Fathom/Update history

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Revision as of 14:28, 27 July 2025 by LVL (talk | contribs)
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Update Changes

February 25, 2025

December 17, 2024

  • Default item build added.
  • Updated and improved SFX for all abilities.

December 6, 2024

November 21, 2024

  • Stubbed in first pass VO for Fathom, Magician, Trapper, and Viper - the primary goal for these is to give coverage for pings, but we also added lines for hero select and ability usage.
  • Weapon: Bullet damage per boon reduced from 0.57 to 0.35.
  • Lurker's Ambush: Updated particles.

November 19, 2024

  • Weapon: Bullet damage per boon reduced from 0.57 to 0.35.

November 13, 2024

November 1, 2024

  • Health per boon reduced from 41 to 36.
  • Shotgun damage per pellet reduced from 4.5 to 4.
  • Shotgun falloff start reduced from 18m to 16m.
  • Scalding Spray weapon damage gain per sec reduced from 8% to 7%.
  • Fathom's Bloodletting updated to have the same values as the latest version of Shiv's Bloodletting.

October 29, 2024

  • Gun: Damage per pellet reduced from 5 to 4.5.
  • Gun: Pellet spread increased and falloff start range reduced from 20m to 18m.
  • Scalding Spray: Updated particle to not obstruct Fathom's vision, and added a hit effect.
  • Breach: You can now use other abilities during Breach's motion.
  • Breach: Updated particle effects.
  • Reefdweller Harpoon: You can now perform any action while latched to the wall and it will instantly cancel the latch.

October 24, 2024