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m Not sure but maybe bot is parsing "ability_icebeam/modifier_buildup". |
DeadBot v0.4.0-5852 |
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| Line 302: | Line 302: | ||
"AmmoScavengerDuration_postfix": "s", | "AmmoScavengerDuration_postfix": "s", | ||
"AmmoScavengerDuration_postvalue_label": "Duration", | "AmmoScavengerDuration_postvalue_label": "Duration", | ||
"AmpDamagePercent_label": "Amplified Damage", | |||
"AmpDamagePercent_postfix": "%", | |||
"AmpDamagePercent_postvalue_label": "Amplified Damage", | |||
"AmpDuration_label": "Amp Duration", | "AmpDuration_label": "Amp Duration", | ||
"AmpDuration_postfix": "s", | "AmpDuration_postfix": "s", | ||
| Line 801: | Line 804: | ||
"BulletDamageTotal_label": "Bullet Damage", | "BulletDamageTotal_label": "Bullet Damage", | ||
"BulletDamageTotal_postvalue_label": "Bullet Damage", | "BulletDamageTotal_postvalue_label": "Bullet Damage", | ||
"BulletLifestealPercentHero_label": "Bullet Lifesteal", | |||
"BulletLifestealPercentHero_postfix": "%", | |||
"BulletLifestealPercentHero_postvalue_label": "Bullet Lifesteal", | |||
"BulletLifestealPercent_label": "Bullet Lifesteal", | "BulletLifestealPercent_label": "Bullet Lifesteal", | ||
"BulletLifestealPercent_postfix": "%", | "BulletLifestealPercent_postfix": "%", | ||
| Line 877: | Line 883: | ||
"BurstBonusPerStack_postvalue_label": "Weapon Burst Bonus", | "BurstBonusPerStack_postvalue_label": "Weapon Burst Bonus", | ||
"BurstDamage_label": "Burst Damage", | "BurstDamage_label": "Burst Damage", | ||
"BurstDamage_postvalue_label": "Burst Damage", | |||
"BurstFireOnHeroHit_postfix": "s", | "BurstFireOnHeroHit_postfix": "s", | ||
"BurstFireShotsFromClipPercent_Postfix": "%", | "BurstFireShotsFromClipPercent_Postfix": "%", | ||
| Line 1,281: | Line 1,288: | ||
"Citadel_Doorman_HeroTag_2": "Map Control", | "Citadel_Doorman_HeroTag_2": "Map Control", | ||
"Citadel_Doorman_HeroTag_3": "Mind Games", | "Citadel_Doorman_HeroTag_3": "Mind Games", | ||
"Citadel_Drifter_HeroTag_1": "Stalker", | |||
"Citadel_Drifter_HeroTag_2": "Bloodthirsty", | |||
"Citadel_Drifter_HeroTag_3": "Cruel", | |||
"Citadel_DuplicateKeybind": "Duplicate Keybind", | "Citadel_DuplicateKeybind": "Duplicate Keybind", | ||
"Citadel_DuplicateKeybindDescBoundMultiple": "is bound to multiple commands:", | "Citadel_DuplicateKeybindDescBoundMultiple": "is bound to multiple commands:", | ||
| Line 1,556: | Line 1,566: | ||
"Citadel_HeroBuilds_Deleting_Title": "Deleting Build", | "Citadel_HeroBuilds_Deleting_Title": "Deleting Build", | ||
"Citadel_HeroBuilds_DescriptionLabel": "Build Description", | "Citadel_HeroBuilds_DescriptionLabel": "Build Description", | ||
"Citadel_HeroBuilds_Early": "Early", | |||
"Citadel_HeroBuilds_EarlyGame": "Early Game", | "Citadel_HeroBuilds_EarlyGame": "Early Game", | ||
"Citadel_HeroBuilds_EditBuild": "Edit Build", | "Citadel_HeroBuilds_EditBuild": "Edit Build", | ||
| Line 1,572: | Line 1,583: | ||
"Citadel_HeroBuilds_ImbueTargetMessage": "This hero ability will show up as the suggested imbue target for this item in the purchase dialog, or if this item is purchased via Quickbuy, this will automatically be chosen as the imbue target.", | "Citadel_HeroBuilds_ImbueTargetMessage": "This hero ability will show up as the suggested imbue target for this item in the purchase dialog, or if this item is purchased via Quickbuy, this will automatically be chosen as the imbue target.", | ||
"Citadel_HeroBuilds_ItemAnnotation": "Item Notes", | "Citadel_HeroBuilds_ItemAnnotation": "Item Notes", | ||
"Citadel_HeroBuilds_Lane": "Lane", | |||
"Citadel_HeroBuilds_LastUpdatedTime": "Last Updated: \u003Cspan class='Value'\u003E{t:l:t:m:last_updated_time}\u003C/span\u003E", | "Citadel_HeroBuilds_LastUpdatedTime": "Last Updated: \u003Cspan class='Value'\u003E{t:l:t:m:last_updated_time}\u003C/span\u003E", | ||
"Citadel_HeroBuilds_Late": "Late", | |||
"Citadel_HeroBuilds_LateGame": "Late Game", | "Citadel_HeroBuilds_LateGame": "Late Game", | ||
"Citadel_HeroBuilds_Loading_Body": "Please Wait", | "Citadel_HeroBuilds_Loading_Body": "Please Wait", | ||
"Citadel_HeroBuilds_Loading_Failed": "Failed getting hero builds", | "Citadel_HeroBuilds_Loading_Failed": "Failed getting hero builds", | ||
"Citadel_HeroBuilds_Loading_Title": "Loading Builds", | "Citadel_HeroBuilds_Loading_Title": "Loading Builds", | ||
"Citadel_HeroBuilds_Mid": "Mid", | |||
"Citadel_HeroBuilds_MidGame": "Mid Game", | "Citadel_HeroBuilds_MidGame": "Mid Game", | ||
"Citadel_HeroBuilds_MissingCategoryName": "Unknown", | "Citadel_HeroBuilds_MissingCategoryName": "Unknown", | ||
| Line 1,680: | Line 1,694: | ||
"Citadel_Hideout_Learn": "Press {g:citadel_binding:'HideoutUse'} to learn how to play", | "Citadel_Hideout_Learn": "Press {g:citadel_binding:'HideoutUse'} to learn how to play", | ||
"Citadel_Hideout_News": "Read All About It", | "Citadel_Hideout_News": "Read All About It", | ||
"Citadel_Hideout_Play": "Press {g:citadel_binding:'HideoutUse'} to | "Citadel_Hideout_Play": "Press {g:citadel_binding:'HideoutUse'} to select a game mode", | ||
"Citadel_Hideout_Resources": "Press {g:citadel_binding:'HideoutUse'} to view resources", | "Citadel_Hideout_Resources": "Press {g:citadel_binding:'HideoutUse'} to view resources", | ||
"Citadel_Hideout_ToggleFastCooldowns": "{g:citadel_binding:'AbilityMelee'} Melee to toggle fast cooldowns and stamina", | "Citadel_Hideout_ToggleFastCooldowns": "{g:citadel_binding:'AbilityMelee'} Melee to toggle fast cooldowns and stamina", | ||
| Line 3,060: | Line 3,074: | ||
"CooldownReductionOnHit_postfix": "s", | "CooldownReductionOnHit_postfix": "s", | ||
"CooldownReductionOnHit_postvalue_label": "Cooldown Reduced on Hit", | "CooldownReductionOnHit_postvalue_label": "Cooldown Reduced on Hit", | ||
"CooldownReductionOnKill_label": "Cooldown Reduction", | |||
"CooldownReductionOnKill_postfix": "s", | |||
"CooldownReductionOnKill_postvalue_label": "Cooldown Reduction", | |||
"CooldownReductionOnProc_label": "Cooldown On Apply", | "CooldownReductionOnProc_label": "Cooldown On Apply", | ||
"CooldownReductionOnProc_postfix": "s", | "CooldownReductionOnProc_postfix": "s", | ||
| Line 3,378: | Line 3,395: | ||
"DrainTimeNeeded_label": "Drain Time for Proc", | "DrainTimeNeeded_label": "Drain Time for Proc", | ||
"DrainTimeNeeded_postfix": "s", | "DrainTimeNeeded_postfix": "s", | ||
"DrifterNearbyRangeCheck_label": "Drifter Nearby", | |||
"DrifterNearbyRangeCheck_postfix": "m", | |||
"DrifterNearbyRangeCheck_postvalue_label": "Drifter Nearby", | |||
"DroneBonusMoveSpeed_label": "Move Speed", | "DroneBonusMoveSpeed_label": "Move Speed", | ||
"DroneBonusMoveSpeed_postfix": "", | "DroneBonusMoveSpeed_postfix": "", | ||
| Line 3,850: | Line 3,870: | ||
"HealOnCounterSpell_postvalue_label": "Healing", | "HealOnCounterSpell_postvalue_label": "Healing", | ||
"HealOnHit_postvalue_label": "Heal On Hit", | "HealOnHit_postvalue_label": "Heal On Hit", | ||
"HealOnKillPct_label": "Heal On Isolation Kill", | |||
"HealOnKillPct_postfix": "%", | |||
"HealOnKillPct_postvalue_label": "Heal On Isolation Kill", | |||
"HealOnKill_label": "Heal On Hero Kill", | "HealOnKill_label": "Heal On Hero Kill", | ||
"HealOnKill_postvalue_label": "Heal On Hero Kill", | "HealOnKill_postvalue_label": "Heal On Hero Kill", | ||
| Line 4,001: | Line 4,024: | ||
"HotelTimeScale_postfix": "%", | "HotelTimeScale_postfix": "%", | ||
"HotelTimeScale_postvalue_label": "Slow", | "HotelTimeScale_postvalue_label": "Slow", | ||
"HungerLowHealthThreshold_label": "Health Threshold for Blood Trail", | |||
"HungerLowHealthThreshold_postfix": "%", | |||
"HungerLowHealthThreshold_postvalue_label": "Health Threshold for Blood Trail", | |||
"IceBeamBuildupProcDuration_label": "Debuff Linger Duration", | "IceBeamBuildupProcDuration_label": "Debuff Linger Duration", | ||
"IceBeamBuildupProcDuration_postfix": "s", | "IceBeamBuildupProcDuration_postfix": "s", | ||
| Line 4,098: | Line 4,124: | ||
"InlineAttribute_BonusMoveSpeed": "bonus move speed", | "InlineAttribute_BonusMoveSpeed": "bonus move speed", | ||
"InlineAttribute_BonusSpiritDamage": "bonus spirit damage", | "InlineAttribute_BonusSpiritDamage": "bonus spirit damage", | ||
"InlineAttribute_BonusSprintSpeed": "bonus sprint speed", | |||
"InlineAttribute_BonusWeaponDamage": "bonus weapon damage", | "InlineAttribute_BonusWeaponDamage": "bonus weapon damage", | ||
"InlineAttribute_BulletDamage": "bullet damage", | "InlineAttribute_BulletDamage": "bullet damage", | ||
| Line 4,149: | Line 4,176: | ||
"InvisibilityDuration_label": "Invisibility Duration", | "InvisibilityDuration_label": "Invisibility Duration", | ||
"InvisibilityDuration_postvalue_label": "Invisibility Duration", | "InvisibilityDuration_postvalue_label": "Invisibility Duration", | ||
"IsolationRange_label": "Isolation Range", | |||
"IsolationRange_postfix": "m", | |||
"IsolationRange_postvalue_label": "Isolation Range", | |||
"ItemCooldownReduction_label": "Item Cooldown Reduction", | "ItemCooldownReduction_label": "Item Cooldown Reduction", | ||
"ItemCooldownReduction_postfix": "%", | "ItemCooldownReduction_postfix": "%", | ||
| Line 4,302: | Line 4,332: | ||
"JumpVelocity_postfix": "m/s", | "JumpVelocity_postfix": "m/s", | ||
"JumpVelocity_postvalue_label": "Jump Velocity", | "JumpVelocity_postvalue_label": "Jump Velocity", | ||
"KillDuration_label": "Kill Duration", | |||
"KillDuration_postfix": "s", | |||
"KillDuration_postvalue_label": "Kill Duration", | |||
"KnightCount_postvalue_label": "Knights \u0026 Steeds Released", | "KnightCount_postvalue_label": "Knights \u0026 Steeds Released", | ||
"KnockDownRadius_label": "Knockdown Radius", | "KnockDownRadius_label": "Knockdown Radius", | ||
| Line 4,356: | Line 4,389: | ||
"LifeThreshold_label": "Life Threshold", | "LifeThreshold_label": "Life Threshold", | ||
"LifeThreshold_postfix": "%", | "LifeThreshold_postfix": "%", | ||
"LifestealDuration_label": "Lifesteal Duration", | |||
"LifestealDuration_postfix": "s", | |||
"LifestealDuration_postvalue_label": "Lifesteal Duration", | |||
"LifestealPercentHero_label": "Lifesteal", | "LifestealPercentHero_label": "Lifesteal", | ||
"LifestealPercentHero_postfix": "%", | "LifestealPercentHero_postfix": "%", | ||
| Line 4,563: | Line 4,599: | ||
"MaxStunDuration_postvalue_label": "Max Stun Duration", | "MaxStunDuration_postvalue_label": "Max Stun Duration", | ||
"MaxStunDuration_prefix": "", | "MaxStunDuration_prefix": "", | ||
"MaxTargets_label": "Max Targets", | |||
"MaxTargets_postvalue_label": "Max Targets", | |||
"MaxTrailTargets_label": "Max Trail Targets", | |||
"MaxTrailTargets_postvalue_label": "Max Trail Targets", | |||
"MaxUnitsMindControl_label": "Max Units", | "MaxUnitsMindControl_label": "Max Units", | ||
"MaxWallToWallDistance_label": "Maximum Web Distance", | "MaxWallToWallDistance_label": "Maximum Web Distance", | ||
| Line 4,878: | Line 4,918: | ||
"OutgoingDamagePenaltyPercent_postfix": "%", | "OutgoingDamagePenaltyPercent_postfix": "%", | ||
"OutgoingDamagePenaltyPercent_postvalue_label": "Damage Penalty", | "OutgoingDamagePenaltyPercent_postvalue_label": "Damage Penalty", | ||
"OutgoingDamagePercentHungry_label": "Damage", | |||
"OutgoingDamagePercentHungry_postfix": "%", | |||
"OutgoingDamagePercentHungry_postvalue_label": "Damage", | |||
"OutgoingDamagePercentHungry_prefix": "{s:sign}", | |||
"OutgoingDamagePercent_label": "Damage", | "OutgoingDamagePercent_label": "Damage", | ||
"OutgoingDamagePercent_postfix": "%", | "OutgoingDamagePercent_postfix": "%", | ||
| Line 5,046: | Line 5,090: | ||
"RampDuration_label": "Ramp Duration", | "RampDuration_label": "Ramp Duration", | ||
"RampDuration_postfix": "s", | "RampDuration_postfix": "s", | ||
"RangeForBonusDamage_label": "Range for Bonus Damage", | |||
"RangeForBonusDamage_postfix": "m", | |||
"RangeForBonusDamage_postvalue_label": "Range for Bonus Damage", | |||
"Range_label": "Range", | "Range_label": "Range", | ||
"Range_postfix": "m", | "Range_postfix": "m", | ||
| Line 5,380: | Line 5,427: | ||
"SlowSilenceDuration_label": "Slow / EMP Duration", | "SlowSilenceDuration_label": "Slow / EMP Duration", | ||
"SlowSpeedLimit_label": "Speed Reduced To", | "SlowSpeedLimit_label": "Speed Reduced To", | ||
"SmallVisionDistance_label": "Reduced Vision", | |||
"SmallVisionDistance_postfix": "m", | |||
"SmallVisionDistance_postvalue_label": "Reduced Vision", | |||
"SmokeDuration_label": "Smoke Duration", | "SmokeDuration_label": "Smoke Duration", | ||
"SmokeDuration_postfix": "s", | "SmokeDuration_postfix": "s", | ||
| Line 5,447: | Line 5,497: | ||
"SpinUpTime_postfix": "s", | "SpinUpTime_postfix": "s", | ||
"SpiritCount_label": "Energy Spirits", | "SpiritCount_label": "Energy Spirits", | ||
"SpiritDamagePerAttack_label": "Spirit Damage", | |||
"SpiritDamagePerAttack_postvalue_label": "Spirit Damage", | |||
"SpiritDamageReductionProc_label": "Spirit Damage Reduction", | "SpiritDamageReductionProc_label": "Spirit Damage Reduction", | ||
"SpiritDamageReductionProc_postfix": "%", | "SpiritDamageReductionProc_postfix": "%", | ||
| Line 5,537: | Line 5,589: | ||
"StaminaHeal_label": "Stamina Heal", | "StaminaHeal_label": "Stamina Heal", | ||
"StaminaHeal_postvalue_label": "Stamina Heal", | "StaminaHeal_postvalue_label": "Stamina Heal", | ||
"StaminaHungry_label": "Stamina", | |||
"StaminaHungry_postvalue_label": "Stamina", | |||
"StaminaHungry_prefix": "{s:sign}", | |||
"StaminaReduction_label": "Stamina Reduction", | "StaminaReduction_label": "Stamina Reduction", | ||
"StaminaReduction_postvalue_label": "Stamina Reduction", | "StaminaReduction_postvalue_label": "Stamina Reduction", | ||
| Line 5,544: | Line 5,599: | ||
"StaminaRegenPercent_postvalue_label": "Stamina Regen", | "StaminaRegenPercent_postvalue_label": "Stamina Regen", | ||
"StaminaToRemove_label": "Stamina Drain", | "StaminaToRemove_label": "Stamina Drain", | ||
"StaminaToRestore_label": "Stamina Restored", | |||
"StaminaToRestore_postvalue_label": "Stamina Restored", | |||
"Stamina_label": "Stamina", | "Stamina_label": "Stamina", | ||
"Stamina_postvalue_label": "Stamina", | "Stamina_postvalue_label": "Stamina", | ||
| Line 6,047: | Line 6,104: | ||
"TechShieldPerSecond_label": "Spirit Shield Added", | "TechShieldPerSecond_label": "Spirit Shield Added", | ||
"TechShieldPerSecond_postfix": "/s", | "TechShieldPerSecond_postfix": "/s", | ||
"TeleportDamage_label": "Blink Damage", | |||
"TeleportDamage_postvalue_label": "Blink Damage", | |||
"TeleportTime_label": "Teleport Delay", | "TeleportTime_label": "Teleport Delay", | ||
"TeleportTime_postfix": "s", | "TeleportTime_postfix": "s", | ||
| Line 6,144: | Line 6,203: | ||
"TotalTetherTargets_label": "Tether Count", | "TotalTetherTargets_label": "Tether Count", | ||
"TotalTetherTargets_postvalue_label": "Tether Count", | "TotalTetherTargets_postvalue_label": "Tether Count", | ||
"TrailDuration_label": "Trail Duration", | |||
"TrailDuration_postfix": "s", | |||
"TrailDuration_postvalue_label": "Trail Duration", | |||
"TrickShotTargetCount_label": "Targets Per Shot", | "TrickShotTargetCount_label": "Targets Per Shot", | ||
"TriggerDelay_label": "Explosion Delay", | "TriggerDelay_label": "Explosion Delay", | ||
| Line 6,212: | Line 6,274: | ||
"VictimStackDuration_postfix": "s", | "VictimStackDuration_postfix": "s", | ||
"VictimStackDuration_postvalue_label": "Multiplier Duration", | "VictimStackDuration_postvalue_label": "Multiplier Duration", | ||
"VisionDistance_label": "Vision Range", | |||
"VisionDistance_postfix": "m", | |||
"VisionDistance_postvalue_label": "Vision Range", | |||
"VisionDuration_label": "Vision Duration", | "VisionDuration_label": "Vision Duration", | ||
"VisionDuration_postfix": "s", | "VisionDuration_postfix": "s", | ||
| Line 6,260: | Line 6,325: | ||
"WeaponDamagePerStack_postvalue_label": "Weapon Damage per Stack", | "WeaponDamagePerStack_postvalue_label": "Weapon Damage per Stack", | ||
"WeaponDamagePerStack_prefix": "+", | "WeaponDamagePerStack_prefix": "+", | ||
"WeaponDmgPerIsolationKill_label": "Permanent Weapon Damage", | |||
"WeaponDmgPerIsolationKill_postfix": "%", | |||
"WeaponDmgPerIsolationKill_postvalue_label": "Permanent Weapon Damage", | |||
"WeaponDmgPerIsolationKill_prefix": "+", | |||
"WeaponFireRateBonus_label": "Fire Rate", | "WeaponFireRateBonus_label": "Fire Rate", | ||
"WeaponFireRateBonus_postfix": "%", | "WeaponFireRateBonus_postfix": "%", | ||
| Line 6,382: | Line 6,451: | ||
"ability_bookworm_knightbarrier_desc": "Grant an ally a {g:citadel_inline_attribute:'CombatBarrier'}. While the barrier holds, they gain {g:citadel_inline_attribute:'BonusWeaponDamage'}.", | "ability_bookworm_knightbarrier_desc": "Grant an ally a {g:citadel_inline_attribute:'CombatBarrier'}. While the barrier holds, they gain {g:citadel_inline_attribute:'BonusWeaponDamage'}.", | ||
"ability_bookworm_knightbarrier_t2_desc": "On Barrier: \u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E Fire Rate", | "ability_bookworm_knightbarrier_t2_desc": "On Barrier: \u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E Fire Rate", | ||
"ability_bookworm_knightbarrier_t3_desc": "Up to \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E additional allies gain Barrier", | "ability_bookworm_knightbarrier_t3_desc": "Up to \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E additional allies gain \u003Cspan class=\"highlight\"\u003E75%\u003C/span\u003E Barrier", | ||
"ability_bookworm_knightcharge": "Rallying Charge", | "ability_bookworm_knightcharge": "Rallying Charge", | ||
"ability_bookworm_knightcharge_desc": "Release a wave of spectral knights and steeds that charge across the \u003Cspan class=\"highlight\"\u003Eentire city\u003C/span\u003E, {g:citadel_inline_attribute:'Healing'} allies and dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemies.", | "ability_bookworm_knightcharge_desc": "Release a wave of spectral knights and steeds that charge across the \u003Cspan class=\"highlight\"\u003Eentire city\u003C/span\u003E, {g:citadel_inline_attribute:'Healing'} allies and dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemies.", | ||
| Line 6,457: | Line 6,526: | ||
"ability_doorman_luggage_cart_t3_desc": "+50 Cart Damage and deal 130 Damage and 1.5s {g:citadel_inline_attribute:'Stun'} on wall impact", | "ability_doorman_luggage_cart_t3_desc": "+50 Cart Damage and deal 130 Damage and 1.5s {g:citadel_inline_attribute:'Stun'} on wall impact", | ||
"ability_doorman_luggage_cart_t3_note": "If the cart collides with a wall while dragging an enemy, it will {g:citadel_inline_attribute:'Stun'} the targets and deal additional {g:citadel_inline_attribute:'SpiritDamage'}.", | "ability_doorman_luggage_cart_t3_note": "If the cart collides with a wall while dragging an enemy, it will {g:citadel_inline_attribute:'Stun'} the targets and deal additional {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"ability_drifter_header_selfbuff": "Satiated:", | |||
"ability_drifter_header_selfdebuff": "Hungry:", | |||
"ability_drifter_hunger": "Bloodscent", | |||
"ability_drifter_hunger_active_desc": "Active: Accentuate your senses, revealing a trail that leads to nearby heroes.", | |||
"ability_drifter_hunger_desc": "When enemy heroes are \u003Cspan class=\"highlight\"\u003Elow on health\u003C/span\u003E you deal \u003Cspan class=\"highlight\"\u003Eamplified damage\u003C/span\u003E against them. These enemies leave a \u003Cspan class=\"highlight\"\u003Elingering blood trail\u003C/span\u003E as they move.", | |||
"ability_drifter_hunger_on_kill_desc": "On Isolated Hero Kill:", | |||
"ability_drifter_hunger_passive_desc": "\u003Cspan class=\"highlight\"\u003EIsolated\u003C/span\u003E heroes leave a trail as they move, and emit their heartbeat from afar. \u003Cbr\u003E\u003Cbr\u003EYou deal \u003Cspan class=\"highlight\"\u003Eamplified damage\u003C/span\u003E against \u003Cspan class=\"highlight\"\u003Eisolated\u003C/span\u003E heroes, and killing them grants you permanent {g:citadel_inline_attribute:'WeaponDamage'}.", | |||
"ability_drifter_hunger_t1_desc": "+2m/s Move Speed when around an isolated enemy hero", | |||
"ability_drifter_hunger_t2_desc": "On isolated kill: reduces the cooldown of all your abilities by 15s and restores 3 stamina", | |||
"ability_drifter_stalkers_mark_after_blink_desc": "After ambushing:", | |||
"ability_empowerbullet": "Sleight of Hand", | "ability_empowerbullet": "Sleight of Hand", | ||
"ability_empowerbullet_desc": "Performing a \u003Cspan class=\"highlight\"\u003EDash or Slide\u003C/span\u003E loads your weapon with an \u003Cspan class=\"highlight\"\u003Eempowered bullet\u003C/span\u003E that deals bonus \u003CPanel class=\"AbilityPropertyIcon prop_tech_damage\"\u003E \u003Cspan class=\"highlight_spirit\"\u003EDamage\u003C/span\u003E, equal to a percentage of your \u003CPanel class=\"AbilityPropertyIcon prop_bullet_damage\"\u003E \u003Cspan class=\"highlight_weapon\"\u003EWeapon Damage\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIf you're out of bullets, you'll find an extra one. How lucky.\u003C/span\u003E", | "ability_empowerbullet_desc": "Performing a \u003Cspan class=\"highlight\"\u003EDash or Slide\u003C/span\u003E loads your weapon with an \u003Cspan class=\"highlight\"\u003Eempowered bullet\u003C/span\u003E that deals bonus \u003CPanel class=\"AbilityPropertyIcon prop_tech_damage\"\u003E \u003Cspan class=\"highlight_spirit\"\u003EDamage\u003C/span\u003E, equal to a percentage of your \u003CPanel class=\"AbilityPropertyIcon prop_bullet_damage\"\u003E \u003Cspan class=\"highlight_weapon\"\u003EWeapon Damage\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIf you're out of bullets, you'll find an extra one. How lucky.\u003C/span\u003E", | ||
| Line 6,549: | Line 6,628: | ||
"ability_ice_grenade_quip": "Damage and slow enemies", | "ability_ice_grenade_quip": "Damage and slow enemies", | ||
"ability_ice_grenade_t2_desc": "Frost Grenade now \u003Cspan class=\"highlight\"\u003Eheals 80 HP\u003C/span\u003E to friendly targets. Scales with Spirit.", | "ability_ice_grenade_t2_desc": "Frost Grenade now \u003Cspan class=\"highlight\"\u003Eheals 80 HP\u003C/span\u003E to friendly targets. Scales with Spirit.", | ||
"ability_icebeam": " | "ability_icebeam": "Freezing", | ||
"ability_icebeam_desc": "Shoot freezing cold energy out in front of you, \u003Cspan class=\"highlight\"\u003Edamaging targets\u003C/span\u003E and progressively reducing their \u003Cspan class=\"highlight\"\u003Emovement and fire rate\u003C/span\u003E the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.", | "ability_icebeam_desc": "Shoot freezing cold energy out in front of you, \u003Cspan class=\"highlight\"\u003Edamaging targets\u003C/span\u003E and progressively reducing their \u003Cspan class=\"highlight\"\u003Emovement and fire rate\u003C/span\u003E the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.", | ||
"ability_icebeam_quip": "Apply an escalating slow", | "ability_icebeam_quip": "Apply an escalating slow", | ||
| Line 6,632: | Line 6,711: | ||
"ability_melee_digger": "Melee", | "ability_melee_digger": "Melee", | ||
"ability_melee_doorman": "Melee", | "ability_melee_doorman": "Melee", | ||
"ability_melee_drifter": "Melee", | |||
"ability_melee_frank": "Melee", | "ability_melee_frank": "Melee", | ||
"ability_melee_ghost": "Melee", | "ability_melee_ghost": "Melee", | ||
| Line 7,725: | Line 7,805: | ||
"citadel_keybind_hideout_news": "Show Recent News", | "citadel_keybind_hideout_news": "Show Recent News", | ||
"citadel_keybind_hideout_reject_request": "Reject Request", | "citadel_keybind_hideout_reject_request": "Reject Request", | ||
"citadel_keybind_hideout_survey_option_1": "Survey Option 1", | |||
"citadel_keybind_hideout_survey_option_2": "Survey Option 2", | |||
"citadel_keybind_hideout_survey_option_3": "Survey Option 3", | |||
"citadel_keybind_hideout_survey_option_4": "Survey Option 4", | |||
"citadel_keybind_hideout_survey_option_5": "Survey Option 5", | |||
"citadel_keybind_hideout_survey_skip": "Survey Skip", | |||
"citadel_keybind_hideout_use": "Interact with an object in the Hideout", | "citadel_keybind_hideout_use": "Interact with an object in the Hideout", | ||
"citadel_keybind_increase_replay_speed": "Increase Replay Speed", | "citadel_keybind_increase_replay_speed": "Increase Replay Speed", | ||
| Line 8,283: | Line 8,369: | ||
"double_jump": "Double Jump and Zipline Speed", | "double_jump": "Double Jump and Zipline Speed", | ||
"double_jump_pickup": "Double Jump and Zipline Speed", | "double_jump_pickup": "Double Jump and Zipline Speed", | ||
"drifter_blood_blast": "Rend", | |||
"drifter_blood_blast_desc": "Swipe at enemies in a cone ahead of you, dealing {g:citadel_inline_attribute:'MeleeDamage'}. If the enemy is at \u003Cspan class=\"highlight\"\u003Eclose range\u003C/span\u003E, deal {g:citadel_inline_attribute:'BonusSpiritDamage'}.", | |||
"drifter_blood_blast_t3_desc": "Gain 55% Bullet Lifesteal against affected enemies for 4.0s", | |||
"drifter_darkness": "Eternal Night", | |||
"drifter_darkness_desc": "Surround nearby enemy heroes in darkness, \u003Cspan class=\"highlight\"\u003Eseverely limiting their vision of other units\u003C/span\u003E. Affected enemies are briefly revealed.\u003Cbr\u003E\u003Cbr\u003EYou gain {g:citadel_inline_attribute:'BonusSprintSpeed'} and your attacks apply {g:citadel_inline_attribute:'BonusSpiritDamage'} for the duration.", | |||
"drifter_darkness_t2_desc": "-30s Cooldown and +3m/s Sprint Speed.", | |||
"drifter_darkness_t3_desc": "+2s Duration and +1 Max Targets.", | |||
"drifter_infinity_slash": "Shadow Slashes", | |||
"drifter_infinity_slash_desc": "", | |||
"drifter_last_breath": "Deep's Embrace", | |||
"drifter_last_breath_desc": "Encase yourself in a sphere of water that can absorb damage before bursting. When the sphere dissipates for any reason enemies in range take damage.", | |||
"drifter_shadow_mark": "Stalker's Mark", | |||
"drifter_shadow_mark_desc": "Send out a mark that bleeds the first target it hits, dealing {g:citadel_inline_attribute:'SpiritDPS'}. \u003Cbr\u003E\u003Cbr\u003EWhile the enemy is bleeding you can re-activate Stalker's Mark to instantly \u003Cspan class=\"highlight\"\u003Eappear behind their back.\u003C/span\u003E", | |||
"drifter_shadow_mark_t2_desc": "+\u003Cspan class=\"highlight\"\u003E25%\u003C/span\u003E Fire Rate for 6s after ambushing", | |||
"drifter_shadow_mark_t3_desc": "Enable \u003Cspan class=\"highlight\"\u003E2 \u003C/span\u003EAbility Charges", | |||
"drifter_shadow_mark_teleport": "Ambush", | |||
"empowerbullet_watcher": "Empowered Round", | "empowerbullet_watcher": "Empowered Round", | ||
"empowermelee": "Empowered Melee", | "empowermelee": "Empowered Melee", | ||
| Line 8,450: | Line 8,552: | ||
"hero_doorman_sort": "Doorman", | "hero_doorman_sort": "Doorman", | ||
"hero_drifter": "Drifter", | "hero_drifter": "Drifter", | ||
"hero_drifter_lore": "An ancient vampire roaming across America, the nameless monstrosity known as The Drifter has been preying on the living for generations.\"n\"nUnlike most vampires, Drifter doesn’t value finery or titles and has naked contempt for vampiric laws and tradition. This refusal to toe the line has made him a marked man all over the North American Baronies; but while Viscounts and Elders cry for his execution, Drifter continues to do what he pleases...", | |||
"hero_druid": "Druid", | "hero_druid": "Druid", | ||
"hero_duo": "Duo", | "hero_duo": "Duo", | ||
| Line 8,623: | Line 8,726: | ||
"hud_spectate_next_prev": "Next / Prev", | "hud_spectate_next_prev": "Next / Prev", | ||
"hud_spectating": "Spectating", | "hud_spectating": "Spectating", | ||
"hunger_hungry": "Hungry", | |||
"hunger_satiated": "Satiated", | |||
"hunger_target": "The Hunger", | |||
"ice_dome_enemy_aura": "Frozen Shelter", | "ice_dome_enemy_aura": "Frozen Shelter", | ||
"immobilize": "Immobilized", | "immobilize": "Immobilized", | ||
| Line 8,983: | Line 9,089: | ||
"modifier_dps_aura_active": "Heroic Active", | "modifier_dps_aura_active": "Heroic Active", | ||
"modifier_dps_aura_player": "Heroic Firerate", | "modifier_dps_aura_player": "Heroic Firerate", | ||
"modifier_drifter_darkness_target": "Eternal Night", | |||
"modifier_drifter_hunger_stealth": "Stealth", | |||
"modifier_drone_activation_medic": "Medic Drone - deploying", | "modifier_drone_activation_medic": "Medic Drone - deploying", | ||
"modifier_drone_activation_rockets": "Rocket Drone - deploying", | "modifier_drone_activation_rockets": "Rocket Drone - deploying", | ||