Data:Lang es.json: Difference between revisionsGive feedback
Deadbot v1.12.1-6540 |
Deadbot v1.12.2-6542 |
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"LungeDistance_postfix": "m", | "LungeDistance_postfix": "m", | ||
"LungeDistance_postvalue_label": "de distancia de embestida", | "LungeDistance_postvalue_label": "de distancia de embestida", | ||
"MODIFIER_STATE_ALL_ARMOR_DISABLED": "Armors Disabled", | "MODIFIER_STATE_ALL_ARMOR_DISABLED": "Armors Disabled", | ||
"MODIFIER_STATE_BLINDED": "Cegado/a", | "MODIFIER_STATE_BLINDED": "Cegado/a", | ||
| Line 5,039: | Line 5,034: | ||
"MODIFIER_VALUE_ARMOR_POWER_postvalue_label": "de vida base", | "MODIFIER_VALUE_ARMOR_POWER_postvalue_label": "de vida base", | ||
"MODIFIER_VALUE_ARMOR_POWER_prefix": "{s:sign}", | "MODIFIER_VALUE_ARMOR_POWER_prefix": "{s:sign}", | ||
"MODIFIER_VALUE_BASEATTACK_DAMAGE_label": "Daño base", | "MODIFIER_VALUE_BASEATTACK_DAMAGE_label": "Daño base", | ||
"MODIFIER_VALUE_BASEATTACK_DAMAGE_postvalue_label": "de daño base", | "MODIFIER_VALUE_BASEATTACK_DAMAGE_postvalue_label": "de daño base", | ||
"MODIFIER_VALUE_BASEATTACK_DAMAGE_prefix": "{s:sign}", | "MODIFIER_VALUE_BASEATTACK_DAMAGE_prefix": "{s:sign}", | ||
"MODIFIER_VALUE_BONUS_ABILITY_CHARGES_label": "Cargas adicionales de las habilidades", | "MODIFIER_VALUE_BONUS_ABILITY_CHARGES_label": "Cargas adicionales de las habilidades", | ||
"MODIFIER_VALUE_BONUS_ABILITY_CHARGES_postvalue_label": "cargas extra de las habilidades", | "MODIFIER_VALUE_BONUS_ABILITY_CHARGES_postvalue_label": "cargas extra de las habilidades", | ||
| Line 5,083: | Line 5,066: | ||
"MODIFIER_VALUE_BULLET_ARMOR_postvalue_label": "de armadura antibalas", | "MODIFIER_VALUE_BULLET_ARMOR_postvalue_label": "de armadura antibalas", | ||
"MODIFIER_VALUE_BULLET_ARMOR_prefix": "{s:sign}", | "MODIFIER_VALUE_BULLET_ARMOR_prefix": "{s:sign}", | ||
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_label": "Daño del arma", | |||
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_postfix": "%", | |||
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_postvalue_label": "de daño del arma", | |||
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_prefix": "{s:sign}", | |||
"MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label": "Armadura antibalas", | "MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label": "Armadura antibalas", | ||
"MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix": "%", | "MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix": "%", | ||
| Line 5,145: | Line 5,132: | ||
"MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_postvalue_label": "menos de t. de recarga de objetos", | "MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_postvalue_label": "menos de t. de recarga de objetos", | ||
"MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_prefix": "{s:sign}", | "MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_prefix": "{s:sign}", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_label": "Distancia mínima", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_postfix": "m", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_postvalue_label": "de distancia mínima", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_conditional": "por encima del alcance", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_label": "Daño del arma", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_postfix": "%", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_postvalue_label": "de daño del arma", | ||
" | "MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_prefix": "{s:sign}", | ||
"MODIFIER_VALUE_MELEEATTACK_DAMAGE_label": "Daño cuerpo a cuerpo", | "MODIFIER_VALUE_MELEEATTACK_DAMAGE_label": "Daño cuerpo a cuerpo", | ||
"MODIFIER_VALUE_MELEEATTACK_DAMAGE_postvalue_label": "de daño cuerpo a cuerpo", | "MODIFIER_VALUE_MELEEATTACK_DAMAGE_postvalue_label": "de daño cuerpo a cuerpo", | ||
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"MODIFIER_VALUE_MELEEATTACK_SPEED_postfix": "%", | "MODIFIER_VALUE_MELEEATTACK_SPEED_postfix": "%", | ||
"MODIFIER_VALUE_MELEEATTACK_SPEED_prefix": "{s:sign}", | "MODIFIER_VALUE_MELEEATTACK_SPEED_prefix": "{s:sign}", | ||
" | "MODIFIER_VALUE_MELEE_RESIST_label": "Melee Armor", | ||
" | "MODIFIER_VALUE_MELEE_RESIST_postfix": "%", | ||
" | "MODIFIER_VALUE_MELEE_RESIST_prefix": "{s:sign}", | ||
"MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_label": "Resistencia a la ralentización", | "MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_label": "Resistencia a la ralentización", | ||
"MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_postfix": "%", | "MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_postfix": "%", | ||
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"MODIFIER_VALUE_STATUS_RESISTANCE_postvalue_label": "de resistencia a desventajas", | "MODIFIER_VALUE_STATUS_RESISTANCE_postvalue_label": "de resistencia a desventajas", | ||
"MODIFIER_VALUE_STATUS_RESISTANCE_prefix": "{s:sign}", | "MODIFIER_VALUE_STATUS_RESISTANCE_prefix": "{s:sign}", | ||
"MODIFIER_VALUE_TECH_ARMOR_label": "Armadura espiritual", | "MODIFIER_VALUE_TECH_ARMOR_label": "Armadura espiritual", | ||
"MODIFIER_VALUE_TECH_ARMOR_postvalue_label": "de armadura espiritual", | "MODIFIER_VALUE_TECH_ARMOR_postvalue_label": "de armadura espiritual", | ||
"MODIFIER_VALUE_TECH_ARMOR_prefix": "{s:sign}", | "MODIFIER_VALUE_TECH_ARMOR_prefix": "{s:sign}", | ||
" | "MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_Label": "Daño", | ||
" | "MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_Postfix": "%", | ||
" | "MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_postvalue_label": "de daño", | ||
"MODIFIER_VALUE_TECH_LIFESTEAL_label": "Robo de vida espiritual", | "MODIFIER_VALUE_TECH_LIFESTEAL_label": "Robo de vida espiritual", | ||
"MODIFIER_VALUE_TECH_LIFESTEAL_postfix": "%", | "MODIFIER_VALUE_TECH_LIFESTEAL_postfix": "%", | ||
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"MODIFIER_VALUE_TECH_RANGE_PERCENT_postvalue_label": "de alcance de las hab.", | "MODIFIER_VALUE_TECH_RANGE_PERCENT_postvalue_label": "de alcance de las hab.", | ||
"MODIFIER_VALUE_TECH_RANGE_PERCENT_prefix": "{s:sign}", | "MODIFIER_VALUE_TECH_RANGE_PERCENT_prefix": "{s:sign}", | ||
"MODIFIER_VALUE_TECH_RESIST_label": "Resistencia espiritual", | |||
"MODIFIER_VALUE_TECH_RESIST_postfix": "%", | |||
"MODIFIER_VALUE_TECH_RESIST_postvalue_label": "de resistencia espiritual", | |||
"MODIFIER_VALUE_TECH_RESIST_prefix": "{s:sign}", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_label": "Daño del disparo secundario", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_postfix": "%", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_postvalue_label": "de daño del disparo secundario", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_prefix": "{s:sign}", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_label": "Daño del arma", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_postfix": "%", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_postvalue_label": "de daño del arma", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_prefix": "{s:sign}", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_conditional": "contra PNJ", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_label": "Daño del arma contra PNJ", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_postfix": "%", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_postvalue_label": "de daño del arma contra PNJ", | |||
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_prefix": "{s:sign}", | |||
"MODIFIER_VALUE_WEAPON_POWER_label": "Daño del arma", | "MODIFIER_VALUE_WEAPON_POWER_label": "Daño del arma", | ||
"MODIFIER_VALUE_WEAPON_POWER_postfix": "%", | "MODIFIER_VALUE_WEAPON_POWER_postfix": "%", | ||
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"ability_nano_clustergrenade_desc": "Lanza un grupo de bombas que detonan tras un retraso y que infligen {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ELos enemigos alcanzados por varias bombas reciben un 65 % de daño.\u003C/span\u003E", | "ability_nano_clustergrenade_desc": "Lanza un grupo de bombas que detonan tras un retraso y que infligen {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ELos enemigos alcanzados por varias bombas reciben un 65 % de daño.\u003C/span\u003E", | ||
"ability_nano_clustergrenade_quip": "Lanza grupos de bombas", | "ability_nano_clustergrenade_quip": "Lanza grupos de bombas", | ||
"ability_nano_clustergrenade_t2_desc": "\u003Cspan class=\"highlight\"\u003E-5 %\u003C/span\u003E de resistencia cuerpo a cuerpo por bomba durante 5 s\u003C/span\u003E", | "ability_nano_clustergrenade_t2_desc": "\u003Cspan class=\"highlight\"\u003E--5 %\u003C/span\u003E de resistencia cuerpo a cuerpo por bomba durante 5 s\u003C/span\u003E", | ||
"ability_nano_dash": "Salto Cortante", | "ability_nano_dash": "Salto Cortante", | ||
"ability_nano_dash_desc": "Impúlsate hacia adelante antes de cortar a todos los enemigos en círculo, infligiéndoles {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ESi la habilidad alcanza al menos a un héroe, cura una pequeña cantidad de vida.", | "ability_nano_dash_desc": "Impúlsate hacia adelante antes de cortar a todos los enemigos en círculo, infligiéndoles {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ESi la habilidad alcanza al menos a un héroe, cura una pequeña cantidad de vida.", | ||