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{{Update history table | contents = {{Update history table/row | update = {{Update link|May|22|2026}} | changes = * Move speed increased from 1.25m to 1.5m. }} {{Update history table/row | update = {{Update link|March|6|2026}} | changes = * Time to regen reduced from 13s to 10s }} {{Update history table/row | update = {{Update link|December|16|2025}} | changes = * Move speed reduced from 1.5 to 1.25. }} {{Update history table/row | update = {{Update link|October|24|2025}} | changes = * Damage taken duration to regen reduced from 14s to 13s. }} {{Update history table/row | update = {{Update link|July|4|2025}} | changes = * Regen reduced from 3% to 2% * No longer grants +22% Weapon Damage }} {{Update history table/row | update = {{Update link|June|17|2025}} | changes = * Damage taken cooldown increased from 12s to 14s }} {{Update history table/row | update = {{Update link|May|8|2025}} | changes = * Cost reduced from 3500 to 3200. * Bonus Health reduced from +400 to +375. * Regen reduced from 4% to 3% * Conditional Weapon Damage reduced from +23% to +22%. * Conditional Move Speed reduced from +2m to +1.5m. }} {{Update history table/row | update = {{Update link|April|17|2025}} | changes = * Weapon Damage reduced from 27% to 23% * Out of combat time increased from 10s to 13s }} {{Update history table/row | update = {{Update link|February|25|2025}} | changes = * Effects revisions. }} {{Update history table/row | update = {{Update link|November|7|2024}} | changes = * Effects updates for {{ItemIcon|Fortitude}}. * Health increased from 365 to 400. }} {{Update history table/row | update = {{Update link|October|24|2024}} | changes = * Now upgrades from {{ItemIcon|Extra Health}}. * Health increased from 325 to 365. * Restore delay reduced from 11s to 10s. * Weapon Damage increased from 25% to 27%. }} {{Update history table/row | update = {{Update link|October|10|2024}} | changes = * Health increased from +300 to +325. }} {{Update history table/row | update = {{Update link|September|26|2024}} | changes = * Bonus Health increased from 275 to 300. }} {{Update history table/row | update = {{Update link|September|12|2024}} | changes = * Lane troopers do not reset the passive regen timer. }} {{Update history table/row | update = {{Update link|August|29|2024}} | changes = * Damage taken duration threshold reduced from 12s to 11s. }} {{Update history table/row | update = {{Update link|August|15|2024}} | changes = * Out of combat regen timer reduced from 13s to 12s. }} {{Update history table/row | update = {{Update link|July|18|2024}} | changes = * Bonus health increased from +250 to +275. }} {{Update history table/row | update = {{Update link|July|11|2024}} | changes = * Health increased from 225 to 250. }} {{Update history table/row | update = {{Update link|July|4|2024}} | changes = * Duration required to start regenerating reduced from 14s to 13s. }} {{Update history table/row | update = {{Update link|May|10|2024}} | changes = * {{ItemIcon|Fortitude}} now starts on cooldown to prevent purchasing and selling in the field for significant regen. }} }} [[Category:Item changelogs]]
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