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| == Damage per hero ==
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| The bonus damage of the proc depends on each hero's [[Bullet Damage]], on how many bullets or pellets a single attack fires, and on whether the weapon is a burst weapon. Following table shows damage values for every hero.
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| * ''Attack damage'' is the total damage of the doubled attack;
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| * ''Bonus damage'' is the portion added on top of a regular attack;
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| * ''DPS increase'' expresses that bonus as a share of the hero's [[Damage per second|DPS]];
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| {{#invoke:ExpressShot|write_proc_damage_table|Express Shot}}
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| Figures assume that every bullet and pellet connects at full damage, before any [[Boon]]s or item bonuses.
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| == Update history == | | == Update history == |