Drifter/Update history

Revision as of 19:12, 31 January 2026 by LVL (talk | contribs) (Update from January 30, 2026)
Update Changes

January 30, 2026

December 3, 2025

  • Base bullet damage reduced from 22.25 to 19.5

November 22, 2025

  • Base health reduced from 750 to 675

November 21, 2025

  • Rend cooldown reduced from 15s to 13s.
  • Base regen increased from 2.5 to 3.5.

October 24, 2025

  • Bloodscent isolated kill bonus reduced from 5% to 4%.
  • Base bullet damage increased from 20.9 to 21.3.
  • Bullet damage growth increased from 0.52 to 0.56.

October 2, 2025

September 4, 2025

  • Health gain per boon reduced from 41 to 39
  • Weapon falloff start distance reduced from 24m to 22m
  • Weapon damage gain per boon reduced from 0.55 to 0.52
  • Bloodscent T3 Bonus amp damage reduced from +11% to +10%
  • Rend now causes you to briefly float in the air during the cast time

August 29, 2025

  • Rend spirit scaling reduced from 1.5 to 1.4
  • Rend T1 reduced from +40 Damage to +35
  • Weapon damage at max range reduced from 80% to 60%
  • Eternal Night bonus spirit damage reduced from 9 to 7
  • Eternal Night bonus spirit damage scaling reduced from 0.25 to 0.2
  • Eternal Night T1 bonus spirit damage reduced from +11 to +7
  • Eternal Night attack damage no longer procs Lightning Scroll
  • (Undocumented) New artwork and animations.

August 28, 2025

  • Weapon damage per boon reduced from 0.693 to 0.55
  • Weapon base fire rate slowed by 5% (partial base damage compensation, but primarily an overall nerf)
  • Health per boon reduced from 43 to 41
  • Rend T3 Bullet Lifesteal reduced from 55% to 45%
  • Bloodscent T3 Amplified damage reduced from +13% to +11%

August 27, 2025

  • Added to the game.

May 8, 2025

  • (Undocumented) Added to the game files.