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== Notes == | == Notes == | ||
* During Ethereal Shift, caster can only float around slowly at 3 m/s. Caster does not fall if mid-air. The caster can still turn their camera and character. | * During Ethereal Shift, caster can only float around slowly at 3 m/s. Caster does not fall if mid-air. The caster can still turn their camera and character. | ||
* Casting Ethereal Shift does not reset jump/dash, even if mid-air when cast. | * Casting Ethereal Shift does not reset jump/dash, even if the player is mid-air when it is cast. | ||
* Casting Ethereal Shift cancels any abilities currently being channeled. | * Casting Ethereal Shift cancels any abilities currently being channeled. | ||
* Ethereal Shift does not interrupt | |||
* Ethereal Shift does not interrupt abilities that apply their effects using an aura centered on the caster, such as but not limited to {{HeroIcon|Abrams}}' {{AbilityIcon|Siphon Life}}, Dynamo's Rejuvenating Aurora, Infernus' Concussive Combustion, Ivy's Kudzu Connection,{{HeroIcon|Victor}}'s {{AbilityIcon|Aura of Suffering}}, or {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}}. This allows heroes to be invulnerable while using these abilities. | |||
* {{HeroIcon|Celeste}}'s {{AbilityIcon|Shining Wonder}} will still bounce off an active {{AbilityIcon|Dazzling Trick}} during Ethereal Shift. | |||
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Sticky Bomb}} when self-cast will still explode during Ethereal Shift, but will deal self-damage to Bebop despite Ethereal Shift granting invincibility. | |||
== Update history == | == Update history == | ||