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[[File:Music stinger player death.mp3|thumb|Music stinger for the player's death.]] | |||
'''Death''' occurs when a [[hero]] takes sufficient damage to be reduced to zero health. Upon dying, the player's screen is shaded gray, a death replay is available to watch, a death timer is displayed over their hero's icon, [[souls]] are rewarded to heroes who earned a kill or an assist, and other hero or situation-specific events may occur, as detailed below. | |||
'''Death''' occurs when a [[hero]] takes sufficient damage to be reduced to zero health. Upon dying, the player's screen is shaded gray, a death timer is displayed over their hero's icon, [[souls]] are rewarded to heroes who earned a kill or an assist, and other hero or situation-specific events may occur, as detailed below. | |||
== Overview == | == Overview == | ||
Upon dying, heroes will drop any of their unsecured souls in a spherical container that can then be picked up by other heroes. | Upon dying, heroes will drop any of their unsecured souls in a spherical container that can then be picked up by other heroes. | ||
While dead, players can | While dead, players can browser the [[shop]], spectate their teammates, use pings and talk in chat. If all allies are dead, only the [[Patron]]'s perspective can be seen. Clicking an objective on the [[Minimap]] allows the player to view the perspective of that objective. | ||
Once the countdown reaches zero, heroes will respawn back in base. | Once the countdown reaches zero, heroes will respawn back in base. | ||
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[[File:Music stinger player respawn countdown.mp3|thumb|Music stinger played before the end of respawn countdown.]] | [[File:Music stinger player respawn countdown.mp3|thumb|Music stinger played before the end of respawn countdown.]] | ||
[[File:Music stinger player respawn.mp3|thumb|Music stinger played when the player respawns]] | [[File:Music stinger player respawn.mp3|thumb|Music stinger played when the player respawns]] | ||
As the game progresses, the players will take longer to respawn. The respawn time | As the game progresses, the players will take longer to respawn. The respawn time is measured by three distinct curves, as follows: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Respawn time curves | |+Respawn time curves | ||
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!Respawn time | !Respawn time | ||
|- | |- | ||
| | |Start | ||
| | |8s | ||
|- | |- | ||
| | |19 min | ||
| | |35s | ||
|- | |- | ||
| | |30 min | ||
| | |75s | ||
|- | |- | ||
| | |40 min | ||
| | |85s | ||
|} | |} | ||
The respawn time is capped at | The respawn time is capped at 85s. | ||
Dying to a non-player [[Unit]] (when there is no bounty/assist from an enemy Hero) will increase the respawn time by | |||
Dying to a non-player [[Unit]] (when there is no bounty/assist from an enemy Hero) will increase the respawn time by 10s. | |||
=== Last Stand Buff === | === Last Stand Buff === | ||
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=== [[Rejuvenator]] Crystal Revive Tokens === | === [[Rejuvenator]] Crystal Revive Tokens === | ||
Revive Tokens are obtained from the Crystal that drops upon killing the [[Mid-Boss]]. The Crystal contains a total of 3 Revive Tokens. | Revive Tokens are obtained from the Crystal that drops upon killing the [[Mid-Boss]]. | ||
The Crystal contains a total of 3 Revive Tokens upon the Mid-Boss' Death. | |||
Revive Tokens can only be claimed by a [[Melee Damage|Heavy Melee]], and only 1 is granted per punch. | Revive Tokens can only be claimed by a [[Melee Damage|Heavy Melee]], and only 1 is granted per punch. | ||
Revive Tokens are consumed upon a players death, and any further deaths from that player will not consume more | Revive Tokens are consumed upon a players death, and any further deaths from that player will not consume more. | ||
Once all of the Tokens are consumed, the entire team will lose access to the mid-boss buff. | |||
== Trivia == | == Trivia == | ||
* | * [[Soul Rebirth]] was an item that made the player respawn 4s after their death, in the location where they died. It also increased the regular respawn time, when the player died while Soul Rebirth was on cooldown. This item has been removed from the game. | ||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||