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| ==Notable Interactions== | | ==Notable Interactions== |
| *Like other sources of [[Disarm]], Disarming Hex affects abilities that modify the player's primary fire, such as {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}. However, it does not affect abilities that deal [[Weapon Damage]] without primary fire, such as {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}} or {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} and {{AbilityIcon|Gutshot}}. It also doesn't affect {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}}. | | *Disarming Hex affects {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}}. |
| *Disarming Hex reduces {{HeroIcon|Shiv}}'s potential mobility by preventing him from using his alt-fire. | | *Disarming Hex reduces {{HeroIcon|Shiv}}'s potential mobility by preventing him from using his alt-fire. |
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