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[[File:Flex-slots-locked.png|thumb|Flex Slots. All slots start locked, and unlock on objective completion. | |||
{| class="wikitable" | {| class="wikitable" | ||
! | !# | ||
! Objective | !Objective | ||
|- | |- | ||
| | |1 | ||
|Unlocked after | |Unlocked after your team destroys all enemy T1 [[Guardian]]s. | ||
|- | |- | ||
| | |2 | ||
|Unlocked after | |Unlocked after your team destroys two enemy [[Walker|Walkers]]. | ||
|- | |- | ||
| | |3 | ||
| Unlocked after | |Unlocked after your team destroys all enemy Walkers. | ||
|- | |||
|4 | |||
|Unlocked after your team destroys an enemy [[Shrine]]. | |||
|} | |} | ||
]] | |||
Flex slots are a unique set of [[Items|item]] slots that allow any combination of [[Weapon]], [[Vitality]], and [[Spirit]] items to be placed within them. At the start of the game, all four flex slots are locked. Over the course of the match, they will unlock one by one as specific team objectives are completed. | |||
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