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| <tabber> | | <tabber> |
| |-|(1) Charged Shot= | | |-|(1) Charged Shot= |
| {{Ability card | | {{Ability card v2 |
| | name = Charged Shot | | | hero_name=Grey Talon |
| | description = '''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot. | | | ability_num=1 |
| | duration = 4s
| |
| | cooldown = 17s
| |
| | effect1 = '''Damage:''' 100 {{ss|1.6}}
| |
| | upgrade1 = '''+1''' Charges
| |
| | upgrade2 = '''+65''' Damage
| |
| | upgrade3 = '''Improved damage scaling''' ({{ss|2.5}}) and '''-3s''' Charge Delay
| |
| }} | | }} |
| | |
| |-|(2) Rain of Arrows= | | |-|(2) Rain of Arrows= |
| {{Ability card | | {{Ability card v2 |
| | duration = 7s | | | hero_name=Grey Talon |
| | cooldown = 35s | | | ability_num=2 |
| | name = Rain of Arrows
| |
| | description = Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.
| |
| | effect1 = '''Weapon Multishot:''' 5
| |
| | effect2 = '''Weapon Damage:''' +4
| |
| | upgrade1 = '''-14s''' Cooldown
| |
| | upgrade2 = While airborne, '''+5''' Weapon Damage and weapon damage applies '''40%''' movement slow for '''1.5s'''
| |
| | upgrade3 = While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal
| |
| }} | | }} |
| | |
| |-|(3) Immobilizing Trap= | | |-|(3) Immobilizing Trap= |
| {{Ability card | | {{Ability card v2 |
| | name = Immobilizing Trap | | | hero_name=Grey Talon |
| | description = '''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.
| | | ability_num=3 |
| | radius = 6m | |
| | cooldown = 37s
| |
| | effect1 = '''Lifetime:''' 20s
| |
| | effect2 = '''Damage:''' 30
| |
| | effect3 = '''Immobilize Duration:''' 1.25s
| |
| | effect4 = '''Arm Time:''' 2s
| |
| | effect5 = '''Movement Slow:''' 50%
| |
| | effect6 = '''Slow Duration:''' 1s
| |
| | upgrade1 = '''-19s''' Cooldown
| |
| | upgrade2 = '''+2s''' Slow Duration
| |
| | upgrade3 = Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''
| |
| }} | | }} |
| | |
| |-|(4) Guided Owl= | | |-|(4) Guided Owl= |
| {{Ability card | | {{Ability card v2 |
| | name = Guided Owl | | | hero_name=Grey Talon |
| | description = After '''1.5s''' cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl. | | | ability_num=4 |
| | duration = 14s
| |
| | cooldown = 127s
| |
| | effect1 = '''Damage:''' 250 {{ss|1}}
| |
| | effect2 = '''Explosion Radius:''' 12m
| |
| | effect3 = '''Stun Duration:''' 0.75s
| |
| | effect4 = '''Spirit Power Per Kill:''' 5
| |
| | upgrade1 = '''+100''' Damage
| |
| | upgrade2 = '''-47s''' Cooldown
| |
| | upgrade3 = After hit, kills enemies that are below '''22% Health'''
| |
| }} | | }} |
| </tabber> | | </tabber> |