {
		"Key": "upgrade_omnicharge_pendant",
		"Name": "Omnicharge Signet",
		"Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged abilities receive more bonus charges.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CooldownBetweenChargeReduction",
					"Value": 70,
					"Type": "cooldown"
				},
				{
					"Key": "CooldownReductionOnChargedAbilities",
					"Value": 30
				}
			],
			"Alt": [
				{
					"Key": "BonusSpiritForChargedAbilities",
					"Value": 50
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_omnicharge_pendant_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusAbilityCharges",
					"Value": 4,
					"Type": "cast",
					"LocTokenOverride": "OmniPendantBonusAbilityCharges"
				},
				{
					"Key": "BonusAbilityChargesNonCharge",
					"Value": 2,
					"Type": "cast"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusAbilityCharges": 2,
			"BonusSpiritForChargedAbilities": 30,
			"CooldownBetweenChargeReduction": 5,
			"CooldownReductionOnChargedAbilities": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"EnableAbilityCharges": {
				"Key": "EnableAbilityCharges",
				"Value": 1
			}
		}
	},
	"upgrade_magic_tempo": {
		"Key": "upgrade_magic_tempo",
		"Name": "Compress Cooldown",
		"Description": "Imbue an ability to reduce its \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_tempo_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CooldownReduction",
					"Value": 18,
					"Type": "cooldown",
					"LocTokenOverride": "SingleAbilityCooldownReduction"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"CooldownReduction": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_cooldown_reduction": {
		"Key": "upgrade_cooldown_reduction",
		"Name": "Superior Cooldown",
		"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_magic_tempo"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 4,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_cooldown_reduction_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CooldownReduction",
					"Value": 20,
					"Type": "cooldown"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"CooldownReduction": 10,
			"OutOfCombatHealthRegen": 6
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_transcendent_cooldown": {
		"Key": "upgrade_transcendent_cooldown",
		"Name": "Transcendent Cooldown",
		"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities and items.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_cooldown_reduction"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 4,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_transcendent_cooldown_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CooldownReduction",
					"Value": 25,
					"Type": "cooldown"
				},
				{
					"Key": "ItemCooldownReduction",
					"Value": 25,
					"Type": "cooldown"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"ItemCooldownReduction": 10,
			"OutOfCombatHealthRegen": 10,
			"CooldownReduction": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_timeless_emblem": {
		"Key": "upgrade_timeless_emblem",
		"Name": "Timeless Emblem",
		"Description": null,
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_transcendent_cooldown"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": true,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "CooldownReduction",
					"Value": 50,
					"Type": "cooldown"
				},
				{
					"Key": "ItemCooldownReduction",
					"Value": 50,
					"Type": "cooldown"
				},
				{
					"Key": "TechRangeMultiplier",
					"Value": 50,
					"Type": "distance"
				},
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 50,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"TechRadiusMultiplier": 10,
			"TechRangeMultiplier": 10,
			"CooldownReduction": 10,
			"ItemCooldownReduction": 10,
			"BonusAbilityDurationPercent": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 50,
				"Type": "distance"
			}
		}
	},
	"upgrade_shadow_step": {
		"Key": "upgrade_shadow_step",
		"Name": "Shadow Step",
		"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Movement"
		],
		"IsDisabled": true,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_shadow_step_desc",
			"Cooldown": 3,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityCastRange",
					"Value": "12m",
					"Type": "range",
					"LocTokenOverride": "WarpStoneRange"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_shadow_step_passive_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DamagePulseAmount",
					"Value": 50,
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "DamagePulseInterval",
					"Value": 0.5
				},
				{
					"Key": "DamagePulseRadius",
					"Value": "13m",
					"Type": "distance"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_duration_extender": {
		"Key": "upgrade_duration_extender",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_duration_extender_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusAbilityDurationPercent": {
				"Key": "BonusAbilityDurationPercent",
				"Value": 20,
				"Type": "duration"
			}
		}
	},
	"upgrade_slowing_tech": {
		"Key": "upgrade_slowing_tech",
		"Name": null,
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_slowing_tech_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlowPercent",
					"Value": 15,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "SlowDuration",
					"Value": 2,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_containment": {
		"Key": "upgrade_containment",
		"Name": "Slowing Hex",
		"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity.\u003Cbr\u003EDoes not affect target's stamina usage.\u003C/span\u003E",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Movement",
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.5m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_containment_desc",
			"Cooldown": 27,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlowPercent",
					"Value": 20,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "GroundDashReductionPercent",
					"Value": -30,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "25m",
					"Type": "range"
				},
				{
					"Key": "AbilityDuration",
					"Value": 3.5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"SlowPercent": 10,
			"AbilityCooldown": -18,
			"GroundDashReductionPercent": -6
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_spirit_sap": {
		"Key": "upgrade_spirit_sap",
		"Name": "Spirit Sap",
		"Description": "Target an enemy to \u003Cspan class=\"highlight\"\u003Ereduce their Spirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_spirit_sap_desc",
			"Cooldown": 18,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MagicResistReduction",
					"Value": -9,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "TechPowerReduction",
					"Value": -30,
					"Type": "spirit"
				},
				{
					"Key": "AbilityDuration",
					"Value": 12,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "40m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"BonusHealth": 150,
			"MagicResistReduction": -12,
			"AbilityCooldown": -12,
			"TechPowerReduction": -26
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_focus_lens": {
		"Key": "upgrade_focus_lens",
		"Name": "Focus Lens",
		"Description": "Target an enemy to \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E them. A portion of \u003Cspan class=\"highlight\"\u003Eall damage dealt\u003C/span\u003E during the silence gets applied to the target when the silence wears off.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": [
			"upgrade_spirit_sap"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 10
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_focus_lens_desc",
			"Cooldown": 45,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityDuration",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "PercentDamage",
					"Value": 30,
					"Type": "damage"
				},
				{
					"Key": "MagicResistReduction",
					"Value": -9,
					"Type": "tech_armor_down"
				},
				{
					"Key": "TechPowerReduction",
					"Value": -30,
					"Type": "spirit"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "20m",
					"Type": "range"
				},
				{
					"Key": "ResistReductionDuration",
					"Value": 12
				}
			]
		},
		"Upgrades": {
			"PercentDamage": 20,
			"BonusFireRate": 20,
			"TechPowerReduction": -26,
			"MagicResistReduction": -12,
			"AbilityDuration": 0.25,
			"AbilityCooldown": -12
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_withering_whip": {
		"Key": "upgrade_withering_whip",
		"Name": "Rusted Barrel",
		"Description": "Target an enemy to reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EBullet Resistance\u003C/span\u003E.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.5m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_withering_whip_desc",
			"Cooldown": 16,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "FireRateSlow",
					"Value": 32,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyEnemyApplied"
				},
				{
					"Key": "BulletArmorReduction",
					"Value": -8,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "32m",
					"Type": "range"
				},
				{
					"Key": "AbilityDuration",
					"Value": 5,
					"Type": "duration",
					"LocTokenOverride": "WitheringWhipDisarmDuration"
				}
			]
		},
		"Upgrades": {
			"BonusHealth": 130,
			"BulletArmorReduction": -4,
			"FireRateSlow": 20,
			"AbilityCooldown": -8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_greater_withering_whip": {
		"Key": "upgrade_greater_withering_whip",
		"Name": "Disarming Hex",
		"Description": "\u003Cspan class=\"highlight\"\u003EDisarms\u003C/span\u003E enemy target and reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": [
			"upgrade_withering_whip"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_greater_withering_whip_desc",
			"Cooldown": 16,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectDisarmed",
					"Value": null
				},
				{
					"Key": "BulletArmorReduction",
					"Value": -13,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "32m",
					"Type": "range"
				},
				{
					"Key": "AbilityDuration",
					"Value": 4,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusHealth": 175,
			"BulletArmorReduction": -7,
			"AbilityCooldown": -8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_rescue_beam": {
		"Key": "upgrade_rescue_beam",
		"Name": "Rescue Beam",
		"Description": "\u003Cspan class=\"highlight\"\u003EHeals\u003C/span\u003E a target allied hero and yourself for a percentage of \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E. Once while healing, you can \u003Cspan class=\"highlight\"\u003EPull\u003C/span\u003E the target towards you. Can be self-cast.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Press",
		"Components": [
			"upgrade_health_stimpak"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				},
				{
					"Key": "TechRangeMultiplier",
					"Value": 6,
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_rescue_beam_desc",
			"Cooldown": 60,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealPercentAmount",
					"Value": 20,
					"Type": "healing"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "0m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "AbilityChannelTime",
					"Value": 2.5,
					"Type": "cast"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "35m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"TechRadiusMultiplier": 20,
			"TechRangeMultiplier": 20,
			"HealPercentAmount": 15,
			"AbilityCooldown": -45
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HealInterval": {
				"Key": "HealInterval",
				"Value": 0.2
			},
			"SelfModifier": {
				"Key": "SelfModifier",
				"Value": 100
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 6,
				"Type": "distance"
			}
		}
	},
	"upgrade_personal_rejuvenator": {
		"Key": "upgrade_personal_rejuvenator",
		"Name": "Rebirth",
		"Description": "Respawns the hero at the spot they died.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_personal_rejuvenator_desc",
			"Cooldown": 509,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "RespawnDelay",
					"Value": 5,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_rebirth": {
		"Key": "upgrade_rebirth",
		"Name": "Soul Rebirth",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SpawnTimePenalty",
					"Value": 30,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "TechPower",
					"Value": 12,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_rebirth_passive",
			"Cooldown": 240,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "RespawnHealthPercent",
					"Value": 50,
					"Type": "healing"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"RespawnDelay": {
				"Key": "RespawnDelay",
				"Value": 4,
				"Type": "duration"
			}
		}
	},
	"upgrade_long_range_slowing_tech": {
		"Key": "upgrade_long_range_slowing_tech",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 30,
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_long_range_slowing_tech_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "SlowPercent",
					"Value": 20,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SlowDuration",
					"Value": 2,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 30,
				"Type": "distance"
			}
		}
	},
	"upgrade_full_spectrum": {
		"Key": "upgrade_full_spectrum",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_full_spectrum_passive",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusDamagePerHero",
					"Value": 5,
					"Type": "tech_damage"
				},
				{
					"Key": "SlowPercent",
					"Value": 30,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SlowDuration",
					"Value": 2,
					"Type": "duration"
				}
			]
		},
		"Info2": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 60,
					"Type": "distance"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 60,
				"Type": "distance"
			}
		}
	},
	"upgrade_tech_cleave": {
		"Key": "upgrade_tech_cleave",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_tech_cleave_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechCleaveRadius",
					"Value": "10m",
					"Type": "distance"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechCleaveDamagePercent": {
				"Key": "TechCleaveDamagePercent",
				"Value": 75,
				"Type": "tech_damage"
			},
			"ProcCooldown": {
				"Key": "ProcCooldown",
				"Value": 0.05,
				"Type": "cooldown"
			}
		}
	},
	"upgrade_bonus_ability_charge_3": {
		"Key": "upgrade_bonus_ability_charge_3",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusAbilityCharges",
					"Value": 3,
					"Type": "cast"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_charge_mastery": {
		"Key": "upgrade_charge_mastery",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_charge_mastery_passive",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info2": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusAbilityCharges",
					"Value": 4,
					"Type": "cast"
				},
				{
					"Key": "CooldownBetweenChargeReduction",
					"Value": 50,
					"Type": "cooldown"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusChargedAbilityDamage": {
				"Key": "BonusChargedAbilityDamage",
				"Value": 15
			},
			"BonusChargedCooldownReduction": {
				"Key": "BonusChargedCooldownReduction",
				"Value": 15,
				"Type": "cooldown"
			}
		}
	},
	"upgrade_rupture": {
		"Key": "upgrade_rupture",
		"Name": "Decay",
		"Description": "Inflict \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E to a target, dealing damage based on their current health.\u003Cbr\u003EDecay's damage is non-lethal and does not apply item procs.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechPower",
					"Value": 8,
					"Type": "tech_damage"
				},
				{
					"Key": "BonusHealth",
					"Value": 65,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_rupture_desc",
			"Cooldown": 32,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DotHealthPercent",
					"Value": 2.6,
					"Scale": {
						"Value": 0.004,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "HealAmpReceivePenaltyPercent",
					"Value": -50,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "20m",
					"Scale": {
						"Value": 0.1,
						"Type": "spirit"
					},
					"Type": "range"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "20m",
					"Scale": {
						"Value": 0.1,
						"Type": "spirit"
					},
					"Type": "range"
				},
				{
					"Key": "AbilityDuration",
					"Value": 10,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"TechPower": 12,
			"BonusHealth": 90,
			"HealAmpReceivePenaltyPercent": -20,
			"HealAmpRegenPenaltyPercent": -20,
			"DotHealthPercent": 0.5,
			"AbilityCooldown": -10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HealAmpRegenPenaltyPercent": {
				"Key": "HealAmpRegenPenaltyPercent",
				"Value": -50,
				"Type": "damage",
				"UsageFlags": "ConditionallyApplied"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 1
			}
		}
	},
	"upgrade_discord": {
		"Key": "upgrade_discord",
		"Name": "Scourge",
		"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 100,
					"Type": "health"
				},
				{
					"Key": "StatusResistancePercent",
					"Value": 15,
					"Type": "duration"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_discord_desc",
			"Cooldown": 35,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MaxHealthPercentAsDPS",
					"Value": 3.5,
					"Type": "tech_damage"
				},
				{
					"Key": "TechResist",
					"Value": 40,
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 10,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "35m",
					"Type": "range"
				},
				{
					"Key": "AuraRadius",
					"Value": "10m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"MaxHealthPercentAsDPS": 2,
			"CombatBarrier": 300,
			"StatusResistancePercent": 20,
			"BonusHealth": 125,
			"AbilityDuration": 3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.25,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.25
			}
		}
	},
	"upgrade_aoe_tech_shield": {
		"Key": "upgrade_aoe_tech_shield",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 32,
				"Type": "cooldown"
			},
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 16,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.25,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TempTechShieldHealth": {
				"Key": "TempTechShieldHealth",
				"Value": 400,
				"Type": "tech_armor_up"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "30m",
				"Type": "distance"
			}
		}
	},
	"upgrade_target_stun": {
		"Key": "upgrade_target_stun",
		"Name": "Knockdown",
		"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity for the duration of the stun.\u003C/span\u003E",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				},
				{
					"Key": "TechRangeMultiplier",
					"Value": 5,
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_target_stun_desc",
			"Cooldown": 35,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectStun",
					"Value": null
				},
				{
					"Key": "StunDuration",
					"Value": 0.5,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "45m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"TechRadiusMultiplier": 6,
			"TechRangeMultiplier": 6,
			"StunDuration": 0.75,
			"BonusHealth": 75
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"StunDelay": {
				"Key": "StunDelay",
				"Value": 2,
				"Type": "duration"
			},
			"VisualContractRadius": {
				"Key": "VisualContractRadius",
				"Value": "3m"
			},
			"MaxBonusDuration": {
				"Key": "MaxBonusDuration",
				"Value": 1.5
			},
			"MaxHeightForBonus": {
				"Key": "MaxHeightForBonus",
				"Value": "30m"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 5,
				"Type": "distance"
			}
		}
	},
	"upgrade_phantom_strike": {
		"Key": "upgrade_phantom_strike",
		"Name": "Phantom Strike",
		"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Movement",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 15,
					"Type": "bullet_damage"
				},
				{
					"Key": "TechPower",
					"Value": 8,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_phantom_strike_desc",
			"Cooldown": 35,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectDisarmed",
					"Value": null
				},
				{
					"Key": "SlowPercent",
					"Value": 50,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "ImpactDamage",
					"Value": 75,
					"Scale": {
						"Value": 0.93,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "AbilityCastRange",
					"Value": "25m",
					"Type": "range"
				},
				{
					"Key": "SlowDuration",
					"Value": 3,
					"Type": "duration",
					"LocTokenOverride": "PhantomStrikeDebuffDuration"
				}
			]
		},
		"Upgrades": {
			"TechPower": 12,
			"BaseAttackDamagePercent": 20,
			"AbilityCooldown": -20,
			"ImpactDamage": 100
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.35,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": "1.3m",
				"Type": "move_speed"
			}
		}
	},
	"upgrade_warp_stone": {
		"Key": "upgrade_warp_stone",
		"Name": "Warp Stone",
		"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead, gaining \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_warp_stone_desc",
			"Cooldown": 16,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityCastRange",
					"Value": "11m",
					"Type": "range",
					"LocTokenOverride": "WarpStoneRange"
				},
				{
					"Key": "BulletResist",
					"Value": 30,
					"Type": "bullet_armor_up",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "CasterBuffDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BulletResist": 20,
			"AbilityCastRange": "9m",
			"AbilityCooldown": -3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_aoe_root": {
		"Key": "upgrade_aoe_root",
		"Name": "Vortex Web",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": [
			"upgrade_containment"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 8,
					"Type": "distance"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_aoe_root_active",
			"Cooldown": 42,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CaptureRadius",
					"Value": "12m",
					"Type": "distance"
				},
				{
					"Key": "SlowPercent",
					"Value": 35,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "GroundDashReductionPercent",
					"Value": -40,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Upgrades": {
			"BonusSprintSpeed": "9m",
			"AbilityCooldown": -22,
			"TechRadiusMultiplier": 10,
			"TechRangeMultiplier": 10,
			"SlowPercent": 15
		},
		"Other": {
			"AbilityCastRange": {
				"Key": "AbilityCastRange",
				"Value": "30m",
				"Type": "range"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TetherDuration": {
				"Key": "TetherDuration",
				"Value": 0.5
			},
			"TetherRadius": {
				"Key": "TetherRadius",
				"Value": "1m",
				"Type": "distance"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 8,
				"Type": "distance"
			}
		}
	},
	"upgrade_ability_refresher": {
		"Key": "upgrade_ability_refresher",
		"Name": "Refresher",
		"Description": "\u003Cspan class=\"highlight\"\u003EReset the cooldown\u003C/span\u003E of all your abilities and \u003Cspan class=\"highlight\"\u003Erestore all your charges\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_ability_refresher_desc",
			"Cooldown": 300,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Upgrades": {
			"AbilityCooldown": -210
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.6,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechResist": {
				"Key": "TechResist",
				"Value": 14,
				"Type": "tech_armor_up"
			},
			"BulletResist": {
				"Key": "BulletResist",
				"Value": 15,
				"Type": "bullet_armor_up"
			}
		}
	},
	"upgrade_ability_power_shard": {
		"Key": "upgrade_ability_power_shard",
		"Name": "Echo Shard",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Movement",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 5,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "TechResist",
					"Value": 5,
					"Type": "tech_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "BulletResist",
					"Value": 5,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_ability_power_shard_active",
			"Cooldown": 35,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Upgrades": {
			"BulletResist": 5,
			"TechResist": 5,
			"BonusFireRate": 5,
			"AbilityCooldown": -10,
			"TechRadiusMultiplier": 5,
			"TechRangeMultiplier": 5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_tech_damage_pulse": {
		"Key": "upgrade_tech_damage_pulse",
		"Name": "Torment Pulse",
		"Description": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to the closest two enemies nearby.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 100,
					"Type": "health"
				},
				{
					"Key": "MeleeResistPercent",
					"Value": 15
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_tech_damage_pulse_desc",
			"Cooldown": 1.4,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DamagePulseAmount",
					"Value": 25,
					"Scale": {
						"Value": 0.23,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "DamagePulseRadius",
					"Value": "9m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"BonusHealth": 75,
			"DamagePulseAmount": 30
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_cheat_death": {
		"Key": "upgrade_cheat_death",
		"Name": "Cheat Death",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 200,
					"Type": "health"
				},
				{
					"Key": "BulletResist",
					"Value": 15,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_cheat_death_unkillable_passive",
			"Cooldown": 90,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DeathImmunityDuration",
					"Value": 4.5,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "DeathImmunityDamageReduction",
					"Value": -60,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "HealAmpReceivePenaltyPercent",
					"Value": -60,
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Upgrades": {
			"DeathImmunityDamageReduction": 90,
			"HealAmpReceivePenaltyPercent": 90,
			"HealAmpRegenPenaltyPercent": 90,
			"DeathImmunityDuration": 0.5,
			"AbilityCooldown": -20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HealAmpRegenPenaltyPercent": {
				"Key": "HealAmpRegenPenaltyPercent",
				"Value": -60,
				"UsageFlags": "ConditionallyApplied"
			},
			"BonusMoveSpeed": {
				"Key": "BonusMoveSpeed",
				"Value": "0m",
				"Type": "move_speed",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_reload_speed": {
		"Key": "upgrade_reload_speed",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ReloadSpeedMultipler": {
				"Key": "ReloadSpeedMultipler",
				"Value": -35
			}
		}
	},
	"upgrade_cloaking_device": {
		"Key": "upgrade_cloaking_device",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 10.5,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"InvisAlertWhenFading": {
				"Key": "InvisAlertWhenFading",
				"Value": 1
			},
			"InvisCancelOnDamage": {
				"Key": "InvisCancelOnDamage",
				"Value": 1
			},
			"InvisFadeToDuration": {
				"Key": "InvisFadeToDuration",
				"Value": 1.5,
				"Type": "duration"
			},
			"InvisMoveSpeedMod": {
				"Key": "InvisMoveSpeedMod",
				"Value": "3m",
				"Type": "move_speed"
			},
			"SpottedRadius": {
				"Key": "SpottedRadius",
				"Value": "20m"
			},
			"RevealOnDamageDuration": {
				"Key": "RevealOnDamageDuration",
				"Value": 1.5,
				"Type": "duration"
			},
			"RevealOnSpottedDuration": {
				"Key": "RevealOnSpottedDuration",
				"Value": 1.5,
				"Type": "duration"
			},
			"FullInvisDistance": {
				"Key": "FullInvisDistance",
				"Value": "50m"
			}
		}
	},
	"upgrade_cloaking_device_active": {
		"Key": "upgrade_cloaking_device_active",
		"Name": "Shadow Weave",
		"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"FireRate",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 5,
					"Type": "healing"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "1.5m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_cloaking_device_active_desc",
			"Cooldown": 45,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectInvisible",
					"Value": null
				},
				{
					"Key": "AbilityDuration",
					"Value": 10,
					"Type": "duration",
					"LocTokenOverride": "StealthDuration"
				}
			],
			"Alt": [
				{
					"Key": "SpottedRadius",
					"Value": "20m"
				},
				{
					"Key": "InvisMoveSpeedMod",
					"Value": "5m",
					"Type": "move_speed"
				}
			]
		},
		"Info3": {
			"Type": "Active",
			"DescKey": "#upgrade_cloaking_device_active_ambush_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AmbushBonusFireRate",
					"Value": 20,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AmbushBonusTechPower",
					"Value": 20,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AmbushBonusMeleeDamage",
					"Value": 20,
					"Type": "melee_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AmbushDuration",
					"Value": 5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"OutOfCombatHealthRegen": 20,
			"AmbushBonusFireRate": 35,
			"AmbushBonusMeleeDamage": 30,
			"AmbushBonusTechPower": 35,
			"AbilityCooldown": -17
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"InvisAlertWhenFading": {
				"Key": "InvisAlertWhenFading",
				"Value": 1
			},
			"InvisCancelOnDamage": {
				"Key": "InvisCancelOnDamage",
				"Value": 1
			},
			"InvisFadeToDuration": {
				"Key": "InvisFadeToDuration",
				"Value": 0.6,
				"Type": "duration"
			},
			"RevealOnDamageDuration": {
				"Key": "RevealOnDamageDuration",
				"Value": 1.5,
				"Type": "duration"
			},
			"RevealOnSpottedDuration": {
				"Key": "RevealOnSpottedDuration",
				"Value": 1.5,
				"Type": "duration"
			},
			"FullInvisDistance": {
				"Key": "FullInvisDistance",
				"Value": "30m"
			}
		}
	},
	"upgrade_fire_rate_aura": {
		"Key": "upgrade_fire_rate_aura",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_fire_rate_aura_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 10
				},
				{
					"Key": "BonusFireRateNPC",
					"Value": 35
				},
				{
					"Key": "AuraRadius",
					"Value": "30m",
					"Type": "distance"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_weapon_overdrive_clip": {
		"Key": "upgrade_weapon_overdrive_clip",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_weapon_overdrive_clip_desc",
			"Cooldown": 53,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusReloadSpeed",
					"Value": -75,
					"Type": "time"
				}
			],
			"Alt": [
				{
					"Key": "HealthDamagePercent",
					"Value": 20,
					"Type": "tech_damage"
				},
				{
					"Key": "BonusWeaponPower",
					"Value": 100,
					"Type": "bullet_damage"
				},
				{
					"Key": "OverdriveClipDuration",
					"Value": 5,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_rocket_boots": {
		"Key": "upgrade_rocket_boots",
		"Name": "Majestic Leap - Disabled",
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechPower",
					"Value": 8,
					"Type": "tech_damage"
				},
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_rocket_boots_desc",
			"Cooldown": 16,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"JumpVelocityHidden": {
				"Key": "JumpVelocityHidden",
				"Value": "22.5m"
			},
			"InterruptCooldown": {
				"Key": "InterruptCooldown",
				"Value": 4,
				"Type": "cooldown"
			},
			"AirControlPercent": {
				"Key": "AirControlPercent",
				"Value": 100,
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_rocket_booster": {
		"Key": "upgrade_rocket_booster",
		"Name": "Majestic Leap",
		"Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air and grant yourself a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E. While in the air, you can use the active again to drop down faster.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECannot be used for 5s if attacked by enemy Hero.\u003C/span\u003E",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_rocket_booster_desc",
			"Cooldown": 45,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CombatBarrier",
					"Value": 200,
					"Scale": {
						"Value": 8,
						"Type": "power_increase"
					},
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "InterruptCooldown",
					"Value": 5,
					"Type": "cooldown"
				}
			],
			"Alt": [
				{
					"Key": "BarrierDuration",
					"Value": 8
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -35,
			"CombatBarrier": 275,
			"InterruptCooldown": -3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"JumpVelocityHidden": {
				"Key": "JumpVelocityHidden",
				"Value": "27m"
			},
			"AirControlPercent": {
				"Key": "AirControlPercent",
				"Value": 100,
				"UsageFlags": "ConditionallyApplied"
			},
			"SlamDownRadius": {
				"Key": "SlamDownRadius",
				"Value": "10m",
				"Type": "distance"
			},
			"VerticalDifferenceTolerance": {
				"Key": "VerticalDifferenceTolerance",
				"Value": "2m"
			},
			"TossSpeed": {
				"Key": "TossSpeed",
				"Value": 500
			},
			"SlowPercent": {
				"Key": "SlowPercent",
				"Value": 40,
				"Type": "slow",
				"UsageFlags": "ConditionallyApplied"
			},
			"SlowDuration": {
				"Key": "SlowDuration",
				"Value": 2.5,
				"Type": "duration"
			},
			"DropDownSpeed": {
				"Key": "DropDownSpeed",
				"Value": "35m"
			},
			"MaxLandingSpeed": {
				"Key": "MaxLandingSpeed",
				"Value": "20m"
			},
			"ImpactHeight": {
				"Key": "ImpactHeight",
				"Value": "2m"
			},
			"MinAimAngle": {
				"Key": "MinAimAngle",
				"Value": 30
			}
		}
	},
	"upgrade_aerial_assault": {
		"Key": "upgrade_aerial_assault",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_aerial_assault_active",
			"Cooldown": 26,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info2": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletLifestealPercent",
					"Value": 25,
					"Type": "healing"
				},
				{
					"Key": "BonusFireRate",
					"Value": 15
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ActivateTime": {
				"Key": "ActivateTime",
				"Value": 0.75
			},
			"JumpVelocityHidden": {
				"Key": "JumpVelocityHidden",
				"Value": "30.0m"
			},
			"AssaultLifestealPercent": {
				"Key": "AssaultLifestealPercent",
				"Value": 20,
				"Type": "healing",
				"UsageFlags": "ConditionallyApplied"
			},
			"AssaultDuration": {
				"Key": "AssaultDuration",
				"Value": 3,
				"Type": "duration"
			},
			"AssaultFireRate": {
				"Key": "AssaultFireRate",
				"Value": 60,
				"UsageFlags": "ConditionallyApplied"
			},
			"ExplodeRadius": {
				"Key": "ExplodeRadius",
				"Value": "3m",
				"Type": "distance"
			}
		}
	},
	"upgrade_health_nova": {
		"Key": "upgrade_health_nova",
		"Name": "Healing Nova",
		"Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E yourself and nearby allies.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_health_stimpak"
		],
		"TargetTypes": [
			"HeroFriendly",
			"TrooperFriendly",
			"MinionFriendly"
		],
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 5,
					"Type": "distance"
				},
				{
					"Key": "SpiritPower",
					"Value": 8,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_health_nova_desc",
			"Cooldown": 60,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TotalHealthRegen",
					"Value": 325,
					"Scale": {
						"Value": 6,
						"Type": "power_increase"
					},
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "RegenDuration",
					"Value": 2,
					"Type": "duration"
				},
				{
					"Key": "AuraRadius",
					"Value": "18m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"TechRadiusMultiplier": 12,
			"TechRangeMultiplier": 12,
			"TechPower": 12,
			"TotalHealthRegen": 425
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.25,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 5,
				"Type": "distance"
			}
		}
	},
	"upgrade_restorative_locket": {
		"Key": "upgrade_restorative_locket",
		"Name": "Restorative Locket",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Healing",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 10,
					"Type": "tech_armor_up"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_restorative_locket_active_desc",
			"Cooldown": 20,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealPerStack",
					"Value": 16,
					"Scale": {
						"Value": 0.32,
						"Type": "power_increase"
					},
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "MaxStacks",
					"Value": 25
				},
				{
					"Key": "MinStaminaRestore",
					"Value": 1
				},
				{
					"Key": "MaxStaminaRestore",
					"Value": 4
				}
			]
		},
		"Upgrades": {
			"TechResist": 10,
			"HealPerStack": 30,
			"AbilityCooldown": -8,
			"MaxStaminaRestore": 2,
			"MinStaminaRestore": 2
		},
		"Other": {
			"AbilityCastRange": {
				"Key": "AbilityCastRange",
				"Value": "35m",
				"Type": "range"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "35m",
				"Type": "distance"
			}
		}
	},
	"upgrade_health_stimpak": {
		"Key": "upgrade_health_stimpak",
		"Name": "Healing Rite",
		"Description": "Grant \u003Cspan class=\"highlight\"\u003ERegen\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESprint Speed\u003C/span\u003E to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_health_stimpak_desc",
			"Cooldown": 70,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TotalHealthRegen",
					"Value": 300,
					"Scale": {
						"Value": 0.93,
						"Type": "spirit"
					},
					"Type": "healing"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "2m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "RegenDuration",
					"Value": 20,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"TotalHealthRegen": 600,
			"BonusSprintSpeed": "6m",
			"AbilityCooldown": -60
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_shrink_ray": {
		"Key": "upgrade_shrink_ray",
		"Name": "Shrink Ray",
		"Description": "Reduces \u003Cspan class=\"highlight\"\u003EModel Size\u003C/span\u003E and grants \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E to the target. Allows \u003Cspan class=\"highlight\"\u003Eusage of tunnels\u003C/span\u003E in this mode. Can be self-cast.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_shrink_ray_desc",
			"Cooldown": 30,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ModelScaleGrowthTooltip",
					"Value": -50
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "5.0m",
					"Type": "move_speed"
				},
				{
					"Key": "BonusFireRate",
					"Value": 20
				}
			],
			"Alt": [
				{
					"Key": "ShrinkDuration",
					"Value": 60,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "40m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"ModelScaleGrowth": -0.15,
			"ModelScaleGrowthTooltip": -15,
			"BonusMoveSpeed": "2m",
			"BonusFireRate": 20,
			"AbilityCooldown": -15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ModelScaleGrowth": {
				"Key": "ModelScaleGrowth",
				"Value": 0.5
			}
		}
	},
	"upgrade_infuser": {
		"Key": "upgrade_infuser",
		"Name": "Infuser",
		"Description": "Gain \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_health_stealing_magic"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "AbilityLifestealPercentHeroPassive",
					"Value": 13,
					"Type": "healing"
				},
				{
					"Key": "TechResist",
					"Value": 10,
					"Type": "tech_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "BonusHealth",
					"Value": 100
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_infuser_desc",
			"Cooldown": 30,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 70,
					"Type": "healing",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusSpirit",
					"Value": 30,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -10,
			"TechResist": 10,
			"BonusSpirit": 30,
			"BonusHealth": 50,
			"AbilityLifestealPercentHeroPassive": 16
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"NonHeroAbilityLifestealTooltipOnly": {
				"Key": "NonHeroAbilityLifestealTooltipOnly",
				"Value": 3
			}
		}
	},
	"upgrade_guardian_ward": {
		"Key": "upgrade_guardian_ward",
		"Name": "Guardian Ward",
		"Description": "Provide the target with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast.\u003Cbr\u003ECooldown is reduced by half when cast on someone else.\u003C/span\u003E",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Durability",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 8,
					"Type": "distance"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_guardian_ward_desc",
			"Cooldown": 45,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "GuardianWardCombatBarrier",
					"Value": 200,
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "CombatBarrier"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "2.75m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "BuffDuration",
					"Value": 6,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "40m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"TechRangeMultiplier": 12,
			"TechRadiusMultiplier": 12,
			"GuardianWardCombatBarrier": 125,
			"ChannelMoveSpeed": 2,
			"AbilityCooldown": -12
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"CooldownReductionPctOnOthers": {
				"Key": "CooldownReductionPctOnOthers",
				"Value": 50
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 8,
				"Type": "distance"
			}
		}
	},
	"upgrade_divine_barrier": {
		"Key": "upgrade_divine_barrier",
		"Name": "Divine Barrier",
		"Description": "\u003Cspan class=\"highlight\"\u003ERemove all non-stun debuffs\u003C/span\u003E from the target and provide them with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast. Cooldown is reduced by half when cast on someone else.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Press",
		"Components": [
			"upgrade_guardian_ward"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Durability",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 10,
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_divine_barrier_desc",
			"Cooldown": 45,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CombatBarrier",
					"Value": 600,
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "2.75m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "BuffDuration",
					"Value": 6,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "40m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -27,
			"TechRadiusMultiplier": 10,
			"TechRangeMultiplier": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"CooldownReductionPctOnOthers": {
				"Key": "CooldownReductionPctOnOthers",
				"Value": 50
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 10,
				"Type": "distance"
			}
		}
	},
	"upgrade_aoe_smoke_bomb": {
		"Key": "upgrade_aoe_smoke_bomb",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_aoe_smoke_bomb_desc",
			"Cooldown": 64,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 25,
					"Type": "duration"
				},
				{
					"Key": "Radius",
					"Value": "30m",
					"Type": "distance"
				},
				{
					"Key": "InvisMoveSpeedMod",
					"Value": "1.5m",
					"Type": "move_speed"
				},
				{
					"Key": "SpottedRadius",
					"Value": "20m"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 1.5,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"InvisAlertWhenFading": {
				"Key": "InvisAlertWhenFading",
				"Value": 1
			},
			"InvisCancelOnDamage": {
				"Key": "InvisCancelOnDamage",
				"Value": 1
			},
			"InvisFadeToDuration": {
				"Key": "InvisFadeToDuration",
				"Value": 0.3,
				"Type": "duration"
			},
			"RevealOnDamageDuration": {
				"Key": "RevealOnDamageDuration",
				"Value": 0.25,
				"Type": "duration"
			},
			"RevealOnSpottedDuration": {
				"Key": "RevealOnSpottedDuration",
				"Value": 0.25,
				"Type": "duration"
			},
			"FullInvisDistance": {
				"Key": "FullInvisDistance",
				"Value": "50m"
			}
		}
	},
	"upgrade_thermal_detonator": {
		"Key": "upgrade_thermal_detonator",
		"Name": "Alchemical Fire",
		"Description": "Throw a flask that explodes on contact, creating an area that does increasing {g:citadel_inline_attribute:'SpiritDamage'} \u003Cspan class=\"highlight\"\u003Eper second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "SpiritPower",
					"Value": 10,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_thermal_detonator_desc",
			"Cooldown": 30,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DPS",
					"Value": 45,
					"Scale": {
						"Value": 0.152334,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "BulletArmorReduction",
					"Value": -7,
					"Scale": {
						"Value": -0.055,
						"Type": "spirit"
					},
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DPSMax",
					"Value": 95,
					"Scale": {
						"Value": 0.304668,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "Radius",
					"Value": "10m",
					"Type": "distance"
				},
				{
					"Key": "AbilityDuration",
					"Value": 5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"DPS": 30,
			"DPSMax": 30,
			"BulletArmorReduction": -8,
			"SpiritPower": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"DPSIncrease": {
				"Key": "DPSIncrease",
				"Value": 7,
				"Scale": {
					"Value": 0.030467,
					"Type": "spirit"
				},
				"Type": "tech_damage"
			},
			"NonHeroReductionPercent": {
				"Key": "NonHeroReductionPercent",
				"Value": 50
			},
			"HeightOffGround": {
				"Key": "HeightOffGround",
				"Value": 50
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.5
			}
		}
	},
	"upgrade_blood_tribute": {
		"Key": "upgrade_blood_tribute",
		"Name": "Blood Tribute",
		"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "InstantCastToggle",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "InnateStatusResistancePercent",
					"Value": 8,
					"Type": "duration"
				},
				{
					"Key": "TechResist",
					"Value": 8
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 4,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_blood_tribute_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealthDrainedPerSecond",
					"Value": 50,
					"Type": "damage"
				}
			],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 35,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "StatusResistancePercent",
					"Value": 35,
					"Type": "duration"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "2.0m",
					"Type": "move_speed"
				}
			]
		},
		"Upgrades": {
			"HealthDrainedPerSecond": -20,
			"BonusFireRate": 30,
			"TechResist": 14,
			"OutOfCombatHealthRegen": 8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.1
			}
		}
	},
	"upgrade_fleetfoot_boots": {
		"Key": "upgrade_fleetfoot_boots",
		"Name": "Fleetfoot",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "SlideScale",
					"Value": 35,
					"Type": "movement_speed"
				},
				{
					"Key": "BulletResist",
					"Value": 6,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_fleetfoot_boots_passive_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info3": {
			"Type": "Active",
			"DescKey": "#upgrade_fleetfoot_boots_active_desc",
			"Cooldown": 16,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ActiveBonusMoveSpeed",
					"Value": "3.0m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SlowResistancePercent",
					"Value": 35,
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"SlowResistancePercent": 30,
			"BulletResist": 12,
			"ActiveBonusMoveSpeed": "3m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MoveWhileShootingSpeedPenaltyReductionPercent": {
				"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
				"Value": 100,
				"Type": "move_speed"
			},
			"MoveWhileZoomedSpeedPenaltyReductionPercent": {
				"Key": "MoveWhileZoomedSpeedPenaltyReductionPercent",
				"Value": 100,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_kinetic_sash": {
		"Key": "upgrade_kinetic_sash",
		"Name": "Kinetic Dash",
		"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E you gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and bonus \u003Cspan class=\"highlight\"\u003EAmmo\u003C/span\u003E until your next reload. Lasts up to 7s.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_improved_stamina"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"ClipSize",
			"Movement",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Stamina",
					"Value": 1
				},
				{
					"Key": "StaminaCooldownReduction",
					"Value": 12
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_kinetic_sash_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 25,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusClipSize",
					"Value": 6,
					"Type": "clipsize",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "TemporaryBonusClipSize"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 7,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusFireRate": 20,
			"Stamina": 1,
			"BonusClipSize": 6
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_arcane_surge": {
		"Key": "upgrade_arcane_surge",
		"Name": "Arcane Surge",
		"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_improved_stamina"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"FireRate",
			"ClipSize",
			"Movement",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Stamina",
					"Value": 1
				},
				{
					"Key": "StaminaCooldownReduction",
					"Value": 12
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_arcane_surge_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechRangeMultiplierBuff",
					"Value": 12,
					"Type": "distance",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 15,
					"Type": "duration",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SpiritPower",
					"Value": 20,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 7,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"Stamina": 1,
			"SpiritPower": 25,
			"TechRadiusMultiplierBuff": 15,
			"TechRangeMultiplierBuff": 15,
			"BonusAbilityDurationPercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplierBuff": {
				"Key": "TechRadiusMultiplierBuff",
				"Value": 12,
				"Type": "distance",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_weapon_eater": {
		"Key": "upgrade_weapon_eater",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": null,
			"DescKey": "#upgrade_weapon_eater_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"WeaponPowerPerKill": {
				"Key": "WeaponPowerPerKill",
				"Value": 3.5,
				"Type": "bullet_damage"
			},
			"WeaponPowerPerDeath": {
				"Key": "WeaponPowerPerDeath",
				"Value": 6,
				"Type": "bullet_damage"
			},
			"KillWindow": {
				"Key": "KillWindow",
				"Value": 1
			},
			"MaxWeaponPower": {
				"Key": "MaxWeaponPower",
				"Value": 30,
				"Type": "bullet_damage"
			},
			"BaseBonusCounter": {
				"Key": "BaseBonusCounter",
				"Value": -5,
				"Type": "bullet_damage"
			}
		}
	},
	"upgrade_weapon_instant_reload": {
		"Key": "upgrade_weapon_instant_reload",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 21,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusClipSizePercent": {
				"Key": "BonusClipSizePercent",
				"Value": 60
			}
		}
	},
	"upgrade_tech_defender": {
		"Key": "upgrade_tech_defender",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_tech_defender_active",
			"Cooldown": 95,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Info2": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechArmor",
					"Value": 1,
					"Type": "tech_armor_up"
				},
				{
					"Key": "BonusHealth",
					"Value": 85,
					"Type": "health"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_unstoppable": {
		"Key": "upgrade_unstoppable",
		"Name": "Unstoppable",
		"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_debuff_reducer"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "StatusResistancePercent",
					"Value": 25,
					"Type": "duration"
				},
				{
					"Key": "BonusHealth",
					"Value": 125,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_unstoppable_desc",
			"Cooldown": 65,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityDuration",
					"Value": 5.5,
					"Type": "duration"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"AbilityDuration": 1.25,
			"BonusHealth": 75,
			"AbilityCooldown": -35,
			"StatusResistancePercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_colossus": {
		"Key": "upgrade_colossus",
		"Name": "Colossus",
		"Description": "Grow \u003Cspan class=\"highlight\"\u003Elarger in size\u003C/span\u003E, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ENearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced \u003Cspan class=\"highlight\"\u003Edash speed\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_health"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusBaseHealth",
					"Value": 25,
					"Type": "health"
				}
			],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 15
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_colossus_desc",
			"Cooldown": 37,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BuffBulletResist",
					"Value": 35,
					"Type": "bullet_armor_up",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BuffTechResist",
					"Value": 35,
					"Type": "tech_armor_up",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 30,
					"Type": "melee_damage"
				},
				{
					"Key": "SlowPercent",
					"Value": 30,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "14m",
					"Type": "distance"
				},
				{
					"Key": "AbilityDuration",
					"Value": 7,
					"Type": "duration"
				},
				{
					"Key": "ModelScaleGrowthTooltip",
					"Value": 20
				}
			]
		},
		"Upgrades": {
			"BonusBaseHealth": 15,
			"ModelScaleGrowth": 0.2,
			"ModelScaleGrowthTooltip": 20,
			"BuffBulletResist": 10,
			"BuffTechResist": 10,
			"AbilityCooldown": -7
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"GroundDashReductionPercent": {
				"Key": "GroundDashReductionPercent",
				"Value": -25,
				"UsageFlags": "ConditionallyApplied"
			},
			"ModelScaleGrowth": {
				"Key": "ModelScaleGrowth",
				"Value": 1.2
			}
		}
	},
	"upgrade_cold_front": {
		"Key": "upgrade_cold_front",
		"Name": "Cold Front",
		"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'} and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 6
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_cold_front_desc",
			"Cooldown": 25,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Damage",
					"Value": 95,
					"Scale": {
						"Value": 0.465,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "MovementSpeedSlow",
					"Value": 60,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "AbilityDuration",
					"Value": 4,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "EndRadius",
					"Value": "12m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"TechResist": 8,
			"AbilityCooldown": -13,
			"Damage": 60
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SpreadDuration": {
				"Key": "SpreadDuration",
				"Value": 0.6,
				"Type": "duration"
			},
			"StartRadius": {
				"Key": "StartRadius",
				"Value": "2m",
				"Type": "distance"
			},
			"DamageHeight": {
				"Key": "DamageHeight",
				"Value": "5m"
			},
			"NPCDamageMult": {
				"Key": "NPCDamageMult",
				"Value": 1,
				"Type": "tech_damage"
			}
		}
	},
	"upgrade_arctic_blast": {
		"Key": "upgrade_arctic_blast",
		"Name": "Arctic Blast",
		"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_cold_front"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 10
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_arctic_blast_desc",
			"Cooldown": 24,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Damage",
					"Value": 175,
					"Scale": {
						"Value": 0.6975,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "FreezeDuration",
					"Value": 0.75,
					"Type": "duration"
				},
				{
					"Key": "PercentDamage",
					"Value": 15,
					"Type": "damage",
					"LocTokenOverride": "ArcticBlastPercentDamage"
				}
			],
			"Alt": [
				{
					"Key": "EndRadius",
					"Value": "12m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"Damage": 150,
			"AbilityCooldown": -12,
			"TechResist": 15,
			"FreezeDuration": 0.25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SpreadDuration": {
				"Key": "SpreadDuration",
				"Value": 0.6,
				"Type": "duration"
			},
			"StartRadius": {
				"Key": "StartRadius",
				"Value": "2m",
				"Type": "distance"
			},
			"SlowPercent": {
				"Key": "SlowPercent",
				"Value": 60,
				"Type": "slow",
				"UsageFlags": "ConditionallyApplied"
			},
			"SlowDuration": {
				"Key": "SlowDuration",
				"Value": 4,
				"Type": "duration",
				"LocTokenOverride": "ArcticBlastSlowDuration"
			},
			"DamageHeight": {
				"Key": "DamageHeight",
				"Value": "5m"
			},
			"NPCDamageMult": {
				"Key": "NPCDamageMult",
				"Value": 1,
				"Type": "tech_damage"
			}
		}
	},
	"upgrade_aoe_silence": {
		"Key": "upgrade_aoe_silence",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 150,
					"Type": "health"
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 3,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_aoe_silence_desc",
			"Cooldown": 32,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				},
				{
					"Key": "TechResist",
					"Value": -20,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "8m",
					"Type": "distance"
				},
				{
					"Key": "DebuffDuration",
					"Value": 5,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 0.25,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"StartRadius": {
				"Key": "StartRadius",
				"Value": "1m",
				"Type": "distance"
			}
		}
	},
	"upgrade_self_bubble": {
		"Key": "upgrade_self_bubble",
		"Name": "Ethereal Shift",
		"Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan class=\"highlight\"\u003ESpirit Power, Move Speed, and Spirit Resist\u003C/span\u003E.\u003Cbr\u003ECan be canceled early.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActivation cancels any active ability.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_self_bubble_desc",
			"Cooldown": 35,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityDuration",
					"Value": 4,
					"Type": "duration",
					"LocTokenOverride": "ShiftingVeilDuration"
				}
			],
			"Alt": [
				{
					"Key": "BonusSpirit",
					"Value": 20,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "TechResist",
					"Value": 30,
					"Type": "tech_armor_up",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "3m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BuffDuration",
					"Value": 5,
					"Type": "duration"
				},
				{
					"Key": "FloatMoveSpeed",
					"Value": "2.5m",
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Upgrades": {
			"AbilityDuration": 2,
			"BonusSpirit": 30,
			"BonusMoveSpeed": "2m",
			"TechResist": 10,
			"AbilityCooldown": -10,
			"FloatMoveSpeed": "3.5m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"DampingFactor": {
				"Key": "DampingFactor",
				"Value": 3
			},
			"LiftHeight": {
				"Key": "LiftHeight",
				"Value": 200
			}
		}
	},
	"upgrade_stasis_bomb": {
		"Key": "upgrade_stasis_bomb",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_stasis_bomb_active1",
			"Cooldown": 37,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "StasisRadius",
					"Value": "7m",
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_stasis_bomb_active2",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectStun",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "StunDuration",
					"Value": 1.5,
					"Type": "duration"
				},
				{
					"Key": "ExplodeDamage",
					"Value": 250,
					"Scale": {
						"Value": 1.52334,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "StasisRadius",
					"Value": "7m",
					"Type": "distance"
				}
			]
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_stasis_bomb_desc_passive",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "EMPDuration",
					"Value": 3
				},
				{
					"Key": "BuildUpPerShot",
					"Value": 1.6
				},
				{
					"Key": "BuildUpDuration",
					"Value": 10,
					"Type": "duration"
				},
				{
					"Key": "ImmunityDuration",
					"Value": 4
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 6,
				"Type": "duration"
			},
			"AbilityCastRange": {
				"Key": "AbilityCastRange",
				"Value": "20m",
				"Type": "range"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ExplodeRadius": {
				"Key": "ExplodeRadius",
				"Value": "7m",
				"Type": "distance"
			},
			"EMPProcChance": {
				"Key": "EMPProcChance",
				"Value": 100
			},
			"DampingFactor": {
				"Key": "DampingFactor",
				"Value": 0.5
			},
			"LiftHeight": {
				"Key": "LiftHeight",
				"Value": 120
			},
			"SlamdownSpeed": {
				"Key": "SlamdownSpeed",
				"Value": 500
			},
			"MoveSpeedMax": {
				"Key": "MoveSpeedMax",
				"Value": "4m",
				"Type": "slow"
			}
		}
	},
	"upgrade_quarantine": {
		"Key": "upgrade_quarantine",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_quarantine_desc",
			"Cooldown": 42,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 4.5,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "30m",
					"Type": "range"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_glitch": {
		"Key": "upgrade_glitch",
		"Name": "Cursed Relic",
		"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "OutgoingDamagePenaltyPercent",
					"Value": -10,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_glitch_desc",
			"Cooldown": 55,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectEMP",
					"Value": null
				},
				{
					"Key": "StatusEffectDisarmed",
					"Value": null
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 3.25,
					"Type": "duration"
				},
				{
					"Key": "AbilityCastRange",
					"Value": "20m",
					"Type": "range"
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -40,
			"AbilityDuration": 0.25
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SkipFrames": {
				"Key": "SkipFrames",
				"Value": 6,
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_imbued_ability": {
		"Key": "upgrade_imbued_ability",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_imbued_ability_passive1",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_imbued_ability_passive2",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "SlowPercent",
					"Value": 15,
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "SlowDuration",
					"Value": 2,
					"Type": "duration"
				}
			]
		},
		"Info3": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 20,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ImbuedBonusDuration": {
				"Key": "ImbuedBonusDuration",
				"Value": 25,
				"Type": "duration"
			},
			"ImbuedBonusDamage": {
				"Key": "ImbuedBonusDamage",
				"Value": 10,
				"Type": "ETechPower"
			}
		}
	},
	"upgrade_arcane_extension": {
		"Key": "upgrade_arcane_extension",
		"Name": "Duration Extender",
		"Description": "Imbue an ability to increase its \u003Cspan class=\"highlight\"\u003EDuration\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_arcane_extension_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 22,
					"Type": "duration"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusAbilityDurationPercent": 12
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_imbued_duration_extender": {
		"Key": "upgrade_imbued_duration_extender",
		"Name": "Superior Duration",
		"Description": "Increases the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of your abilities and items.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_arcane_extension"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletResist",
					"Value": 8,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_imbued_duration_extender_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 28,
					"Type": "duration"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusAbilityDurationPercent": 12,
			"BulletResist": 8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_glass_cannon": {
		"Key": "upgrade_glass_cannon",
		"Name": "Glass Cannon",
		"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). Death results in the loss of 1 stack.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 80,
					"Type": "bullet_damage"
				},
				{
					"Key": "MaxHealthLossPercent",
					"Value": -15,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_glass_cannon_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "FireRatePerKill",
					"Value": 7,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"FireRatePerKill": 8,
			"BaseAttackDamagePercent": 60
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusClipPerKill": {
				"Key": "BonusClipPerKill",
				"Value": 2
			},
			"MaxStacks": {
				"Key": "MaxStacks",
				"Value": 8
			},
			"SlowPercent": {
				"Key": "SlowPercent",
				"Value": 30,
				"Type": "slow",
				"UsageFlags": "ConditionallyApplied",
				"LocTokenOverride": "GlassCannon_SlowPercent"
			},
			"SlowDuration": {
				"Key": "SlowDuration",
				"Value": 3,
				"Type": "duration"
			},
			"BuildUpDuration": {
				"Key": "BuildUpDuration",
				"Value": 2,
				"Type": "duration"
			},
			"BuildUpPerShot": {
				"Key": "BuildUpPerShot",
				"Value": 1.2
			}
		}
	},
	"upgrade_fury_trance": {
		"Key": "upgrade_fury_trance",
		"Name": "Fury Trance",
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_vampire"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"FireRate",
			"WeaponDamage",
			"Movement",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletLifestealPercent",
					"Value": 14,
					"Type": "healing"
				},
				{
					"Key": "BonusHealth",
					"Value": 100,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_fury_trance_active",
			"Cooldown": 18,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ActiveBonusFireRate",
					"Value": 30,
					"Type": "fire_rate"
				},
				{
					"Key": "TechResist",
					"Value": 40,
					"Type": "tech_armor_up"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BulletLifestealPercent": 28,
			"ActiveBonusFireRate": 25,
			"TechResist": 20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_surging_power": {
		"Key": "upgrade_surging_power",
		"Name": "Vampiric Burst",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": [
			"upgrade_vampire"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"FireRate",
			"WeaponDamage",
			"Movement",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletLifestealPercent",
					"Value": 13,
					"Type": "healing"
				},
				{
					"Key": "BulletResist",
					"Value": 10,
					"Type": "bullet_armor_up",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "BonusHealth",
					"Value": 100
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_surging_power_active",
			"Cooldown": 30,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ActiveBonusLifesteal",
					"Value": 70,
					"Type": "healing"
				},
				{
					"Key": "ActiveBonusFireRate",
					"Value": 34,
					"Type": "fire_rate"
				}
			],
			"Alt": [
				{
					"Key": "ActiveReloadPercent",
					"Value": 75
				},
				{
					"Key": "AbilityDuration",
					"Value": 4.5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"ActiveBonusFireRate": 25,
			"AbilityCooldown": -10,
			"BulletResist": 10,
			"BulletLifestealPercent": 16,
			"BonusHealth": 110
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_mod_disruptor": {
		"Key": "upgrade_mod_disruptor",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_mod_disruptor_desc",
			"Cooldown": 32,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DPS",
					"Value": 50,
					"Scale": {
						"Value": 0.152334,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 5,
					"Type": "duration"
				},
				{
					"Key": "DPSIncrease",
					"Value": 10,
					"Scale": {
						"Value": 0.030467,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "DPSMax",
					"Value": 100,
					"Scale": {
						"Value": 0.304668,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "Radius",
					"Value": "8m",
					"Type": "distance"
				},
				{
					"Key": "TechResist",
					"Value": -18,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.5
			}
		}
	},
	"upgrade_frenzy": {
		"Key": "upgrade_frenzy",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": "#upgrade_frenzy_vampire_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletLifestealPercent",
					"Value": 25,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_frenzy_aura_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BulletArmorReduction",
					"Value": -40,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "Radius",
					"Value": "15m",
					"Type": "distance"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LowHealthPercentThreshold": {
				"Key": "LowHealthPercentThreshold",
				"Value": 45
			},
			"LowHealthLifeStealPercent": {
				"Key": "LowHealthLifeStealPercent",
				"Value": 45,
				"Type": "healing"
			},
			"KillBonusMoveSpeedPerStack": {
				"Key": "KillBonusMoveSpeedPerStack",
				"Value": "2m",
				"Type": "move_speed"
			},
			"MaxKillBonusMoveSpeedStack": {
				"Key": "MaxKillBonusMoveSpeedStack",
				"Value": 3
			}
		}
	},
	"upgrade_burst_fire_actuator": {
		"Key": "upgrade_burst_fire_actuator",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseBonusWeaponPower",
					"Value": 5
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_burst_fire_actuator_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BurstFireShotsFromClipPercent",
					"Value": 15
				}
			],
			"Alt": [
				{
					"Key": "PerfectBurstWeaponPower",
					"Value": 20
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BurstFireShotPercent": {
				"Key": "BurstFireShotPercent",
				"Value": 100
			},
			"NormalizedClipEmptySpeedIncrease": {
				"Key": "NormalizedClipEmptySpeedIncrease",
				"Value": 25
			},
			"NonBurstFireConversionFactor": {
				"Key": "NonBurstFireConversionFactor",
				"Value": 3
			}
		}
	},
	"upgrade_boxing_glove": {
		"Key": "upgrade_boxing_glove",
		"Name": "Lifestrike",
		"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for a percentage of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus a fixed amount. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 1.5x as long for Light Melee hits.\u003C/span\u003E",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_lifestrike_gauntlets"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 16,
					"Type": "melee_damage"
				}
			],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 125,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_boxing_glove_desc",
			"Cooldown": 4,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlowPercent",
					"Value": 60,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "LifestealHeal",
					"Value": 100,
					"Scale": {
						"Value": 1.5,
						"Type": "power_increase"
					},
					"Type": "healing"
				},
				{
					"Key": "LifestealHealPercent",
					"Value": 30,
					"Scale": {
						"Value": 0.5,
						"Type": "power_increase"
					},
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "SlowDuration",
					"Value": 2.5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusMeleeDamagePercent": 10,
			"BonusHealth": 125,
			"AbilityCooldown": -3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LightMeleeCooldownMult": {
				"Key": "LightMeleeCooldownMult",
				"Value": 1.5
			},
			"NonHeroHealPct": {
				"Key": "NonHeroHealPct",
				"Value": 40
			}
		}
	},
	"upgrade_acolytes_glove": {
		"Key": "upgrade_acolytes_glove",
		"Name": "Spirit Strike",
		"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra {g:citadel_inline_attribute:'SpiritDamage'} with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Melee"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_acolytes_glove_desc",
			"Cooldown": 8,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SpiritDamage",
					"Value": 40,
					"Scale": {
						"Value": 0.372,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "TechArmorDamageReduction",
					"Value": -6,
					"Type": "tech_armor_down",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"SpiritDamage": 80,
			"TechArmorDamageReduction": -5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LightMeleeCooldownMult": {
				"Key": "LightMeleeCooldownMult",
				"Value": 2
			}
		}
	},
	"upgrade_spirit_snatch": {
		"Key": "upgrade_spirit_snatch",
		"Name": "Spirit Snatch",
		"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_acolytes_glove"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Melee"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 7,
					"Type": "melee_damage"
				},
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_spirit_snatch_desc",
			"Cooldown": 6,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SpiritDamage",
					"Value": 50,
					"Scale": {
						"Value": 0.744,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "TechArmorGain",
					"Value": 12,
					"Type": "tech_armor_up",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "SpiritSnatch_TechArmorSteal"
				},
				{
					"Key": "TechPowerGain",
					"Value": 20,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "SpiritSnatch_TechPowerSteal"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 10,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"SpiritDamage": 50,
			"TechArmorGain": 5,
			"TechArmorDamageReduction": -5,
			"TechPowerGain": 35,
			"TechPowerReduction": -35
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LightMeleeReduction": {
				"Key": "LightMeleeReduction",
				"Value": 30
			},
			"TechArmorDamageReduction": {
				"Key": "TechArmorDamageReduction",
				"Value": -12,
				"Type": "tech_armor_down",
				"UsageFlags": "ConditionallyApplied"
			},
			"TechPowerReduction": {
				"Key": "TechPowerReduction",
				"Value": -20,
				"Type": "tech_damage",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_melee_charge": {
		"Key": "upgrade_melee_charge",
		"Name": "Melee Charge",
		"Description": "Your next \u003Cspan class=\"highlight\"\u003EHeavy Melee\u003C/span\u003E attack against an enemy \u003Cspan class=\"highlight\"\u003Edeals increased damage\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"TrooperEnemy",
			"MinionEnemy",
			"Neutral"
		],
		"ShopFilters": [
			"Melee"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MeleeDistanceScale",
					"Value": 50
				}
			],
			"Alt": [
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 10,
					"Type": "melee_damage"
				},
				{
					"Key": "BulletResist",
					"Value": 6,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_melee_charge_desc",
			"Cooldown": 7,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusHeavyMeleeDamage",
					"Value": 25,
					"Type": "melee_damage"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"MeleeDistanceScale": 30,
			"BulletResist": 12,
			"BonusHeavyMeleeDamage": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_crushing_fists": {
		"Key": "upgrade_crushing_fists",
		"Name": "Crushing Fists",
		"Description": "Your \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'MeleeDamage'}\u003C/span\u003E will \u003Cspan class=\"highlight\"\u003Erestore ammo\u003C/span\u003E and apply a \u003Cspan class=\"highlight\"\u003Estacking bullet resist debuff\u003C/span\u003E on enemies. Heavy melee applies 2 stacks. \u003Cbr\u003E\u003Cbr\u003EIf the target reaches max stacks, they will be \u003Cspan class=\"highlight\"\u003Estunned\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_melee_charge"
		],
		"TargetTypes": [
			"HeroEnemy",
			"TrooperEnemy",
			"MinionEnemy",
			"Neutral"
		],
		"ShopFilters": [
			"Melee"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MeleeDistanceScale",
					"Value": 60
				}
			],
			"Alt": [
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 20,
					"Type": "melee_damage"
				},
				{
					"Key": "BulletResist",
					"Value": 12,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_melee_charge_desc",
			"Cooldown": 7,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusHeavyMeleeDamage",
					"Value": 25,
					"Type": "melee_damage"
				}
			],
			"Alt": []
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_crushing_fists_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "LightMeleeAmmo",
					"Value": 15,
					"Type": "clipsize"
				},
				{
					"Key": "BulletResistReduction",
					"Value": -4,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "MaxStacks",
					"Value": 6
				}
			],
			"Alt": [
				{
					"Key": "StunDuration",
					"Value": 0.5
				},
				{
					"Key": "DebuffDuration",
					"Value": 8,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"MeleeDistanceScale": 40,
			"BulletResist": 12,
			"BonusMeleeDamagePercent": 15,
			"BulletResistReduction": -4,
			"BonusHeavyMeleeDamage": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LightMeleeStacks": {
				"Key": "LightMeleeStacks",
				"Value": 1
			},
			"HeavyMeleeMultiplier": {
				"Key": "HeavyMeleeMultiplier",
				"Value": 2
			}
		}
	},
	"upgrade_charmed_wraps": {
		"Key": "upgrade_charmed_wraps",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_charmed_wraps_desc",
			"Cooldown": 26,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "CooldownReductionFlat",
					"Value": 8
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"LightMeleeTimeWindow": {
				"Key": "LightMeleeTimeWindow",
				"Value": 4
			}
		}
	},
	"upgrade_belt_fed_magazine": {
		"Key": "upgrade_belt_fed_magazine",
		"Name": null,
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"ClipSize"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": null,
			"DescKey": "#upgrade_belt_fed_magazine_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 125
				}
			],
			"Alt": [
				{
					"Key": "SpinUpTime",
					"Value": 3.5
				},
				{
					"Key": "InitialFireRateDecrease",
					"Value": 40
				},
				{
					"Key": "MaxFireRateIncrease",
					"Value": 60
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SpinUpDecay": {
				"Key": "SpinUpDecay",
				"Value": 1
			}
		}
	},
	"upgrade_diviners_kevlar": {
		"Key": "upgrade_diviners_kevlar",
		"Name": "Diviner's Kevlar",
		"Description": "Upon casting an \u003Cspan class=\"highlight\"\u003Eultimate ability\u003C/span\u003E gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 15,
					"Type": "duration"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_diviners_kevlar_desc",
			"Cooldown": 40,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CombatBarrier",
					"Value": 1000,
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "TechPower",
					"Value": 35,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "BuffDuration",
					"Value": 20,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusAbilityDurationPercent": 15,
			"TechPower": 55,
			"CombatBarrier": 500,
			"AbilityCooldown": -14
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_stabilizing_tripod": {
		"Key": "upgrade_stabilizing_tripod",
		"Name": null,
		"Description": null,
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "StationaryWeaponPower",
					"Value": 40
				},
				{
					"Key": "StationaryRecoilReduction",
					"Value": 25
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_stabilizing_tripod_desc",
			"Cooldown": 64,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TurretLifetime",
					"Value": 20,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "TurretAttackRange",
					"Value": "50m",
					"Type": "distance"
				},
				{
					"Key": "CasterHealthPercent",
					"Value": 100
				}
			]
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 20,
				"Type": "duration"
			},
			"AbilityCastRange": {
				"Key": "AbilityCastRange",
				"Value": "15m",
				"Type": "range"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ModelScale": {
				"Key": "ModelScale",
				"Value": 1
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.5
			},
			"TrackingSpeed": {
				"Key": "TrackingSpeed",
				"Value": 125
			},
			"TurretAttackDelay": {
				"Key": "TurretAttackDelay",
				"Value": 0.35
			},
			"TurretDeployTime": {
				"Key": "TurretDeployTime",
				"Value": 2,
				"Type": "duration"
			},
			"AttackConeAngle": {
				"Key": "AttackConeAngle",
				"Value": 10
			},
			"BulletSpeedOverride": {
				"Key": "BulletSpeedOverride",
				"Value": 6500
			}
		}
	},
	"upgrade_resonant_healing": {
		"Key": "upgrade_resonant_healing",
		"Name": "Radiant Regeneration",
		"Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and gain bonus \u003Cspan class=\"highlight\"\u003EMovement Speed\u003C/span\u003E for a short duration when you cast an ability.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_mystic_regeneration"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 90,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_mystic_regeneration_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Regeneration",
					"Value": 4,
					"Scale": {
						"Value": 0.04,
						"Type": "spirit"
					},
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "RegenerationDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Info3": {
			"Type": null,
			"DescKey": "#upgrade_resonant_healing_desc",
			"Cooldown": 6,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealingPerCast",
					"Value": 70,
					"Scale": {
						"Value": 2,
						"Type": "power_increase"
					},
					"Type": "healing"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.75m",
					"Type": "move_speed",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 3,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"Regeneration": 9,
			"HealingPerCast": 60,
			"BonusMoveSpeed": "1m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_boundless_spirit": {
		"Key": "upgrade_boundless_spirit",
		"Name": "Boundless Spirit",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_soaring_spirit"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechPowerPercent",
					"Value": 15
				}
			],
			"Alt": [
				{
					"Key": "TechPower",
					"Value": 30
				},
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 4,
					"Type": "healing"
				}
			]
		},
		"Upgrades": {
			"TechPower": 25,
			"TechPowerPercent": 10,
			"OutOfCombatHealthRegen": 4,
			"BonusHealth": 100
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_burst_fire": {
		"Key": "upgrade_burst_fire",
		"Name": "Burst Fire",
		"Description": "Briefly gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E when one of your bullets hits an enemy hero.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_rapid_rounds"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlideScale",
					"Value": 50,
					"Type": "movement_speed"
				},
				{
					"Key": "BonusFireRate",
					"Value": 10,
					"Type": "fire_rate"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_burst_fire_desc",
			"Cooldown": 9,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ActivatedFireRate",
					"Value": 32,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.25m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 4.5,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"SlideScale": 50,
			"ActivatedFireRate": 15,
			"BonusMoveSpeed": "1.5m",
			"BonusFireRate": 10,
			"AbilityCooldown": -1
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_resilience": {
		"Key": "upgrade_resilience",
		"Name": "Enduring Spirit",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityLifestealPercentHero",
					"Value": 7,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 25,
					"Type": "health"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_endurance": {
		"Key": "upgrade_endurance",
		"Name": "Extra Regen",
		"Description": null,
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusHealthRegen",
					"Value": 3,
					"Type": "healing"
				}
			],
			"Alt": [
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 1,
					"Type": "healing"
				}
			]
		},
		"Upgrades": {
			"BonusHealthRegen": 9
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_magic_clarity": {
		"Key": "upgrade_magic_clarity",
		"Name": null,
		"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_clarity_desc",
			"Cooldown": 16,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusSpirit",
					"Value": 28,
					"Type": "tech_damage",
					"LocTokenOverride": "ClarityBonusSpirit"
				},
				{
					"Key": "BonusMovespeed",
					"Value": "2m",
					"Type": "movement_speed"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 8,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusSpiritMaxTime": {
				"Key": "BonusSpiritMaxTime",
				"Value": 12
			},
			"BonusSpiritWindow": {
				"Key": "BonusSpiritWindow",
				"Value": 1
			},
			"BonusSpiritMin": {
				"Key": "BonusSpiritMin",
				"Value": 2
			}
		}
	},
	"upgrade_magic_storm": {
		"Key": "upgrade_magic_storm",
		"Name": "Surge of Power",
		"Description": "Imbue an ability with \u003Cspan class=\"highlight\"\u003Epermanent Spirit Power\u003C/span\u003E. When that ability is used, gain bonus \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E and maintain full speed while attacking.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_improved_spirit"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_magic_storm_desc",
			"Cooldown": 14,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ImbuedTechPower",
					"Value": 24,
					"Type": "tech_damage"
				},
				{
					"Key": "FireRateBonus",
					"Value": 20,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.75m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "MovementSpeedBonusDuration",
					"Value": 8,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"ImbuedTechPower": 32,
			"FireRateBonus": 18,
			"BonusMoveSpeed": "2m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MoveWhileShootingSpeedPenaltyReductionPercent": {
				"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
				"Value": 100,
				"Type": "move_speed",
				"UsageFlags": "ConditionallyApplied"
			},
			"MoveWhileZoomedSpeedPenaltyReductionPercent": {
				"Key": "MoveWhileZoomedSpeedPenaltyReductionPercent",
				"Value": 100,
				"Type": "move_speed",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_suppressor": {
		"Key": "upgrade_suppressor",
		"Name": "Suppressor",
		"Description": "When you deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Healing",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechPower",
					"Value": 6,
					"Type": "tech_damage"
				},
				{
					"Key": "BulletResist",
					"Value": 8,
					"Type": "bullet_armor_up"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_suppressor_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "FireRateSlow",
					"Value": 28,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyEnemyApplied"
				},
				{
					"Key": "AbilityDuration",
					"Value": 5,
					"Type": "duration"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"TechPower": 12,
			"BulletResist": 16,
			"FireRateSlow": 20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_quick_silver": {
		"Key": "upgrade_quick_silver",
		"Name": "Quicksilver Reload",
		"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_quick_silver_desc",
			"Cooldown": null,
			"ChargeUp": 18,
			"Main": [
				{
					"Key": "Damage",
					"Value": 44,
					"Scale": {
						"Value": 0.16,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "BonusFireRate",
					"Value": 10,
					"Type": "fire_rate"
				},
				{
					"Key": "AmmoReloadPercent",
					"Value": 100,
					"Type": "clipsize"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusFireRate": 20,
			"Damage": 56,
			"AbilityChargeUpTime": -4,
			"AbilityCooldown": -4
		},
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 18,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuffDuration": {
				"Key": "BuffDuration",
				"Value": 12
			}
		}
	},
	"upgrade_ethereal_bullets": {
		"Key": "upgrade_ethereal_bullets",
		"Name": "Mercurial Magnum",
		"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal {g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E based on your Spirit Power.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_quick_silver"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 20
				},
				{
					"Key": "TechPower",
					"Value": 7
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_ethereal_bullets_desc",
			"Cooldown": null,
			"ChargeUp": 14,
			"Main": [
				{
					"Key": "BulletsBonusMagicDamage",
					"Value": 25,
					"Scale": {
						"Value": 0.465,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "Damage",
					"Value": 60,
					"Scale": {
						"Value": 0.16,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "BonusFireRate",
					"Value": 22,
					"Type": "fire_rate"
				}
			],
			"Alt": [
				{
					"Key": "AmmoReloadPercent",
					"Value": 100
				}
			]
		},
		"Upgrades": {
			"BonusFireRate": 20,
			"BonusClipSizePercent": 60,
			"Damage": 120,
			"BulletsBonusMagicDamage": 20,
			"TechPower": 15
		},
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 15,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BuffDuration": {
				"Key": "BuffDuration",
				"Value": 12
			}
		}
	},
	"upgrade_arcane_eater": {
		"Key": "upgrade_arcane_eater",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 7,
					"Type": "fire_rate"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_arcane_eater_desc",
			"Cooldown": 0.5,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SpiritStolePerHit",
					"Value": 1,
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "StealDuration",
					"Value": 12,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"HeadshotBonusSteal": {
				"Key": "HeadshotBonusSteal",
				"Value": 1
			},
			"MaxStacks": {
				"Key": "MaxStacks",
				"Value": 99
			}
		}
	},
	"upgrade_predator_precision": {
		"Key": "upgrade_predator_precision",
		"Name": null,
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusFireRate",
					"Value": 8
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_predator_precision_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 50,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "LifeThreshold",
					"Value": 50
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_intensifying_clip": {
		"Key": "upgrade_intensifying_clip",
		"Name": "Intensifying Magazine",
		"Description": "Increases \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E as you continuously fire your weapon.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 20
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": "",
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_intensifying_clip_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BaseAttackDamagePercentAtMaxDuration",
					"Value": 45,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "ShootDurationForMax",
					"Value": 2.5
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusClipSizePercent": 40,
			"BaseAttackDamagePercentAtMaxDuration": 55
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_reinforcing_casings": {
		"Key": "upgrade_reinforcing_casings",
		"Name": "Escalating Resilience",
		"Description": "Grants \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E when your bullets hit an enemy hero. \u003Cspan class=\"highlight\"\u003EEach shot can only grant one stack.\u003C/span\u003E",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_clip_size"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 30
				}
			],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 15
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_reinforcing_casings_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MaxArmorStacks",
					"Value": 30
				}
			],
			"Alt": [
				{
					"Key": "BulletResistPerStack",
					"Value": 2,
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BulletResistDuration",
					"Value": 24
				}
			]
		},
		"Upgrades": {
			"BulletResistPerStack": 2,
			"MaxArmorStacks": 20,
			"BonusClipSizePercent": 30,
			"BonusHealth": 125,
			"WeaponPower": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_blitz_bullets": {
		"Key": "upgrade_blitz_bullets",
		"Name": "Swift Striker",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_rapid_rounds"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 20
				}
			],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			]
		},
		"Upgrades": {
			"BonusFireRate": 15,
			"BonusSprintSpeed": "4m"
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_veil_walker": {
		"Key": "upgrade_veil_walker",
		"Name": "Veil Walker",
		"Description": "Walking through a \u003Cspan class=\"highlight\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan class=\"highlight\"\u003EStealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_sprint_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"ClipSize"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "2.0m",
					"Type": "move_speed"
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 2,
					"Type": "healing"
				},
				{
					"Key": "BonusHealth",
					"Value": 125,
					"Type": "health"
				},
				{
					"Key": "SpiritPower",
					"Value": 10,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_veil_walker_desc",
			"Cooldown": 15,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectInvisible",
					"Value": null
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "3.5m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "#VeilWalker_MoveSpeed"
				},
				{
					"Key": "HealOnVeil",
					"Value": 85,
					"Scale": {
						"Value": 6,
						"Type": "power_increase"
					},
					"Type": "healing",
					"LocTokenOverride": "#VeilWalker_Heal"
				}
			],
			"Alt": [
				{
					"Key": "InvisDuration",
					"Value": 7,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"SpiritPower": 25,
			"InvisMoveSpeedMod": "6m",
			"HealOnVeil": 300,
			"AbilityCooldown": -9,
			"InvisDuration": 4,
			"BonusMoveSpeed": "4m"
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 16,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"InvisAlertWhenFading": {
				"Key": "InvisAlertWhenFading",
				"Value": 1
			},
			"InvisFadeToDuration": {
				"Key": "InvisFadeToDuration",
				"Value": 0.25,
				"Type": "duration"
			},
			"SpottedRadius": {
				"Key": "SpottedRadius",
				"Value": "20m"
			},
			"RevealOnDamageDuration": {
				"Key": "RevealOnDamageDuration",
				"Value": 0.5,
				"Type": "duration"
			},
			"RevealOnSpottedDuration": {
				"Key": "RevealOnSpottedDuration",
				"Value": 1.25,
				"Type": "duration"
			}
		}
	},
	"upgrade_vex_barrier": {
		"Key": "upgrade_vex_barrier",
		"Name": "Reactive Barrier",
		"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_vex_barrier_desc",
			"Cooldown": 55,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "VexBarrierCombatBarrier",
					"Value": 325,
					"Scale": {
						"Value": 1.8,
						"Type": "spirit"
					},
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "CombatBarrier"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 10,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"VexBarrierCombatBarrier": 375,
			"AbilityCooldown": -15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_auto_cleanse": {
		"Key": "upgrade_auto_cleanse",
		"Name": "Indomitable",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_vex_barrier"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletResist",
					"Value": 8,
					"Type": "bullet_armor_up"
				},
				{
					"Key": "TechResist",
					"Value": 8,
					"Type": "tech_armor_up"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_upgrade_auto_cleanse_desc",
			"Cooldown": 55,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "VexBarrierCombatBarrier",
					"Value": 325,
					"Scale": {
						"Value": 1.8,
						"Type": "spirit"
					},
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "CombatBarrier"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 10,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"CooldownReductionOnProc": {
				"Key": "CooldownReductionOnProc",
				"Value": 20,
				"Type": "cooldown"
			}
		}
	},
	"upgrade_medic_bullets": {
		"Key": "upgrade_medic_bullets",
		"Name": "Restorative Shot",
		"Description": "Your next bullet will \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E you based on what target you hit.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 6,
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_medic_bullets_desc",
			"Cooldown": 6,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealFromHero",
					"Value": 50,
					"Type": "healing"
				},
				{
					"Key": "HealFromNPC",
					"Value": 15,
					"Type": "healing"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"HealFromHero": 100,
			"HealFromNPC": 40
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "1m",
				"Type": "distance"
			},
			"ProcChance": {
				"Key": "ProcChance",
				"Value": 100
			}
		}
	},
	"upgrade_titan_round": {
		"Key": "upgrade_titan_round",
		"Name": "Titanic Magazine",
		"Description": null,
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_clip_size"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 100
				}
			],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 14,
					"Type": "bullet_damage"
				}
			]
		},
		"Upgrades": {
			"BaseAttackDamagePercent": 18,
			"BonusClipSizePercent": 70
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_split_shot": {
		"Key": "upgrade_split_shot",
		"Name": "Split Shot",
		"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_split_shot_desc",
			"Cooldown": 27,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BulletSplitShot",
					"Value": 5,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "WeaponDamagePerStack",
					"Value": 8,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "BonusShotsDuration",
					"Value": 5,
					"LocTokenOverride": "BuffDuration"
				},
				{
					"Key": "MaxStacks",
					"Value": 5
				},
				{
					"Key": "WeaponDamageBonusDuration",
					"Value": 12,
					"LocTokenOverride": "SplitShotWeaponDuration"
				}
			]
		},
		"Upgrades": {
			"BulletSplitShot": 4,
			"WeaponDamagePerStack": 8,
			"AbilityCooldown": -8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SpreadAngleDegrees": {
				"Key": "SpreadAngleDegrees",
				"Value": 45
			}
		}
	},
	"upgrade_active_reload": {
		"Key": "upgrade_active_reload",
		"Name": "Active Reload",
		"Description": "While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will \u003Cspan class=\"highlight\"\u003Einstantly finish your reload\u003C/span\u003E and grant you \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EBullet Lifesteal\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 20
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_active_reload_desc",
			"Cooldown": 12,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 25,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BulletLifestealPercent",
					"Value": 14,
					"Type": "healing",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 7,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusFireRate": 15,
			"BonusMoveSpeed": "3m",
			"BulletLifestealPercent": 12,
			"BonusClipSizePercent": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_magic_carpet": {
		"Key": "upgrade_magic_carpet",
		"Name": "Magic Carpet",
		"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. While flying you are immune to slows and doing any action will dismiss the carpet. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusAbilityDurationPercent",
					"Value": 15,
					"Type": "duration"
				},
				{
					"Key": "TechPower",
					"Value": 14
				},
				{
					"Key": "BonusHealth",
					"Value": 125,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_magic_carpet_desc",
			"Cooldown": 32,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityDuration",
					"Value": 12,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "FlyMoveSpeed",
					"Value": "7m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "MagicCarpetMoveSpeed"
				},
				{
					"Key": "SummonDuration",
					"Value": 1.3
				}
			]
		},
		"Upgrades": {
			"TechPower": 46,
			"AbilityDuration": 8,
			"BonusAbilityDurationPercent": 15,
			"BonusHealth": 200,
			"FlyMoveSpeed": "6m",
			"SummonDuration": -0.3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_spellshield": {
		"Key": "upgrade_spellshield",
		"Name": "Hexafoil Ward",
		"Description": "Block the next {g:citadel_inline_attribute:'SpiritDamage'} or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SpellShieldFlavorText",
					"Value": "asdasd",
					"Type": "time"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_spellshield_desc",
			"Cooldown": 12,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechResist",
					"Value": 15,
					"Type": "tech_armor_up"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": "1.3m",
				"Type": "move_speed"
			},
			"SpellShieldLingerDuration": {
				"Key": "SpellShieldLingerDuration",
				"Value": 0.3
			}
		}
	},
	"upgrade_superacolytes_glove": {
		"Key": "upgrade_superacolytes_glove",
		"Name": "Hex-Sealed Knuckles",
		"Description": "After dealing an accumulated \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage}\u003C/span\u003E spirit damage, your next \u003Cspan class=\"highlight\"\u003EHeavy Melee Attack\u003C/span\u003E deals an additional \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage} spirit damage\u003C/span\u003E.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Melee"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 75,
					"Type": "health"
				},
				{
					"Key": "BonusHealthRegen",
					"Value": 1,
					"Type": "healing"
				},
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 30,
					"Type": "melee_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_superacolytes_glove_desc",
			"Cooldown": 3,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StoredSpiritDamage",
					"Value": 200,
					"Scale": {
						"Value": 0.93,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 13,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_magic_missile": {
		"Key": "upgrade_magic_missile",
		"Name": "Conjure Missiles",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize",
			"FireRate"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 70,
					"Type": "bullet_damage"
				},
				{
					"Key": "BonusFireRate",
					"Value": 10
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1m",
					"Type": "move_speed"
				},
				{
					"Key": "MaxHealthLossPercent",
					"Value": -15,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_glass_cannon_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "WeaponPowerPerKill",
					"Value": 10,
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BonusClipPerKill": {
				"Key": "BonusClipPerKill",
				"Value": 2
			},
			"MaxClipBonus": {
				"Key": "MaxClipBonus",
				"Value": 14
			},
			"MaxStacks": {
				"Key": "MaxStacks",
				"Value": 5
			}
		}
	},
	"upgrade_heal_on_level": {
		"Key": "upgrade_heal_on_level",
		"Name": "Patron's Healing",
		"Description": "When you receive a \u003Cspan class=\"highlight\"\u003EBoon\u003C/span\u003E, automatically \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"Healing"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealthRegen",
					"Value": 2,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_heal_on_level_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealOnLevelHealAmount",
					"Value": 210,
					"Type": "healing"
				}
			],
			"Alt": []
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": "1.3m",
				"Type": "move_speed"
			},
			"AuraRadius": {
				"Key": "AuraRadius",
				"Value": "15m",
				"Type": "distance"
			}
		}
	},
	"upgrade_spirit_burn": {
		"Key": "upgrade_spirit_burn",
		"Name": "Spirit Burn",
		"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 6,
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_spirit_burn_desc",
			"Cooldown": 20,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DamageThreshold",
					"Value": 500,
					"Type": "tech_armor_up"
				},
				{
					"Key": "ExplosionDamage",
					"Value": 110,
					"Type": "tech_damage"
				},
				{
					"Key": "DPS",
					"Value": 24,
					"Scale": {
						"Value": 0.06,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "ExplosionRadius",
					"Value": "12m"
				},
				{
					"Key": "DebuffDuration",
					"Value": 8,
					"Type": "tech_damage"
				},
				{
					"Key": "HealAmpReceivePenaltyPercent",
					"Value": -70,
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Upgrades": {
			"ExplosionDamage": 160,
			"TechRadiusMultiplier": 12,
			"TechRangeMultiplier": 12,
			"DPS": 20,
			"AbilityCooldown": -6
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 6,
				"Type": "distance"
			},
			"DamageThresholdDuration": {
				"Key": "DamageThresholdDuration",
				"Value": 5
			},
			"HealAmpRegenPenaltyPercent": {
				"Key": "HealAmpRegenPenaltyPercent",
				"Value": -70,
				"UsageFlags": "ConditionallyApplied"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.5
			},
			"CooldownReductionPctOnNonHeroes": {
				"Key": "CooldownReductionPctOnNonHeroes",
				"Value": 50
			},
			"DamagePctVsNonHeroes": {
				"Key": "DamagePctVsNonHeroes",
				"Value": 50
			}
		}
	},
	"upgrade_ultimate_burst": {
		"Key": "upgrade_ultimate_burst",
		"Name": "Lightning Scroll",
		"Description": "Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": [
			"upgrade_magic_slow"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "MovementSpeedSlow",
					"Value": 30,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "LightningScrollMysticSlow"
				},
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "0.75m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_ultimate_burst_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectStun",
					"Value": null
				},
				{
					"Key": "StunDuration",
					"Value": 0.75,
					"Type": "duration"
				},
				{
					"Key": "Damage",
					"Value": 150,
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "DelayBeforeStun",
					"Value": 3,
					"Type": "duration"
				}
			]
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_ultimate_burst_hint",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info4": {
			"Type": "Passive",
			"DescKey": "#upgrade_ultimate_burst_upgrade",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Upgrades": {
			"BonusHealth": 100,
			"Damage": 100,
			"BonusSprintSpeed": "5m",
			"StunDuration": 0.75
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 2,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SlowPercent": {
				"Key": "SlowPercent",
				"Value": 80,
				"Type": "slow"
			},
			"GroundDashReductionPercent": {
				"Key": "GroundDashReductionPercent",
				"Value": -12,
				"Type": "slow",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_corpse_explosion": {
		"Key": "upgrade_corpse_explosion",
		"Name": "Soul Explosion",
		"Description": "Kills or assists cause an \u003Cspan class=\"highlight\"\u003Eexplosion\u003C/span\u003E where the victim dies. Kills against heroes have greater radius and damage.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Movement"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 110,
					"Type": "health"
				},
				{
					"Key": "BonusHealthRegen",
					"Value": 3,
					"Type": "healing"
				},
				{
					"Key": "TechPower",
					"Value": 6
				},
				{
					"Key": "BonusSprintSpeed",
					"Value": "1m",
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_corpse_explosion_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ExplosionDamage",
					"Value": 125,
					"Type": "tech_damage"
				},
				{
					"Key": "ExplosionRadius",
					"Value": "4m"
				}
			],
			"Alt": [
				{
					"Key": "HeroMultiplier",
					"Value": 150
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ArmingTime": {
				"Key": "ArmingTime",
				"Value": 0.1
			}
		}
	},
	"upgrade_absorbing_armor": {
		"Key": "upgrade_absorbing_armor",
		"Name": "Witchmail",
		"Description": "Taking heavy hits of {g:citadel_inline_attribute:'SpiritDamage'} from an enemy reduces a \u003Cspan class=\"highlight\"\u003Erandom ability cooldown\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 20,
					"Type": "tech_armor_up"
				},
				{
					"Key": "TechPower",
					"Value": 14,
					"Type": "tech_damage"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_absorbing_armor_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CooldownReductionPerHit",
					"Value": 4,
					"Type": "cooldown"
				}
			],
			"Alt": [
				{
					"Key": "DamageThreshold",
					"Value": 75,
					"Type": "tech_damage"
				}
			]
		},
		"Upgrades": {
			"TechPower": 26,
			"CooldownReductionPerHit": 2,
			"TechResist": 5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"CooldownReduction": {
				"Key": "CooldownReduction",
				"Value": 7
			}
		}
	},
	"upgrade_healbuff": {
		"Key": "upgrade_healbuff",
		"Name": "Healing Tempo",
		"Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not apply on innate Regen or passive Bullet/Spirit Lifesteals.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_healing_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"Healing"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealAmpCastPercent",
					"Value": 25
				}
			],
			"Alt": [
				{
					"Key": "TechResist",
					"Value": 10,
					"Type": "tech_armor_up"
				},
				{
					"Key": "BonusHealthRegen",
					"Value": 6,
					"Type": "healing"
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 4,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_healbuff_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 35,
					"Type": "fire_rate"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.25m",
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "BuffDuration",
					"Value": 7
				}
			]
		},
		"Upgrades": {
			"HealAmpRegenPercent": 10,
			"HealAmpCastPercent": 10,
			"TechResist": 10,
			"BonusMoveSpeed": "2m",
			"BonusFireRate": 20,
			"BonusHealthRegen": 6
		},
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 1,
				"Type": "cooldown"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"MinimumHealAmount": {
				"Key": "MinimumHealAmount",
				"Value": 1
			},
			"HealAmpRegenPercent": {
				"Key": "HealAmpRegenPercent",
				"Value": 25
			}
		}
	},
	"upgrade_infinitemagazine": {
		"Key": "upgrade_infinitemagazine",
		"Name": "Endless Magazine",
		"Description": "Gain \u003Cspan class=\"highlight\"\u003Einfinite ammo\u003C/span\u003E and {g:citadel_inline_attribute:'BonusFireRate'}.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"FireRate",
			"ClipSize"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 100
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 20
				},
				{
					"Key": "BonusHealth",
					"Value": 200
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_infinitemagazine_desc",
			"Cooldown": 40,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectInfiniteClip",
					"Value": null
				},
				{
					"Key": "BonusFireRate",
					"Value": 20,
					"Type": "fire_rate"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_glass_cannon2": {
		"Key": "upgrade_glass_cannon2",
		"Name": "Glass Cannon v2",
		"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"FireRate"
		],
		"IsDisabled": true,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 100,
					"Type": "bullet_damage"
				},
				{
					"Key": "BonusFireRate",
					"Value": 100
				},
				{
					"Key": "MaxHealthLossPercent",
					"Value": -50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusBulletSpeedPercent",
					"Value": 25,
					"Type": "bullet_damage"
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"WeaponPowerPerKill": {
				"Key": "WeaponPowerPerKill",
				"Value": 10,
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_aprounds": {
		"Key": "upgrade_aprounds",
		"Name": "Armor Piercing Rounds",
		"Description": "Your Bullets have a chance to become unavoidable, \u003Cspan class=\"highlight\"\u003Epiercing through\u003C/span\u003E enemies and \u003Cspan class=\"highlight\"\u003Eignoring their Bullet Resistance\u003C/span\u003E.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_high_velocity_mag"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusBulletSpeedPercent",
					"Value": 60
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 8,
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_aprounds_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ProcChance",
					"Value": 55
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusBulletSpeedPercent": 55,
			"ProcChance": 20,
			"BaseAttackDamagePercent": 30
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_infinite_rounds": {
		"Key": "upgrade_infinite_rounds",
		"Name": "Infinite Rounds",
		"Description": "You have \u003Cspan class=\"highlight\"\u003Einfinite\u003C/span\u003E ammo.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusBulletSpeedPercent",
					"Value": 200
				},
				{
					"Key": "BonusFireRate",
					"Value": 35
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_aprounds_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ProcChance",
					"Value": 65
				}
			],
			"Alt": []
		},
		"Info3": {
			"Type": null,
			"DescKey": "#upgrade_infinite_rounds_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Upgrades": {
			"BonusBulletSpeedPercent": 100,
			"BonusFireRate": 20,
			"ProcChance": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_deflecting_armor": {
		"Key": "upgrade_deflecting_armor",
		"Name": "Plated Armor",
		"Description": "Gain a chance to either deflect incoming bullets, preventing all {g:citadel_inline_attribute:'WeaponDamage'} or prevent all \u003Cspan class=\"highlight\"\u003Eon-hit effects\u003C/span\u003E from bullets.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusHealth",
					"Value": 130,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_deflecting_armor_desc",
			"Cooldown": 1,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DeflectionPercent",
					"Value": 30,
					"Type": "bullet_armor_up"
				},
				{
					"Key": "BulletProcDeflectionPercent",
					"Value": 50,
					"Type": "bullet_armor_up"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"DeflectionPercent": 15,
			"BulletProcDeflectionPercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"DeflectionRandomness": {
				"Key": "DeflectionRandomness",
				"Value": 1
			}
		}
	},
	"upgrade_spellbreaker": {
		"Key": "upgrade_spellbreaker",
		"Name": "Spellbreaker",
		"Description": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_debuff_reducer"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechResist",
					"Value": 18,
					"Type": "tech_armor_up"
				},
				{
					"Key": "StatusResistancePercent",
					"Value": 25,
					"Type": "duration"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_spellbreaker_desc",
			"Cooldown": 9,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SpiritDamageReductionProc",
					"Value": 65,
					"Type": "tech_armor_up"
				}
			],
			"Alt": [
				{
					"Key": "DamageThreshold",
					"Value": 175,
					"Type": "tech_damage"
				}
			]
		},
		"Upgrades": {
			"TechResist": 15,
			"StatusResistancePercent": 15,
			"AbilityCooldown": -3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_juggernaut": {
		"Key": "upgrade_juggernaut",
		"Name": "Juggernaut",
		"Description": null,
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": [
			"upgrade_cardio_calibrator"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "SlowResistancePercent",
					"Value": 50,
					"Type": "move_speed"
				}
			],
			"Alt": [
				{
					"Key": "BonusMoveSpeed",
					"Value": "2.0m",
					"Type": "move_speed"
				},
				{
					"Key": "MeleeResistPercent",
					"Value": 25
				},
				{
					"Key": "BonusHealthRegen",
					"Value": 8,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_juggernaut_slow_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "FireRateSlow",
					"Value": 36,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyEnemyApplied"
				}
			],
			"Alt": [
				{
					"Key": "FireRateSlowDuration",
					"Value": 4,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusMoveSpeed": "3.5m",
			"MeleeResistPercent": 15,
			"FireRateSlow": 20,
			"SlowResistancePercent": 15,
			"BonusHealthRegen": 8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_enchanted_holsters": {
		"Key": "upgrade_enchanted_holsters",
		"Name": "Spellslinger",
		"Description": "While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. \u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEach stack refreshes the duration.\u003C/span\u003E",
		"Cost": 6400,
		"Tier": 4,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "CooldownReduction",
					"Value": 6,
					"Type": "cooldown"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_enchanted_holsters_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusFireRate",
					"Value": 11,
					"Type": "fire_rate",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				},
				{
					"Key": "ReloadSpeedMultipler",
					"Value": -10,
					"Type": "reload_speed",
					"UsageFlags": "IntrinsicallyProvidedInAbility"
				}
			],
			"Alt": [
				{
					"Key": "MaxStacks",
					"Value": 6
				},
				{
					"Key": "BuffDuration",
					"Value": 18,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"ReloadSpeedMultipler": -3,
			"BonusFireRate": 6,
			"CooldownReduction": 8
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_weapon_backstabber": {
		"Key": "upgrade_weapon_backstabber",
		"Name": "Stalker",
		"Description": "Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}. \u003Cbr\u003E\u003Cbr\u003EWounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "ReduceFootstepSound",
					"Value": -50
				},
				{
					"Key": "BonusHealth",
					"Value": 50,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_weapon_backstabber_desc",
			"Cooldown": 6,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DPS",
					"Value": 17,
					"Type": "tech_damage"
				},
				{
					"Key": "BulletResistReduction",
					"Value": -6,
					"Type": "bullet_armor_down",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "1.5m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "DebuffDuration",
					"Value": 5
				},
				{
					"Key": "ProcRadius",
					"Value": "8m",
					"Type": "distance",
					"LocTokenOverride": "ProcRadius"
				}
			]
		},
		"Upgrades": {
			"BulletResistReduction": -10,
			"BonusMoveSpeed": "2m",
			"DPS": 20,
			"ReduceFootstepSound": -50
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 5,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 0.5
			},
			"DebuffRadius": {
				"Key": "DebuffRadius",
				"Value": "25m",
				"Type": "distance",
				"LocTokenOverride": "BackstabberRadius"
			}
		}
	},
	"upgrade_express_shot": {
		"Key": "upgrade_express_shot",
		"Name": "Express Shot",
		"Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. This attack consumes extra ammo.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": [
			"upgrade_high_velocity_mag"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusBulletSpeedPercent",
					"Value": 60,
					"Type": "bullet_damage"
				}
			],
			"Alt": [
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 8,
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_express_shot_desc",
			"Cooldown": 8,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ProcBaseAttackDamagePercent",
					"Value": 125,
					"Scale": {
						"Value": 2,
						"Type": "power_increase"
					},
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "BaseAttackDamagePercent"
				},
				{
					"Key": "ProcBaseAttackDamagePercentAltFire",
					"Value": 40,
					"Scale": {
						"Value": 1.3,
						"Type": "power_increase"
					},
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "BaseAttackDamagePercentAltFire"
				}
			],
			"Alt": [
				{
					"Key": "ProcBulletVelocity",
					"Value": 100,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied",
					"LocTokenOverride": "BonusBulletSpeedPercent"
				},
				{
					"Key": "ProcAmmoConsumed",
					"Value": 2
				}
			]
		},
		"Upgrades": {
			"ProcBaseAttackDamagePercent": 75,
			"ProcBaseAttackDamagePercentAltFire": 25,
			"BonusBulletSpeedPercent": 45,
			"BaseAttackDamagePercent": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_icarus_wings": {
		"Key": "upgrade_icarus_wings",
		"Name": "Seraphim Wings",
		"Description": "When Airborne, You deal more damage and take reduced damage. Allows \u003Cspan class=\"highlight\"\u003Eunlimited\u003C/span\u003E Air Dash and Jumping.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "StaminaCooldownReduction",
					"Value": 120
				},
				{
					"Key": "GravityScale",
					"Value": -70
				},
				{
					"Key": "AirControlPercent",
					"Value": 100,
					"Type": "move_speed"
				},
				{
					"Key": "AirControlAccelPercent",
					"Value": 50,
					"Type": "move_speed"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_icarus_wings_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AirBonusDamageGiven",
					"Value": 40
				},
				{
					"Key": "AirBonusDamageTaken",
					"Value": -40
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"AirBonusDamageGiven": 10,
			"AirBonusDamageTaken": -10,
			"StaminaCooldownReduction": 30
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_mystical_piano": {
		"Key": "upgrade_mystical_piano",
		"Name": "Mystical Piano",
		"Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "Press",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_mystical_piano_desc",
			"Cooldown": 23,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "StatusEffectStun",
					"Value": null
				},
				{
					"Key": "StunDuration",
					"Value": 2,
					"Type": "duration"
				},
				{
					"Key": "DazeDuration",
					"Value": 2,
					"Type": "duration"
				}
			],
			"Alt": [
				{
					"Key": "StunDelay",
					"Value": 1.7
				},
				{
					"Key": "Radius",
					"Value": "12m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -15,
			"Radius": "3m"
		},
		"Other": {
			"AbilityDuration": {
				"Key": "AbilityDuration",
				"Value": 1.7,
				"Type": "duration"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"DazeMoveSpeed": {
				"Key": "DazeMoveSpeed",
				"Value": "2m",
				"Type": "slow",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_nullification_aura": {
		"Key": "upgrade_nullification_aura",
		"Name": "Nullification Burst",
		"Description": "Removes any positive buffs and prevents stamina usage and healing effects on enemies.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Disruption"
		],
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "StatusResistancePercent",
					"Value": 40,
					"Type": "duration"
				},
				{
					"Key": "BonusHealth",
					"Value": 300,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_nullification_aura_desc",
			"Cooldown": 18,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "AbilityDuration",
					"Value": 7,
					"Type": "duration"
				},
				{
					"Key": "Damage",
					"Value": 250,
					"Scale": {
						"Value": 0.465,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				}
			],
			"Alt": [
				{
					"Key": "EndRadius",
					"Value": "20m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"EndRadius": "6m",
			"BonusHealth": 300,
			"StatusResistancePercent": 20,
			"Damage": 200
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SpreadDuration": {
				"Key": "SpreadDuration",
				"Value": 0.5,
				"Type": "duration"
			},
			"StartRadius": {
				"Key": "StartRadius",
				"Value": "2m",
				"Type": "distance"
			},
			"DamageHeight": {
				"Key": "DamageHeight",
				"Value": "4m"
			}
		}
	},
	"upgrade_celestial_guidance": {
		"Key": "upgrade_celestial_guidance",
		"Name": "Celestial Blessing",
		"Description": "Applies an extremely powerful cleanse that replenishes your allies globally.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly",
			"TrooperFriendly",
			"MinionFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_celestial_guidance_desc",
			"Cooldown": 30,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealPercentAmount",
					"Value": 60,
					"Type": "healing"
				},
				{
					"Key": "StaminaCooldownReduction",
					"Value": 100,
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BuffMoveSpeedBonus",
					"Value": "5m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "MinHeal",
					"Value": 400,
					"Type": "healing"
				},
				{
					"Key": "BuffDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -20,
			"BuffDuration": 2,
			"MinHeal": 200
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "999m",
				"Type": "distance"
			}
		}
	},
	"upgrade_eternal_gift": {
		"Key": "upgrade_eternal_gift",
		"Name": "Eternal Gift",
		"Description": "Periodically gain a random permanent stat buff.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_eternal_gift_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BuffFrequency",
					"Value": 2,
					"Type": "duration"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_eternal_gift_respawn_desc",
			"Cooldown": 165,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "RespawnTime",
					"Value": -70,
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BuffFrequency": -0.5
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_patrons_blessing": {
		"Key": "upgrade_patrons_blessing",
		"Name": "Mystic Conduit",
		"Description": "Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_patrons_blessing_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "TechRangeMultiplier",
					"Value": 40,
					"Type": "distance"
				},
				{
					"Key": "CooldownReduction",
					"Value": 40,
					"Type": "cooldown"
				}
			],
			"Alt": [
				{
					"Key": "AllyPercentage",
					"Value": 50
				},
				{
					"Key": "Radius",
					"Value": "25m",
					"Type": "distance"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_patrons_blessing_proc_desc",
			"Cooldown": 25,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealAmount",
					"Value": 700,
					"Type": "healing"
				},
				{
					"Key": "HealRadius",
					"Value": "35m",
					"Type": "distance"
				}
			],
			"Alt": [
				{
					"Key": "DamageThreshold",
					"Value": 300,
					"Type": "tech_armor_up"
				},
				{
					"Key": "DamageThresholdDuration",
					"Value": 5
				}
			]
		},
		"Upgrades": {
			"TechRadiusMultiplier": 10,
			"TechRangeMultiplier": 10,
			"CooldownReduction": 10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechPower": {
				"Key": "TechPower",
				"Value": 40
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 40,
				"Type": "distance"
			}
		}
	},
	"upgrade_eldritch_shot": {
		"Key": "upgrade_eldritch_shot",
		"Name": "Haunting Shot",
		"Description": "Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals {g:citadel_inline_attribute:'BonusSpiritDamage'} based on the targets current Health. \u003Cbr\u003E\u003Cbr\u003EThe bullet is larger and penetrates through targets.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"MagicDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": null,
			"DescKey": "#upgrade_eldritch_shot_desc",
			"Cooldown": 2.5,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "HealthPctDamage",
					"Value": 10,
					"Type": "tech_damage"
				},
				{
					"Key": "OutgoingDamagePenaltyPercent",
					"Value": -40,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "HealAmpReceivePenaltyPercent",
					"Value": -40,
					"Type": "damage",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "BulletRadius",
					"Value": "1.5m"
				},
				{
					"Key": "DebuffDuration",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "MovementSpeedSlow",
					"Value": 40,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "GroundDashReductionPercent",
					"Value": -40,
					"Type": "slow",
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Upgrades": {
			"GroundDashReductionPercent": -10,
			"HealthPctDamage": 5,
			"MovementSpeedSlow": 10,
			"HealAmpReceivePenaltyPercent": -15,
			"HealAmpRegenPenaltyPercent": -15,
			"OutgoingDamagePenaltyPercent": -15,
			"AbilityCooldown": -1
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": "1m"
			},
			"ProcChance": {
				"Key": "ProcChance",
				"Value": 100
			},
			"ProcCooldown": {
				"Key": "ProcCooldown",
				"Value": 1,
				"Type": "cooldown"
			},
			"HealAmpRegenPenaltyPercent": {
				"Key": "HealAmpRegenPenaltyPercent",
				"Value": -40,
				"Type": "damage",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_cloak_of_opportunity": {
		"Key": "upgrade_cloak_of_opportunity",
		"Name": "Cloak of Opportunity",
		"Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. Also gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and bonus {g:citadel_inline_attribute:'MoveSpeed'}",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_cloak_of_opportunity_desc",
			"Cooldown": 12,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CombatBarrier",
					"Value": 500,
					"Type": "combat_barrier",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "3m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "StatusImmuneDuration",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "BuffDuration",
					"Value": 6,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"BonusMoveSpeed": "4m",
			"AbilityCooldown": -4,
			"CombatBarrier": 300
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_runed_gauntlets": {
		"Key": "upgrade_runed_gauntlets",
		"Name": "Runed Gauntlets",
		"Description": "Everytime you land a heavy melee, your existing cooldowns get reduced.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MeleeDistanceScale",
					"Value": 150
				}
			],
			"Alt": [
				{
					"Key": "MeleeResistPercent",
					"Value": 50
				},
				{
					"Key": "BonusMeleeDamagePercent",
					"Value": 30,
					"Type": "melee_damage"
				}
			]
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_runed_gauntlets_parry_desc",
			"Cooldown": 10,
			"ChargeUp": null,
			"Main": [],
			"Alt": []
		},
		"Info3": {
			"Type": "Passive",
			"DescKey": "#upgrade_runed_gauntlets_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "CooldownReductionOnHitPct",
					"Value": 16,
					"Type": "cooldown"
				},
				{
					"Key": "CooldownReductionOnHitMin",
					"Value": 4,
					"Type": "cooldown"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"MeleeDistanceScale": 50,
			"MeleeResistPercent": 15,
			"CooldownReductionOnHitPct": 6
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_electric_slippers": {
		"Key": "upgrade_electric_slippers",
		"Name": "Electric Slippers",
		"Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Stamina",
					"Value": 2
				},
				{
					"Key": "SlideScale",
					"Value": 80,
					"Type": "movement_speed"
				}
			],
			"Alt": []
		},
		"Info2": {
			"Type": "Passive",
			"DescKey": "#upgrade_electric_slippers_desc",
			"Cooldown": 0.3,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Damage",
					"Value": 100,
					"Type": "tech_damage"
				},
				{
					"Key": "EvasionWhileSliding",
					"Value": 60,
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "FireRateWhileSliding",
					"Value": 60,
					"Type": "fire_rate",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "Radius",
					"Value": "12m",
					"Type": "distance"
				}
			]
		},
		"Upgrades": {
			"Stamina": 2,
			"EvasionWhileSliding": 15,
			"Damage": 50,
			"FireRateWhileSliding": 20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"SlideTurnScale": {
				"Key": "SlideTurnScale",
				"Value": 100,
				"Type": "movement_speed"
			}
		}
	},
	"upgrade_prism_blast": {
		"Key": "upgrade_prism_blast",
		"Name": "Prism Blast",
		"Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which lasers blast out and rotate around you.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_prism_blast_desc",
			"Cooldown": 40,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DPS",
					"Value": 270,
					"Scale": {
						"Value": 1.75,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "AbilityDuration",
					"Value": 6,
					"Type": "duration",
					"LocTokenOverride": "ShiftingVeilDuration"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"AbilityDuration": 2,
			"AbilityCooldown": -10
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"BeamLength": {
				"Key": "BeamLength",
				"Value": "30m",
				"Type": "distance"
			},
			"BeamWidth": {
				"Key": "BeamWidth",
				"Value": "2.9m"
			},
			"DampingFactor": {
				"Key": "DampingFactor",
				"Value": 3
			},
			"LiftHeight": {
				"Key": "LiftHeight",
				"Value": 100
			},
			"FloatMoveSpeed": {
				"Key": "FloatMoveSpeed",
				"Value": "2.5m",
				"Type": "slow",
				"UsageFlags": "ConditionallyApplied"
			}
		}
	},
	"upgrade_unstable_concoction": {
		"Key": "upgrade_unstable_concoction",
		"Name": "Unstable Concoction",
		"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_unstable_concoction_desc",
			"Cooldown": 25,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "MaxHPDamage",
					"Value": 30,
					"Type": "tech_damage"
				},
				{
					"Key": "StunDuration",
					"Value": 3,
					"Type": "duration"
				},
				{
					"Key": "BonusMoveSpeed",
					"Value": "10m",
					"Type": "move_speed",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "BonusHealth",
					"Value": 3000,
					"Type": "health",
					"UsageFlags": "ConditionallyApplied"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 4,
					"Type": "duration"
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 150,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "Radius",
					"Value": "22m"
				},
				{
					"Key": "TechPower",
					"Value": 150,
					"Type": "tech_damage",
					"UsageFlags": "ConditionallyApplied"
				}
			]
		},
		"Upgrades": {
			"StunDuration": 0.5,
			"BaseAttackDamagePercent": 50,
			"TechPower": 50,
			"BonusHealth": 1300
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"RespawnTimeMod": {
				"Key": "RespawnTimeMod",
				"Value": 50
			}
		}
	},
	"upgrade_shivas_bracelet": {
		"Key": "upgrade_shivas_bracelet",
		"Name": "Frostbite Charm",
		"Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. When the ability deals damage, \u003Cspan class=\"highlight\"\u003Efreeze\u003C/span\u003E the target and apply \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Tech",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Active",
			"DescKey": "#upgrade_shivas_bracelet_desc",
			"Cooldown": 10,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "ImbuedCooldownReduction",
					"Value": 50,
					"Type": "cooldown"
				},
				{
					"Key": "ImbuedTechPower",
					"Value": 70,
					"Type": "tech_damage"
				},
				{
					"Key": "Damage",
					"Value": 200,
					"Type": "tech_damage"
				},
				{
					"Key": "FreezeDuration",
					"Value": 1
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"AbilityCooldown": -2,
			"ImbuedCooldownReduction": 15,
			"ImbuedTechPower": 40,
			"Damage": 100,
			"FreezeDuration": 0.3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_shadow_strike": {
		"Key": "upgrade_shadow_strike",
		"Name": "Shadow Strike",
		"Description": "Go \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EStamina use\u003C/span\u003E with no detection range. Doing a \u003Cspan class=\"highlight\"\u003Emelee attack\u003C/span\u003E while invisible will cause you to \u003Cspan class=\"highlight\"\u003Esteal bullet and spirit resistance\u003C/span\u003E from them and deal \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E.",
		"Cost": 9999,
		"Tier": 5,
		"Slot": "Armor",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"StreetBrawl": true,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "Stamina",
					"Value": 3
				},
				{
					"Key": "BonusHealth",
					"Value": 350,
					"Type": "health"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_shadow_strike_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DPS",
					"Value": 125,
					"Scale": {
						"Value": 0.4,
						"Type": "spirit"
					},
					"Type": "tech_damage"
				},
				{
					"Key": "AbilityDuration",
					"Value": 3,
					"Type": "duration",
					"LocTokenOverride": "InvisDuration"
				},
				{
					"Key": "StealDuration",
					"Value": 6,
					"Type": "duration"
				},
				{
					"Key": "ResistStealAmount",
					"Value": 40,
					"Type": "tech_armor_up"
				}
			],
			"Alt": [
				{
					"Key": "InvisFadeToDuration",
					"Value": 0.2,
					"Type": "duration"
				}
			]
		},
		"Upgrades": {
			"Stamina": 1,
			"BonusHealth": 250,
			"ResistStealAmount": 20,
			"DPS": 125,
			"AbilityDuration": 3
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"InvisAlertWhenFading": {
				"Key": "InvisAlertWhenFading",
				"Value": 1
			},
			"SpottedRadius": {
				"Key": "SpottedRadius",
				"Value": "0m",
				"Type": "distance"
			},
			"RevealOnDamageDuration": {
				"Key": "RevealOnDamageDuration",
				"Value": 1.5,
				"Type": "duration"
			},
			"RevealOnSpottedDuration": {
				"Key": "RevealOnSpottedDuration",
				"Value": 0.25,
				"Type": "duration"
			},
			"TickRate": {
				"Key": "TickRate",
				"Value": 1
			},
			"MaxStacks": {
				"Key": "MaxStacks",
				"Value": 1
			}
		}
	},
	"upgrade_bulletshredimbue": {
		"Key": "upgrade_bulletshredimbue",
		"Name": "Ballistic Enchantment",
		"Description": "Imbue an ability with increased \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E. Dealing damage with that ability grants you increased \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E per \u003Cspan class=\"highlight\"\u003Eunique hero hit\u003C/span\u003E. Has reduced effect on non-heroes.",
		"Cost": 3200,
		"Tier": 3,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Passive",
			"DescKey": "#upgrade_bulletshredimbue_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "WeaponPowerPerStack",
					"Value": 20,
					"Type": "bullet_damage",
					"UsageFlags": "ConditionallyApplied"
				},
				{
					"Key": "TechRangeMultiplier",
					"Value": 20,
					"Type": "distance"
				}
			],
			"Alt": [
				{
					"Key": "AbilityDuration",
					"Value": 14,
					"Type": "duration"
				},
				{
					"Key": "WeaponPowerPerStackNonHero",
					"Value": 5
				},
				{
					"Key": "NonHeroStackLimit",
					"Value": 8
				}
			]
		},
		"Upgrades": {
			"WeaponPowerPerStack": 15,
			"TechRangeMultiplier": 15,
			"TechRadiusMultiplier": 15
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"TechRadiusMultiplier": {
				"Key": "TechRadiusMultiplier",
				"Value": 20,
				"Type": "distance"
			}
		}
	},
	"upgrade_rechargingbullets": {
		"Key": "upgrade_rechargingbullets",
		"Name": "Recharging Rush",
		"Description": "Dealing significant {g:citadel_inline_attribute:'WeaponDamage'} replenishes a charge for \u003Cspan class=\"highlight\"\u003Eeach of your charged abilities\u003C/span\u003E.",
		"Cost": 1600,
		"Tier": 2,
		"Slot": "Weapon",
		"Activation": "Passive",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [],
			"Alt": [
				{
					"Key": "BonusClipSizePercent",
					"Value": 20
				},
				{
					"Key": "BaseAttackDamagePercent",
					"Value": 10,
					"Type": "bullet_damage"
				}
			]
		},
		"Info2": {
			"Type": null,
			"DescKey": "#upgrade_rechargingbullets_desc",
			"Cooldown": 24,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "DamageThreshold",
					"Value": 200
				}
			],
			"Alt": [
				{
					"Key": "DamageWindow",
					"Value": 3.5
				}
			]
		},
		"Upgrades": {
			"AbilityCooldown": -12,
			"BonusClipSizePercent": 30,
			"BaseAttackDamagePercent": 30
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			}
		}
	},
	"upgrade_goose_egg": {
		"Key": "upgrade_goose_egg",
		"Name": "Golden Goose Egg",
		"Description": "Gain \u003Cspan class=\"highlight\"\u003Esouls over time\u003C/span\u003E, as long as you are alive.",
		"Cost": 800,
		"Tier": 1,
		"Slot": "Tech",
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Movement"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Innate",
			"DescKey": null,
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "OutgoingDamagePenaltyPercent",
					"Value": -10
				}
			],
			"Alt": [
				{
					"Key": "BonusSprintSpeed",
					"Value": "1m",
					"Type": "move_speed"
				},
				{
					"Key": "OutOfCombatHealthRegen",
					"Value": 1,
					"Type": "healing"
				}
			]
		},
		"Info2": {
			"Type": "Active",
			"DescKey": "#upgrade_goose_egg_active_desc",
			"Cooldown": null,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "BonusGoldPerMinute",
					"Value": 90,
					"Type": "souls"
				}
			],
			"Alt": []
		},
		"Upgrades": {
			"BonusSprintSpeed": 5,
			"OutOfCombatHealthRegen": 10,
			"BonusBuffsPerGold": -50,
			"OutgoingDamagePenaltyPercent": 20
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityChannelTime": {
				"Key": "AbilityChannelTime",
				"Value": 2,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"ThinkRate": {
				"Key": "ThinkRate",
				"Value": 3
			},
			"StartingGold": {
				"Key": "StartingGold",
				"Value": 400
			},
			"BonusBuffsPerGold": {
				"Key": "BonusBuffsPerGold",
				"Value": 100
			}
		}
	},
	"cosmetic_item_snowball": {
		"Key": "cosmetic_item_snowball",
		"Name": "Snowball",
		"Description": "Throw snowballs at your friends and enemies. Distance and other properties improve as you make progress in the \u003Cspan class=\"highlight\"\u003E2025 Holiday Challenge\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThrowing a Snowball at an ally won't inflict damage and will reset its cooldown.\u003C/span\u003E",
		"Cost": null,
		"Tier": null,
		"Slot": null,
		"Activation": "InstantCast",
		"Components": null,
		"TargetTypes": [
			"AllFriendly",
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Info1": {
			"Type": "Active",
			"DescKey": "#cosmetic_item_snowball_desc",
			"Cooldown": 18,
			"ChargeUp": null,
			"Main": [
				{
					"Key": "Damage",
					"Value": 1
				},
				{
					"Key": "AbilityCharges",
					"Value": 1,
					"Type": "cast"
				}
			],
			"Alt": [
				{
					"Key": "SnowballSpeed",
					"Value": 630
				},
				{
					"Key": "SnowballCount",
					"Value": 1
				},
				{
					"Key": "Radius",
					"Value": 5
				}
			]
		},
		"Other": {
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.1,
				"Type": "cast"
			},
			"AbilityPostCastDuration": {
				"Key": "AbilityPostCastDuration",
				"Value": 1
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": 1.5,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Spread": {
				"Key": "Spread",
				"Value": 3
			},
			"MaxLevel": {
				"Key": "MaxLevel",
				"Value": 32
			},
			"Progression": {
				"Key": "Progression",
				"Damage": {
					"Levels": {
						"0": 1,
						"1": 2,
						"2": 4,
						"3": 8,
						"4": 12,
						"32": 20
					}
				},
				"Speed": {
					"Levels": {
						"0": 630,
						"1": 787,
						"2": 944,
						"3": 1102,
						"4": 1260,
						"5": 1417,
						"6": 1575,
						"32": 2756
					}
				},
				"Cooldown": {
					"Levels": {
						"0": 18,
						"1": 16,
						"2": 14,
						"3": 12,
						"4": 10,
						"5": 8
					}
				},
				"Charges": {
					"Levels": {
						"0": 1,
						"8": 2,
						"16": 3,
						"24": 4,
						"32": 5
					},
					"Behavior": "UsePrevious"
				},
				"Radius": {
					"Levels": {
						"0": 5,
						"32": 20
					}
				},
				"SnowballCount": {
					"Levels": {
						"0": 1,
						"16": 2,
						"32": 3
					},
					"Behavior": "UsePrevious"
				}
			}
		}
	},
	"cosmetic_item_voting_poster": {
		"Key": "cosmetic_item_voting_poster",
		"Name": "Place Poster",
		"Description": null,
		"Cost": null,
		"Tier": null,
		"Slot": null,
		"Activation": "OnRelease",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"StreetBrawl": false,
		"Other": {
			"AbilityCooldown": {
				"Key": "AbilityCooldown",
				"Value": 0.5,
				"Type": "cooldown"
			},
			"AbilityCastRange": {
				"Key": "AbilityCastRange",
				"Value": 550,
				"Type": "range"
			},
			"AbilityUnitTargetLimit": {
				"Key": "AbilityUnitTargetLimit",
				"Value": 1
			},
			"AbilityCastDelay": {
				"Key": "AbilityCastDelay",
				"Value": 0.15,
				"Type": "cast"
			},
			"AbilityCooldownBetweenCharge": {
				"Key": "AbilityCooldownBetweenCharge",
				"Value": -1,
				"Type": "charge_cooldown"
			},
			"ChannelMoveSpeed": {
				"Key": "ChannelMoveSpeed",
				"Value": -1,
				"Type": "move_speed"
			},
			"Radius": {
				"Key": "Radius",
				"Value": 5
			}
		}
	}
}