| Latest revision |
Your text |
| Line 1: |
Line 1: |
| {{HeroTabs}}
| |
| This page documents the full update history for {{HeroIcon|Grey Talon}}.
| |
|
| |
| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
| |
| | update = {{Update link|June|30|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Rain of Arrows}} cooldown increased from 23s to 25s.
| |
| * {{AbilityIcon|Guided Owl}} permanent spirit bonus reduced from 10 to 8.
| |
| * {{AbilityIcon|Guided Owl}} cooldown increased from 110s to 125s. (Global ult change)
| |
| * {{AbilityIcon|Guided Owl}} T2 reduced from -45s Cooldown to -40s. (Global ult change)
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|June|11|2026}}
| |
| | changes =
| |
| * Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf).
| |
| * Bullet damage growth reduced from +1.0 to +0.85.
| |
| * {{AbilityIcon|Rain of Arrows}} cooldown increased from 22s to 23s.
| |
| * {{AbilityIcon|Rain of Arrows}} T2 reduced from -13s Cooldown to -12s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|May|22|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Rain of Arrows}} cooldown reduced from 30s to 22s.
| |
| * {{AbilityIcon|Rain of Arrows}} cast delay reduced from 0.5s to 0.2s.
| |
| * {{AbilityIcon|Rain of Arrows}} duration reduced from 7s to 4s.
| |
| * {{AbilityIcon|Rain of Arrows}} moving ability in air improved.
| |
| * {{AbilityIcon|Rain of Arrows}} stamina distance changed from -9% to +25%.
| |
| * {{AbilityIcon|Rain of Arrows}} Weapon Damage bonus reduced from +4 to +3.
| |
| * {{AbilityIcon|Rain of Arrows}} T1 changed from "-14s Cooldown" to "+3 Weapon Damage and +30% Slow for 1.5s".
| |
| * {{AbilityIcon|Rain of Arrows}} T2 changed from "+5 Weapon Damage and +40% Slow for 1.5s" to "-13s Cooldown" (Total CD from 16s to 9s).
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|April|10|2026}}
| |
| | changes =
| |
| * Spirit power per boon increased from 1.1 to 1.6.
| |
| * {{AbilityIcon|Charged Shot}} channeling move speed increased from 1.3m to 1.5m.
| |
| * {{AbilityIcon|Guided Owl}} min speed reduced from 17.8m to 15m.
| |
| * {{AbilityIcon|Guided Owl}} max speed increased from 35.56m to 36m.
| |
| * {{AbilityIcon|Guided Owl}} duration increased from 18s to 20s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|January|30|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Rain of Arrows}} air speed from 3.8 to 4.1.
| |
| * {{AbilityIcon|Spirit Snare}} lifetime increased from 20s to 22s.
| |
| * {{AbilityIcon|Guided Owl}} cooldown reduced from 120s to 110s.
| |
| * {{AbilityIcon|Guided Owl}} spirit power per kill increased from 8 to 10.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|January|22|2026}}
| |
| | changes =
| |
| * {{Undocumented}} Removed the ability to cancel and refund cooldown of {{AbilityIcon|Guided Owl}} during casting delay
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|December|29|2025}}
| |
| | changes =
| |
| * {{AbilityIcon|Rain of Arrows}} cooldown reduced from 35s to 30s
| |
| * {{AbilityIcon|Rain of Arrows}} T3 now also grants +30% Bullet Evasion
| |
| * {{AbilityIcon|Guided Owl}} duration increased from 16s to 18s
| |
| * {{AbilityIcon|Guided Owl}} T1 damage increased from +81 to +85
| |
| * {{AbilityIcon|Guided Owl}} Spirit Power per kill increased from 5 to 8
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|October|2|2025}}
| |
| | changes =
| |
| * {{AbilityIcon|Charged Shot}} spirit scaling reduced from 1.11 to 1.0
| |
| * {{AbilityIcon|Charged Shot}} T3 spirit scaling reduced from 1.11 to 1.0
| |
| * {{AbilityIcon|Rain of Arrows}} no longer lingers the air benefits like unlimited air dash once the ability is canceled or runs out
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|September|4|2025}}
| |
| | changes =
| |
| * Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
| |
| * {{AbilityIcon|Spirit Snare}} Curse duration increased from 2s to 2.25s
| |
| * {{AbilityIcon|Spirit Snare}} T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
| |
| * {{AbilityIcon|Spirit Snare}} T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|August|18|2025}}
| |
| | changes =
| |
| * {{Undocumented}} Updated VO pass
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|July|29|2025}}
| |
| | changes =
| |
| * {{AbilityIcon|Spirit Snare}} Curse duration increased from 1.75s to 2s.
| |
| * {{AbilityIcon|Guided Owl}} cooldown reduced from 135s to 120s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|May|27|2025}}
| |
| | changes =
| |
| * {{AbilityIcon|Spirit Snare}} radius increased from 6.2 to 6.5.
| |
| * {{AbilityIcon|Guided Owl}} duration increased from 14s to 16s.
| |
| * {{AbilityIcon|Guided Owl}} cooldown decreased from 127s to 125s.
| |
| * {{AbilityIcon|Guided Owl}} T2 cooldown improved from -47s to -50s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|May|8|2025}}
| |
| | changes =
| |
| * Base Bullet Damage spirit power scaling reduced from 0.09 to 0.07.
| |
| * {{AbilityIcon|Spirit Snare}}: Added physical elements to the AoE visuals.
| |
| * {{AbilityIcon|Charged Shot}} T3 Spirit Power scaling reduced from 1.3 to 1.2.
| |
| * {{Undocumented}} {{AbilityIcon|Rain of Arrows}} T3 reduced from 40% Lifesteal to 30%.
| |
| }}
| |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|April|17|2025}} | | | update = September 26, 2024 |
| | changes =
| | | changes = |
| * HP regen reduced from 2.5 to 1.5.
| |
| * Move Speed spirit scaling reduced from 0.025 to 0.014.
| |
| * {{AbilityIcon|Charged Shot}} damage reduced from 100 to 90.
| |
| * {{AbilityIcon|Charged Shot}} spirit scaling reduced from 1.6 to 1.2.
| |
| * {{AbilityIcon|Charged Shot}} T3 spirit scaling increased from +0.9 to +1.3.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|February|25|2025}}
| |
| | changes =
| |
| * {{AbilityIcon|Guided Owl}} accelerate has been updated from M1 to 'W' by default.
| |
| * Better visual feedback for {{AbilityIcon|Spirit Snare}} when triggered.
| |
| * Fixed Spirit power bonus from {{AbilityIcon|Guided Owl}} always being visible in the active player stats.
| |
| * Fixed a bug that caused {{HeroIcon|Grey Talon}}'s Owl explosion sound to not be heard by the caster if they detonated it early with a keypress.
| |
| * Updated vo - largely remastering pass, but some new content.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|January|27|2025}}
| |
| | changes =
| |
| * {{AbilityIcon|Spirit Snare}} cooldown reduced from 37s to 34s.
| |
| * {{AbilityIcon|Spirit Snare}} T2 increased from +0.5s to +0.75s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|December|6|2024}}
| |
| | changes =
| |
| * Fixed {{HeroIcon|Grey Talon}}'s tech power growth from his ult not being reflected in the shop.
| |
| * Immobilizing Trap renamed to {{AbilityIcon|Spirit Snare}}.
| |
| * {{AbilityIcon|Spirit Snare}} now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether.
| |
| * {{AbilityIcon|Spirit Snare}} T2 no longer increases slow by 1s.
| |
| * {{AbilityIcon|Spirit Snare}} T2 now increases Curse debuff by 0.5s.
| |
| * You can now shoot {{AbilityIcon|Charged Shot}} onto {{AbilityIcon|Spirit Snare}} center to trigger it to detonate immediately in a 30% increased radius.
| |
| * {{AbilityIcon|Charged Shot}} can now secure orbs.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|November|21|2024}}
| |
| | changes =
| |
| * {{AbilityIcon|Rain of Arrows}} T3 reduced from 50% Lifesteal to 40%.
| |
| * Bullet damage increased from 24 to 25.
| |
| * Health growth per boon increased from 27 to 29.
| |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} now tethers targets rather than rooting them.
| |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} tether duration increased 1.25s to 1.5s.
| |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} no longer applies 50% slow for 1s.
| |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends.
| |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether.
| |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} radius increased from 6 to 6.2.
| |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T1 CD improved from -19s to -20s.
| |
| * {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|November|7|2024}}
| |
| | changes =
| |
| * Fixed {{HeroIcon|Grey Talon}} getting assist credit while flying {{AbilityIcon|Guided Owl}}.
| |
| * Base bullet damage reduced from 27 to 24.
| |
| * Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on).
| |
| * Falloff range rescaled from 22m->58m to 18m->54m.
| |
| * {{AbilityIcon|Rain of Arrows}} strafe distance with stamina reduced by 30%.
| |
| * {{AbilityIcon|Charged Shot}} hitbox size reduced by 20%.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|November|1|2024}}
| |
| | changes =
| |
| * Base bullet damage reduced from 30 to 27.
| |
| * Movement speed scaling from Spirit Power reduced from 0.032 to 0.025.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|October|27|2024}}
| |
| | changes =
| |
| * Movespeed spirit scaling reduced from 0.04 to 0.032.
| |
| * Bullet damage spirit scaling reduced from 0.13 to 0.12.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|October|24|2024}}
| |
| | changes =
| |
| * Base regen increased from 2 to 2.5.
| |
| * Gun spirit scaling increased from 0.1 to 0.13.
| |
| * Movespeed now scales with Spirit Power again.
| |
| * {{AbilityIcon|Rain of Arrows}} strafe speed with stamina increased by 30%.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|October|10|2024}}
| |
| | changes =
| |
| * Fixed some cases where {{HeroIcon|Grey Talon}}'s trap effects would be stuck in the world.
| |
| * Updated {{HeroIcon|Grey Talon}} root effect for trap.
| |
| * Updated {{HeroIcon|Grey Talon}} updated firing, projectile, impact effects.
| |
| * Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged).
| |
| * Fixed {{AbilityIcon|Rain of Arrows}} alternate cast causing you to hit the ground soon after cast.
| |
| * Fixed {{AbilityIcon|Guided Owl}} colliding with nearby objects during cast.
| |
| * Fire Rate no longer scales with Spirit Power.
| |
| * Base bullet damage now scales with Spirit Power (0.1).
| |
| * {{AbilityIcon|Guided Owl}} 3s grace period for kill increased to 4s.
| |
| * Fixed {{AbilityIcon|Guided Owl}} grace period still requiring that he gets the kill, rather than the target just die.
| |
| * Movespeed no longer scales with Spirit Power.
| |
| * Base stamina increased from 3 to 4.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|September|26|2024}}
| |
| | changes = | |
| * Replaced a {{HeroIcon|Grey Talon}} select line to make his intentions more clear. | | * Replaced a {{HeroIcon|Grey Talon}} select line to make his intentions more clear. |
| * Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged). | | * Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged). |
| Line 213: |
Line 13: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|September|17|2024}} | | | update = September 17, 2024 |
| | changes = | | | changes = |
| * Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly. | | * Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|September|12|2024}} | | | update = September 12, 2024 |
| | changes = | | | changes = |
| * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. | | * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. |
| * Fixed issues with {{AbilityIcon|Charged Shot}} hitting targets behind walls. | | * Fixed issues with {{AbilityIcon|Charged Shot}} hitting targets behind walls. |
| Line 229: |
Line 29: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|29|2024}} | | | update = August 29, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Charged Shot}} collision size reduced by 8%. | | * {{AbilityIcon|Charged Shot}} collision size reduced by 8%. |
| * {{AbilityIcon|Charged Shot}} base damage reduced from 105 to 100. | | * {{AbilityIcon|Charged Shot}} base damage reduced from 105 to 100. |
| * {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65. | | * {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65. |
| * Fire Rate now scales with Spirit (0.25). | | * Fire Rate now scales with Spirit (0.25). |
| * Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows|l1=Rain of Fire}}{{sic}}. | | * Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows}}{{sic}}. |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} root duration reduced from 2s to 1.25s. | | * {{AbilityIcon|Immobilizing Trap}} root duration reduced from 2s to 1.25s. |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root. | | * {{AbilityIcon|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root. |
| * {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T2 changed from +1s Root to +2s Slow. | | * {{AbilityIcon|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|15|2024}} | | | update = August 15, 2024 |
| | changes = | | | changes = |
| * Improved visual clarity of {{HeroIcon|Grey Talon}}'s trap armed state. | | * Improved visual clarity of {{HeroIcon|Grey Talon}}'s trap armed state. |
| * {{AbilityIcon|Charged Shot}} collision radius reduced by 10%. | | * {{AbilityIcon|Charged Shot}} collision radius reduced by 10%. |
| Line 248: |
Line 48: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|1|2024}} | | | update = August 1, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Charged Shot}} collision size reduced by 10%. | | * {{AbilityIcon|Charged Shot}} collision size reduced by 10%. |
| * {{AbilityIcon|Guided Owl}} explosion radius increased from 10m to 12m. | | * {{AbilityIcon|Guided Owl}} explosion radius increased from 10m to 12m. |
| Line 255: |
Line 55: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|18|2024}} | | | update = July 18, 2024 |
| | changes = | | | changes = |
| * Added new cast effect for {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}. | | * Added new cast effect for {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}. |
| * {{AbilityIcon|Charged Shot}} damage reduced from 115 to 105. | | * {{AbilityIcon|Charged Shot}} damage reduced from 115 to 105. |
| Line 262: |
Line 62: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|11|2024}} | | | update = July 11, 2024 |
| | changes = | | | changes = |
| * Added {{HeroIcon|Grey Talon}} {{AbilityIcon|Charged Shot}} sound effects. | | * Added {{HeroIcon|Grey Talon}} {{AbilityIcon|Charged Shot}} sound effects. |
| | * Fixed bugs with {{AbilityIcon|Guided Owl}} and pause. |
| * {{AbilityIcon|Rain of Arrows}} flight duration reduced from 8s to 7s. | | * {{AbilityIcon|Rain of Arrows}} flight duration reduced from 8s to 7s. |
| * {{AbilityIcon|Guided Owl}} spirit gain per kill increased from 4 to 5. | | * {{AbilityIcon|Guided Owl}} spirit gain per kill increased from 4 to 5. |
| Line 273: |
Line 74: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|4|2024}} | | | update = July 4, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Guided Owl}} now grants +4 permanent Spirit Power for each hero killed with it. | | * {{AbilityIcon|Guided Owl}} now grants +4 permanent Spirit Power for each hero killed with it. |
| * Fixed {{AbilityIcon|Charged Shot}} not piercing if it collides with a {{AbilityIcon|Mini Turret}}. | | * Fixed {{AbilityIcon|Charged Shot}} not piercing if it collides with a {{AbilityIcon|Mini Turret}}. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|27|2024}} | | | update = June 27, 2024 |
| | changes = | | | changes = |
| * Fixed a bug with releasing {{HeroIcon|Grey Talon}}'s Owl early. | | * Fixed a bug with releasing {{HeroIcon|Grey Talon}}'s Owl early. |
| * Fixed a bug that could allow {{HeroIcon|Grey Talon}} to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows}}. | | * Fixed a bug that could allow {{HeroIcon|Grey Talon}} to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows}}. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|20|2024}} | | | update = June 20, 2024 |
| | changes = | | | changes = |
| * Fixed {{AbilityIcon|Charged Shot}} being evaded by {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}. | | * Fixed {{AbilityIcon|Charged Shot}} being evaded by {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}. |
| * {{AbilityIcon|Rain of Arrows}} cooldown increased from 30s to 33s. | | * {{AbilityIcon|Rain of Arrows}} cooldown increased from 30s to 33s. |
| Line 292: |
Line 93: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|13|2024}} | | | update = June 13, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Guided Owl}} cooldown reduced from 130s to 120s. | | * {{AbilityIcon|Guided Owl}} cooldown reduced from 130s to 120s. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|6|2024}} | | | update = June 6, 2024 |
| | changes = | | | changes = |
| * Improved {{HeroIcon|Grey Talon}}'s trap visibility. | | * Improved {{HeroIcon|Grey Talon}}'s trap visibility. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|30|2024}} | | | update = May 30, 2024 |
| | changes = | | | changes = |
| | * Fixed {{AbilityIcon|Guided Owl}} flying while the game is paused. |
| * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}} effect matches the damage radius better. | | * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}} effect matches the damage radius better. |
| * Fixed {{AbilityIcon|Guided Owl}} flying while the game is paused.
| | * {{AbilityIcon|Charged Shot}}{{sic}} spirit scaling improved from 1 to 1.3. |
| * {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} spirit scaling improved from 1 to 1.3. | |
| * {{AbilityIcon|Guided Owl}} duration increased from 13s to 14s. | | * {{AbilityIcon|Guided Owl}} duration increased from 13s to 14s. |
| * {{AbilityIcon|Guided Owl}} T3 increased from 20% to 22%. | | * {{AbilityIcon|Guided Owl}} T3 increased from 20% to 22%. |
| Line 312: |
Line 113: |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|23|2024}} | | | update = May 23, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Guided Owl}} Spirit scaling reduced from 2.2 to 1.2. | | * {{AbilityIcon|Guided Owl}} Spirit scaling reduced from 2.2 to 1.2. |
| * {{AbilityIcon|Guided Owl}} T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl. | | * {{AbilityIcon|Guided Owl}} T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|16|2024}} | | | update = May 16, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Charged Shot}} cooldown reduced from 18s to 16s. | | * {{AbilityIcon|Charged Shot}} cooldown reduced from 18s to 16s. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|10|2024}} | | | update = May 10, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Charged Shot}} damage increased from 105 to 115. | | * {{AbilityIcon|Charged Shot}} damage increased from 105 to 115. |
| * {{AbilityIcon|Rain of Arrows}} Multishot increased from 3 to 5. | | * {{AbilityIcon|Rain of Arrows}} Multishot increased from 3 to 5. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|3|2024}} | | | update = May 3, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} damage increased from 95 to 105. | | * {{AbilityIcon|Charged Shot}}{{sic}} damage increased from 95 to 105. |
| * {{AbilityIcon|Charged Shot|l1=Charge Shot}}{{sic}} T2 damage reduced from 80 to 70. | | * {{AbilityIcon|Charged Shot}}{{sic}} T2 damage reduced from 80 to 70. |
| * {{AbilityIcon|Guided Owl}} damage increased from 200 to 300. | | * {{AbilityIcon|Guided Owl}} damage increased from 200 to 300. |
| }} | | }} |
| }} | | }} |
|
| |
|
| [[Category:Grey Talon|U]]
| |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |