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m Minor fixes |
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|[[Update:September 12, 2024|Update: September 12, 2024]] | |[[Update:September 12, 2024|Update: September 12, 2024]] | ||
| - Fixed issues with {{AbilityIcon|Charged Shot|Size=20}} | | - Fixed issues with {{AbilityIcon|Charged Shot|Size=20}} hitting targets behind walls. | ||
- Fixed {{AbilityIcon|Guided Owl|Size=20}} Doing damage through buildings. | - Fixed {{AbilityIcon|Guided Owl|Size=20}} Doing damage through buildings. | ||
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- {{AbilityIcon|Charged Shot|Size=20}} T2 Damage Reduced: +70 → <u>+65</u>. | - {{AbilityIcon|Charged Shot|Size=20}} T2 Damage Reduced: +70 → <u>+65</u>. | ||
- Fire rate now scales with spirit {{Ss|0.25}}. | - Fire rate now scales with spirit <u>{{Ss|0.25}}</u>. | ||
- Can now use multiple air dashes during {{AbilityIcon|Rain of Arrows|Size=20}}. | - Can now use multiple air dashes during {{AbilityIcon|Rain of Arrows|Size=20}}. | ||
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- {{AbilityIcon|Immobilizing Trap|Size=20}} Root duration Reduced: 2s → <u>1.25s</u>. | - {{AbilityIcon|Immobilizing Trap|Size=20}} Root duration Reduced: 2s → <u>1.25s</u>. | ||
- {{AbilityIcon|Immobilizing Trap|Size=20}} Now applies a 50% movement slow for 1s after the root. | - {{AbilityIcon|Immobilizing Trap|Size=20}} Now applies a <u>50%</u> movement slow for 1s after the root. | ||
- {{AbilityIcon|Immobilizing Trap|Size=20}} T2 Changed: 1s Root → <u>2s Slow</u>. | - {{AbilityIcon|Immobilizing Trap|Size=20}} T2 Changed: 1s Root → <u>2s Slow</u>. | ||
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|Update: August 15, 2024 | |Update: August 15, 2024 | ||
| - Improved visual clarity of | | - Improved visual clarity of {{AbilityIcon|Immobilizing Trap|Size=20}} armed state. | ||
- {{AbilityIcon|Charged Shot|Size=20}} Collision size Reduced by <u>10%</u>. | - {{AbilityIcon|Charged Shot|Size=20}} Collision size Reduced by <u>10%</u>. | ||
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|Update: July 18, 2024 | |Update: July 18, 2024 | ||
| - Added new cast effect for | | - Added new cast effect for {{AbilityIcon|Guided Owl|Size=20}}. | ||
- {{AbilityIcon|Charged Shot|Size=20}} Damage Reduced: 115 → <u>105</u>. | - {{AbilityIcon|Charged Shot|Size=20}} Damage Reduced: 115 → <u>105</u>. | ||
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|Update: July 11, 2024 | |Update: July 11, 2024 | ||
| - Added | | - Added {{AbilityIcon|Charged Shot|Size=20}} Sound effects. | ||
- {{AbilityIcon|Rain of Arrows|Size=20}} Flight duration Reduced: 8s → <u>7s</u>. | - {{AbilityIcon|Rain of Arrows|Size=20}} Flight duration Reduced: 8s → <u>7s</u>. | ||
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|Update: June 27, 2024 | |Update: June 27, 2024 | ||
| - Fixed a bug with releasing | | - Fixed a bug with releasing {{AbilityIcon|Guided Owl|Size=20}} early. | ||
- Fixed a bug that could allow Grey Talon to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows|Size=20}} . | - Fixed a bug that could allow Grey Talon to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows|Size=20}} . | ||
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|Update: June 6, 2024 | |Update: June 6, 2024 | ||
| - Improved | | - Improved {{AbilityIcon|Immobilizing Trap|Size=20}} Visibility. | ||
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|Update: May 30, 2024 | |Update: May 30, 2024 | ||
| - | | - {{AbilityIcon|Charged Shot|Size=20}} Effect matches the damage radius better. | ||
- {{AbilityIcon|Charged Shot|Size=20}} Spirit scaling Increased: {{Ss|1}} → <u>{{Ss|1.3}}</u>. | - {{AbilityIcon|Charged Shot|Size=20}} Spirit scaling Increased: {{Ss|1}} → <u>{{Ss|1.3}}</u>. | ||
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|Update: May 23, 2024 | |Update: May 23, 2024 | ||
| - {{AbilityIcon|Guided Owl|Size=20}} Spirit scaling Reduced: {{Ss|2.2}} → <u>{{Ss|1.2}}</u>. | | - {{AbilityIcon|Guided Owl|Size=20}} Spirit scaling Reduced: {{Ss|2.2}} → <u>{{Ss|1.2}}</u>. | ||
- {{AbilityIcon|Guided Owl|Size=20}} T3 Changed: +200 Damage → <u>Kill enemy heroes below 20% Health</u> ('' | - {{AbilityIcon|Guided Owl|Size=20}} T3 Changed: +200 Damage → <u>Kill enemy heroes below 20% Health</u> (''low health enemies are highlighted while guiding the owl''). | ||
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|Update: May 16, 2024 | |Update: May 16, 2024 | ||