Editing Fathom/Update history

Jump to navigation Jump to search
Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{HeroTabs}}
{{Update history table
{{Update history table
| contents =  
| contents =
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|18|2025}}
| update = February 25, 2025
| changes =
| changes =
* {{Undocumented}} Removed from the game.
* Added missing unique death vo sounds.
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =  
* Added missing unique death vo sounds for: {{HeroIcon|Fathom}}, {{HeroIcon|Trapper}}, {{HeroIcon|Wrecker}}, {{HeroIcon|Raven}}, {{HeroIcon|Sinclair}}, and {{HeroIcon|Wraith}}.
* {{AbilityIcon|Lurker's Ambush}}: The spit debuff is now a heavy slow rather than an immobilize, and its damage is dealt over the effect's duration rather than all on initial impact.
* {{AbilityIcon|Lurker's Ambush}}: The spit debuff is now a heavy slow rather than an immobilize, and its damage is dealt over the effect's duration rather than all on initial impact.
* Added unique footstep sfx.
* Added unique footstep sfx.
* {{AbilityIcon|Lurker's Ambush}}: the active's duration and damage are halved if {{HeroIcon|Fathom}} is not latched to a wall while casting.
* {{AbilityIcon|Lurker's Ambush}}: the active's duration and damage are halved if Fathom is not latched to a wall while casting.
* {{AbilityIcon|Lurker's Ambush}}: shortened the channel time required for max duration/damage.
* {{AbilityIcon|Lurker's Ambush}}: shortened the channel time required for max duration/damage.
* {{AbilityIcon|Reefdweller Harpoon}}: fixed it failing to cast if you were sliding while casting.
* {{AbilityIcon|Reefdweller Harpoon}}: fixed it failing to cast if you were sliding while casting.
Line 19: Line 13:
* {{AbilityIcon|Scalding Spray}} now has a new animation.
* {{AbilityIcon|Scalding Spray}} now has a new animation.
* Remastered sounds for {{AbilityIcon|Scalding Spray}} and {{AbilityIcon|Breach}} abilities for better feedback.
* Remastered sounds for {{AbilityIcon|Scalding Spray}} and {{AbilityIcon|Breach}} abilities for better feedback.
* Fixed a bug that caused {{AbilityIcon|Scalding Spray}} sound to be too quiet for the victim in certain situations.
* Fixed a bug that caused Scalding Spray sound to be too quiet for the victim in certain situations.
* {{Undocumented}} {{AbilityIcon|Scalding Spray}} weapon damage gain per second reduced from 7% to 5%.
* {{Undocumented}} {{AbilityIcon|Scalding Spray}} T3 DPS increased from 45 to 55.
}}
{{Update history table/row
| update = {{Update link|December|17|2024}}
| changes =
* Default item build added.
* Updated and improved SFX for all abilities.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|December|6|2024}}
| update = December 17, 2024
| changes =  
| changes =
* {{AbilityIcon|Scalding Spray}}: Updated particles.
* Default item build added
* {{AbilityIcon|Lurker's Ambush}}: Added an aquatic screen effect for enemies that get immobilized.
* Updated and improved SFX for all abilities
* {{AbilityIcon|Lurker's Ambush}}: The active's projectile now has a 2.5m radius.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|21|2024}}
| update = December 6, 2024
| changes =  
| changes =
* Stubbed in first pass VO for {{HeroIcon|Fathom}}, {{HeroIcon|Sinclair|l1=Magician}}, {{HeroIcon|Trapper}}, and {{HeroIcon|Vyper|l1=Viper}} - the primary goal for these is to give coverage for pings, but we also added lines for hero select and ability usage.
* {{AbilityIcon|Scalding Spray}}: Updated particles
* Weapon: Bullet damage per boon reduced from 0.57 to 0.35.
* {{AbilityIcon|Lurker's Ambush}}: Added an aquatic screen effect for enemies that get immobilized
* {{AbilityIcon|Lurker's Ambush}}: Updated particles.
* {{AbilityIcon|Lurker's Ambush}}: The active's projectile now has a 2.5m radius
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|19|2024}}
| update = November 21, 2024
| changes =  
| changes =
* Weapon: Bullet damage per boon reduced from 0.57 to 0.35.
* Weapon: bullet damage per boon reduced from 0.57 to 0.35
* {{AbilityIcon|Lurker's Ambush}}: Updated particle effects
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|13|2024}}
| update = November 8, 2024
| changes =  
| changes =
* New Ability: {{AbilityIcon|Lurker's Ambush}}.
* New Ability: {{AbilityIcon|Lurker's Ambush}}
* {{HeroIcon|Fathom}}'s Bloodletting replaced by {{AbilityIcon|Reefdweller Harpoon}}.
* {{HeroIcon|Fathom}}'s {{AbilityIcon|Bloodletting}} replaced by {{AbilityIcon|Reefdweller Harpoon}}
* {{AbilityIcon|Reefdweller Harpoon}}: Gains 2 charges once latched to a surface.
* {{AbilityIcon|Reefdweller Harpoon}}: Gains 2 charges once latched to a surface
* {{AbilityIcon|Reefdweller Harpoon}}: Can no longer be cast onto a floor.
* {{AbilityIcon|Reefdweller Harpoon}}: Can no longer be cast onto a floor
* {{AbilityIcon|Reefdweller Harpoon}}: Will now prevent casting when target surface is too far.
* {{AbilityIcon|Reefdweller Harpoon}}: Will now prevent casting when target surface is too far
* {{AbilityIcon|Reefdweller Harpoon}}: Now won't break invisibility when cast.
* {{AbilityIcon|Reefdweller Harpoon}}: Now won't break invisibility when cast
* {{AbilityIcon|Reefdweller Harpoon}}: Triggers invisibility on {{AbilityIcon|Lurker's Ambush}} when cast.
* {{AbilityIcon|Reefdweller Harpoon}}: Triggers invisibility on Lurker's Ambush when cast
* {{AbilityIcon|Reefdweller Harpoon}}: Now starts cooldown upon detaching from surface.
* {{AbilityIcon|Reefdweller Harpoon}}: Now starts cooldown upon detaching from surface
* {{AbilityIcon|Reefdweller Harpoon}}: No longer has passive regen.
* {{AbilityIcon|Reefdweller Harpoon}}: No longer has passive regen
* {{AbilityIcon|Reefdweller Harpoon}}: No longer has passive invisibility.
* {{AbilityIcon|Reefdweller Harpoon}}: No longer has passive invisibility
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|1|2024}}
| update = November 1, 2024
| changes =  
| changes =
* Health per boon reduced from 41 to 36.
* Health per boon reduced from 41 to 36
* Shotgun damage per pellet reduced from 4.5 to 4.
* Shotgun Damage per pellet reduced from 4.5 to 4
* Shotgun falloff start reduced from 18m to 16m.
* Shotgun falloff start reduced from 18m to 16m
* {{AbilityIcon|Scalding Spray}} weapon damage gain per sec reduced from 8% to 7%.
* {{AbilityIcon|Scalding Spray}} weapon damage gain per second reduced from 8% to 7%
* {{HeroIcon|Fathom}}'s Bloodletting updated to have the same values as the latest version of {{HeroIcon|Shiv}}'s {{AbilityIcon|Bloodletting}}.
* {{HeroIcon|Fathom}}'s {{AbilityIcon|Bloodletting}} updated to have the same values as the latest version of {{HeroIcon|Shiv}}'s {{AbilityIcon|Bloodletting}}
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|29|2024}}
| update = October 29, 2024
| changes =  
| changes =
* Gun: Damage per pellet reduced from 5 to 4.5.
* Gun damage per pellet reduced from 5 to 4.5
* Gun: Pellet spread increased and falloff start range reduced from 20m to 18m.
* Gun pellet spread increased and falloff start range reduced from 20m to 18m
* {{AbilityIcon|Scalding Spray}}: Updated particle to not obstruct Fathom's vision, and added a hit effect.
* Updated {{AbilityIcon|Scalding Spray}} particle to not obstruct {{HeroIcon|Fathom}}'s vision, and added a hit effect
* {{AbilityIcon|Breach}}: You can now use other abilities during Breach's motion.
* You can now use other abilities during {{AbilityIcon|Breach}}'s motion
* {{AbilityIcon|Breach}}: Updated particle effects.
* Updated {{AbilityIcon|Breach}} particle effects
* {{AbilityIcon|Reefdweller Harpoon}}: You can now perform any action while latched to the wall and it will instantly cancel the latch.
* You can now perform any action while latched to the wall with {{AbilityIcon|Reefdweller Harpoon}} and it will instantly cancel the latch  
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|24|2024}}
| update = October 24, 2024
| changes =  
| changes =
* Added {{HeroIcon|Fathom}} to [[Hero Labs]].
* Added {{HeroIcon|Fathom}} to [[Hero Labs]]
}}
}}
}}
}}


[[Category:Fathom|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)