Data:Lang en.json: Difference between revisionsGive feedback
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DeadBot v0.3.0-beta.4-5516 Tag: Manual revert |
DeadBot v0.3.0-beta.4-5523 |
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"akimbo_stealammo/modifier_reload_speed": "Slow Reload", | "akimbo_stealammo/modifier_reload_speed": "Slow Reload", | ||
"akimbo_stealammo_desc": "Force targets to reload. {s:hero_name} gains \u003Cspan class=\"highlight\"\u003E{s:StealTechPower}% Spirit Power\u003C/span\u003E per target.", | "akimbo_stealammo_desc": "Force targets to reload. {s:hero_name} gains \u003Cspan class=\"highlight\"\u003E{s:StealTechPower}% Spirit Power\u003C/span\u003E per target.", | ||
"ammo_permanent_pickup_label": "+ | "ammo_permanent_pickup_label": "+3% Ammo", | ||
"ammo_permanent_pickup_label_lv2": "+ | "ammo_permanent_pickup_label_lv2": "+5% Ammo", | ||
"ammo_permanent_pickup_label_lv3": "+ | "ammo_permanent_pickup_label_lv3": "+7% Ammo", | ||
"apocalypse_armageddon": "Armageddon", | "apocalypse_armageddon": "Armageddon", | ||
"apocalypse_armageddon_desc": "A pool of light marks a safe zone surrounding {s:hero_name} as meteors fall from the sky in a wide radius around the safe zone. Meteors damage allies as well as enemies, but damage to allies is reduced and non-lethal.", | "apocalypse_armageddon_desc": "A pool of light marks a safe zone surrounding {s:hero_name} as meteors fall from the sky in a wide radius around the safe zone. Meteors damage allies as well as enemies, but damage to allies is reduced and non-lethal.", | ||
| Line 6,897: | Line 6,897: | ||
"hook_bullet_shield": "Bullet Shield", | "hook_bullet_shield": "Bullet Shield", | ||
"hook_modifier_slow": "Hook Slow", | "hook_modifier_slow": "Hook Slow", | ||
"hp_permanent_pickup_label": "+ | "hp_permanent_pickup_label": "+15 Max HP", | ||
"hp_permanent_pickup_label_lv2": "+ | "hp_permanent_pickup_label_lv2": "+25 Max HP", | ||
"hp_permanent_pickup_label_lv3": "+ | "hp_permanent_pickup_label_lv3": "+30 Max HP", | ||
"hud_change_camera": "Change Camera", | "hud_change_camera": "Change Camera", | ||
"hud_free_cursor_mode_0": "Enable Cursor", | "hud_free_cursor_mode_0": "Enable Cursor", | ||
| Line 7,502: | Line 7,502: | ||
"spirit_permanent_pickup_label": "+2 Spirit", | "spirit_permanent_pickup_label": "+2 Spirit", | ||
"spirit_permanent_pickup_label_lv2": "+3 Spirit", | "spirit_permanent_pickup_label_lv2": "+3 Spirit", | ||
"spirit_permanent_pickup_label_lv3": "+ | "spirit_permanent_pickup_label_lv3": "+4 Spirit", | ||
"stomp_buff_modifier": "+Fire Rate", | "stomp_buff_modifier": "+Fire Rate", | ||
"super_neutral_charge": "Mid Boss Charge", | "super_neutral_charge": "Mid Boss Charge", | ||
| Line 8,102: | Line 8,102: | ||
"wp_permanent_pickup_label": "+3% Weapon Damage", | "wp_permanent_pickup_label": "+3% Weapon Damage", | ||
"wp_permanent_pickup_label_lv2": "+4% Weapon Damage", | "wp_permanent_pickup_label_lv2": "+4% Weapon Damage", | ||
"wp_permanent_pickup_label_lv3": "+ | "wp_permanent_pickup_label_lv3": "+6% Weapon Damage", | ||
"wraith_project_mind_t2_title": "Bullet Shield:", | "wraith_project_mind_t2_title": "Bullet Shield:", | ||
"wrecker_ultimate_grab_debuff": "Stasis", | "wrecker_ultimate_grab_debuff": "Stasis", | ||