Editing Haze/Update history

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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Haze}}.
{{Update history table
{{Update history table
| contents =  
| contents =
{{Update history table/row
| update = {{Update link|July|28|2026}}
| changes =
* {{AbilityIcon|Sleep Dagger}} wake up time spirit scaling reduced from 0.003 to 0.002.
* {{AbilityIcon|Sleep Dagger}} damage spirit scaling reduced from 2.8 to 2.2.
* {{AbilityIcon|Sleep Dagger}} T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”.
* {{AbilityIcon|Sleep Dagger}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”.
* {{AbilityIcon|Fixation}} T3 reduced from +0.14 per Stack to +0.11.
* {{AbilityIcon|Fixation}} T3 now also scales with Weapon Damage (0.0003).
}}
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Sleep Dagger}} T2 now also applies 15 Fixation Stacks.
* {{AbilityIcon|Sleep Dagger}} T2 reduced from -18s Cooldown to -17s.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Sleep Dagger}} T1 increased from -8% Bullet Resist to -10%.
* {{AbilityIcon|Sleep Dagger}} T2 increased from -17s Cooldown to -18s.
* {{AbilityIcon|Smoke Bomb}} T3 increased from +40% Bullet Lifesteal to +50%.
* {{AbilityIcon|Bullet Dance}} cooldown increased from 145s to 165s. (Global ult change)
* {{AbilityIcon|Bullet Dance}} T3 reduced from -75s Cooldown to -65s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* {{AbilityIcon|Fixation}} T3 increased from +0.12 to +0.14.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Restored being able to slide while using {{AbilityIcon|Bullet Dance}}.
* {{AbilityIcon|Bullet Dance}} range increased from 15m to 16m.
* {{AbilityIcon|Bullet Dance}} now has 30% evasion in the base ability.
* {{AbilityIcon|Bullet Dance}} T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed".
* {{AbilityIcon|Bullet Dance}} T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown".
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* {{AbilityIcon|Sleep Dagger}} no longer takes you out of RMB zoom.
* {{AbilityIcon|Sleep Dagger}} Wake Up delay now has spirit scaling (0.003).
* {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.6 to 2.8.
* {{AbilityIcon|Sleep Dagger}} T2 increased from -15s Cooldown to -17s.
* {{AbilityIcon|Sleep Dagger}} T3 sleep duration increased from +0.75s to +1s.
* {{AbilityIcon|Sleep Dagger}} T3 slow duration increased from 2.5s to 3s.
* {{AbilityIcon|Smoke Bomb}} spirit scaling increased from 0.08 to 0.1.
* {{AbilityIcon|Smoke Bomb}} T3 lifesteal increased from 30% to 40%.
* {{AbilityIcon|Fixation}} Weapon Damage per stack increased from 0.18 to 0.2.
* {{AbilityIcon|Fixation}} T3 reduced from +0.14 Weapon Damage per stack to +0.12.
* Fixed being able to slide while using {{AbilityIcon|Bullet Dance}}.
* {{AbilityIcon|Bullet Dance}} targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming.
* {{AbilityIcon|Bullet Dance}} cooldown reduced from 165s to 145s.
* {{AbilityIcon|Bullet Dance}} no longer grants 60% Evasion.
* {{AbilityIcon|Bullet Dance}} duration increased from 3s to 3.5s.
* {{AbilityIcon|Bullet Dance}} duration spirit scaling reduced from 0.08 to 0.03.
* {{AbilityIcon|Bullet Dance}} fire rate increased from 20% to 25%.
* {{AbilityIcon|Bullet Dance}} T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed".
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Spirit per boon reduced from 1.1 to 0.5.
* {{AbilityIcon|Sleep Dagger}} Sleep move speed reduced from 2m/s to 1.5m/s.
* {{AbilityIcon|Sleep Dagger}} Wake Up delay no longer increases with spirit scaling.
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 26s to 30s.
* {{AbilityIcon|Sleep Dagger}} Sleep duration reduced from 3s to 2.75s.
* {{AbilityIcon|Sleep Dagger}} T1 changed from "Removes 1 Stamina" to "-8% Bullet Resist Reduction for 6s".
* {{AbilityIcon|Sleep Dagger}} T2 changed from "-12s Cooldown and -60% Stamina for 6s" to "-15s Cooldown".
* {{AbilityIcon|Sleep Dagger}} T3 changed from "-12% Bullet Resist and -35% Fire Rate for 6s on wakeup" to "+0.75s Sleep Duration. -50% Move and Dash Slow for 2.5s on wakeup".
* {{AbilityIcon|Smoke Bomb}} cooldown increased from 30s to 33s.
* {{AbilityIcon|Smoke Bomb}} duration spirit scaling reduced from 0.18 to 0.08.
* {{AbilityIcon|Smoke Bomb}} no longer has base +2m Invis Sprint Speed.
* {{AbilityIcon|Smoke Bomb}} T1 increased from +5m Invis Sprint Speed to +7m.
* {{AbilityIcon|Smoke Bomb}} T2 changed from "+10% Bullet Lifesteal" to "Enables 2 Ability Charges".
* {{AbilityIcon|Smoke Bomb}} T3 changed from "Enable 2 Charges and Grants +0.5s of Invincibility" to "Dispels non-ult debuffs and grants 30% Lifesteal for 5s".
* {{AbilityIcon|Smoke Bomb}} T3 now also grants +1 Charge.
* {{AbilityIcon|Fixation}} reduced from +0.2 Weapon Damage per stack to +0.18.
* {{AbilityIcon|Fixation}} T1 spirit scaling increased from 0.37 to 0.8.
* {{AbilityIcon|Fixation}} T1 reduced from +50 Spirit Damage to +40.
* {{AbilityIcon|Fixation}} T3 increased from +0.12 Weapon Damage to +0.14.
* {{AbilityIcon|Bullet Dance}} Fire Rate bonus reduced from 30% to 20%.
* {{AbilityIcon|Bullet Dance}} base ability now has 60% Evasion.
* {{AbilityIcon|Bullet Dance}} duration spirit scaling increased from 0.06 to 0.08.
* {{AbilityIcon|Bullet Dance}} Bonus Bullet Damage reduced from 10 to 7.
* {{AbilityIcon|Bullet Dance}} T1 increased from +4 Bullet Damage to +7.
* {{AbilityIcon|Bullet Dance}} T2 now also increases Fire Rate by +10%.
* {{AbilityIcon|Bullet Dance}} T3 no longer adds 60% Bullet Evasion.
* {{AbilityIcon|Bullet Dance}} T3 now also fires at an additional target.
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Removed the ability to cancel and refund cooldown of {{AbilityIcon|Bullet Dance}} during casting delay
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|August|18|2025}}
| changes =
* New updated model.
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* VO remastering pass.
* Sleep no longer wakes up from damage over time.
* {{Undocumented}} {{AbilityIcon|Smoke Bomb}} T2 Bullet Lifesteal reduced from 15% to 10%.
}}
{{Update history table/row
| update = {{Update link|April|17|2025}}
| changes =
* {{AbilityIcon|Sleep Dagger}} now causes the target to be unable to slide while drowsy.
* {{AbilityIcon|Sleep Dagger}} T2 now also reduces Stamina Regeneration by 60% for 6s.
* {{AbilityIcon|Bullet Dance}} Fire Rate increased from +30% to +35%.
* {{AbilityIcon|Bullet Dance}} T2 increased from -40s Cooldown to -50s.
}}
{{Update history table/row
| update = {{Update link|March|13|2025}}
| changes =
* {{AbilityIcon|Bullet Dance}} bonus damage is now weapon damage instead of spirit.
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =
* Added Suggested AP path for {{HeroIcon|Haze}}, {{HeroIcon|Paradox}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Yamato}}.
* {{AbilityIcon|Sleep Dagger}} now has updated vfx.
* Adjusted hitboxes to added backpack.
* Updated to use the new weapon gun audio system.
* Fixed {{HeroIcon|Haze}} getting stuck during {{AbilityIcon|Bullet Dance}} cast pose if she died during use.
}}
{{Update history table/row
| update = {{Update link|January|27|2025}}
| changes =
* {{AbilityIcon|Bullet Dance}} T3 increased from +40% Evasion to +60%.
* {{AbilityIcon|Bullet Dance}} T3 increased from +2 Dance Move Speed to +3.
}}
{{Update history table/row
| update = {{Update link|December|6|2024}}
| changes =
* {{AbilityIcon|Smoke Bomb}} T1 Sprint reduced from +6 to +5.
* {{AbilityIcon|Smoke Bomb}} T3 charge time reduced from 10s to 7s.
* Fixed {{AbilityIcon|Fixation}} not working correctly with debuff resist.
* {{AbilityIcon|Fixation}} T3 reduced from 0.15 to 0.12.
* Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
* Sleep dagger now takes effect immediately, rather than after a brief delay.
* Fixed creeps sometimes attacking and waking on sleeping targets.
* {{AbilityIcon|Bullet Dance}} cooldown increased from 138s to 150s.
* {{AbilityIcon|Bullet Dance}} T1 reduced from +7 to +6 Spirit Damage.
* {{AbilityIcon|Bullet Dance}} T2 increased from -38s to -40s.
* {{AbilityIcon|Bullet Dance}} fixed an issue causing the game to freeze for the duration of the ult channel.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =
* Fixed {{HeroIcon|Haze|l1=haze}}{{sic}} smoke bomb loop not playing for teammates.
* Fixed {{AbilityIcon|Bullet Dance}} sometimes freezing your client.
* Using items during {{AbilityIcon|Smoke Bomb}} no longer breaks invisibility.
* {{AbilityIcon|Smoke Bomb}} cooldown reduced from 37s to 30s.
* {{AbilityIcon|Smoke Bomb}} T1 changed from -14s to +6 Invis Sprint Speed.
* {{AbilityIcon|Smoke Bomb}} T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s.
* {{AbilityIcon|Smoke Bomb}} T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still).
* {{AbilityIcon|Fixation}} damage vs objectives reduced by 30%.
* {{AbilityIcon|Bullet Dance}} Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling).
* {{AbilityIcon|Bullet Dance}} T1 changed to +7 Spirit Damage.
}}
{{Update history table/row
| update = {{Update link|November|13|2024}}
| changes =
* {{AbilityIcon|Bullet Dance}} bonus bullet damage increased from +2 to +5.
}}
{{Update history table/row
| update = {{Update link|November|7|2024}}
| changes =
* {{AbilityIcon|Bullet Dance}} no longer hits 2 targets.
* {{AbilityIcon|Bullet Dance}} now grants +30% Fire Rate.
* {{AbilityIcon|Bullet Dance}} now allows you to use items during it.
* {{AbilityIcon|Sleep Dagger}} T3 now also causes targets to wake up with -40% Fire Rate.
}}
{{Update history table/row
| update = {{Update link|October|24|2024}}
| changes =
* Lowered pitch of {{HeroIcon|Haze}} voice processing.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|10|2024}}
| update = October 10, 2024
| changes =  
| changes =
* {{AbilityIcon|Fixation}} max stacks increased from 30 to 40.
* {{AbilityIcon|Fixation}} max stacks increased from 30 to 40.
* {{AbilityIcon|Fixation}} T3 reduced from +0.2 to +0.15.
* {{AbilityIcon|Fixation}} T3 reduced from +0.2 to +0.15.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|26|2024}}
| update = September 26, 2024
| changes =  
| changes =
* Updated {{AbilityIcon|Sleep Dagger}} projectile, impact and sleeping debuff visuals.
* Updated {{HeroIcon|Haze}} VO.
* Updated {{HeroIcon|Haze}} VO.
* {{AbilityIcon|Sleep Dagger|l1=Sleep dagger}}{{sic}} hitbox reduced by 10%.
* {{AbilityIcon|Sleep Dagger}}{{sic}} hitbox reduced by 10%.
* Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb}}.
* Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb}}.
* Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}.
* Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|12|2024}}
| update = September 12, 2024
| changes =  
| changes =
* Fixed issues with {{AbilityIcon|Sleep Dagger}} hitting targets behind walls.
* Fixed issues with {{AbilityIcon|Sleep Dagger}} hitting targets behind walls.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|29|2024}}
| update = August 29, 2024
| changes =  
| changes =
* Base bullet damage increased from 5.3 to 5.6.
* Base bullet damage increased from 5.3 to 5.6.
* {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period.
* {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|15|2024}}
| update = August 15, 2024
| changes =  
| changes =
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger}} cast, projectile loop and whizby.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger}} cast, projectile loop and whizby.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} sound.
* Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} sound.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|1|2024}}
| update = August 1, 2024
| changes =  
| changes =
* Bullet damage falloff is now 20% more falloff than default.
* Bullet damage falloff is now 20% more falloff than default.
* Can now cast {{AbilityIcon|Smoke Bomb}} while on zipline.
* Can now cast {{AbilityIcon|Smoke Bomb}} while on zipline.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|18|2024}}
| update = July 18, 2024
| changes =  
| changes =
* Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}).
* Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}).
* {{AbilityIcon|Sleep Dagger}} min sleep time reduced from 0.3 to 0.2.
* {{AbilityIcon|Sleep Dagger}} min sleep time reduced from 0.3 to 0.2.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|11|2024}}
| update = July 11, 2024
| changes =  
| changes =
* Global base Ammo increased by 5% (except for {{HeroIcon|Wraith}} and {{HeroIcon|Haze}}).
* Global base Ammo increased by 5% (except for {{HeroIcon|Wraith}} and {{HeroIcon|Haze}}).
* Ammo scaling with spirit power reduced from 0.6 to 0.5.
* Ammo scaling with spirit power reduced from 0.6 to 0.5.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|July|4|2024}}
| update = July 4, 2024
| changes =  
| changes =
* {{AbilityIcon|Smoke Bomb}} no longer instantly grants sprint.
* {{AbilityIcon|Smoke Bomb}} no longer instantly grants sprint.
* {{AbilityIcon|Smoke Bomb}} duration increased from 6s to 8s.
* {{AbilityIcon|Smoke Bomb}} duration increased from 6s to 8s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|June|27|2024}}
| update = June 27, 2024
| changes =  
| changes =
* {{AbilityIcon|Bullet Dance}} T1 increased from +5 Weapon Damage to +6.
* {{AbilityIcon|Bullet Dance}} T1 increased from +5 Weapon Damage to +6.
* Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance}} (net effect of the bugs was that it often fired a little faster than it was intended to).
* Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance}} (net effect of the bugs was that it often fired a little faster than it was intended to).
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|June|20|2024}}
| update = June 20, 2024
| changes =  
| changes =
* Updated {{AbilityIcon|Sleep Dagger}} and {{ItemIcon|Silence Wave|l1=Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities.
* Updated {{AbilityIcon|Sleep Dagger}} and {{ItemIcon|Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities.
* {{AbilityIcon|Sleep Dagger}} cooldown reduced from 29s to 27s.
* {{AbilityIcon|Sleep Dagger}} cooldown reduced from 29s to 27s.
* {{AbilityIcon|Sleep Dagger}} T2 cooldown changed from -15s to -13s.
* {{AbilityIcon|Sleep Dagger}} T2 cooldown changed from -15s to -13s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|June|13|2024}}
| update = June 13, 2024
| changes =  
| changes =
* {{AbilityIcon|Sleep Dagger}} damage Spirit growth increased from 2.5 to 2.8.
* {{AbilityIcon|Sleep Dagger}} damage Spirit growth increased from 2.5 to 2.8.
* {{AbilityIcon|Sleep Dagger}} T3 is now -12% Bullet Resistance for 6 seconds.
* {{AbilityIcon|Sleep Dagger}} T3 is now -12% Bullet Resistance for 6 seconds.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|June|6|2024}}
| update = June 6, 2024
| changes =  
| changes =
* {{AbilityIcon|Sleep Dagger}} T3 damage reduction on target improved from -30% to -40%.
* {{AbilityIcon|Sleep Dagger}} T3 damage reduction on target improved from -30% to -40%.
* {{AbilityIcon|Smoke Bomb}} sprint speed now instantly kicks in after casting it.
* {{AbilityIcon|Smoke Bomb}} sprint speed now instantly kicks in after casting it.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|30|2024}}
| update = May 30, 2024
| changes =  
| changes =
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 27 to 29.
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 27 to 29.
* {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.2 to 2.5.
* {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.2 to 2.5.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|23|2024}}
| update = May 23, 2024
| changes =  
| changes =
* Added unique {{HeroIcon|Haze}} footstep sound effects.
* Added unique {{HeroIcon|Haze}} footstep sound effects.
* Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path.
* Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|16|2024}}
| update = May 16, 2024
| changes =  
| changes =
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 25s to 27s.
* {{AbilityIcon|Sleep Dagger}} cooldown increased from 25s to 27s.
* {{AbilityIcon|Smoke Bomb}} cooldown reduced from 45s to 35s.
* {{AbilityIcon|Smoke Bomb}} cooldown reduced from 45s to 35s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|May|3|2024}}
| update = May 3, 2024
| changes =  
| changes =
* Fixed {{AbilityIcon|Fixation}} decimal point display.
* Fixed {{AbilityIcon|Fixation}} decimal point display.
* {{AbilityIcon|Bullet Dance}} bonus Fire Rate reduced from +30 to +20.
* {{AbilityIcon|Bullet Dance}} bonus Fire Rate reduced from +30 to +20.
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}}
}}


[[Category:Haze|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]
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