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| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|May|22|2026}} | | update = {{Update link|May|22|2026}} | ||
| Line 55: | Line 55: | ||
| update = {{Update link|November|7|2024}} | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* Health increased from +365 to +400 | |||
* Health increased from 365 to 400 | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|October|24|2024}} | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Health increased from +325 to +365 | |||
* Health increased from 325 to 365 | * Restore delay reduced from 11s to 10s | ||
* Restore delay reduced from 11s to 10s | * Weapon Damage increased from 25% to 27% | ||
* Weapon Damage increased from 25% to 27% | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| Line 74: | Line 72: | ||
| update = {{Update link|September|26|2024}} | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* | * Health increased from +275 to +300 | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|September|12|2024}} | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Lane troopers do not reset the passive regen timer | *Lane troopers do not reset the passive regen timer | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|August|29|2024}} | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Damage | * Damage Taken Duration Threshold Reduced: 12s > 11s | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|August|15|2024}} | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Out of combat regen timer reduced from 13s to 12s | * Out of combat regen timer reduced from 13s to 12s | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|July|18|2024}} | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Bonus health increased from +250 to +275 | * Bonus health increased from +250 to +275 | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|July|11|2024}} | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Health increased from 225 to 250 | * Health increased from +225 to +250 | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|July|4|2024}} | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Duration required to start regenerating reduced from 14s to 13s | * Duration required to start regenerating reduced from 14s to 13s | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|May|10|2024}} | | update = {{Update link|May|10|2024}} | ||
| changes = | | changes = | ||
* | * now starts on cooldown to prevent purchasing and selling in the field for significant regen | ||
}} | }} | ||
}} | }} | ||
[[Category:Item changelogs]] | [[Category:Item changelogs]] | ||