Ethereal Shift: Difference between revisions

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== Notes ==
== Notes ==
* During Ethereal Shift, caster can only float around slowly at 3 m/s. Caster does not fall if mid-air. The caster can still turn their camera and character.
* During Ethereal Shift, caster can only float around slowly at 3 m/s. Caster does not fall if mid-air. The caster can still turn their camera and character.
* Casting Ethereal Shift does not reset jump/dash, even if mid-air when cast.
* Casting Ethereal Shift does not reset jump/dash, even if the player is mid-air when it is cast.
* Casting Ethereal Shift cancels any abilities currently being channeled.
* Casting Ethereal Shift cancels any abilities currently being channeled.
* Ethereal Shift does not interrupt "aura" effects such as {{HeroIcon|Victor}}'s {{AbilityIcon|Aura of Suffering}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} or {{HeroIcon|Abrams}}' {{AbilityIcon|Siphon Life}}, allowing heroes to use these abilities while invunerable.
 
* Ethereal Shift does not interrupt abilities that apply their effects using an aura centered on the caster, such as but not limited to {{HeroIcon|Abrams}}' {{AbilityIcon|Siphon Life}}, Dynamo's Rejuvenating Aurora, Infernus' Concussive Combustion, Ivy's Kudzu Connection,{{HeroIcon|Victor}}'s {{AbilityIcon|Aura of Suffering}}, or {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}}. This allows heroes to be invulnerable while using these abilities.
 
* {{HeroIcon|Celeste}}'s {{AbilityIcon|Shining Wonder}} will still bounce off an active {{AbilityIcon|Dazzling Trick}} during Ethereal Shift.
 
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Sticky Bomb}} when self-cast will still explode during Ethereal Shift, but will deal self-damage to Bebop despite Ethereal Shift granting invincibility.


== Update history ==
== Update history ==