Data:Lang en.json: Difference between revisions

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Deadbot (talk | contribs)
DeadBot v0.3.0-beta.4-5516
Tag: Manual revert
Deadbot (talk | contribs)
DeadBot v0.3.0-beta.4-5523
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"akimbo_stealammo/modifier_reload_speed": "Slow Reload",
"akimbo_stealammo/modifier_reload_speed": "Slow Reload",
"akimbo_stealammo_desc": "Force targets to reload. {s:hero_name} gains \u003Cspan class=\"highlight\"\u003E{s:StealTechPower}% Spirit Power\u003C/span\u003E per target.",
"akimbo_stealammo_desc": "Force targets to reload. {s:hero_name} gains \u003Cspan class=\"highlight\"\u003E{s:StealTechPower}% Spirit Power\u003C/span\u003E per target.",
"ammo_permanent_pickup_label": "+4% Ammo",
"ammo_permanent_pickup_label": "+3% Ammo",
"ammo_permanent_pickup_label_lv2": "+6% Ammo",
"ammo_permanent_pickup_label_lv2": "+5% Ammo",
"ammo_permanent_pickup_label_lv3": "+8% Ammo",
"ammo_permanent_pickup_label_lv3": "+7% Ammo",
"apocalypse_armageddon": "Armageddon",
"apocalypse_armageddon": "Armageddon",
"apocalypse_armageddon_desc": "A pool of light marks a safe zone surrounding {s:hero_name} as meteors fall from the sky in a wide radius around the safe zone. Meteors damage allies as well as enemies, but damage to allies is reduced and non-lethal.",
"apocalypse_armageddon_desc": "A pool of light marks a safe zone surrounding {s:hero_name} as meteors fall from the sky in a wide radius around the safe zone. Meteors damage allies as well as enemies, but damage to allies is reduced and non-lethal.",
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"hook_bullet_shield": "Bullet Shield",
"hook_bullet_shield": "Bullet Shield",
"hook_modifier_slow": "Hook Slow",
"hook_modifier_slow": "Hook Slow",
"hp_permanent_pickup_label": "+20 Max HP",
"hp_permanent_pickup_label": "+15 Max HP",
"hp_permanent_pickup_label_lv2": "+30 Max HP",
"hp_permanent_pickup_label_lv2": "+25 Max HP",
"hp_permanent_pickup_label_lv3": "+40 Max HP",
"hp_permanent_pickup_label_lv3": "+30 Max HP",
"hud_change_camera": "Change Camera",
"hud_change_camera": "Change Camera",
"hud_free_cursor_mode_0": "Enable Cursor",
"hud_free_cursor_mode_0": "Enable Cursor",
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"spirit_permanent_pickup_label": "+2 Spirit",
"spirit_permanent_pickup_label": "+2 Spirit",
"spirit_permanent_pickup_label_lv2": "+3 Spirit",
"spirit_permanent_pickup_label_lv2": "+3 Spirit",
"spirit_permanent_pickup_label_lv3": "+5 Spirit",
"spirit_permanent_pickup_label_lv3": "+4 Spirit",
"stomp_buff_modifier": "+Fire Rate",
"stomp_buff_modifier": "+Fire Rate",
"super_neutral_charge": "Mid Boss Charge",
"super_neutral_charge": "Mid Boss Charge",
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"wp_permanent_pickup_label": "+3% Weapon Damage",
"wp_permanent_pickup_label": "+3% Weapon Damage",
"wp_permanent_pickup_label_lv2": "+4% Weapon Damage",
"wp_permanent_pickup_label_lv2": "+4% Weapon Damage",
"wp_permanent_pickup_label_lv3": "+7% Weapon Damage",
"wp_permanent_pickup_label_lv3": "+6% Weapon Damage",
"wraith_project_mind_t2_title": "Bullet Shield:",
"wraith_project_mind_t2_title": "Bullet Shield:",
"wrecker_ultimate_grab_debuff": "Stasis",
"wrecker_ultimate_grab_debuff": "Stasis",