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== Damage per hero ==
== Damage per hero ==
The bonus damage of the proc depends on each hero's [[Bullet Damage]], on how many bullets or pellets a single attack fires, and on whether the weapon is a burst weapon. ''Attack damage'' is the total damage of the doubled attack, ''bonus damage'' is the portion added on top of a regular attack, and ''DPS increase'' expresses that bonus as a share of the hero's [[Damage per second|DPS]].


The bonus damage of the proc depends on each hero's [[Bullet Damage]], on how many bullets or pellets a single attack fires, and on whether the weapon is a burst weapon. Following table shows damage values for every hero.
Alternative fire modes are listed separately, as they use the lower "Secondary Fire Weapon damage" bonus of {{DataProp|Express Shot|ProcBaseAttackDamagePercentAltFire}}%.
 
* ''Attack damage'' is the total damage of the doubled attack;
* ''Bonus damage'' is the portion added on top of a regular attack;
* ''DPS increase'' expresses that bonus as a share of the hero's [[Damage per second|DPS]];


{{#invoke:ExpressShot|write_proc_damage_table|Express Shot}}
{{#invoke:ExpressShot|write_proc_damage_table|Express Shot}}
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