Editing Escalating Exposure

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{{Infobox item/auto|Escalating Exposure}}{{Quotation|[[Shopkeeper]]|Now this isn't as flashy as some of the glyphs I sell but when it comes to raw power, you can't do much better.
{{Infobox item
| item_name            = Escalating Exposure
| item_stat1          = {{ItemData|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist]] On [[Spirit Damage]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|TechResist}} [[Spirit Resist]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_escalating_exposure_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|MagicIncreasePerStack}} [[Spirit Amp]] per [[Stack]]
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} [[Stack|Max Stacks]]
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}}s Max Frequency Per Target
| component1_name      = Mystic Vulnerability
}}
}}
{{ItemSummary|{{#var:item_key_or_en}}}}
 
'''Escalating Exposure''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Spirit Resist]] to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals [[Spirit Damage]]. Additionally, it has a passive that applies a [[stack]]ing [[Damage Amplification|Spirit Amp]] that increases your Spirit Damage to the target.
 
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Mystic Vulnerability}}, making up {{Souls|{{#invoke:ItemData|get_cost|Mystic Vulnerability}}}} of the cost.


== Notes ==
== Notes ==
* The unique [[Damage Amplification|amplified damage]] from Escalating Exposure is a separate instance of damage, applied after the original spirit damage.
*The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt ''after'' the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
**[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4) Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4) Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4) Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4) Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4) Assassinate|Assassinate]]'s passive.
* EE's Damage amp is applied to only ''your'' damage, not to your teammates' damage as well. ''However'', the flat non-stacking 8% vulnerability from Mystic Vulnerability, the trade-up for EE, ''is'' applied for all teammates.<ref>{{YouTubeCite|eN1Z1tZBHd4|Demonstration of Escalating Exposure}}</ref>
** This means regardless of your own stack count, your Geist's 100 damage bombs will only apply 108 damage (Mystic Vulnerability's 8%) and will not be affected by your stacks.
** This still applies even if the teammate also has escalating exposure.
* The user that most recently started applying stacks' icon will be the only one shown to the entire team.  
* The user that most recently started applying stacks' icon will be the only one shown to the entire team.  
* The user with stacks applied to them will only see the combined total of Escalating Exposure stacks on them, not each player's individual count.
* The user with stacks applied to them will only see the combined total of Escalating Exposure stacks on them, not each player's individual count.
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== References ==
== References ==
<references />
<references />
== Navigation ==
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